#include "SDL_internal.h"
#ifdef SDL_JOYSTICK_HIDAPI
#include "../../SDL_hints_c.h"
#include "../SDL_sysjoystick.h"
#include "SDL_hidapijoystick_c.h"
#include "SDL_hidapi_rumble.h"
#include "SDL_hidapi_nintendo.h"
#ifdef SDL_JOYSTICK_HIDAPI_WII
#define ENABLE_CONTINUOUS_REPORTING true
#define INPUT_WAIT_TIMEOUT_MS (3 * 1000)
#define MOTION_PLUS_UPDATE_TIME_MS (8 * 1000)
#define STATUS_UPDATE_TIME_MS (15 * 60 * 1000)
#define WII_EXTENSION_NONE 0x2E2E
#define WII_EXTENSION_UNINITIALIZED 0xFFFF
#define WII_EXTENSION_NUNCHUK 0x0000
#define WII_EXTENSION_GAMEPAD 0x0101
#define WII_EXTENSION_WIIUPRO 0x0120
#define WII_EXTENSION_MOTIONPLUS_MASK 0xF0FF
#define WII_EXTENSION_MOTIONPLUS_ID 0x0005
#define WII_MOTIONPLUS_MODE_NONE 0x00
#define WII_MOTIONPLUS_MODE_STANDARD 0x04
#define WII_MOTIONPLUS_MODE_NUNCHUK 0x05
#define WII_MOTIONPLUS_MODE_GAMEPAD 0x07
typedef enum
{
k_eWiiInputReportIDs_Status = 0x20,
k_eWiiInputReportIDs_ReadMemory = 0x21,
k_eWiiInputReportIDs_Acknowledge = 0x22,
k_eWiiInputReportIDs_ButtonData0 = 0x30,
k_eWiiInputReportIDs_ButtonData1 = 0x31,
k_eWiiInputReportIDs_ButtonData2 = 0x32,
k_eWiiInputReportIDs_ButtonData3 = 0x33,
k_eWiiInputReportIDs_ButtonData4 = 0x34,
k_eWiiInputReportIDs_ButtonData5 = 0x35,
k_eWiiInputReportIDs_ButtonData6 = 0x36,
k_eWiiInputReportIDs_ButtonData7 = 0x37,
k_eWiiInputReportIDs_ButtonDataD = 0x3D,
k_eWiiInputReportIDs_ButtonDataE = 0x3E,
k_eWiiInputReportIDs_ButtonDataF = 0x3F,
} EWiiInputReportIDs;
typedef enum
{
k_eWiiOutputReportIDs_Rumble = 0x10,
k_eWiiOutputReportIDs_LEDs = 0x11,
k_eWiiOutputReportIDs_DataReportingMode = 0x12,
k_eWiiOutputReportIDs_IRCameraEnable = 0x13,
k_eWiiOutputReportIDs_SpeakerEnable = 0x14,
k_eWiiOutputReportIDs_StatusRequest = 0x15,
k_eWiiOutputReportIDs_WriteMemory = 0x16,
k_eWiiOutputReportIDs_ReadMemory = 0x17,
k_eWiiOutputReportIDs_SpeakerData = 0x18,
k_eWiiOutputReportIDs_SpeakerMute = 0x19,
k_eWiiOutputReportIDs_IRCameraEnable2 = 0x1a,
} EWiiOutputReportIDs;
typedef enum
{
k_eWiiPlayerLEDs_P1 = 0x10,
k_eWiiPlayerLEDs_P2 = 0x20,
k_eWiiPlayerLEDs_P3 = 0x40,
k_eWiiPlayerLEDs_P4 = 0x80,
} EWiiPlayerLEDs;
typedef enum
{
k_eWiiCommunicationState_None, k_eWiiCommunicationState_CheckMotionPlusStage1, k_eWiiCommunicationState_CheckMotionPlusStage2, } EWiiCommunicationState;
typedef enum
{
k_eWiiButtons_A = SDL_GAMEPAD_BUTTON_MISC1,
k_eWiiButtons_B,
k_eWiiButtons_One,
k_eWiiButtons_Two,
k_eWiiButtons_Plus,
k_eWiiButtons_Minus,
k_eWiiButtons_Home,
k_eWiiButtons_DPad_Up,
k_eWiiButtons_DPad_Down,
k_eWiiButtons_DPad_Left,
k_eWiiButtons_DPad_Right,
k_eWiiButtons_Max
} EWiiButtons;
#define k_unWiiPacketDataLength 22
typedef struct
{
Uint8 rgucBaseButtons[2];
Uint8 rgucAccelerometer[3];
Uint8 rgucExtension[21];
bool hasBaseButtons;
bool hasAccelerometer;
Uint8 ucNExtensionBytes;
} WiiButtonData;
