spacedust 1.1.0

An API wrapper for spacetraders.io V2
Documentation
/*
 * SpaceTraders API
 *
 * SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe.  The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server.  ```json http {   \"method\": \"GET\",   \"url\": \"https://api.spacetraders.io/v2\", } ```  Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community.  We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.   
 *
 * The version of the OpenAPI document: 2.0.0
 * Contact: joel@spacetraders.io
 * Generated by: https://openapi-generator.tech
 */




#[derive(Clone, Debug, PartialEq, Default, Serialize, Deserialize)]
pub struct MarketTradeGood {
    /// The symbol of the trade good.
    #[serde(rename = "symbol")]
    pub symbol: String,
    /// The typical volume flowing through the market for this type of good. The larger the trade volume, the more stable prices will be.
    #[serde(rename = "tradeVolume")]
    pub trade_volume: i32,
    /// A rough estimate of the total supply of this good in the marketplace.
    #[serde(rename = "supply")]
    pub supply: Supply,
    /// The price at which this good can be purchased from the market.
    #[serde(rename = "purchasePrice")]
    pub purchase_price: i32,
    /// The price at which this good can be sold to the market.
    #[serde(rename = "sellPrice")]
    pub sell_price: i32,
}

impl MarketTradeGood {
    pub fn new(symbol: String, trade_volume: i32, supply: Supply, purchase_price: i32, sell_price: i32) -> MarketTradeGood {
        MarketTradeGood {
            symbol,
            trade_volume,
            supply,
            purchase_price,
            sell_price,
        }
    }
}

/// A rough estimate of the total supply of this good in the marketplace.
#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
pub enum Supply {
    #[serde(rename = "SCARCE")]
    Scarce,
    #[serde(rename = "LIMITED")]
    Limited,
    #[serde(rename = "MODERATE")]
    Moderate,
    #[serde(rename = "ABUNDANT")]
    Abundant,
}

impl Default for Supply {
    fn default() -> Supply {
        Self::Scarce
    }
}