#include "SDL_internal.h"
#ifdef SDL_JOYSTICK_HIDAPI
#include "../SDL_sysjoystick.h"
#include "SDL_hidapijoystick_c.h"
#include "SDL_hidapi_rumble.h"
#ifdef SDL_JOYSTICK_HIDAPI_STADIA
enum
{
SDL_GAMEPAD_BUTTON_STADIA_CAPTURE = 11,
SDL_GAMEPAD_BUTTON_STADIA_GOOGLE_ASSISTANT,
SDL_GAMEPAD_NUM_STADIA_BUTTONS,
};
typedef struct
{
bool rumble_supported;
Uint8 last_state[USB_PACKET_LENGTH];
} SDL_DriverStadia_Context;
static void HIDAPI_DriverStadia_RegisterHints(SDL_HintCallback callback, void *userdata)
{
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_STADIA, callback, userdata);
}
static void HIDAPI_DriverStadia_UnregisterHints(SDL_HintCallback callback, void *userdata)
{
SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_STADIA, callback, userdata);
}
static bool HIDAPI_DriverStadia_IsEnabled(void)
{
return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_STADIA, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT));
}
static bool HIDAPI_DriverStadia_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
{
return SDL_IsJoystickGoogleStadiaController(vendor_id, product_id);
}
static bool HIDAPI_DriverStadia_InitDevice(SDL_HIDAPI_Device *device)
{
SDL_DriverStadia_Context *ctx;
ctx = (SDL_DriverStadia_Context *)SDL_calloc(1, sizeof(*ctx));
if (!ctx) {
return false;
}
device->context = ctx;
{
Uint8 rumble_packet[] = { 0x05, 0x00, 0x00, 0x00, 0x00 };
if (SDL_hid_write(device->dev, rumble_packet, sizeof(rumble_packet)) >= 0) {
ctx->rumble_supported = true;
}
}
HIDAPI_SetDeviceName(device, "Google Stadia Controller");
return HIDAPI_JoystickConnected(device, NULL);
}
static int HIDAPI_DriverStadia_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
{
return -1;
}
static void HIDAPI_DriverStadia_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
{
}
static bool HIDAPI_DriverStadia_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_DriverStadia_Context *ctx = (SDL_DriverStadia_Context *)device->context;
SDL_AssertJoysticksLocked();
SDL_zeroa(ctx->last_state);
joystick->nbuttons = SDL_GAMEPAD_NUM_STADIA_BUTTONS;
joystick->naxes = SDL_GAMEPAD_AXIS_COUNT;
joystick->nhats = 1;
return true;
}
static bool HIDAPI_DriverStadia_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
SDL_DriverStadia_Context *ctx = (SDL_DriverStadia_Context *)device->context;
if (ctx->rumble_supported) {
Uint8 rumble_packet[] = { 0x05, 0x00, 0x00, 0x00, 0x00 };
rumble_packet[1] = (low_frequency_rumble & 0xFF);
rumble_packet[2] = (low_frequency_rumble >> 8);
rumble_packet[3] = (high_frequency_rumble & 0xFF);
rumble_packet[4] = (high_frequency_rumble >> 8);
if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
return SDL_SetError("Couldn't send rumble packet");
}
return true;
} else {
return SDL_Unsupported();
}
}
static bool HIDAPI_DriverStadia_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
{
return SDL_Unsupported();
}
static Uint32 HIDAPI_DriverStadia_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_DriverStadia_Context *ctx = (SDL_DriverStadia_Context *)device->context;
Uint32 caps = 0;
if (ctx->rumble_supported) {
caps |= SDL_JOYSTICK_CAP_RUMBLE;
}
return caps;
}
static bool HIDAPI_DriverStadia_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
{
return SDL_Unsupported();
}
static bool HIDAPI_DriverStadia_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
{
return SDL_Unsupported();
}
static bool HIDAPI_DriverStadia_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled)
{
return SDL_Unsupported();
}
static void HIDAPI_DriverStadia_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverStadia_Context *ctx, Uint8 *data, int size)
{
Sint16 axis;
Uint64 timestamp = SDL_GetTicksNS();
if (size < 10 || data[0] != 0x03) {
return;
}
if (ctx->last_state[1] != data[1]) {
Uint8 hat;
switch (data[1]) {
case 0:
hat = SDL_HAT_UP;
break;
case 1:
