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Module groups

Module groups 

Source
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Endpoint groups

Structs§

AccessAndVisibility
Who can see and take a job.
AccessList
An access list with its members.
AccessListGroup
Endpoints for Access List
AccessListMembership
Who belongs to an access list.
AccessListSummary
A reference to an access list.
ActivitiesGroup
Endpoints for Activities
AllianceAccess
An alliance in an access list.
AllianceClaim
A claim held by an alliance.
AllianceGroup
Endpoints for Alliance
AllianceIcons
AllianceInfo
Ancestry
A character ancestry.
ApiName
Current and past names of the API.
ApiNameEntry
A previous name of the API.
ApiStatus
Health of every ESI route.
Asset
AssetLocation
AssetName
AssetsGroup
Endpoints for Assets
AsteroidBelt
An asteroid belt.
Bloodline
A character bloodline.
Blueprint
A blueprint owned by a character or a corporation.
BookmarksGroup
Endpoints for Bookmarks
BroadcastLocation
A solar system a job is broadcast in.
CalendarEvent
The details of a calendar event.
CalendarEventSummary
A calendar event summary, as returned by the event list.
CalendarGroup
Endpoints for Calendar
Campaign
A military campaign.
CampaignParticipant
A participant in a sovereignty campaign.
CategoriesCategory
Category
Changelog
The ESI changelog, keyed by compatibility date.
ChangelogEntry
One change to a route, as listed in the ESI changelog.
CharacterAccess
A character in an access list.
CharacterAffiliation
CharacterAttributes
A character’s attributes and remap information.
CharacterCorporationHistoryItem
CharacterFleet
The fleet a character is in.
CharacterFwStats
Faction warfare statistics of a character.
CharacterGroup
Endpoints for Character
CharacterLeaderboardItem
CharacterLeaderboardListing
CharacterObjective
The participation of a character in a campaign objective.
CharacterOrder
CharacterOrderHistory
A closed market order of a character.
CharacterPlanet
A planet where a character has a colony.
CharacterPortraitInfo
CharacterPublicInfo
CharacterRoles
The corporation roles of a character.
CharacterSkinrLicense
A SKINR license of a character.
CharacterSkinrListing
A SKINR listing of a character, including who it is offered to.
CharacterTitle
A corporation title held by a character.
CloneHome
Clones
ClonesGroup
Endpoints for Clones
Colony
The layout of a colony.
ColonyLink
A link between two pins of a colony.
ColonyPin
A pin (structure) of a colony.
ColonyRoute
A route of commodities between two pins.
CompatibilityDates
The list of compatibility dates supported by ESI.
ComponentRuns
How many times a component can be used: either remaining or unlimited is set.
Constellation
Contact
A contact of a character, corporation or alliance.
ContactLabel
A contact label.
ContactNotification
A notification about a change in contact standings.
ContactsGroup
Endpoints for Contacts
ContainerLogEntry
An entry of the corporation container log.
Contract
A contract of a character or a corporation.
ContractBid
A bid on an auction contract.
ContractItem
An item of a contract.
ContractsGroup
Endpoints for Contracts
ContributionRules
Limits and rewards for contributions to a project.
CorporationAccess
A corporation in an access list.
CorporationDivisions
The hangar and wallet divisions of a corporation.
CorporationFacility
An industry facility of a corporation.
CorporationFwStats
Faction warfare statistics of a corporation.
CorporationGroup
Endpoints for Corporation
CorporationHistoryItem
CorporationIcons
Icon URLs of a corporation.
CorporationIndustryJob
An industry job placed by a corporation.
CorporationLeaderboardItem
CorporationLeaderboardListing
CorporationMedal
A medal created by a corporation.
CorporationOrder
An open market order of a corporation.
CorporationOrderHistory
A closed market order of a corporation.
CorporationPalette
Corporation palette colors (#rrggbb).
CorporationProjectsGroup
Endpoints for Corporation Projects
CorporationPublicInfo
CorporationSovereigntyHub
The details of a sovereignty hub.
CorporationStructure
A structure owned by a corporation.
CorporationTaxRates
Corporation tax rates, as percentages (0.0 - 100.0).
CorporationTitle
A corporation title.
CorporationWalletTransaction
A market transaction of a corporation wallet division.
CosmeticsGroup
Endpoints for Cosmetics
CostIndex
CreatedSquad
The result of creating a squad.
CreatedWing
The result of creating a wing.
CurrentShip
Cursor
Cursor for walking through paginated listings.
CustomsOffice
A customs office of a corporation.
DeliverItemConfig
Configuration of an item delivery project.
DenSkyhook
The skyhook a mercenary den is linked to.
Division
A hangar or wallet division.
DivisionBalance
The balance of one corporation wallet division.
