pub struct Collision { /* private fields */ }
Expand description

A Collision geometry for a Link.

This struct holds one of (the many) Colliders for the associated Link. It can be constructed via the CollisionBuilder (accessable via the builder method) and added while building the Link. It contains the following data:

  • geometry: The geometry used for collision checking1.
  • transform (Optional): The transform from the Link frame to the geometry.
  • name (Optional): The identifiers/names of this collision element. For practical purposes, it is recommended to use unique identifiers/names.

  1. WARNING: It is not recommended to use high-detail meshes for collision geometries, since this will slow down the collision checking process. Also, keep in mind, that some simulators only support the use of convex meshes for collisions, if at all. 

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impl Collision

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pub fn builder( geometry: impl Into<Box<dyn GeometryInterface + Sync + Send>> ) -> CollisionBuilder

Create a new CollisionBuilder with the specified Geometry.

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pub fn name(&self) -> Option<&String>

Gets an optional reference to the name of this Collision.

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pub fn transform(&self) -> Option<&Transform>

Gets an optional reference to the transform of this Collision.

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pub fn geometry(&self) -> &Box<dyn GeometryInterface + Sync + Send>

Gets a reference to the geometry of this Collision.

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pub fn rebuild(&self) -> CollisionBuilder

Recreates the CollisionBuilder, which was used to create this Collision.

Trait Implementations§

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impl Clone for Collision

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Collision

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<CollisionBuilder> for Collision

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fn from(value: CollisionBuilder) -> Self

Converts to this type from the input type.
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impl PartialEq for Collision

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fn eq(&self, other: &Self) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl ToURDF for Collision

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fn to_urdf( &self, writer: &mut Writer<Cursor<Vec<u8>>>, urdf_config: &URDFConfig ) -> Result<(), Error>

Represents the element as in URDF format.

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Scalar for T
where T: 'static + Clone + PartialEq + Debug,