typedef struct
{
Uint16 min;
Uint16 max;
Uint16 center;
Uint16 deadzone;
} StickCalibrationData;
typedef struct
{
SDL_HIDAPI_Device *device;
SDL_Joystick *joystick;
Uint64 timestamp;
EWiiCommunicationState m_eCommState;
EWiiExtensionControllerType m_eExtensionControllerType;
bool m_bPlayerLights;
int m_nPlayerIndex;
bool m_bRumbleActive;
bool m_bMotionPlusPresent;
Uint8 m_ucMotionPlusMode;
bool m_bReportSensors;
Uint8 m_rgucReadBuffer[k_unWiiPacketDataLength];
Uint64 m_ulLastInput;
Uint64 m_ulLastStatus;
Uint64 m_ulNextMotionPlusCheck;
bool m_bDisconnected;
StickCalibrationData m_StickCalibrationData[6];
} SDL_DriverWii_Context;
static void HIDAPI_DriverWii_RegisterHints(SDL_HintCallback callback, void *userdata)
{
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII, callback, userdata);
}
static void HIDAPI_DriverWii_UnregisterHints(SDL_HintCallback callback, void *userdata)
{
SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII, callback, userdata);
}
static bool HIDAPI_DriverWii_IsEnabled(void)
{
#if 1 return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_WII, false);
#else#endif
}
static bool HIDAPI_DriverWii_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
{
if (vendor_id == USB_VENDOR_NINTENDO &&
(product_id == USB_PRODUCT_NINTENDO_WII_REMOTE ||
product_id == USB_PRODUCT_NINTENDO_WII_REMOTE2)) {
return true;
}
return false;
}
static int ReadInput(SDL_DriverWii_Context *ctx)
{
int size;
if (SDL_GetAtomicInt(&ctx->device->rumble_pending) > 0) {
return 0;
}
size = SDL_hid_read_timeout(ctx->device->dev, ctx->m_rgucReadBuffer, sizeof(ctx->m_rgucReadBuffer), 0);
#ifdef DEBUG_WII_PROTOCOL
if (size > 0) {
HIDAPI_DumpPacket("Wii packet: size = %d", ctx->m_rgucReadBuffer, size);
}
#endif
return size;
}
static bool WriteOutput(SDL_DriverWii_Context *ctx, const Uint8 *data, int size, bool sync)
{
#ifdef DEBUG_WII_PROTOCOL
if (size > 0) {
HIDAPI_DumpPacket("Wii write packet: size = %d", data, size);
}
#endif
if (sync) {
return SDL_hid_write(ctx->device->dev, data, size) >= 0;
} else {
if (!SDL_HIDAPI_LockRumble()) {
return false;
}
return SDL_HIDAPI_SendRumbleAndUnlock(ctx->device, data, size) >= 0;
}
}
static bool ReadInputSync(SDL_DriverWii_Context *ctx, EWiiInputReportIDs expectedID, bool (*isMine)(const Uint8 *))
{
Uint64 endTicks = SDL_GetTicks() + 250;
int nRead = 0;
while ((nRead = ReadInput(ctx)) != -1) {
if (nRead > 0) {
if (ctx->m_rgucReadBuffer[0] == expectedID && (!isMine || isMine(ctx->m_rgucReadBuffer))) {
return true;
}
} else {
if (SDL_GetTicks() >= endTicks) {
break;
}
SDL_Delay(1);
}
}
SDL_SetError("Read timed out");
return false;
}
static bool IsWriteMemoryResponse(const Uint8 *data)
{
return data[3] == k_eWiiOutputReportIDs_WriteMemory;
}
static bool WriteRegister(SDL_DriverWii_Context *ctx, Uint32 address, const Uint8 *data, int size, bool sync)
