Expand description
Endpoint groups
Structs§
- Access
AndVisibility - Who can see and take a job.
- Access
List - An access list with its members.
- Access
List Group - Endpoints for Access List
- Access
List Membership - Who belongs to an access list.
- Access
List Summary - A reference to an access list.
- Activities
Group - Endpoints for Activities
- Alliance
Access - An alliance in an access list.
- Alliance
Claim - A claim held by an alliance.
- Alliance
Group - Endpoints for Alliance
- Alliance
Icons - Alliance
Info - Ancestry
- A character ancestry.
- ApiName
- Current and past names of the API.
- ApiName
Entry - A previous name of the API.
- ApiStatus
- Health of every ESI route.
- Asset
- Asset
Location - Asset
Name - Assets
Group - Endpoints for Assets
- Asteroid
Belt - An asteroid belt.
- Bloodline
- A character bloodline.
- Blueprint
- A blueprint owned by a character or a corporation.
- Bookmarks
Group - Endpoints for Bookmarks
- Broadcast
Location - A solar system a job is broadcast in.
- Calendar
Event - The details of a calendar event.
- Calendar
Event Summary - A calendar event summary, as returned by the event list.
- Calendar
Group - Endpoints for Calendar
- Campaign
- A military campaign.
- Campaign
Participant - A participant in a sovereignty campaign.
- Categories
Category - Category
- Changelog
- The ESI changelog, keyed by compatibility date.
- Changelog
Entry - One change to a route, as listed in the ESI changelog.
- Character
Access - A character in an access list.
- Character
Affiliation - Character
Attributes - A character’s attributes and remap information.
- Character
Corporation History Item - Character
Fleet - The fleet a character is in.
- Character
FwStats - Faction warfare statistics of a character.
- Character
Group - Endpoints for Character
- Character
Leaderboard Item - Character
Leaderboard Listing - Character
Objective - The participation of a character in a campaign objective.
- Character
Order - Character
Order History - A closed market order of a character.
- Character
Planet - A planet where a character has a colony.
- Character
Portrait Info - Character
Public Info - Character
Roles - The corporation roles of a character.
- Character
Skinr License - A SKINR license of a character.
- Character
Skinr Listing - A SKINR listing of a character, including who it is offered to.
- Character
Title - A corporation title held by a character.
- Clone
Home - Clones
- Clones
Group - Endpoints for Clones
- Colony
- The layout of a colony.
- Colony
Link - A link between two pins of a colony.
- Colony
Pin - A pin (structure) of a colony.
- Colony
Route - A route of commodities between two pins.
- Compatibility
Dates - The list of compatibility dates supported by ESI.
- Component
Runs - How many times a component can be used: either
remainingorunlimitedis set. - Constellation
- Contact
- A contact of a character, corporation or alliance.
- Contact
Label - A contact label.
- Contact
Notification - A notification about a change in contact standings.
- Contacts
Group - Endpoints for Contacts
- Container
LogEntry - An entry of the corporation container log.
- Contract
- A contract of a character or a corporation.
- Contract
Bid - A bid on an auction contract.
- Contract
Item - An item of a contract.
- Contracts
Group - Endpoints for Contracts
- Contribution
Rules - Limits and rewards for contributions to a project.
- Corporation
Access - A corporation in an access list.
- Corporation
Divisions - The hangar and wallet divisions of a corporation.
- Corporation
Facility - An industry facility of a corporation.
- Corporation
FwStats - Faction warfare statistics of a corporation.
- Corporation
Group - Endpoints for Corporation
- Corporation
History Item - Corporation
Icons - Icon URLs of a corporation.
- Corporation
Industry Job - An industry job placed by a corporation.
- Corporation
Leaderboard Item - Corporation
Leaderboard Listing - Corporation
Medal - A medal created by a corporation.
- Corporation
Order - An open market order of a corporation.
- Corporation
Order History - A closed market order of a corporation.
