#![allow(unused_imports)]
#![allow(clippy::all)]
use super::*;
use wasm_bindgen::prelude::*;
#[wasm_bindgen]
extern "C" {
#[wasm_bindgen(
extends = "::js_sys::Object",
js_name = "WEBGL_multi_draw",
typescript_type = "WEBGL_multi_draw"
)]
#[derive(Debug, Clone, PartialEq, Eq)]
#[doc = "The `WebglMultiDraw` class."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub type WebglMultiDraw;
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_array_and_i32_array_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &mut [i32],
firsts_offset: u32,
counts_list: &mut [i32],
counts_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_array_and_i32_slice_and_i32_slice(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::js_sys::Int32Array,
firsts_offset: u32,
counts_list: &mut [i32],
counts_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_sequence_and_i32_array_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::wasm_bindgen::JsValue,
firsts_offset: u32,
counts_list: &mut [i32],
counts_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_slice_and_i32_array_and_i32_slice(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &mut [i32],
firsts_offset: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_array_and_i32_array_and_i32_slice(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::js_sys::Int32Array,
firsts_offset: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_sequence_and_i32_array_and_i32_slice(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::wasm_bindgen::JsValue,
firsts_offset: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_array_and_i32_sequence_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &mut [i32],
firsts_offset: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_array_and_i32_sequence_and_i32_slice(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::js_sys::Int32Array,
firsts_offset: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_sequence_and_i32_sequence_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::wasm_bindgen::JsValue,
firsts_offset: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_slice_and_i32_slice_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &mut [i32],
firsts_offset: u32,
counts_list: &mut [i32],
counts_offset: u32,
instance_counts_list: &::js_sys::Int32Array,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_array_and_i32_slice_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::js_sys::Int32Array,
firsts_offset: u32,
counts_list: &mut [i32],
counts_offset: u32,
instance_counts_list: &::js_sys::Int32Array,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_sequence_and_i32_slice_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::wasm_bindgen::JsValue,
firsts_offset: u32,
counts_list: &mut [i32],
counts_offset: u32,
instance_counts_list: &::js_sys::Int32Array,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_slice_and_i32_array_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &mut [i32],
firsts_offset: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
instance_counts_list: &::js_sys::Int32Array,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_js_i32_array_and_js_i32_array_and_js_i32_array(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::js_sys::Int32Array,
firsts_offset: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
instance_counts_list: &::js_sys::Int32Array,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_sequence_and_js_i32_array_and_js_i32_array(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::wasm_bindgen::JsValue,
firsts_offset: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
instance_counts_list: &::js_sys::Int32Array,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_slice_and_i32_sequence_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &mut [i32],
firsts_offset: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
instance_counts_list: &::js_sys::Int32Array,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_js_i32_array_and_i32_sequence_and_js_i32_array(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::js_sys::Int32Array,
firsts_offset: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
instance_counts_list: &::js_sys::Int32Array,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_sequence_and_i32_sequence_and_js_i32_array(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::wasm_bindgen::JsValue,
firsts_offset: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
instance_counts_list: &::js_sys::Int32Array,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_array_and_i32_array_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &mut [i32],
firsts_offset: u32,
counts_list: &mut [i32],
counts_offset: u32,
instance_counts_list: &::wasm_bindgen::JsValue,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_array_and_i32_slice_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::js_sys::Int32Array,
firsts_offset: u32,
counts_list: &mut [i32],
counts_offset: u32,
instance_counts_list: &::wasm_bindgen::JsValue,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_sequence_and_i32_array_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::wasm_bindgen::JsValue,
firsts_offset: u32,
counts_list: &mut [i32],
counts_offset: u32,
instance_counts_list: &::wasm_bindgen::JsValue,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_slice_and_i32_array_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &mut [i32],
firsts_offset: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
instance_counts_list: &::wasm_bindgen::JsValue,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_js_i32_array_and_js_i32_array_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::js_sys::Int32Array,
firsts_offset: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
instance_counts_list: &::wasm_bindgen::JsValue,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_sequence_and_js_i32_array_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::wasm_bindgen::JsValue,
firsts_offset: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
instance_counts_list: &::wasm_bindgen::JsValue,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_array_and_i32_sequence_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &mut [i32],
firsts_offset: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
instance_counts_list: &::wasm_bindgen::JsValue,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_js_i32_array_and_i32_sequence_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::js_sys::Int32Array,