{
Uint8 writeRequest[k_unWiiPacketDataLength];
SDL_zeroa(writeRequest);
writeRequest[0] = k_eWiiOutputReportIDs_WriteMemory;
writeRequest[1] = (Uint8)(0x04 | (Uint8)ctx->m_bRumbleActive);
writeRequest[2] = (address >> 16) & 0xff;
writeRequest[3] = (address >> 8) & 0xff;
writeRequest[4] = address & 0xff;
writeRequest[5] = (Uint8)size;
SDL_assert(size > 0 && size <= 16);
SDL_memcpy(writeRequest + 6, data, size);
if (!WriteOutput(ctx, writeRequest, sizeof(writeRequest), sync)) {
return false;
}
if (sync) {
if (!ReadInputSync(ctx, k_eWiiInputReportIDs_Acknowledge, IsWriteMemoryResponse)) {
return false;
}
if (ctx->m_rgucReadBuffer[4]) {
SDL_SetError("Write memory failed: %u", ctx->m_rgucReadBuffer[4]);
return false;
}
}
return true;
}
static bool ReadRegister(SDL_DriverWii_Context *ctx, Uint32 address, int size, bool sync)
{
Uint8 readRequest[7];
readRequest[0] = k_eWiiOutputReportIDs_ReadMemory;
readRequest[1] = (Uint8)(0x04 | (Uint8)ctx->m_bRumbleActive);
readRequest[2] = (address >> 16) & 0xff;
readRequest[3] = (address >> 8) & 0xff;
readRequest[4] = address & 0xff;
readRequest[5] = (size >> 8) & 0xff;
readRequest[6] = size & 0xff;
SDL_assert(size > 0 && size <= 0xffff);
if (!WriteOutput(ctx, readRequest, sizeof(readRequest), sync)) {
return false;
}
if (sync) {
SDL_assert(size <= 16); if (!ReadInputSync(ctx, k_eWiiInputReportIDs_ReadMemory, NULL)) {
return false;
}
}
return true;
}
static bool SendExtensionIdentify(SDL_DriverWii_Context *ctx, bool sync)
{
return ReadRegister(ctx, 0xA400FE, 2, sync);
}
static bool ParseExtensionIdentifyResponse(SDL_DriverWii_Context *ctx, Uint16 *extension)
{
int i;
if (ctx->m_rgucReadBuffer[0] != k_eWiiInputReportIDs_ReadMemory) {
SDL_SetError("Unexpected extension response type");
return false;
}
if (ctx->m_rgucReadBuffer[4] != 0x00 || ctx->m_rgucReadBuffer[5] != 0xFE) {
SDL_SetError("Unexpected extension response address");
return false;
}
if (ctx->m_rgucReadBuffer[3] != 0x10) {
Uint8 error = (ctx->m_rgucReadBuffer[3] & 0xF);
if (error == 7) {
*extension = WII_EXTENSION_NONE;
return true;
}
if (error) {
SDL_SetError("Failed to read extension type: %u", error);
} else {
SDL_SetError("Unexpected read length when reading extension type: %d", (ctx->m_rgucReadBuffer[3] >> 4) + 1);
}
return false;
}
*extension = 0;
for (i = 6; i < 8; i++) {
*extension = *extension << 8 | ctx->m_rgucReadBuffer[i];
}
return true;
}
static EWiiExtensionControllerType GetExtensionType(Uint16 extension_id)
{
switch (extension_id) {
case WII_EXTENSION_NONE:
return k_eWiiExtensionControllerType_None;
case WII_EXTENSION_NUNCHUK:
return k_eWiiExtensionControllerType_Nunchuk;
case WII_EXTENSION_GAMEPAD:
return k_eWiiExtensionControllerType_Gamepad;
case WII_EXTENSION_WIIUPRO:
return k_eWiiExtensionControllerType_WiiUPro;
