pub struct SkillsGroup<'a> { /* private fields */ }Expand description
Endpoints for Skills
Implementations§
Source§impl SkillsGroup<'_>
impl SkillsGroup<'_>
Sourcepub async fn get_skills(&self, character_id: i64) -> EsiResult<Skills>
pub async fn get_skills(&self, character_id: i64) -> EsiResult<Skills>
Get character skills.
Source§impl SkillsGroup<'_>
impl SkillsGroup<'_>
Sourcepub async fn get_attributes(
&self,
character_id: i64,
) -> EsiResult<CharacterAttributes>
pub async fn get_attributes( &self, character_id: i64, ) -> EsiResult<CharacterAttributes>
Get a character’s attributes.
Sourcepub async fn get_skillqueue(
&self,
character_id: i64,
) -> EsiResult<Vec<SkillQueueItem>>
pub async fn get_skillqueue( &self, character_id: i64, ) -> EsiResult<Vec<SkillQueueItem>>
Get a character’s skill queue.
Auto Trait Implementations§
impl<'a> !RefUnwindSafe for SkillsGroup<'a>
impl<'a> !UnwindSafe for SkillsGroup<'a>
impl<'a> Freeze for SkillsGroup<'a>
impl<'a> Send for SkillsGroup<'a>
impl<'a> Sync for SkillsGroup<'a>
impl<'a> Unpin for SkillsGroup<'a>
impl<'a> UnsafeUnpin for SkillsGroup<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more