- Corporation
Palette - Corporation palette colors (
#rrggbb). - Corporation
Projects Group - Endpoints for Corporation Projects
- Corporation
Public Info - Corporation
Sovereignty Hub - The details of a sovereignty hub.
- Corporation
Structure - A structure owned by a corporation.
- Corporation
TaxRates - Corporation tax rates, as percentages (0.0 - 100.0).
- Corporation
Title - A corporation title.
- Corporation
Wallet Transaction - A market transaction of a corporation wallet division.
- Cosmetics
Group - Endpoints for Cosmetics
- Cost
Index - Created
Squad - The result of creating a squad.
- Created
Wing - The result of creating a wing.
- Current
Ship - Cursor
- Cursor for walking through paginated listings.
- Customs
Office - A customs office of a corporation.
- Deliver
Item Config - Configuration of an item delivery project.
- DenSkyhook
- The skyhook a mercenary den is linked to.
- Division
- A hangar or wallet division.
- Division
Balance - The balance of one corporation wallet division.
- Docking
Location - A place to dock. Exactly one of the fields is set.
- Dogma
Attribute - Information about a dogma attribute.
- Dogma
Effect - Information about a dogma effect.
- Dogma
Effect Modifier - A modifier applied by a dogma effect.
- Dogma
Group - Endpoints for Dogma
- Dynamic
Item - Dynamic (mutated) item information.
- Dynamic
Item Attribute - An attribute value of a dynamic (mutated) item.
- Dynamic
Item Effect - An effect of a dynamic (mutated) item.
- Earn
Loyalty Point Config - Configuration of a loyalty point project.
- EndTimer
- A timer that has an end date.
- Event
Attendee - An attendee of a calendar event.
- Event
Response Request - The body of a request to respond to an event.
- Evolution
Track - Progress on one evolution track of a mercenary den.
- Extractor
Details - Details of an extractor control unit.
- Extractor
Head - A head of an extractor control unit.
- FWCharacter
Leaderboards - FWCorporation
Leaderboards - FWLeaderboards
- FWStats
Item - FWStats
Item Range - FWSystem
- FWWar
- Faction
Claim - A claim held by a faction.
- Faction
Leaderboard Item - Faction
Leaderboard Listing - Faction
Warfare Group - Endpoints for FactionWarfare
- Factory
Details - Details of a factory.
- Fatigue
- Jump fatigue of a character.
- Fitting
- A saved ship fitting.
- Fitting
Item - An item in a fitting.
- Fittings
Group - Endpoints for Fittings
- Fleet
Info - Fleet settings.
- Fleet
Invitation - The body of a request to invite a character to a fleet.
- Fleet
Member - A member of a fleet.
- Fleet
Movement - The body of a request to move a fleet member.
- Fleet
Naming - The body of a request to rename a wing or squad.
- Fleet
Squad - A squad of a fleet wing.
- Fleet
Update - The body of a request to update fleet settings.
- Fleet
Wing - A wing of a fleet.
- Fleets
Group - Endpoints for Fleets
- Freelance
Job - Full information about a freelance job.
- Freelance
JobSummary - A freelance job as listed by
FreelanceJobsGroup::list. - Freelance
Jobs Group - Endpoints for Freelance Jobs
- FwComplex
Config - Configuration of the faction warfare complex projects.
- Graphic
- Rendering information of a graphic.
- Group
- History
Item - HubReagent
- Reagent burned by a sovereignty hub.
- HubResources
- Power and workforce of a sovereignty hub.
- HubUpgrade
- An upgrade installed in a sovereignty hub.
- Ids
- Incursion
- Incursions
Group - Endpoints for Incursions
- Industrial
System - Industry
Facility - A public industry facility.
- Industry
Group - Endpoints for Industry
- Industry
Job - Infomorphs
- Infomorphs stored in a mercenary den.
- Insurance
Group - Endpoints for Insurance
- Insurance
Level - One insurance level for a ship type.
- Insurance
Price - Insurance prices for a ship type.
- Issued
Medal - A medal issued to a character.