DockingLocation
A place to dock. Exactly one of the fields is set.
DogmaAttribute
Information about a dogma attribute.
DogmaEffect
Information about a dogma effect.
DogmaEffectModifier
A modifier applied by a dogma effect.
DogmaGroup
Endpoints for Dogma
DynamicItem
Dynamic (mutated) item information.
DynamicItemAttribute
An attribute value of a dynamic (mutated) item.
DynamicItemEffect
An effect of a dynamic (mutated) item.
EarnLoyaltyPointConfig
Configuration of a loyalty point project.
EndTimer
A timer that has an end date.
EventAttendee
An attendee of a calendar event.
EventResponseRequest
The body of a request to respond to an event.
EvolutionTrack
Progress on one evolution track of a mercenary den.
ExtractorDetails
Details of an extractor control unit.
ExtractorHead
A head of an extractor control unit.
FWCharacterLeaderboards
FWCorporationLeaderboards
FWLeaderboards
FWStatsItem
FWStatsItemRange
FWSystem
FWWar
FactionClaim
A claim held by a faction.
FactionLeaderboardItem
FactionLeaderboardListing
FactionWarfareGroup
Endpoints for FactionWarfare
FactoryDetails
Details of a factory.
Fatigue
Jump fatigue of a character.
Fitting
A saved ship fitting.
FittingItem
An item in a fitting.
FittingsGroup
Endpoints for Fittings
FleetInfo
Fleet settings.
FleetInvitation
The body of a request to invite a character to a fleet.
FleetMember
A member of a fleet.
FleetMovement
The body of a request to move a fleet member.
FleetNaming
The body of a request to rename a wing or squad.
FleetSquad
A squad of a fleet wing.
FleetUpdate
The body of a request to update fleet settings.
FleetWing
A wing of a fleet.
FleetsGroup
Endpoints for Fleets
FreelanceJob
Full information about a freelance job.
FreelanceJobSummary
A freelance job as listed by FreelanceJobsGroup::list.
FreelanceJobsGroup
Endpoints for Freelance Jobs
FwComplexConfig
Configuration of the faction warfare complex projects.
Graphic
Rendering information of a graphic.
Group
HistoryItem
HubReagent
Reagent burned by a sovereignty hub.
HubResources
Power and workforce of a sovereignty hub.
HubUpgrade
An upgrade installed in a sovereignty hub.
Ids
Incursion
IncursionsGroup
Endpoints for Incursions
IndustrialSystem
IndustryFacility
A public industry facility.
IndustryGroup
Endpoints for Industry
IndustryJob
Infomorphs
Infomorphs stored in a mercenary den.
InsuranceGroup
Endpoints for Insurance
InsuranceLevel
One insurance level for a ship type.
InsurancePrice
Insurance prices for a ship type.
IssuedMedal
A medal issued to a character.
JobConfiguration
How a job is evaluated. parameters depends on method, so it is kept as raw JSON.
JobContribution
Limits on participants’ contributions.
JobCreator
Who created a job.
JobCreatorCharacter
The character that created a job.
JobCreatorCorporation
The corporation that created a job.
JobDetails
Descriptive details of a job.
JobParticipant
A participant of a corporation’s freelance job.
JobParticipation
A character’s participation in a freelance job.
JobProgress
Progress towards completing a job.
JobRestrictions
Age restrictions on who can take a job.
JobReward
The ISK reward of a job.
JournalEntry
An entry of a wallet journal.
JumpClone
Killmail
KillmailAttacker
KillmailItem
KillmailVictim
KillmailsGroup
Endpoints for Killmails
ListingTarget
Who a SKINR listing is offered to: only one field is set.
LocationGroup
Endpoints for Location
LocationInfo
LocationsConfig
Configuration of projects that only refer to locations.
LoyaltyGroup
Endpoints for Loyalty
LoyaltyOffer
An offer in a loyalty points store.
LoyaltyPoints
A character’s loyalty points with a corporation.
Mail
A full mail, as returned by the mail details endpoint.
MailGroup
Endpoints for Mail
MailHeader
A mail header, as returned by the mail list.
MailLabel
Information about an individual mail label.
MailLabels
Information about all mail labels.
MailRecipient
A recipient of a mail.
MailUpdate
The body of a request to update the metadata of a mail.
MailingList
A mailing list the character is subscribed to.
ManufactureItemConfig
Configuration of a manufacturing project.
MarketGroup
Endpoints for Market
MarketGroupInfo
Information about a market group.
MarketOrder
Medal
A medal awarded to a character.
MedalGraphic
A layer of a medal’s artwork.
MemberRoles
The roles of a corporation member.
MemberTitles
The titles of a corporation member.