default:
return k_eWiiExtensionControllerType_Unknown;
}
}
static bool SendExtensionReset(SDL_DriverWii_Context *ctx, bool sync)
{
bool result = true;
{
Uint8 data = 0x55;
result = result && WriteRegister(ctx, 0xA400F0, &data, sizeof(data), sync);
}
{
Uint8 data = 0x00;
(void)WriteRegister(ctx, 0xA400FB, &data, sizeof(data), sync);
}
return result;
}
static bool GetMotionPlusState(SDL_DriverWii_Context *ctx, bool *connected, Uint8 *mode)
{
Uint16 extension;
if (connected) {
*connected = false;
}
if (mode) {
*mode = 0;
}
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) {
return true;
}
if (SendExtensionIdentify(ctx, true) &&
ParseExtensionIdentifyResponse(ctx, &extension)) {
if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) {
if (connected) {
*connected = true;
}
if (mode) {
*mode = (extension >> 8);
}
return true;
}
}
if (ReadRegister(ctx, 0xA600FE, 2, true) &&
ParseExtensionIdentifyResponse(ctx, &extension)) {
if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) {
if (connected) {
*connected = true;
}
}
return true;
}
return false;
}
static bool NeedsPeriodicMotionPlusCheck(SDL_DriverWii_Context *ctx, bool status_update)
{
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) {
return false;
}
if (ctx->m_ucMotionPlusMode != WII_MOTIONPLUS_MODE_NONE && !status_update) {
return false;
}
return true;
}
static void SchedulePeriodicMotionPlusCheck(SDL_DriverWii_Context *ctx)
{
ctx->m_ulNextMotionPlusCheck = SDL_GetTicks() + MOTION_PLUS_UPDATE_TIME_MS;
}
static void CheckMotionPlusConnection(SDL_DriverWii_Context *ctx)
{
SendExtensionIdentify(ctx, false);
ctx->m_eCommState = k_eWiiCommunicationState_CheckMotionPlusStage1;
}
static void ActivateMotionPlusWithMode(SDL_DriverWii_Context *ctx, Uint8 mode)
{
#ifdef SDL_PLATFORM_LINUX
#else
WriteRegister(ctx, 0xA600FE, &mode, sizeof(mode), true);
ctx->m_ucMotionPlusMode = mode;
#endif }
static void ActivateMotionPlus(SDL_DriverWii_Context *ctx)
{
Uint8 mode = WII_MOTIONPLUS_MODE_STANDARD;
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Nunchuk) {
mode = WII_MOTIONPLUS_MODE_NUNCHUK;
} else if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Gamepad) {
mode = WII_MOTIONPLUS_MODE_GAMEPAD;
}
ActivateMotionPlusWithMode(ctx, mode);
}
static void DeactivateMotionPlus(SDL_DriverWii_Context *ctx)
{
Uint8 data = 0x55;
WriteRegister(ctx, 0xA400F0, &data, sizeof(data), true);
ReadInputSync(ctx, k_eWiiInputReportIDs_Status, NULL);
ctx->m_ucMotionPlusMode = WII_MOTIONPLUS_MODE_NONE;
}
static void UpdatePowerLevelWii(SDL_Joystick *joystick, Uint8 batteryLevelByte)
{
int percent;
if (batteryLevelByte > 178) {
percent = 100;
} else if (batteryLevelByte > 51) {
percent = 70;
} else if (batteryLevelByte > 13) {
percent = 20;
} else {
percent = 5;
}
SDL_SendJoystickPowerInfo(joystick, SDL_POWERSTATE_ON_BATTERY, percent);