- JobConfiguration
- How a job is evaluated.
parametersdepends onmethod, so it is kept as raw JSON. - JobContribution
- Limits on participants’ contributions.
- JobCreator
- Who created a job.
- JobCreator
Character - The character that created a job.
- JobCreator
Corporation - The corporation that created a job.
- JobDetails
- Descriptive details of a job.
- JobParticipant
- A participant of a corporation’s freelance job.
- JobParticipation
- A character’s participation in a freelance job.
- JobProgress
- Progress towards completing a job.
- JobRestrictions
- Age restrictions on who can take a job.
- JobReward
- The ISK reward of a job.
- Journal
Entry - An entry of a wallet journal.
- Jump
Clone - Killmail
- Killmail
Attacker - Killmail
Item - Killmail
Victim - Killmails
Group - Endpoints for Killmails
- Listing
Target - Who a SKINR listing is offered to: only one field is set.
- Location
Group - Endpoints for Location
- Location
Info - Locations
Config - Configuration of projects that only refer to locations.
- Loyalty
Group - Endpoints for Loyalty
- Loyalty
Offer - An offer in a loyalty points store.
- Loyalty
Points - A character’s loyalty points with a corporation.
- A full mail, as returned by the mail details endpoint.
- Mail
Group - Endpoints for Mail
- Mail
Header - A mail header, as returned by the mail list.
- Mail
Label - Information about an individual mail label.
- Mail
Labels - Information about all mail labels.
- Mail
Recipient - A recipient of a mail.
- Mail
Update - The body of a request to update the metadata of a mail.
- Mailing
List - A mailing list the character is subscribed to.
- Manufacture
Item Config - Configuration of a manufacturing project.
- Market
Group - Endpoints for Market
- Market
Group Info - Information about a market group.
- Market
Order - Medal
- A medal awarded to a character.
- Medal
Graphic - A layer of a medal’s artwork.
- Member
Roles - The roles of a corporation member.
- Member
Titles - The titles of a corporation member.
- Member
Tracking - Tracking information about a corporation member.
- Mercenary
Den - The details of a mercenary den.
- Mercenary
DenEvolution - The evolution tracks of a mercenary den.
- Mercenary
DenSummary - A mercenary den owned by a character.
- Meta
Group - Endpoints for Meta
- Military
Campaigns Group - Endpoints for Military Campaigns
- Mine
Material Config - Configuration of a mining project.
- Mining
Entry - A day of mining by a character.
- Mining
Extraction - A moon mining extraction of a corporation.
- Mining
Observer - A structure that observed mining for a corporation.
- Moon
- A moon.
- Nanocoating
Component - A nanocoating component (see the SDE for details).
- NewFitting
- The body of a request to save a new fitting.
- NewMail
- The body of a request to send a new mail.
- NewMail
Label - The body of a request to create a mail label.
- NewMail
Window - A new mail to pre-fill in the in-game mail window.
- Notification
- Objective
- An objective of a campaign.
- Objective
Participants - Participation counts of an objective.
- Observed
Mining - Mining recorded by an observer for one character.
- Online
Status - Opportunities
Group - Endpoints for Opportunities
- Page
- One page of a cursor-paginated listing, with the cursors to continue walking it.
- Paragon
HubGroup - Endpoints for Paragon Hub
- Pattern
Component - A pattern component (see the SDE for details).
- Pattern
Configuration - Configuration of a pattern component.
- Pattern
Projection - Which slots a pattern is projected onto.
- Pattern
Transform - Transformation applied to a pattern.
- PinContent
- An amount of a commodity stored in a pin.
- Planet
Info - A planet.
- Planetary
Interaction Group - Endpoints for PlanetaryInteraction
- Position
- A position in space, in meters.
- Price
Item - Project
- A corporation project.
- Project
Archetype - An archetype of a faction warfare complex.
- Project
Configuration - The configuration of a project. Exactly one of the fields is set, depending
on the project type; the fields that are not set are
None. - Project
Contribution - What a character contributed to a project.
- Project
Contributor - A contributor to a project.
