[][src]Struct gdnative::api::CSGShape

pub struct CSGShape { /* fields omitted */ }

core class CSGShape inherits GeometryInstance (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Class hierarchy

CSGShape inherits methods from:

Safety

All types in the Godot API have "interior mutability" in Rust parlance. To enforce that the official thread-safety guidelines are followed, the typestate pattern is used in the Ref and TRef smart pointers, and the Instance API. The typestate Access in these types tracks whether the access is unique, shared, or exclusive to the current thread. For more information, see the type-level documentation on Ref.

Implementations

impl CSGShape[src]

Constants

impl CSGShape[src]

pub fn collision_layer(&self) -> i64[src]

pub fn get_collision_layer_bit(&self, bit: i64) -> bool[src]

pub fn collision_mask(&self) -> i64[src]

pub fn get_collision_mask_bit(&self, bit: i64) -> bool[src]

pub fn get_meshes(&self) -> VariantArray<Shared>[src]

pub fn operation(&self) -> Operation[src]

pub fn snap(&self) -> f64[src]

pub fn is_calculating_tangents(&self) -> bool[src]

pub fn is_root_shape(&self) -> bool[src]

pub fn is_using_collision(&self) -> bool[src]

pub fn set_calculate_tangents(&self, enabled: bool)[src]

pub fn set_collision_layer(&self, layer: i64)[src]

pub fn set_collision_layer_bit(&self, bit: i64, value: bool)[src]

pub fn set_collision_mask(&self, mask: i64)[src]

pub fn set_collision_mask_bit(&self, bit: i64, value: bool)[src]

pub fn set_operation(&self, operation: i64)[src]

pub fn set_snap(&self, snap: f64)[src]

pub fn set_use_collision(&self, operation: bool)[src]

Methods from Deref<Target = GeometryInstance>

pub fn cast_shadows_setting(&self) -> ShadowCastingSetting[src]

The selected shadow casting flag. See [enum ShadowCastingSetting] for possible values.

pub fn extra_cull_margin(&self) -> f64[src]

The extra distance added to the GeometryInstance's bounding box ([AABB]) to increase its cull box.

pub fn flag(&self, flag: i64) -> bool[src]

If [code]true[/code], this GeometryInstance will be used when baking lights using a [GIProbe] or [BakedLightmap].

pub fn lod_max_distance(&self) -> f64[src]

The GeometryInstance's max LOD distance.
			[b]Note:[/b] This property currently has no effect.

pub fn lod_max_hysteresis(&self) -> f64[src]

The GeometryInstance's max LOD margin.
			[b]Note:[/b] This property currently has no effect.

pub fn lod_min_distance(&self) -> f64[src]

The GeometryInstance's min LOD distance.
			[b]Note:[/b] This property currently has no effect.

pub fn lod_min_hysteresis(&self) -> f64[src]

The GeometryInstance's min LOD margin.
			[b]Note:[/b] This property currently has no effect.

pub fn material_override(&self) -> Option<Ref<Material, Shared>>[src]

The material override for the whole geometry.
			If a material is assigned to this property, it will be used instead of any material set in any material slot of the mesh.

pub fn set_cast_shadows_setting(&self, shadow_casting_setting: i64)[src]

The selected shadow casting flag. See [enum ShadowCastingSetting] for possible values.

pub fn set_custom_aabb(&self, aabb: Aabb)[src]

Overrides the bounding box of this node with a custom one. To remove it, set an [AABB] with all fields set to zero.

pub fn set_extra_cull_margin(&self, margin: f64)[src]

The extra distance added to the GeometryInstance's bounding box ([AABB]) to increase its cull box.

pub fn set_flag(&self, flag: i64, value: bool)[src]

If [code]true[/code], this GeometryInstance will be used when baking lights using a [GIProbe] or [BakedLightmap].

pub fn set_lod_max_distance(&self, mode: f64)[src]

The GeometryInstance's max LOD distance.
			[b]Note:[/b] This property currently has no effect.

pub fn set_lod_max_hysteresis(&self, mode: f64)[src]

The GeometryInstance's max LOD margin.
			[b]Note:[/b] This property currently has no effect.

pub fn set_lod_min_distance(&self, mode: f64)[src]

The GeometryInstance's min LOD distance.
			[b]Note:[/b] This property currently has no effect.

pub fn set_lod_min_hysteresis(&self, mode: f64)[src]

The GeometryInstance's min LOD margin.
			[b]Note:[/b] This property currently has no effect.

pub fn set_material_override(&self, material: impl AsArg<Material>)[src]

The material override for the whole geometry.
			If a material is assigned to this property, it will be used instead of any material set in any material slot of the mesh.

Trait Implementations

impl Debug for CSGShape[src]

impl Deref for CSGShape[src]

type Target = GeometryInstance

The resulting type after dereferencing.

impl DerefMut for CSGShape[src]

impl GodotObject for CSGShape[src]

type RefKind = ManuallyManaged

The memory management kind of this type. This modifies the behavior of the Ref smart pointer. See its type-level documentation for more information. Read more

impl QueueFree for CSGShape[src]

impl SubClass<CSGShape> for CSGCylinder[src]

impl SubClass<CSGShape> for CSGPrimitive[src]

impl SubClass<CSGShape> for CSGPolygon[src]

impl SubClass<CSGShape> for CSGTorus[src]

impl SubClass<CSGShape> for CSGBox[src]

impl SubClass<CSGShape> for CSGMesh[src]

impl SubClass<CSGShape> for CSGCombiner[src]

impl SubClass<CSGShape> for CSGSphere[src]

impl SubClass<GeometryInstance> for CSGShape[src]

impl SubClass<Node> for CSGShape[src]

impl SubClass<Object> for CSGShape[src]

impl SubClass<Spatial> for CSGShape[src]

impl SubClass<VisualInstance> for CSGShape[src]

Auto Trait Implementations

impl RefUnwindSafe for CSGShape

impl !Send for CSGShape

impl !Sync for CSGShape

impl Unpin for CSGShape

impl UnwindSafe for CSGShape

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SubClass<T> for T where
    T: GodotObject
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.