pub struct A<Dom: Dom = DefaultDom, Mutability = Mut>(/* private fields */);
Expand description
The HTML a element
The HTML <a>
element (or anchor element), along with its href
attribute, creates a hyperlink to other web pages, files, locations
within the same page, email addresses, or any other URL.
Implementations§
source§impl<Dom: Dom> A<Dom>
impl<Dom: Dom> A<Dom>
sourcepub fn download<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
pub fn download<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
The download
attribute
Prompts the user to save the linked URL instead of navigating to it. Can be used with or without a value:
- Without a value, the browser will suggest a filename/extension, generated from various sources:
- The Content-Disposition HTTP header
- The final segment in the URL path
- The media type (from the (Content-Type header, the start of a data: URL, or Blob.type for a blob: URL)
- Defining a value suggests it as the filename.
/
and\
characters are converted to underscores (_). Filesystems may forbid other characters in filenames, so browsers will adjust the suggested name if necessary.
Notes:
- download only works for same-origin URLs, or the blob: and data: schemes. > * If Content-Disposition has a different filename than download, the header takes > priority. (If
Content-Disposition: inline
, Firefox prefers the header while Chrome > prefers download.)
sourcepub fn href<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
pub fn href<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
The href
attribute
The URL that the hyperlink points to. Links are not restricted to HTTP-based URLs — they can use any URL scheme supported by browsers:
- Sections of a page with fragment URLs
- Pieces of media files with media fragments
- Telephone numbers with tel: URLs
- Email addresses with mailto: URLs
- While web browsers may not support other URL schemes, web sites can with registerProtocolHandler()
sourcepub fn hreflang<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
pub fn hreflang<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
The hreflang
attribute
Hints at the human language of the linked URL. No built-in functionality. Allowed values are the same as the global lang attribute.
sourcepub fn ping<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
pub fn ping<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
The ping
attribute
A space-separated list of URLs. When the link is followed, the browser will send POST requests with the body PING to the URLs. Typically for tracking.
sourcepub fn rel<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
pub fn rel<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
The rel
attribute
The relationship of the linked URL as space-separated link types.
sourcepub fn target<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
pub fn target<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
The target
attribute
Where to display the linked URL, as the name for a browsing context
(a tab, window, or <iframe>
). The following keywords have
special meanings for where to load the URL:
_self
: the current browsing context. (Default)_blank
: usually a new tab, but users can configure browsers to open a new window instead._parent
: the parent browsing context of the current one. If no parent, behaves as _self._top
: the topmost browsing context (the “highest” context that’s an ancestor of the current one). If no ancestors, behaves as _self.
Note: When using target, add rel=“noreferrer noopener” to avoid exploitation of the window.opener API;
Note: Linking to another page with target=“_blank” will run the new page in the same process as your page. If the new page executes JavaScript, your page’s performance may suffer. This can also be avoided by using rel=“noreferrer noopener”.
sourcepub fn type<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
pub fn type<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
The type
attribute
Hints at the linked URL’s format with a MIME type. No built-in functionality.
