#![allow(unused_imports)]
#![allow(clippy::all)]
use super::*;
use wasm_bindgen::prelude::*;
#[wasm_bindgen]
extern "C" {
#[wasm_bindgen(
extends = "::js_sys::Object",
js_name = "Gamepad",
typescript_type = "Gamepad"
)]
#[derive(Debug, Clone, PartialEq, Eq)]
#[doc = "The `Gamepad` class."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/Gamepad)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `Gamepad`*"]
pub type Gamepad;
#[wasm_bindgen(method, getter, js_class = "Gamepad", js_name = "id")]
#[doc = "Getter for the `id` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/Gamepad/id)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `Gamepad`*"]
pub fn id(this: &Gamepad) -> ::alloc::string::String;
#[wasm_bindgen(method, getter, js_class = "Gamepad", js_name = "index")]
#[doc = "Getter for the `index` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/Gamepad/index)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `Gamepad`*"]
pub fn index(this: &Gamepad) -> u32;
#[wasm_bindgen(method, getter, js_class = "Gamepad", js_name = "connected")]
#[doc = "Getter for the `connected` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/Gamepad/connected)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `Gamepad`*"]
pub fn connected(this: &Gamepad) -> bool;
#[wasm_bindgen(method, getter, js_class = "Gamepad", js_name = "timestamp")]
#[doc = "Getter for the `timestamp` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/Gamepad/timestamp)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `Gamepad`*"]
pub fn timestamp(this: &Gamepad) -> f64;
#[cfg(feature = "GamepadMappingType")]
#[wasm_bindgen(method, getter, js_class = "Gamepad", js_name = "mapping")]
#[doc = "Getter for the `mapping` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/Gamepad/mapping)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `Gamepad`, `GamepadMappingType`*"]
pub fn mapping(this: &Gamepad) -> GamepadMappingType;
#[wasm_bindgen(method, getter, js_class = "Gamepad", js_name = "axes")]
#[doc = "Getter for the `axes` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/Gamepad/axes)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `Gamepad`*"]
pub fn axes(this: &Gamepad) -> ::js_sys::Array;
#[wasm_bindgen(method, getter, js_class = "Gamepad", js_name = "buttons")]
#[doc = "Getter for the `buttons` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/Gamepad/buttons)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `Gamepad`*"]
pub fn buttons(this: &Gamepad) -> ::js_sys::Array;
#[wasm_bindgen(method, getter, js_class = "Gamepad", js_name = "displayId")]
#[doc = "Getter for the `displayId` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/Gamepad/displayId)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `Gamepad`*"]
#[deprecated]
pub fn display_id(this: &Gamepad) -> u32;
#[cfg(feature = "GamepadHand")]
#[wasm_bindgen(method, getter, js_class = "Gamepad", js_name = "hand")]
#[doc = "Getter for the `hand` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/Gamepad/hand)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `Gamepad`, `GamepadHand`*"]
pub fn hand(this: &Gamepad) -> GamepadHand;
#[wasm_bindgen(method, getter, js_class = "Gamepad", js_name = "hapticActuators")]
#[doc = "Getter for the `hapticActuators` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/Gamepad/hapticActuators)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `Gamepad`*"]
pub fn haptic_actuators(this: &Gamepad) -> ::js_sys::Array;
#[cfg(feature = "GamepadPose")]
#[wasm_bindgen(method, getter, js_class = "Gamepad", js_name = "pose")]
#[doc = "Getter for the `pose` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/Gamepad/pose)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `Gamepad`, `GamepadPose`*"]
pub fn pose(this: &Gamepad) -> Option<GamepadPose>;
#[cfg(web_sys_unstable_apis)]
#[cfg(feature = "GamepadHapticActuator")]
#[wasm_bindgen(method, getter, js_class = "Gamepad", js_name = "vibrationActuator")]
#[doc = "Getter for the `vibrationActuator` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/Gamepad/vibrationActuator)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `Gamepad`, `GamepadHapticActuator`*"]
#[doc = ""]
#[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"]
#[doc = "[described in the `wasm-bindgen` guide](https://wasm-bindgen.github.io/wasm-bindgen/web-sys/unstable-apis.html)*"]
pub fn vibration_actuator(this: &Gamepad) -> GamepadHapticActuator;
#[cfg(web_sys_unstable_apis)]
#[cfg(feature = "GamepadTouch")]
#[wasm_bindgen(method, getter, js_class = "Gamepad", js_name = "touchEvents")]
#[doc = "Getter for the `touchEvents` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/Gamepad/touchEvents)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `Gamepad`, `GamepadTouch`*"]
#[doc = ""]
#[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"]
#[doc = "[described in the `wasm-bindgen` guide](https://wasm-bindgen.github.io/wasm-bindgen/web-sys/unstable-apis.html)*"]
pub fn touch_events(this: &Gamepad) -> Option<::js_sys::Array<GamepadTouch>>;
}