- Project
Corporation - A corporation a project refers to.
- Project
Creator - The character that created a project.
- Project
Details - General details of a project.
- Project
Faction - A faction a project refers to.
- Project
Identity - An entity a project refers to. Exactly one of the fields is set.
- Project
Location - A place a project refers to. Exactly one of the fields is set.
- Project
Progress - Progress of a project.
- Project
Reward - Reward of a project, in ISK.
- Project
Signature - A signature type a project refers to.
- Project
Summary - A project in the project listing.
- Public
Contract - A public contract in a region.
- Public
Contract Bid - A bid on a public auction contract.
- Public
Contract Item - An item of a public contract.
- Race
- A playable race.
- Raidable
Skyhook - A skyhook that can currently be raided.
- Reagent
Bay - The reagent bay of a sovereignty hub.
- Recent
Kill Mail - Region
- Required
Item - An item required, besides LP and ISK, to take an offer.
- Research
Agent - A research agent a character works with.
- Resolved
Name - A name resolved from an ID.
- Resource
Usage - Allocated and available amount of a resource.
- Role
History Entry - An entry of the corporation roles history.
- Route
- A calculated route.
- Route
Connection - An extra connection between two systems (such as a wormhole or a jump bridge).
- Route
Request - Options for a route calculation. All fields are optional.
- Route
Status - Health of a single route.
- Routes
Group - Endpoints for Routes
- Scan
Signature Config - Configuration of a signature scanning project.
- Schematic
- Information about a planetary production schematic.
- Search
Group - Endpoints for Search
- Search
Result - Server
Status - Current state of the game server.
- Shareholder
- A shareholder of a corporation.
- Ship
Activity Config - Configuration of projects that involve ships and other pilots.
- Ship
Insurance Config - Configuration of a ship insurance project.
- Skill
- Skill
Queue Item - An entry of a character’s skill queue.
- Skills
- Skills
Group - Endpoints for Skills
- Skinr
- A SKINR design.
- Skinr
Component License - A SKINR component license of a character.
- Skinr
Layout - Layout of a SKINR design.
- Skinr
Listing - A SKINR listing.
- Skinr
Slot - A slot of a SKINR design.
- Skinr
Tier - Tier of a SKINR design.
- Skyhook
- The details of a skyhook.
- Skyhook
Reagent - Reagent stock in a skyhook.
- Skyhook
Summary - A skyhook owned by a corporation.
- Sovereignty
Campaign - An active sovereignty campaign.
- Sovereignty
Group - Endpoints for Sovereignty
- Sovereignty
Hub - The sovereignty hub of a claimed system.
- Sovereignty
HubSummary - A sovereignty hub owned by a corporation.
- Sovereignty
System - Sovereignty state of one solar system.
- Standing
- A standing a character or a corporation has with an agent, NPC corporation or faction.
- Star
- A star.
- Starbase
- A starbase (POS) of a corporation.
- Starbase
Details - The settings of a starbase.
- Starbase
Fuel - Fuel in a starbase.
- Stargate
- A stargate.
- Stargate
Destination - The other end of a stargate.
- Station
- Status
Group - Endpoints for Status
- Structure
- Structure
Order - An order in a player-owned structure market.
- Structure
Service - A service installed in a structure.
- Structures
Group - Endpoints for Structures
- System
- System
Development - Development levels of a claimed system.
- System
Jumps - Jumps through a system in the last hour.
- System
Kills - Kills in a system in the last hour.
- System
Planet - Tactical
Operation - A mercenary tactical operation of a character.
- Tactical
Operation Summary - A mercenary tactical operation of a character, as listed.
- Theft
Vulnerability - The window in which a skyhook can be raided.
- Time
Window - A time window.
- Type
- Type
Dogma Attribute - Type
Dogma Effect - Type
OrGroup - A type or a group of types. Exactly one of the fields is set.
- Universe
Faction - An NPC faction.
- Universe
Group - Endpoints for Universe
- Unknown
Project Config - A project type this version of the crate does not know about.