firsts_offset: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
instance_counts_list: &::wasm_bindgen::JsValue,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysInstancedWEBGL"
)]
#[doc = "The `multiDrawArraysInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_instanced_webgl_with_i32_sequence_and_i32_sequence_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::wasm_bindgen::JsValue,
firsts_offset: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
instance_counts_list: &::wasm_bindgen::JsValue,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysWEBGL"
)]
#[doc = "The `multiDrawArraysWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_webgl_with_i32_array_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &mut [i32],
firsts_offset: u32,
counts_list: &mut [i32],
counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysWEBGL"
)]
#[doc = "The `multiDrawArraysWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_webgl_with_i32_array_and_i32_slice(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::js_sys::Int32Array,
firsts_offset: u32,
counts_list: &mut [i32],
counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysWEBGL"
)]
#[doc = "The `multiDrawArraysWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_webgl_with_i32_sequence_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::wasm_bindgen::JsValue,
firsts_offset: u32,
counts_list: &mut [i32],
counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysWEBGL"
)]
#[doc = "The `multiDrawArraysWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_webgl_with_i32_slice_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &mut [i32],
firsts_offset: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysWEBGL"
)]
#[doc = "The `multiDrawArraysWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_webgl_with_js_i32_array_and_js_i32_array(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::js_sys::Int32Array,
firsts_offset: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysWEBGL"
)]
#[doc = "The `multiDrawArraysWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_webgl_with_i32_sequence_and_js_i32_array(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::wasm_bindgen::JsValue,
firsts_offset: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysWEBGL"
)]
#[doc = "The `multiDrawArraysWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_webgl_with_i32_array_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &mut [i32],
firsts_offset: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysWEBGL"
)]
#[doc = "The `multiDrawArraysWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_webgl_with_js_i32_array_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::js_sys::Int32Array,
firsts_offset: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawArraysWEBGL"
)]
#[doc = "The `multiDrawArraysWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_arrays_webgl_with_i32_sequence_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
firsts_list: &::wasm_bindgen::JsValue,
firsts_offset: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_array_and_i32_array_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
counts_list: &mut [i32],
counts_offset: u32,
type_: u32,
offsets_list: &mut [i32],
offsets_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_array_and_i32_slice_and_i32_slice(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
type_: u32,
offsets_list: &mut [i32],
offsets_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_sequence_and_i32_array_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
type_: u32,
offsets_list: &mut [i32],
offsets_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_slice_and_i32_array_and_i32_slice(
this: &WebglMultiDraw,
mode: u32,
counts_list: &mut [i32],
counts_offset: u32,
type_: u32,
offsets_list: &::js_sys::Int32Array,
offsets_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_array_and_i32_array_and_i32_slice(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
type_: u32,
offsets_list: &::js_sys::Int32Array,
offsets_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_sequence_and_i32_array_and_i32_slice(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
type_: u32,
offsets_list: &::js_sys::Int32Array,
offsets_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_array_and_i32_sequence_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
counts_list: &mut [i32],
counts_offset: u32,
type_: u32,
offsets_list: &::wasm_bindgen::JsValue,
offsets_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_array_and_i32_sequence_and_i32_slice(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
type_: u32,
offsets_list: &::wasm_bindgen::JsValue,
offsets_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_sequence_and_i32_sequence_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
type_: u32,
offsets_list: &::wasm_bindgen::JsValue,
offsets_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_slice_and_i32_slice_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
counts_list: &mut [i32],
counts_offset: u32,
type_: u32,
offsets_list: &mut [i32],
offsets_offset: u32,
instance_counts_list: &::js_sys::Int32Array,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_array_and_i32_slice_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
type_: u32,
offsets_list: &mut [i32],
offsets_offset: u32,
instance_counts_list: &::js_sys::Int32Array,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_sequence_and_i32_slice_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
type_: u32,
offsets_list: &mut [i32],
offsets_offset: u32,
instance_counts_list: &::js_sys::Int32Array,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_slice_and_i32_array_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
counts_list: &mut [i32],
counts_offset: u32,
type_: u32,
offsets_list: &::js_sys::Int32Array,
offsets_offset: u32,
instance_counts_list: &::js_sys::Int32Array,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_js_i32_array_and_js_i32_array_and_js_i32_array(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
type_: u32,
offsets_list: &::js_sys::Int32Array,
offsets_offset: u32,
instance_counts_list: &::js_sys::Int32Array,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_sequence_and_js_i32_array_and_js_i32_array(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
type_: u32,