}
static void UpdatePowerLevelWiiU(SDL_Joystick *joystick, Uint8 extensionBatteryByte)
{
bool charging = !(extensionBatteryByte & 0x08);
bool pluggedIn = !(extensionBatteryByte & 0x04);
Uint8 batteryLevel = extensionBatteryByte >> 4;
SDL_AssertJoysticksLocked();
if (pluggedIn) {
joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRED;
} else {
joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRELESS;
}
SDL_PowerState state;
int percent;
if (charging) {
state = SDL_POWERSTATE_CHARGING;
} else if (pluggedIn) {
state = SDL_POWERSTATE_CHARGED;
} else {
state = SDL_POWERSTATE_ON_BATTERY;
}
if (batteryLevel >= 4) {
percent = 100;
} else if (batteryLevel == 3) {
percent = 70;
} else if (batteryLevel == 2) {
percent = 40;
} else if (batteryLevel == 1) {
percent = 10;
} else {
percent = 3;
}
SDL_SendJoystickPowerInfo(joystick, state, percent);
}
static EWiiInputReportIDs GetButtonPacketType(SDL_DriverWii_Context *ctx)
{
switch (ctx->m_eExtensionControllerType) {
case k_eWiiExtensionControllerType_WiiUPro:
return k_eWiiInputReportIDs_ButtonDataD;
case k_eWiiExtensionControllerType_Nunchuk:
case k_eWiiExtensionControllerType_Gamepad:
if (ctx->m_bReportSensors) {
return k_eWiiInputReportIDs_ButtonData5;
} else {
return k_eWiiInputReportIDs_ButtonData2;
}
default:
if (ctx->m_bReportSensors) {
return k_eWiiInputReportIDs_ButtonData5;
} else {
return k_eWiiInputReportIDs_ButtonData0;
}
}
}
static bool RequestButtonPacketType(SDL_DriverWii_Context *ctx, EWiiInputReportIDs type)
{
Uint8 data[3];
Uint8 tt = (Uint8)ctx->m_bRumbleActive;
if (ENABLE_CONTINUOUS_REPORTING) {
tt |= 4;
}
data[0] = k_eWiiOutputReportIDs_DataReportingMode;
data[1] = tt;
data[2] = type;
return WriteOutput(ctx, data, sizeof(data), false);
}
static void ResetButtonPacketType(SDL_DriverWii_Context *ctx)
{
RequestButtonPacketType(ctx, GetButtonPacketType(ctx));
}
static void InitStickCalibrationData(SDL_DriverWii_Context *ctx)
{
int i;
switch (ctx->m_eExtensionControllerType) {
case k_eWiiExtensionControllerType_WiiUPro:
for (i = 0; i < 4; i++) {
ctx->m_StickCalibrationData[i].min = 1000;
ctx->m_StickCalibrationData[i].max = 3000;
ctx->m_StickCalibrationData[i].center = 0;
ctx->m_StickCalibrationData[i].deadzone = 100;
}
break;
case k_eWiiExtensionControllerType_Gamepad:
for (i = 0; i < 4; i++) {
ctx->m_StickCalibrationData[i].min = i < 2 ? 9 : 5;
ctx->m_StickCalibrationData[i].max = i < 2 ? 54 : 26;
ctx->m_StickCalibrationData[i].center = 0;
ctx->m_StickCalibrationData[i].deadzone = i < 2 ? 4 : 2;
}
break;
case k_eWiiExtensionControllerType_Nunchuk:
for (i = 0; i < 2; i++) {
ctx->m_StickCalibrationData[i].min = 40;
ctx->m_StickCalibrationData[i].max = 215;
ctx->m_StickCalibrationData[i].center = 0;
ctx->m_StickCalibrationData[i].deadzone = 10;
}
break;