source§impl<InitParam, Dom> A<Template<InitParam, Dom>>where
Dom: InstantiableDom,
InitParam: 'static,
impl<InitParam, Dom> A<Template<InitParam, Dom>>where
Dom: InstantiableDom,
InitParam: 'static,
pub fn on_instantiate( self, f: impl 'static + Fn(A<Dom>, &InitParam) -> A<Dom> ) -> Self
source§impl<InitParam, Dom> A<Template<InitParam, Dom>, Const>where
Dom: InstantiableDom,
InitParam: 'static,
impl<InitParam, Dom> A<Template<InitParam, Dom>, Const>where
Dom: InstantiableDom,
InitParam: 'static,
pub fn instantiate(&self, param: &InitParam) -> A<Dom>
Trait Implementations§
source§impl<Dom: Dom> AriaElement for A<Dom>
impl<Dom: Dom> AriaElement for A<Dom>
source§fn role<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn role<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_activedescendant<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_activedescendant<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_atomic<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_atomic<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_autocomplete<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_autocomplete<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_braillelabel<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_braillelabel<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_brailleroledescription<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_brailleroledescription<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_busy<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_busy<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_checked<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_checked<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_colcount<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<i64>,
fn aria_colcount<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<i64>,
source§fn aria_colindex<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<u64>,
fn aria_colindex<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<u64>,
source§fn aria_colindextext<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_colindextext<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_colspan<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<u64>,
fn aria_colspan<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<u64>,
source§fn aria_controls<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_controls<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_current<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_current<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_describedby<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_describedby<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_description<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_description<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_details<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_details<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_disabled<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_disabled<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_errormessage<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_errormessage<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_expanded<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_expanded<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_flowto<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_flowto<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_haspopup<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_haspopup<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_invalid<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_invalid<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_keyshortcuts<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_keyshortcuts<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_label<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_label<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_labelledby<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_labelledby<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_level<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<u64>,
fn aria_level<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<u64>,
source§fn aria_live<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_live<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_modal<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_modal<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_multiline<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_multiline<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_multiselectable<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_multiselectable<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_orientation<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_orientation<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_owns<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_owns<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_placeholder<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_placeholder<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_posinset<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<u64>,
fn aria_posinset<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<u64>,
source§fn aria_pressed<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_pressed<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_readonly<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_readonly<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_relevant<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_relevant<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_required<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_required<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_roledescription<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_roledescription<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_rowcount<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<i64>,
fn aria_rowcount<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<i64>,
source§fn aria_rowindex<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<u64>,
fn aria_rowindex<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<u64>,
source§fn aria_rowindextext<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_rowindextext<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_rowspan<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<u64>,
fn aria_rowspan<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<u64>,
