Struct silkenweb::elements::html::Meta

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pub struct Meta<Dom: Dom = DefaultDom, Mutability = Mut>(/* private fields */);
Expand description

The HTML meta element

The HTML <meta> element represents metadata that cannot be represented by other HTML meta-related elements, like <base>, <link>, <script>, <style> or <title>.

Note: the attribute name has a specific meaning for the <meta> element, and the itemprop attribute must not be set on the same <meta> element that has any existing name, http-equiv or charset attributes.

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impl<Dom: Dom> Meta<Dom>

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pub fn new() -> Self

Construct with no attributes set.

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pub fn freeze(self) -> Meta<Dom, Const>

Freeze self, making it immutable.

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pub fn charset<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The charset attribute

This attribute declares the document’s character encoding. If the attribute is present, its value must be an ASCII case-insensitive match for the string “utf-8”.

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pub fn content<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The content attribute

This attribute contains the value for the http-equiv or name attribute, depending on which is used.

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pub fn http_equiv<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The http-equiv attribute

Defines a pragma directive. The attribute is named http-equiv(alent) because all the allowed values are names of particular HTTP headers:

  • content-security-policy: Allows page authors to define a content policy for the current page. Content policies mostly specify allowed server origins and script endpoints which help guard against cross-site scripting attacks.
  • content-type: If specified, the content attribute must have the value text/html; charset=utf-8. Note: Can only be used in documents served with a text/html MIME type — not in documents served with an XML MIME type.
  • default-style: Sets the name of the default CSS style sheet set.
  • x-ua-compatible: If specified, the content attribute must have the value “IE=edge”. User agents are required to ignore this pragma.
  • refresh: This instruction specifies:
  • The number of seconds until the page should be reloaded - only if the content attribute contains a positive integer.
  • The number of seconds until the page should redirect to another - only if the content attribute contains a positive integer followed by the string ‘;url=’, and a valid URL.
  • Accessibility concerns: Pages set with a refresh value run the risk of having the time interval being too short. People navigating with the aid of assistive technology such as a screen reader may be unable to read through and understand the page’s content before being automatically redirected. The abrupt, unannounced updating of the page content may also be disorienting for people experiencing low vision conditions.
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pub fn name<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The name attribute

The name and content attributes can be used together to provide document metadata in terms of name-value pairs, with the name attribute giving the metadata name, and the content attribute giving the value.

See standard metadata names for details about the set of standard metadata names defined in the HTML specification.

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impl<InitParam, Dom> Meta<Template<InitParam, Dom>>
where Dom: InstantiableDom, InitParam: 'static,

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pub fn on_instantiate( self, f: impl 'static + Fn(Meta<Dom>, &InitParam) -> Meta<Dom> ) -> Self

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impl<InitParam, Dom> Meta<Template<InitParam, Dom>, Const>
where Dom: InstantiableDom, InitParam: 'static,

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pub fn instantiate(&self, param: &InitParam) -> Meta<Dom>

Trait Implementations§

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impl<Dom: Dom> AriaElement for Meta<Dom>

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fn role<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA role attribute
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fn aria_activedescendant<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-activedescendant Attribute Read more
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fn aria_atomic<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-atomic Attribute Read more
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fn aria_autocomplete<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-autocomplete Attribute Read more
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fn aria_braillelabel<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-braillelabel Attribute Read more
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fn aria_brailleroledescription<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

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fn aria_busy<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-busy Attribute Read more
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fn aria_checked<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-checked Attribute Read more
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fn aria_colcount<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<i64>,

The ARIA aria-colcount Attribute Read more
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fn aria_colindex<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<u64>,

The ARIA aria-colindex Attribute Read more
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fn aria_colindextext<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-colindextext Attribute Read more
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fn aria_colspan<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<u64>,

The ARIA aria-colspan Attribute Read more
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fn aria_controls<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-controls Attribute Read more
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fn aria_current<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-current Attribute Read more
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fn aria_describedby<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-describedby Attribute Read more
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fn aria_description<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-description Attribute Read more
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fn aria_details<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-details Attribute Read more
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fn aria_disabled<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-disabled Attribute Read more
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fn aria_errormessage<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-errormessage Attribute Read more
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fn aria_expanded<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-expanded Attribute Read more
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fn aria_flowto<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-flowto Attribute Read more
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fn aria_haspopup<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-haspopup Attribute Read more
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fn aria_hidden<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-hidden Attribute Read more
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fn aria_invalid<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-invalid Attribute Read more
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fn aria_keyshortcuts<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-keyshortcuts Attribute Read more
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fn aria_label<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-label Attribute Read more
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fn aria_labelledby<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-labelledby Attribute Read more
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fn aria_level<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<u64>,

