/*
* SpaceTraders API
*
* SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
*
* The version of the OpenAPI document: 2.0.0
* Contact: joel@spacetraders.io
* Generated by: https://openapi-generator.tech
*/
/// ShipType : Type of ship
/// Type of ship
#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
pub enum ShipType {
#[serde(rename = "SHIP_PROBE")]
Probe,
#[serde(rename = "SHIP_MINING_DRONE")]
MiningDrone,
#[serde(rename = "SHIP_INTERCEPTOR")]
Interceptor,
#[serde(rename = "SHIP_LIGHT_HAULER")]
LightHauler,
#[serde(rename = "SHIP_COMMAND_FRIGATE")]
CommandFrigate,
#[serde(rename = "SHIP_EXPLORER")]
Explorer,
#[serde(rename = "SHIP_HEAVY_FREIGHTER")]
HeavyFreighter,
#[serde(rename = "SHIP_LIGHT_SHUTTLE")]
LightShuttle,
#[serde(rename = "SHIP_ORE_HOUND")]
OreHound,
#[serde(rename = "SHIP_REFINING_FREIGHTER")]
RefiningFreighter,
}
impl ToString for ShipType {
fn to_string(&self) -> String {
match self {
Self::Probe => String::from("SHIP_PROBE"),
Self::MiningDrone => String::from("SHIP_MINING_DRONE"),
Self::Interceptor => String::from("SHIP_INTERCEPTOR"),
Self::LightHauler => String::from("SHIP_LIGHT_HAULER"),
Self::CommandFrigate => String::from("SHIP_COMMAND_FRIGATE"),
Self::Explorer => String::from("SHIP_EXPLORER"),
Self::HeavyFreighter => String::from("SHIP_HEAVY_FREIGHTER"),
Self::LightShuttle => String::from("SHIP_LIGHT_SHUTTLE"),
Self::OreHound => String::from("SHIP_ORE_HOUND"),
Self::RefiningFreighter => String::from("SHIP_REFINING_FREIGHTER"),
}
}
}
impl Default for ShipType {
fn default() -> ShipType {
Self::Probe
}
}