MemberTracking
Tracking information about a corporation member.
MercenaryDen
The details of a mercenary den.
MercenaryDenEvolution
The evolution tracks of a mercenary den.
MercenaryDenSummary
A mercenary den owned by a character.
MetaGroup
Endpoints for Meta
MilitaryCampaignsGroup
Endpoints for Military Campaigns
MineMaterialConfig
Configuration of a mining project.
MiningEntry
A day of mining by a character.
MiningExtraction
A moon mining extraction of a corporation.
MiningObserver
A structure that observed mining for a corporation.
Moon
A moon.
NanocoatingComponent
A nanocoating component (see the SDE for details).
NewFitting
The body of a request to save a new fitting.
NewMail
The body of a request to send a new mail.
NewMailLabel
The body of a request to create a mail label.
NewMailWindow
A new mail to pre-fill in the in-game mail window.
Notification
Objective
An objective of a campaign.
ObjectiveParticipants
Participation counts of an objective.
ObservedMining
Mining recorded by an observer for one character.
OnlineStatus
OpportunitiesGroup
Endpoints for Opportunities
Page
One page of a cursor-paginated listing, with the cursors to continue walking it.
ParagonHubGroup
Endpoints for Paragon Hub
PatternComponent
A pattern component (see the SDE for details).
PatternConfiguration
Configuration of a pattern component.
PatternProjection
Which slots a pattern is projected onto.
PatternTransform
Transformation applied to a pattern.
PinContent
An amount of a commodity stored in a pin.
PlanetInfo
A planet.
PlanetaryInteractionGroup
Endpoints for PlanetaryInteraction
Position
A position in space, in meters.
PriceItem
Project
A corporation project.
ProjectArchetype
An archetype of a faction warfare complex.
ProjectConfiguration
The configuration of a project. Exactly one of the fields is set, depending on the project type; the fields that are not set are None.
ProjectContribution
What a character contributed to a project.
ProjectContributor
A contributor to a project.
ProjectCorporation
A corporation a project refers to.
ProjectCreator
The character that created a project.
ProjectDetails
General details of a project.
ProjectFaction
A faction a project refers to.
ProjectIdentity
An entity a project refers to. Exactly one of the fields is set.
ProjectLocation
A place a project refers to. Exactly one of the fields is set.
ProjectProgress
Progress of a project.
ProjectReward
Reward of a project, in ISK.
ProjectSignature
A signature type a project refers to.
ProjectSummary
A project in the project listing.
PublicContract
A public contract in a region.
PublicContractBid
A bid on a public auction contract.
PublicContractItem
An item of a public contract.
Race
A playable race.
RaidableSkyhook
A skyhook that can currently be raided.
ReagentBay
The reagent bay of a sovereignty hub.
RecentKillMail
Region
RequiredItem
An item required, besides LP and ISK, to take an offer.
ResearchAgent
A research agent a character works with.
ResolvedName
A name resolved from an ID.
ResourceUsage
Allocated and available amount of a resource.
RoleHistoryEntry
An entry of the corporation roles history.
Route
A calculated route.
RouteConnection
An extra connection between two systems (such as a wormhole or a jump bridge).
RouteRequest
Options for a route calculation. All fields are optional.
RouteStatus
Health of a single route.
RoutesGroup
Endpoints for Routes
ScanSignatureConfig
Configuration of a signature scanning project.
Schematic
Information about a planetary production schematic.
SearchGroup
Endpoints for Search
SearchResult
ServerStatus
Current state of the game server.
Shareholder
A shareholder of a corporation.
ShipActivityConfig
Configuration of projects that involve ships and other pilots.
ShipInsuranceConfig
Configuration of a ship insurance project.
Skill
SkillQueueItem
An entry of a character’s skill queue.
Skills
SkillsGroup
Endpoints for Skills
Skinr
A SKINR design.
SkinrComponentLicense
A SKINR component license of a character.
SkinrLayout
Layout of a SKINR design.
SkinrListing
A SKINR listing.
SkinrSlot
A slot of a SKINR design.
SkinrTier
Tier of a SKINR design.
Skyhook
The details of a skyhook.
SkyhookReagent
Reagent stock in a skyhook.
SkyhookSummary
A skyhook owned by a corporation.
SovereigntyCampaign
An active sovereignty campaign.
SovereigntyGroup
Endpoints for Sovereignty
SovereigntyHub
The sovereignty hub of a claimed system.
SovereigntyHubSummary
A sovereignty hub owned by a corporation.
SovereigntySystem
Sovereignty state of one solar system.
Standing
A standing a character or a corporation has with an agent, NPC corporation or faction.
Star
A star.
Starbase
A starbase (POS) of a corporation.
StarbaseDetails
The settings of a starbase.