The ARIA aria-level Attribute Read more
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fn aria_live<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-live Attribute Read more
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fn aria_modal<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-modal Attribute Read more
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fn aria_multiline<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-multiline Attribute Read more
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fn aria_multiselectable<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-multiselectable Attribute Read more
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fn aria_orientation<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-orientation Attribute Read more
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fn aria_owns<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-owns Attribute Read more
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fn aria_placeholder<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-placeholder Attribute Read more
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fn aria_posinset<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<u64>,

The ARIA aria-posinset Attribute Read more
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fn aria_pressed<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-pressed Attribute Read more
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fn aria_readonly<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-readonly Attribute Read more
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fn aria_relevant<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-relevant Attribute Read more
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fn aria_required<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-required Attribute Read more
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fn aria_roledescription<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-roledescription Attribute Read more
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fn aria_rowcount<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<i64>,

The ARIA aria-rowcount Attribute Read more
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fn aria_rowindex<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<u64>,

The ARIA aria-rowindex Attribute Read more
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fn aria_rowindextext<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-rowindextext Attribute Read more
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fn aria_rowspan<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<u64>,

The ARIA aria-rowspan Attribute Read more
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fn aria_selected<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-selected Attribute Read more
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fn aria_setsize<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<i64>,

The ARIA aria-setsize Attribute Read more
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fn aria_sort<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-sort Attribute Read more
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fn aria_valuemax<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<f64>,

The ARIA aria-valuemax Attribute Read more
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fn aria_valuemin<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<f64>,

The ARIA aria-valuemin Attribute Read more
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fn aria_valuenow<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<f64>,

The ARIA aria-valuenow Attribute Read more
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fn aria_valuetext<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-valuetext Attribute Read more
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impl<Dom: Dom> Default for Meta<Dom>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<Dom> Display for Meta<Dom, Const>
where Dom: Dom,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<Dom: Dom> Element for Meta<Dom>

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type Dom = Dom

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type DomElement = HtmlMetaElement

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fn class<'a, T>(self, class: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: 'a + AsRef<str>,

Add a class to the element. Read more
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fn classes<'a, T, Iter>( self, classes: impl RefSignalOrValue<'a, Item = Iter> ) -> Self
where T: 'a + AsRef<str>, Iter: 'a + IntoIterator<Item = T>,

Set the classes on an element Read more
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fn attribute<'a>( self, name: &str, value: impl RefSignalOrValue<'a, Item = impl Attribute> ) -> Self

Set an attribute Read more
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fn style_property<'a>( self, name: impl Into<String>, value: impl RefSignalOrValue<'a, Item = impl AsRef<str> + 'a> ) -> Self

Set an inline style property Read more
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fn effect(self, f: impl FnOnce(&Self::DomElement) + 'static) -> Self

Apply an effect after the next render. Read more
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fn effect_signal<T: 'static>( self, sig: impl Signal<Item = T> + 'static, f: impl Fn(&Self::DomElement, T) + Clone + 'static ) -> Self

Apply an effect after the next render each time a signal yields a new value.
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fn map_element(self, f: impl FnOnce(&Self::DomElement) + 'static) -> Self

Map a function over the element.
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fn map_element_signal<T: 'static>( self, sig: impl Signal<Item = T> + 'static, f: impl Fn(&Self::DomElement, T) + Clone + 'static ) -> Self

Map a function over the element each time a signal changes.
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fn handle(&self) -> ElementHandle<Self::Dom, Self::DomElement>

Get a handle to the element. Read more
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fn spawn_future(self, future: impl Future<Output = ()> + 'static) -> Self

Spawn a future on the element. Read more
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fn on(self, name: &'static str, f: impl FnMut(JsValue) + 'static) -> Self

Register an event handler. Read more
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impl<Dom: Dom> ElementEvents for Meta<Dom>

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fn on_animationcancel( self, f: impl FnMut(AnimationEvent, Self::DomElement) + 'static ) -> Self

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fn on_animationend( self, f: impl FnMut(AnimationEvent, Self::DomElement) + 'static ) -> Self

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fn on_animationiteration( self, f: impl FnMut(AnimationEvent, Self::DomElement) + 'static ) -> Self

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fn on_animationstart( self, f: impl FnMut(AnimationEvent, Self::DomElement) + 'static ) -> Self

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fn on_auxclick( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self

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fn on_blur(self, f: impl FnMut(FocusEvent, Self::DomElement) + 'static) -> Self

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fn on_click(self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static) -> Self

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fn on_compositionend( self, f: impl FnMut(CompositionEvent, Self::DomElement) + 'static ) -> Self