hat = SDL_HAT_RIGHTUP;
break;
case 2:
hat = SDL_HAT_RIGHT;
break;
case 3:
hat = SDL_HAT_RIGHTDOWN;
break;
case 4:
hat = SDL_HAT_DOWN;
break;
case 5:
hat = SDL_HAT_LEFTDOWN;
break;
case 6:
hat = SDL_HAT_LEFT;
break;
case 7:
hat = SDL_HAT_LEFTUP;
break;
default:
hat = SDL_HAT_CENTERED;
break;
}
SDL_SendJoystickHat(timestamp, joystick, 0, hat);
}
if (ctx->last_state[2] != data[2]) {
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[2] & 0x40) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[2] & 0x10) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[2] & 0x20) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[2] & 0x80) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_STADIA_CAPTURE, ((data[2] & 0x01) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_STADIA_GOOGLE_ASSISTANT, ((data[2] & 0x02) != 0));
}
if (ctx->last_state[3] != data[3]) {
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[3] & 0x40) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[3] & 0x20) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[3] & 0x10) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[3] & 0x08) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[3] & 0x04) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[3] & 0x02) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[3] & 0x01) != 0));
}
#define READ_STICK_AXIS(offset) \
(data[offset] == 0x80 ? 0 : (Sint16)HIDAPI_RemapVal((float)((int)data[offset] - 0x80), 0x01 - 0x80, 0xff - 0x80, SDL_MIN_SINT16, SDL_MAX_SINT16))
{
axis = READ_STICK_AXIS(4);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
axis = READ_STICK_AXIS(5);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
axis = READ_STICK_AXIS(6);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
axis = READ_STICK_AXIS(7);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
}
#undef READ_STICK_AXIS
#define READ_TRIGGER_AXIS(offset) \
(Sint16)(((int)data[offset] * 257) - 32768)
{
axis = READ_TRIGGER_AXIS(8);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
axis = READ_TRIGGER_AXIS(9);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
}
#undef READ_TRIGGER_AXIS
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
}
static bool HIDAPI_DriverStadia_UpdateDevice(SDL_HIDAPI_Device *device)
{
SDL_DriverStadia_Context *ctx = (SDL_DriverStadia_Context *)device->context;
SDL_Joystick *joystick = NULL;
Uint8 data[USB_PACKET_LENGTH];
int size = 0;
if (device->num_joysticks > 0) {
joystick = SDL_GetJoystickFromID(device->joysticks[0]);
} else {
return false;
}
while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
#ifdef DEBUG_STADIA_PROTOCOL
HIDAPI_DumpPacket("Google Stadia packet: size = %d", data, size);
#endif
if (!joystick) {
continue;
}
HIDAPI_DriverStadia_HandleStatePacket(joystick, ctx, data, size);
}
if (size < 0) {
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
}
return (size >= 0);
}
static void HIDAPI_DriverStadia_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
}
static void HIDAPI_DriverStadia_FreeDevice(SDL_HIDAPI_Device *device)
{
}
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverStadia = {
SDL_HINT_JOYSTICK_HIDAPI_STADIA,
true,
HIDAPI_DriverStadia_RegisterHints,
HIDAPI_DriverStadia_UnregisterHints,
HIDAPI_DriverStadia_IsEnabled,
HIDAPI_DriverStadia_IsSupportedDevice,
HIDAPI_DriverStadia_InitDevice,
HIDAPI_DriverStadia_GetDevicePlayerIndex,
HIDAPI_DriverStadia_SetDevicePlayerIndex,
HIDAPI_DriverStadia_UpdateDevice,
HIDAPI_DriverStadia_OpenJoystick,
HIDAPI_DriverStadia_RumbleJoystick,
HIDAPI_DriverStadia_RumbleJoystickTriggers,
HIDAPI_DriverStadia_GetJoystickCapabilities,
HIDAPI_DriverStadia_SetJoystickLED,
HIDAPI_DriverStadia_SendJoystickEffect,
HIDAPI_DriverStadia_SetJoystickSensorsEnabled,
HIDAPI_DriverStadia_CloseJoystick,
HIDAPI_DriverStadia_FreeDevice,
};
#endif
#endif