StarbaseFuel
Fuel in a starbase.
Stargate
A stargate.
StargateDestination
The other end of a stargate.
Station
StatusGroup
Endpoints for Status
Structure
StructureOrder
An order in a player-owned structure market.
StructureService
A service installed in a structure.
StructuresGroup
Endpoints for Structures
System
SystemDevelopment
Development levels of a claimed system.
SystemJumps
Jumps through a system in the last hour.
SystemKills
Kills in a system in the last hour.
SystemPlanet
TacticalOperation
A mercenary tactical operation of a character.
TacticalOperationSummary
A mercenary tactical operation of a character, as listed.
TheftVulnerability
The window in which a skyhook can be raided.
TimeWindow
A time window.
Type
TypeDogmaAttribute
TypeDogmaEffect
TypeOrGroup
A type or a group of types. Exactly one of the fields is set.
UniverseFaction
An NPC faction.
UniverseGroup
Endpoints for Universe
UnknownProjectConfig
A project type this version of the crate does not know about.
UserInterfaceGroup
Endpoints for UserInterface
Vector3
A 3-component vector.
Vector4
A 4-component vector (a quaternion for rotations).
VulnerabilityWindow
The window in which a sovereignty hub can be attacked.
WalletGroup
Endpoints for Wallet
WalletTransaction
War
Information about a war.
WarAlly
An ally of one side of a war.
WarKillmail
A killmail reference belonging to a war.
WarParty
One side of a war.
WarsGroup
Endpoints for Wars
WorkforceFlow
A solar system and an amount of workforce.
WorkforceImport
Workforce import sources.
WorkforceTransport
The workforce transport of a sovereignty hub.
WorkforceTransportMode
The workforce transport of a sovereignty hub, as configured or as running.

Enums§

AccessLevel
The access level granted to a member of an access list.
CampaignEventType
The kind of structure a sovereignty campaign is about.
CampaignState
The state of a campaign or objective.
ChangeType
The kind of change recorded in the changelog.
ClosedOrderState
Final state of a market order that is no longer open.
ConflictType
The kind of conflict a ship insurance project covers.
ContactType
The kind of entity a contact is.
ContainerAction
The action recorded in a container log entry.
ContainerPasswordType
The kind of password involved in a container log entry.
ContractAvailability
Who can accept a contract.
ContractStatus
The status of a contract.
ContractType
The type of a contract.
CorporationRole
A corporation role.
EventOwnerType
The kind of entity that owns a calendar event.
EventReply
The response a character can send to an event. Unlike EventResponse, “not responded” cannot be sent.
EventResponse
The response of a character to a calendar event.
EvolutionLevel
The level of a mercenary den evolution track.
FittingFlag
The slot or bay an item occupies in a fitting. Variant names match the spec values exactly.
FleetRole
The role of a character in a fleet.
HttpMethod
HTTP method of a route.
IndustryJobStatus
Status of a corporation industry job.
JobCareer
The career a freelance job belongs to.
JobState
The state of a freelance job.
JournalContextType
What the context ID of a wallet journal entry refers to.
ListingPrice
The price of a listing, in ISK or in PLEX.
ListingState
The state of a SKINR listing.
MailLabelColor
The colors allowed for a mail label.
ManufactureOwner
Who must own the items of a manufacturing project.
MedalStatus
Whether a medal is visible to everyone.
MercenaryDenState
The state of a mercenary den.
NameCategory
The kind of entity a resolved name belongs to.
ObserverType
The kind of structure that observes mining.
OrderRange
How far away a market order can be matched.
ParticipationState
The state of a character’s participation in a freelance job.
PatternBlendMode
How a pattern is blended with the layers below it.
PlanetType
The type of a planet that supports planetary interaction.
ProjectCareer
The career a project belongs to.
ProjectState
The state of a corporation project.
ProjectStateFilter
Which projects to list.
RecipientType
The kind of entity a mail is addressed to.
RoleType
Which set of roles a role history entry changed.
RouteHealth
Health of a route.
RoutePreference
Which route to prefer when several are possible.
ServiceState
The state of a structure service.
ShareholderType
The kind of entity that holds shares.
SkinrComponentType
Kind of a SKINR component.
SkyhookState
The state of a skyhook.
SlotConfiguration
What a slot of a SKINR design holds.
SovereigntyClaim
Who holds a solar system.
StandingLevel
The standing level that decides a customs office tax rate.
StandingSource
Where a standing comes from.
StarbasePermission
Who is allowed to perform an action on a starbase.
StarbaseState
The state of a starbase.
StructureFilter
Which public structures to list.
StructureState
The state of a structure.
TacticalOperationState
State of a mercenary tactical operation.
UpgradePowerState
The power state of a hub upgrade.