source§fn aria_selected<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_selected<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_setsize<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<i64>,
fn aria_setsize<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<i64>,
source§fn aria_sort<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_sort<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_valuemax<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<f64>,
fn aria_valuemax<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<f64>,
source§fn aria_valuemin<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<f64>,
fn aria_valuemin<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<f64>,
source§fn aria_valuenow<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<f64>,
fn aria_valuenow<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<f64>,
source§fn aria_valuetext<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_valuetext<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§impl<Dom: Dom> Element for A<Dom>
impl<Dom: Dom> Element for A<Dom>
type Dom = Dom
type DomElement = HtmlAnchorElement
source§fn class<'a, T>(self, class: impl RefSignalOrValue<'a, Item = T>) -> Self
fn class<'a, T>(self, class: impl RefSignalOrValue<'a, Item = T>) -> Self
source§fn classes<'a, T, Iter>(
self,
classes: impl RefSignalOrValue<'a, Item = Iter>
) -> Self
fn classes<'a, T, Iter>( self, classes: impl RefSignalOrValue<'a, Item = Iter> ) -> Self
source§fn attribute<'a>(
self,
name: &str,
value: impl RefSignalOrValue<'a, Item = impl Attribute>
) -> Self
fn attribute<'a>( self, name: &str, value: impl RefSignalOrValue<'a, Item = impl Attribute> ) -> Self
source§fn style_property<'a>(
self,
name: impl Into<String>,
value: impl RefSignalOrValue<'a, Item = impl AsRef<str> + 'a>
) -> Self
fn style_property<'a>( self, name: impl Into<String>, value: impl RefSignalOrValue<'a, Item = impl AsRef<str> + 'a> ) -> Self
source§fn effect(self, f: impl FnOnce(&Self::DomElement) + 'static) -> Self
fn effect(self, f: impl FnOnce(&Self::DomElement) + 'static) -> Self
source§fn effect_signal<T: 'static>(
self,
sig: impl Signal<Item = T> + 'static,
f: impl Fn(&Self::DomElement, T) + Clone + 'static
) -> Self
fn effect_signal<T: 'static>( self, sig: impl Signal<Item = T> + 'static, f: impl Fn(&Self::DomElement, T) + Clone + 'static ) -> Self
source§fn map_element(self, f: impl FnOnce(&Self::DomElement) + 'static) -> Self
fn map_element(self, f: impl FnOnce(&Self::DomElement) + 'static) -> Self
source§fn map_element_signal<T: 'static>(
self,
sig: impl Signal<Item = T> + 'static,
f: impl Fn(&Self::DomElement, T) + Clone + 'static
) -> Self
fn map_element_signal<T: 'static>( self, sig: impl Signal<Item = T> + 'static, f: impl Fn(&Self::DomElement, T) + Clone + 'static ) -> Self
source§fn handle(&self) -> ElementHandle<Self::Dom, Self::DomElement>
fn handle(&self) -> ElementHandle<Self::Dom, Self::DomElement>
source§impl<Dom: Dom> ElementEvents for A<Dom>
impl<Dom: Dom> ElementEvents for A<Dom>
fn on_animationcancel( self, f: impl FnMut(AnimationEvent, Self::DomElement) + 'static ) -> Self
fn on_animationend( self, f: impl FnMut(AnimationEvent, Self::DomElement) + 'static ) -> Self
fn on_animationiteration( self, f: impl FnMut(AnimationEvent, Self::DomElement) + 'static ) -> Self
fn on_animationstart( self, f: impl FnMut(AnimationEvent, Self::DomElement) + 'static ) -> Self
fn on_auxclick( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self
fn on_blur(self, f: impl FnMut(FocusEvent, Self::DomElement) + 'static) -> Self
fn on_click(self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static) -> Self
fn on_compositionend( self, f: impl FnMut(CompositionEvent, Self::DomElement) + 'static ) -> Self
fn on_compositionstart( self, f: impl FnMut(CompositionEvent, Self::DomElement) + 'static ) -> Self
fn on_compositionupdate( self, f: impl FnMut(CompositionEvent, Self::DomElement) + 'static ) -> Self
fn on_dblclick( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self
fn on_focusin( self, f: impl FnMut(FocusEvent, Self::DomElement) + 'static ) -> Self
fn on_focusout( self, f: impl FnMut(FocusEvent, Self::DomElement) + 'static ) -> Self
fn on_focus(self, f: impl FnMut(FocusEvent, Self::DomElement) + 'static) -> Self
fn on_fullscreenchange( self, f: impl FnMut(Event, Self::DomElement) + 'static ) -> Self
fn on_fullscreenerror( self, f: impl FnMut(Event, Self::DomElement) + 'static ) -> Self
fn on_gotpointercapture( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_keydown( self, f: impl FnMut(KeyboardEvent, Self::DomElement) + 'static ) -> Self
fn on_keyup( self, f: impl FnMut(KeyboardEvent, Self::DomElement) + 'static ) -> Self
fn on_lostpointercapture( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_mousedown( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self
fn on_mouseenter( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self
fn on_mouseleave( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self
fn on_mousemove( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self
fn on_mouseout( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self
fn on_mouseover( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self
fn on_mouseup( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self
fn on_pointercancel( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_pointerdown( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_pointerenter( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_pointerleave( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_pointermove( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_pointerout( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_pointerover( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_pointerrawupdate( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_pointerup( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_transitioncancel( self, f: impl FnMut(TransitionEvent, Self::DomElement) + 'static ) -> Self
fn on_transitionend( self, f: impl FnMut(TransitionEvent, Self::DomElement) + 'static ) -> Self
fn on_transitionrun( self, f: impl FnMut(TransitionEvent, Self::DomElement) + 'static ) -> Self
fn on_transitionstart( self, f: impl FnMut(TransitionEvent, Self::DomElement) + 'static ) -> Self
fn on_scroll(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self
fn on_scrollend(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self
fn on_securitypolicyviolation( self, f: impl FnMut(SecurityPolicyViolationEvent, Self::DomElement) + 'static ) -> Self
fn on_touchcancel( self, f: impl FnMut(TouchEvent, Self::DomElement) + 'static ) -> Self
fn on_touchend( self, f: impl FnMut(TouchEvent, Self::DomElement) + 'static ) -> Self