- User
Interface Group - Endpoints for UserInterface
- Vector3
- A 3-component vector.
- Vector4
- A 4-component vector (a quaternion for rotations).
- Vulnerability
Window - The window in which a sovereignty hub can be attacked.
- Wallet
Group - Endpoints for Wallet
- Wallet
Transaction - War
- Information about a war.
- WarAlly
- An ally of one side of a war.
- WarKillmail
- A killmail reference belonging to a war.
- WarParty
- One side of a war.
- Wars
Group - Endpoints for Wars
- Workforce
Flow - A solar system and an amount of workforce.
- Workforce
Import - Workforce import sources.
- Workforce
Transport - The workforce transport of a sovereignty hub.
- Workforce
Transport Mode - The workforce transport of a sovereignty hub, as configured or as running.
Enums§
- Access
Level - The access level granted to a member of an access list.
- Campaign
Event Type - The kind of structure a sovereignty campaign is about.
- Campaign
State - The state of a campaign or objective.
- Change
Type - The kind of change recorded in the changelog.
- Closed
Order State - Final state of a market order that is no longer open.
- Conflict
Type - The kind of conflict a ship insurance project covers.
- Contact
Type - The kind of entity a contact is.
- Container
Action - The action recorded in a container log entry.
- Container
Password Type - The kind of password involved in a container log entry.
- Contract
Availability - Who can accept a contract.
- Contract
Status - The status of a contract.
- Contract
Type - The type of a contract.
- Corporation
Role - A corporation role.
- Event
Owner Type - The kind of entity that owns a calendar event.
- Event
Reply - The response a character can send to an event. Unlike
EventResponse, “not responded” cannot be sent. - Event
Response - The response of a character to a calendar event.
- Evolution
Level - The level of a mercenary den evolution track.
- Fitting
Flag - The slot or bay an item occupies in a fitting. Variant names match the spec values exactly.
- Fleet
Role - The role of a character in a fleet.
- Http
Method - HTTP method of a route.
- Industry
JobStatus - Status of a corporation industry job.
- JobCareer
- The career a freelance job belongs to.
- JobState
- The state of a freelance job.
- Journal
Context Type - What the context ID of a wallet journal entry refers to.
- Listing
Price - The price of a listing, in ISK or in PLEX.
- Listing
State - The state of a SKINR listing.
- Mail
Label Color - The colors allowed for a mail label.
- Manufacture
Owner - Who must own the items of a manufacturing project.
- Medal
Status - Whether a medal is visible to everyone.
- Mercenary
DenState - The state of a mercenary den.
- Name
Category - The kind of entity a resolved name belongs to.
- Observer
Type - The kind of structure that observes mining.
- Order
Range - How far away a market order can be matched.
- Participation
State - The state of a character’s participation in a freelance job.
- Pattern
Blend Mode - How a pattern is blended with the layers below it.
- Planet
Type - The type of a planet that supports planetary interaction.
- Project
Career - The career a project belongs to.
- Project
State - The state of a corporation project.
- Project
State Filter - Which projects to list.
- Recipient
Type - The kind of entity a mail is addressed to.
- Role
Type - Which set of roles a role history entry changed.
- Route
Health - Health of a route.
- Route
Preference - Which route to prefer when several are possible.
- Service
State - The state of a structure service.
- Shareholder
Type - The kind of entity that holds shares.
- Skinr
Component Type - Kind of a SKINR component.
- Skyhook
State - The state of a skyhook.
- Slot
Configuration - What a slot of a SKINR design holds.
- Sovereignty
Claim - Who holds a solar system.
- Standing
Level - The standing level that decides a customs office tax rate.
- Standing
Source - Where a standing comes from.
- Starbase
Permission - Who is allowed to perform an action on a starbase.
- Starbase
State - The state of a starbase.
- Structure
Filter - Which public structures to list.
- Structure
State - The state of a structure.
- Tactical
Operation State - State of a mercenary tactical operation.
- Upgrade
Power State - The power state of a hub upgrade.