offsets_list: &::js_sys::Int32Array,
offsets_offset: u32,
instance_counts_list: &::js_sys::Int32Array,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_slice_and_i32_sequence_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
counts_list: &mut [i32],
counts_offset: u32,
type_: u32,
offsets_list: &::wasm_bindgen::JsValue,
offsets_offset: u32,
instance_counts_list: &::js_sys::Int32Array,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_js_i32_array_and_i32_sequence_and_js_i32_array(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
type_: u32,
offsets_list: &::wasm_bindgen::JsValue,
offsets_offset: u32,
instance_counts_list: &::js_sys::Int32Array,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_sequence_and_i32_sequence_and_js_i32_array(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
type_: u32,
offsets_list: &::wasm_bindgen::JsValue,
offsets_offset: u32,
instance_counts_list: &::js_sys::Int32Array,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_array_and_i32_array_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
counts_list: &mut [i32],
counts_offset: u32,
type_: u32,
offsets_list: &mut [i32],
offsets_offset: u32,
instance_counts_list: &::wasm_bindgen::JsValue,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_array_and_i32_slice_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
type_: u32,
offsets_list: &mut [i32],
offsets_offset: u32,
instance_counts_list: &::wasm_bindgen::JsValue,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_sequence_and_i32_array_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
type_: u32,
offsets_list: &mut [i32],
offsets_offset: u32,
instance_counts_list: &::wasm_bindgen::JsValue,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_slice_and_i32_array_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
counts_list: &mut [i32],
counts_offset: u32,
type_: u32,
offsets_list: &::js_sys::Int32Array,
offsets_offset: u32,
instance_counts_list: &::wasm_bindgen::JsValue,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_js_i32_array_and_js_i32_array_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
type_: u32,
offsets_list: &::js_sys::Int32Array,
offsets_offset: u32,
instance_counts_list: &::wasm_bindgen::JsValue,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_sequence_and_js_i32_array_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
type_: u32,
offsets_list: &::js_sys::Int32Array,
offsets_offset: u32,
instance_counts_list: &::wasm_bindgen::JsValue,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_array_and_i32_sequence_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
counts_list: &mut [i32],
counts_offset: u32,
type_: u32,
offsets_list: &::wasm_bindgen::JsValue,
offsets_offset: u32,
instance_counts_list: &::wasm_bindgen::JsValue,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_js_i32_array_and_i32_sequence_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
type_: u32,
offsets_list: &::wasm_bindgen::JsValue,
offsets_offset: u32,
instance_counts_list: &::wasm_bindgen::JsValue,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsInstancedWEBGL"
)]
#[doc = "The `multiDrawElementsInstancedWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_instanced_webgl_with_i32_sequence_and_i32_sequence_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
type_: u32,
offsets_list: &::wasm_bindgen::JsValue,
offsets_offset: u32,
instance_counts_list: &::wasm_bindgen::JsValue,
instance_counts_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsWEBGL"
)]
#[doc = "The `multiDrawElementsWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_webgl_with_i32_array_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
counts_list: &mut [i32],
counts_offset: u32,
type_: u32,
offsets_list: &mut [i32],
offsets_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsWEBGL"
)]
#[doc = "The `multiDrawElementsWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_webgl_with_i32_array_and_i32_slice(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
type_: u32,
offsets_list: &mut [i32],
offsets_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsWEBGL"
)]
#[doc = "The `multiDrawElementsWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_webgl_with_i32_sequence_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
type_: u32,
offsets_list: &mut [i32],
offsets_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsWEBGL"
)]
#[doc = "The `multiDrawElementsWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_webgl_with_i32_slice_and_i32_array(
this: &WebglMultiDraw,
mode: u32,
counts_list: &mut [i32],
counts_offset: u32,
type_: u32,
offsets_list: &::js_sys::Int32Array,
offsets_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsWEBGL"
)]
#[doc = "The `multiDrawElementsWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_webgl_with_js_i32_array_and_js_i32_array(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
type_: u32,
offsets_list: &::js_sys::Int32Array,
offsets_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsWEBGL"
)]
#[doc = "The `multiDrawElementsWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_webgl_with_i32_sequence_and_js_i32_array(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
type_: u32,
offsets_list: &::js_sys::Int32Array,
offsets_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsWEBGL"
)]
#[doc = "The `multiDrawElementsWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_webgl_with_i32_array_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
counts_list: &mut [i32],
counts_offset: u32,
type_: u32,
offsets_list: &::wasm_bindgen::JsValue,
offsets_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsWEBGL"
)]
#[doc = "The `multiDrawElementsWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_webgl_with_js_i32_array_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::js_sys::Int32Array,
counts_offset: u32,
type_: u32,
offsets_list: &::wasm_bindgen::JsValue,
offsets_offset: u32,
drawcount: i32,
);
#[wasm_bindgen(
method,
js_class = "WEBGL_multi_draw",
js_name = "multiDrawElementsWEBGL"
)]
#[doc = "The `multiDrawElementsWEBGL()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglMultiDraw`*"]
pub fn multi_draw_elements_webgl_with_i32_sequence_and_i32_sequence(
this: &WebglMultiDraw,
mode: u32,
counts_list: &::wasm_bindgen::JsValue,
counts_offset: u32,
type_: u32,
offsets_list: &::wasm_bindgen::JsValue,
offsets_offset: u32,
drawcount: i32,
);
}