#include "SDL_internal.h"
#ifdef SDL_JOYSTICK_HIDAPI
#include "../../SDL_hints_c.h"
#include "../SDL_sysjoystick.h"
#include "SDL_hidapijoystick_c.h"
#include "SDL_hidapi_rumble.h"
#ifdef SDL_JOYSTICK_HIDAPI_XBOX360
typedef struct
{
SDL_HIDAPI_Device *device;
SDL_Joystick *joystick;
int player_index;
bool player_lights;
Uint8 last_state[USB_PACKET_LENGTH];
} SDL_DriverXbox360_Context;
static void HIDAPI_DriverXbox360_RegisterHints(SDL_HintCallback callback, void *userdata)
{
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX, callback, userdata);
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, callback, userdata);
}
static void HIDAPI_DriverXbox360_UnregisterHints(SDL_HintCallback callback, void *userdata)
{
SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX, callback, userdata);
SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, callback, userdata);
}
static bool HIDAPI_DriverXbox360_IsEnabled(void)
{
return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360,
SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT)));
}
static bool HIDAPI_DriverXbox360_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
{
const int XB360W_IFACE_PROTOCOL = 129;
if (vendor_id == USB_VENDOR_ASTRO && product_id == USB_PRODUCT_ASTRO_C40_XBOX360) {
return true;
}
if (vendor_id == USB_VENDOR_NVIDIA) {
return false;
}
if ((vendor_id == USB_VENDOR_MICROSOFT && (product_id == USB_PRODUCT_XBOX360_WIRELESS_RECEIVER_THIRDPARTY2 || product_id == USB_PRODUCT_XBOX360_WIRELESS_RECEIVER)) ||
(type == SDL_GAMEPAD_TYPE_XBOX360 && interface_protocol == XB360W_IFACE_PROTOCOL)) {
return false;
}
if (interface_number > 0) {
return false;
}
#if defined(SDL_PLATFORM_MACOS) && defined(SDL_JOYSTICK_MFI)
if (SDL_IsJoystickSteamVirtualGamepad(vendor_id, product_id, version)) {
return true;
} else {
return false;
}
#else
return (type == SDL_GAMEPAD_TYPE_XBOX360);
#endif
}
static bool SetSlotLED(SDL_hid_device *dev, Uint8 slot, bool on)
{
const bool blink = false;
Uint8 mode = on ? ((blink ? 0x02 : 0x06) + slot) : 0;
Uint8 led_packet[] = { 0x01, 0x03, 0x00 };
led_packet[2] = mode;
if (SDL_hid_write(dev, led_packet, sizeof(led_packet)) != sizeof(led_packet)) {
return false;
}
return true;
}
static void UpdateSlotLED(SDL_DriverXbox360_Context *ctx)
{
if (ctx->player_lights && ctx->player_index >= 0) {
SetSlotLED(ctx->device->dev, (ctx->player_index % 4), true);
} else {
SetSlotLED(ctx->device->dev, 0, false);
}
}
static void SDLCALL SDL_PlayerLEDHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)userdata;
bool player_lights = SDL_GetStringBoolean(hint, true);
if (player_lights != ctx->player_lights) {
ctx->player_lights = player_lights;
UpdateSlotLED(ctx);
HIDAPI_UpdateDeviceProperties(ctx->device);
}
}
static bool HIDAPI_DriverXbox360_InitDevice(SDL_HIDAPI_Device *device)
{
SDL_DriverXbox360_Context *ctx;
ctx = (SDL_DriverXbox360_Context *)SDL_calloc(1, sizeof(*ctx));
if (!ctx) {
return false;
}
ctx->device = device;
device->context = ctx;
device->type = SDL_GAMEPAD_TYPE_XBOX360;
if (SDL_IsJoystickSteamVirtualGamepad(device->vendor_id, device->product_id, device->version) &&
device->product_string && SDL_strncmp(device->product_string, "GamePad-", 8) == 0) {
int slot = 0;
SDL_sscanf(device->product_string, "GamePad-%d", &slot);
device->steam_virtual_gamepad_slot = (slot - 1);
}
return HIDAPI_JoystickConnected(device, NULL);
}
static int HIDAPI_DriverXbox360_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
{
return -1;
}
static void HIDAPI_DriverXbox360_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
{
SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context;
if (!ctx->joystick) {
return;
}
ctx->player_index = player_index;
UpdateSlotLED(ctx);
}
static bool HIDAPI_DriverXbox360_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context;
SDL_AssertJoysticksLocked();
ctx->joystick = joystick;
SDL_zeroa(ctx->last_state);
ctx->player_index = SDL_GetJoystickPlayerIndex(joystick);
ctx->player_lights = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED, true);
UpdateSlotLED(ctx);
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED,
SDL_PlayerLEDHintChanged, ctx);
joystick->nbuttons = 11;
joystick->naxes = SDL_GAMEPAD_AXIS_COUNT;
joystick->nhats = 1;
return true;
}
static bool HIDAPI_DriverXbox360_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
Uint8 rumble_packet[] = { 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
rumble_packet[3] = (low_frequency_rumble >> 8);
rumble_packet[4] = (high_frequency_rumble >> 8);
if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