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fn on_compositionstart( self, f: impl FnMut(CompositionEvent, Self::DomElement) + 'static ) -> Self

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fn on_compositionupdate( self, f: impl FnMut(CompositionEvent, Self::DomElement) + 'static ) -> Self

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fn on_contextmenu( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self

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fn on_dblclick( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self

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fn on_focusin( self, f: impl FnMut(FocusEvent, Self::DomElement) + 'static ) -> Self

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fn on_focusout( self, f: impl FnMut(FocusEvent, Self::DomElement) + 'static ) -> Self

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fn on_focus(self, f: impl FnMut(FocusEvent, Self::DomElement) + 'static) -> Self

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fn on_fullscreenchange( self, f: impl FnMut(Event, Self::DomElement) + 'static ) -> Self

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fn on_fullscreenerror( self, f: impl FnMut(Event, Self::DomElement) + 'static ) -> Self

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fn on_gotpointercapture( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_keydown( self, f: impl FnMut(KeyboardEvent, Self::DomElement) + 'static ) -> Self

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fn on_keyup( self, f: impl FnMut(KeyboardEvent, Self::DomElement) + 'static ) -> Self

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fn on_lostpointercapture( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_mousedown( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self

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fn on_mouseenter( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self

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fn on_mouseleave( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self

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fn on_mousemove( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self

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fn on_mouseout( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self

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fn on_mouseover( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self

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fn on_mouseup( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self

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fn on_pointercancel( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_pointerdown( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_pointerenter( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_pointerleave( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_pointermove( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_pointerout( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_pointerover( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_pointerrawupdate( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_pointerup( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_transitioncancel( self, f: impl FnMut(TransitionEvent, Self::DomElement) + 'static ) -> Self

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fn on_transitionend( self, f: impl FnMut(TransitionEvent, Self::DomElement) + 'static ) -> Self

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fn on_transitionrun( self, f: impl FnMut(TransitionEvent, Self::DomElement) + 'static ) -> Self

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fn on_transitionstart( self, f: impl FnMut(TransitionEvent, Self::DomElement) + 'static ) -> Self

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fn on_scroll(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self

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fn on_scrollend(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self

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fn on_securitypolicyviolation( self, f: impl FnMut(SecurityPolicyViolationEvent, Self::DomElement) + 'static ) -> Self

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fn on_touchcancel( self, f: impl FnMut(TouchEvent, Self::DomElement) + 'static ) -> Self

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fn on_touchend( self, f: impl FnMut(TouchEvent, Self::DomElement) + 'static ) -> Self

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fn on_touchmove( self, f: impl FnMut(TouchEvent, Self::DomElement) + 'static ) -> Self

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fn on_touchstart( self, f: impl FnMut(TouchEvent, Self::DomElement) + 'static ) -> Self

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fn on_wheel(self, f: impl FnMut(WheelEvent, Self::DomElement) + 'static) -> Self

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fn on_copy(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self

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fn on_cut(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self

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fn on_paste(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self

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impl<Dom: Dom> From<Meta<Dom>> for GenericElement<Dom, Const>

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fn from(elem: Meta<Dom, Mut>) -> Self

Converts to this type from the input type.
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impl<Dom: Dom, Mutability> From<Meta<Dom, Mutability>> for GenericElement<Dom, Mutability>

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fn from(elem: Meta<Dom, Mutability>) -> Self

Converts to this type from the input type.
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impl<Dom: Dom, Mutability> From<Meta<Dom, Mutability>> for Node<Dom>

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fn from(elem: Meta<Dom, Mutability>) -> Self

Converts to this type from the input type.
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impl<Dom: Dom> HtmlElement for Meta<Dom>

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fn accesskey<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global accesskey Attribute Read more
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fn autocapitalize<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The Global autocapitalize Attribute Read more
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fn autofocus<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<bool>,

The Global autofocus Attribute Read more
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fn contenteditable<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The Global contenteditable Attribute Read more
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fn contextmenu<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global contextmenu Attribute Read more
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fn dir<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global dir Attribute Read more
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fn draggable<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global draggable Attribute Read more
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fn enterkeyhint<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global enterkeyhint Attribute Read more
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fn exportparts<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global exportparts Attribute Read more
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fn hidden<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<bool>,

The Global hidden Attribute Read more
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fn id<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global id Attribute Read more
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fn inputmode<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global inputmode Attribute Read more
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fn is<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global is Attribute Read more
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fn itemid<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global itemid Attribute Read more
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fn itemprop<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global itemprop Attribute Read more
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fn itemref<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global itemref Attribute Read more
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fn itemscope<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global itemscope Attribute Read more
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fn itemtype<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global itemtype Attribute Read more
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fn lang<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global lang Attribute Read more
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fn nonce<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global nonce Attribute Read more
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fn part<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global part Attribute Read more
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fn slot<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global slot Attribute Read more
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fn spellcheck<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global spellcheck Attribute Read more
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fn style<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global style Attribute Read more
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fn tabindex<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<i32>,

