pub struct CharacterFleet {
pub fleet_boss_id: i64,
pub fleet_id: i64,
pub role: FleetRole,
pub squad_id: i64,
pub wing_id: i64,
}Expand description
The fleet a character is in.
Fields§
§fleet_boss_id: i64Character ID of the fleet boss.
fleet_id: i64ID of the fleet.
role: FleetRoleRole of the character in the fleet.
squad_id: i64ID of the squad the character is in (-1 if none).
wing_id: i64ID of the wing the character is in (-1 if none).
Trait Implementations§
Source§impl Clone for CharacterFleet
impl Clone for CharacterFleet
Source§impl Debug for CharacterFleet
impl Debug for CharacterFleet
Source§impl<'de> Deserialize<'de> for CharacterFleet
impl<'de> Deserialize<'de> for CharacterFleet
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for CharacterFleet
impl RefUnwindSafe for CharacterFleet
impl Send for CharacterFleet
impl Sync for CharacterFleet
impl Unpin for CharacterFleet
impl UnsafeUnpin for CharacterFleet
impl UnwindSafe for CharacterFleet
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more