return SDL_SetError("Couldn't send rumble packet");
}
return true;
}
static bool HIDAPI_DriverXbox360_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
{
return SDL_Unsupported();
}
static Uint32 HIDAPI_DriverXbox360_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context;
Uint32 result = SDL_JOYSTICK_CAP_RUMBLE;
if (ctx->player_lights) {
result |= SDL_JOYSTICK_CAP_PLAYER_LED;
}
return result;
}
static bool HIDAPI_DriverXbox360_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
{
return SDL_Unsupported();
}
static bool HIDAPI_DriverXbox360_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
{
return SDL_Unsupported();
}
static bool HIDAPI_DriverXbox360_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled)
{
return SDL_Unsupported();
}
static void HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverXbox360_Context *ctx, Uint8 *data, int size)
{
Sint16 axis;
#ifdef SDL_PLATFORM_MACOS
const bool invert_y_axes = false;
#else
const bool invert_y_axes = true;
#endif
Uint64 timestamp = SDL_GetTicksNS();
if (ctx->last_state[2] != data[2]) {
Uint8 hat = 0;
if (data[2] & 0x01) {
hat |= SDL_HAT_UP;
}
if (data[2] & 0x02) {
hat |= SDL_HAT_DOWN;
}
if (data[2] & 0x04) {
hat |= SDL_HAT_LEFT;
}
if (data[2] & 0x08) {
hat |= SDL_HAT_RIGHT;
}
SDL_SendJoystickHat(timestamp, joystick, 0, hat);
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[2] & 0x10) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[2] & 0x20) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[2] & 0x40) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[2] & 0x80) != 0));
}
if (ctx->last_state[3] != data[3]) {
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[3] & 0x01) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[3] & 0x02) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[3] & 0x04) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[3] & 0x10) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[3] & 0x20) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[3] & 0x40) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[3] & 0x80) != 0));
}
axis = ((int)data[4] * 257) - 32768;
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
axis = ((int)data[5] * 257) - 32768;
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
axis = SDL_Swap16LE(*(Sint16 *)(&data[6]));
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
axis = SDL_Swap16LE(*(Sint16 *)(&data[8]));
if (invert_y_axes) {
axis = ~axis;
}
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
axis = SDL_Swap16LE(*(Sint16 *)(&data[10]));
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
axis = SDL_Swap16LE(*(Sint16 *)(&data[12]));
if (invert_y_axes) {
axis = ~axis;
}
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
SDL_memcpy(ctx->last_state, data, SDL_min((size_t)size, sizeof(ctx->last_state)));
}
static bool HIDAPI_DriverXbox360_UpdateDevice(SDL_HIDAPI_Device *device)
{
SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context;
SDL_Joystick *joystick = NULL;
Uint8 data[USB_PACKET_LENGTH];
int size = 0;
if (device->num_joysticks > 0) {
joystick = SDL_GetJoystickFromID(device->joysticks[0]);
} else {
return false;
}
while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
#ifdef DEBUG_XBOX_PROTOCOL
HIDAPI_DumpPacket("Xbox 360 packet: size = %d", data, size);
#endif
if (!joystick) {
continue;
}
if (data[0] == 0x00) {
HIDAPI_DriverXbox360_HandleStatePacket(joystick, ctx, data, size);
}
}
if (size < 0) {
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
}
return (size >= 0);
}
static void HIDAPI_DriverXbox360_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context;
SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED,
SDL_PlayerLEDHintChanged, ctx);
ctx->joystick = NULL;
}
static void HIDAPI_DriverXbox360_FreeDevice(SDL_HIDAPI_Device *device)
{
}
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360 = {
SDL_HINT_JOYSTICK_HIDAPI_XBOX_360,
true,
HIDAPI_DriverXbox360_RegisterHints,
HIDAPI_DriverXbox360_UnregisterHints,
HIDAPI_DriverXbox360_IsEnabled,
HIDAPI_DriverXbox360_IsSupportedDevice,
HIDAPI_DriverXbox360_InitDevice,
HIDAPI_DriverXbox360_GetDevicePlayerIndex,
HIDAPI_DriverXbox360_SetDevicePlayerIndex,
HIDAPI_DriverXbox360_UpdateDevice,
HIDAPI_DriverXbox360_OpenJoystick,
HIDAPI_DriverXbox360_RumbleJoystick,
HIDAPI_DriverXbox360_RumbleJoystickTriggers,
HIDAPI_DriverXbox360_GetJoystickCapabilities,
HIDAPI_DriverXbox360_SetJoystickLED,
HIDAPI_DriverXbox360_SendJoystickEffect,
HIDAPI_DriverXbox360_SetJoystickSensorsEnabled,
HIDAPI_DriverXbox360_CloseJoystick,
HIDAPI_DriverXbox360_FreeDevice,
};
#endif
#endif