fn on_touchmove( self, f: impl FnMut(TouchEvent, Self::DomElement) + 'static ) -> Self
fn on_touchstart( self, f: impl FnMut(TouchEvent, Self::DomElement) + 'static ) -> Self
fn on_wheel(self, f: impl FnMut(WheelEvent, Self::DomElement) + 'static) -> Self
fn on_copy(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self
fn on_cut(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self
fn on_paste(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self
source§impl<Dom: Dom> HtmlElement for A<Dom>
impl<Dom: Dom> HtmlElement for A<Dom>
source§fn accesskey<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn accesskey<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn autocapitalize<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn autocapitalize<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn autofocus<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<bool>,
fn autofocus<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<bool>,
source§fn contenteditable<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn contenteditable<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn dir<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn dir<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn draggable<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn draggable<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn enterkeyhint<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn enterkeyhint<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn exportparts<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn exportparts<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn id<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn id<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn inputmode<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn inputmode<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn is<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn is<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn itemid<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn itemid<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn itemprop<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn itemprop<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn itemref<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn itemref<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn itemscope<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn itemscope<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn itemtype<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn itemtype<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn lang<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn lang<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn nonce<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn nonce<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn part<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn part<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn slot<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn slot<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn spellcheck<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn spellcheck<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn style<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn style<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn tabindex<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<i32>,
fn tabindex<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<i32>,
source§fn title<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn title<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn translate<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn translate<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§impl<Dom: Dom> HtmlElementEvents for A<Dom>
impl<Dom: Dom> HtmlElementEvents for A<Dom>
fn on_beforeinput( self, f: impl FnMut(InputEvent, Self::DomElement) + 'static ) -> Self
fn on_change(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self
fn on_error(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self
fn on_input(self, f: impl FnMut(InputEvent, Self::DomElement) + 'static) -> Self
fn on_drag(self, f: impl FnMut(DragEvent, Self::DomElement) + 'static) -> Self
fn on_dragend( self, f: impl FnMut(DragEvent, Self::DomElement) + 'static ) -> Self
fn on_dragenter( self, f: impl FnMut(DragEvent, Self::DomElement) + 'static ) -> Self
fn on_dragleave( self, f: impl FnMut(DragEvent, Self::DomElement) + 'static ) -> Self
fn on_dragover( self, f: impl FnMut(DragEvent, Self::DomElement) + 'static ) -> Self
fn on_dragstart( self, f: impl FnMut(DragEvent, Self::DomElement) + 'static ) -> Self
fn on_drop(self, f: impl FnMut(DragEvent, Self::DomElement) + 'static) -> Self
fn on_load(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self
source§impl<Dom: Dom> ParentElement<Dom> for A<Dom>
impl<Dom: Dom> ParentElement<Dom> for A<Dom>
source§fn text<'a, T>(self, child: impl RefSignalOrValue<'a, Item = T>) -> Self
fn text<'a, T>(self, child: impl RefSignalOrValue<'a, Item = T>) -> Self
source§fn child(self, child: impl SignalOrValue<Item = impl ChildNode<Dom>>) -> Self
fn child(self, child: impl SignalOrValue<Item = impl ChildNode<Dom>>) -> Self
source§fn optional_child(
self,
child: impl SignalOrValue<Item = Option<impl ChildNode<Dom>>>
) -> Self
fn optional_child( self, child: impl SignalOrValue<Item = Option<impl ChildNode<Dom>>> ) -> Self
source§fn children<N>(self, children: impl IntoIterator<Item = N>) -> Self
fn children<N>(self, children: impl IntoIterator<Item = N>) -> Self
impl<Dom: Dom, Mutability> Value for A<Dom, Mutability>
Auto Trait Implementations§
impl<Dom, Mutability> Freeze for A<Dom, Mutability>where
<Dom as Dom>::Element: Freeze,
impl<Dom = Dry, Mutability = Mut> !RefUnwindSafe for A<Dom, Mutability>
impl<Dom = Dry, Mutability = Mut> !Send for A<Dom, Mutability>
impl<Dom = Dry, Mutability = Mut> !Sync for A<Dom, Mutability>
impl<Dom, Mutability> Unpin for A<Dom, Mutability>
impl<Dom = Dry, Mutability = Mut> !UnwindSafe for A<Dom, Mutability>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<'a, T> RefSignalOrValue<'a> for Twhere
T: RefValue<'a> + 'a,
impl<'a, T> RefSignalOrValue<'a> for Twhere
T: RefValue<'a> + 'a,
§type Map<'b: 'a, F: FnMut(<T as RefSignalOrValue<'a>>::Item) -> R + 'b, R: RefSignalOrValue<'b, Item = R> + 'b> = R
type Map<'b: 'a, F: FnMut(<T as RefSignalOrValue<'a>>::Item) -> R + 'b, R: RefSignalOrValue<'b, Item = R> + 'b> = R
§type Signal = Always<<T as RefSignalOrValue<'a>>::Item>
type Signal = Always<<T as RefSignalOrValue<'a>>::Item>
Always
for value types.