The Global tabindex Attribute Read more
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fn title<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global title Attribute Read more
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fn translate<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global translate Attribute Read more
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impl<Dom: Dom> HtmlElementEvents for Meta<Dom>

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fn on_beforeinput( self, f: impl FnMut(InputEvent, Self::DomElement) + 'static ) -> Self

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fn on_change(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self

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fn on_error(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self

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fn on_input(self, f: impl FnMut(InputEvent, Self::DomElement) + 'static) -> Self

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fn on_drag(self, f: impl FnMut(DragEvent, Self::DomElement) + 'static) -> Self

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fn on_dragend( self, f: impl FnMut(DragEvent, Self::DomElement) + 'static ) -> Self

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fn on_dragenter( self, f: impl FnMut(DragEvent, Self::DomElement) + 'static ) -> Self

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fn on_dragleave( self, f: impl FnMut(DragEvent, Self::DomElement) + 'static ) -> Self

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fn on_dragover( self, f: impl FnMut(DragEvent, Self::DomElement) + 'static ) -> Self

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fn on_dragstart( self, f: impl FnMut(DragEvent, Self::DomElement) + 'static ) -> Self

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fn on_drop(self, f: impl FnMut(DragEvent, Self::DomElement) + 'static) -> Self

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fn on_load(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self

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impl<Dom: Dom, Mutability> InDom for Meta<Dom, Mutability>

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type Dom = Dom

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impl<Dom: Dom, Mutability> Value for Meta<Dom, Mutability>

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impl<Dom, Mutability> Freeze for Meta<Dom, Mutability>
where <Dom as Dom>::Element: Freeze,

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impl<Dom = Dry, Mutability = Mut> !RefUnwindSafe for Meta<Dom, Mutability>

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impl<Dom = Dry, Mutability = Mut> !Send for Meta<Dom, Mutability>

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impl<Dom = Dry, Mutability = Mut> !Sync for Meta<Dom, Mutability>

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impl<Dom, Mutability> Unpin for Meta<Dom, Mutability>
where <Dom as Dom>::Element: Unpin, Mutability: Unpin,

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impl<Dom = Dry, Mutability = Mut> !UnwindSafe for Meta<Dom, Mutability>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<'a, T> RefSignalOrValue<'a> for T
where T: RefValue<'a> + 'a,

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type Item = T

The underlying type of the value or signal.
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type Map<'b: 'a, F: FnMut(<T as RefSignalOrValue<'a>>::Item) -> R + 'b, R: RefSignalOrValue<'b, Item = R> + 'b> = R

The return type for Self::map. Read more
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type Signal = Always<<T as RefSignalOrValue<'a>>::Item>

The signal type. Use Always for value types.
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fn map<'b, F, R>( self, callback: F ) -> <T as RefSignalOrValue<'a>>::Map<'b, F, R>
where 'b: 'a, R: RefSignalOrValue<'b, Item = R> + 'b, F: FnMut(<T as RefSignalOrValue<'a>>::Item) -> R + 'b,

Map a function over this signal/value to produce a new signal/value.
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fn select<FVal, FSig, Data, Out>( self, fn_val: FVal, _fn_sig: FSig, data: Data ) -> Out
where FVal: FnOnce(Data, <T as RefSignalOrValue<'a>>::Item) -> Out, FSig: FnOnce(Data, <T as RefSignalOrValue<'a>>::Signal) -> Out,

Select a function based on whether this is a signal or value. Read more
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fn select_spawn<FVal, FSig, Task, Exec>( self, fn_val: FVal, _fn_sig: FSig, executor: &mut Exec )
where FVal: FnOnce(&mut Exec, <T as RefSignalOrValue<'a>>::Item), FSig: FnOnce(&mut Exec, <T as RefSignalOrValue<'a>>::Signal) -> Task, Task: Future<Output = ()> + 'a, Exec: Executor,

Select a function based on whether this is a signal or value. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<D, T> ChildElement<D> for T
where D: Dom, T: Into<GenericElement<D, Const>> + Into<Node<D>> + Value + 'static,

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impl<D, T> ChildNode<D> for T
where D: Dom, T: Into<Node<D>> + Value + 'static,

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impl<T> RefValue<'static> for T
where T: Value,

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impl<T> SignalOrValue for T
where T: RefSignalOrValue<'static>,