#![allow(unused_imports)]
#![allow(clippy::all)]
use super::*;
use wasm_bindgen::prelude::*;
#[wasm_bindgen]
extern "C" {
#[wasm_bindgen(
extends = "Event",
extends = "::js_sys::Object",
js_name = "AudioProcessingEvent",
typescript_type = "AudioProcessingEvent"
)]
#[derive(Debug, Clone, PartialEq, Eq)]
#[doc = "The `AudioProcessingEvent` class."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/AudioProcessingEvent)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `AudioProcessingEvent`*"]
pub type AudioProcessingEvent;
#[wasm_bindgen(
method,
getter,
js_class = "AudioProcessingEvent",
js_name = "playbackTime"
)]
#[doc = "Getter for the `playbackTime` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/AudioProcessingEvent/playbackTime)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `AudioProcessingEvent`*"]
pub fn playback_time(this: &AudioProcessingEvent) -> f64;
#[cfg(feature = "AudioBuffer")]
#[wasm_bindgen(
catch,
method,
getter,
js_class = "AudioProcessingEvent",
js_name = "inputBuffer"
)]
#[doc = "Getter for the `inputBuffer` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/AudioProcessingEvent/inputBuffer)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `AudioBuffer`, `AudioProcessingEvent`*"]
pub fn input_buffer(this: &AudioProcessingEvent) -> Result<AudioBuffer, JsValue>;
#[cfg(feature = "AudioBuffer")]
#[wasm_bindgen(
catch,
method,
getter,
js_class = "AudioProcessingEvent",
js_name = "outputBuffer"
)]
#[doc = "Getter for the `outputBuffer` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/AudioProcessingEvent/outputBuffer)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `AudioBuffer`, `AudioProcessingEvent`*"]
pub fn output_buffer(this: &AudioProcessingEvent) -> Result<AudioBuffer, JsValue>;
}