default:
break;
}
}
static void InitializeExtension(SDL_DriverWii_Context *ctx)
{
SendExtensionReset(ctx, true);
InitStickCalibrationData(ctx);
ResetButtonPacketType(ctx);
}
static void UpdateSlotLED(SDL_DriverWii_Context *ctx)
{
Uint8 leds;
Uint8 data[2];
leds = (Uint8)ctx->m_bRumbleActive;
if (ctx->m_bPlayerLights) {
if (ctx->m_nPlayerIndex == 0 || ctx->m_nPlayerIndex > 3) {
leds |= k_eWiiPlayerLEDs_P1;
}
if (ctx->m_nPlayerIndex == 1 || ctx->m_nPlayerIndex == 4) {
leds |= k_eWiiPlayerLEDs_P2;
}
if (ctx->m_nPlayerIndex == 2 || ctx->m_nPlayerIndex == 5) {
leds |= k_eWiiPlayerLEDs_P3;
}
if (ctx->m_nPlayerIndex == 3 || ctx->m_nPlayerIndex == 6) {
leds |= k_eWiiPlayerLEDs_P4;
}
if (ctx->m_nPlayerIndex < 0 || ctx->m_nPlayerIndex > 6) {
leds |= k_eWiiPlayerLEDs_P1 | k_eWiiPlayerLEDs_P2 | k_eWiiPlayerLEDs_P3 | k_eWiiPlayerLEDs_P4;
}
}
data[0] = k_eWiiOutputReportIDs_LEDs;
data[1] = leds;
WriteOutput(ctx, data, sizeof(data), false);
}
static void SDLCALL SDL_PlayerLEDHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)userdata;
bool bPlayerLights = SDL_GetStringBoolean(hint, true);
if (bPlayerLights != ctx->m_bPlayerLights) {
ctx->m_bPlayerLights = bPlayerLights;
UpdateSlotLED(ctx);
}
}
static EWiiExtensionControllerType ReadExtensionControllerType(SDL_HIDAPI_Device *device)
{
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
EWiiExtensionControllerType eExtensionControllerType = k_eWiiExtensionControllerType_Unknown;
const int MAX_ATTEMPTS = 20;
int attempts = 0;
for (attempts = 0; attempts < MAX_ATTEMPTS; ++attempts) {
Uint16 extension;
if (SendExtensionIdentify(ctx, true) &&
ParseExtensionIdentifyResponse(ctx, &extension)) {
Uint8 motion_plus_mode = 0;
if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) {
motion_plus_mode = (Uint8)(extension >> 8);
}
if (motion_plus_mode || extension == WII_EXTENSION_UNINITIALIZED) {
SendExtensionReset(ctx, true);
if (SendExtensionIdentify(ctx, true)) {
ParseExtensionIdentifyResponse(ctx, &extension);
}
}
eExtensionControllerType = GetExtensionType(extension);
if (motion_plus_mode) {
ActivateMotionPlusWithMode(ctx, motion_plus_mode);
}
break;
}
}
return eExtensionControllerType;
}
static void UpdateDeviceIdentity(SDL_HIDAPI_Device *device)
{
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
switch (ctx->m_eExtensionControllerType) {
case k_eWiiExtensionControllerType_None:
HIDAPI_SetDeviceName(device, "Nintendo Wii Remote");
break;
case k_eWiiExtensionControllerType_Nunchuk:
HIDAPI_SetDeviceName(device, "Nintendo Wii Remote with Nunchuk");
break;
case k_eWiiExtensionControllerType_Gamepad:
HIDAPI_SetDeviceName(device, "Nintendo Wii Remote with Classic Controller");
break;
case k_eWiiExtensionControllerType_WiiUPro:
HIDAPI_SetDeviceName(device, "Nintendo Wii U Pro Controller");
break;
default:
HIDAPI_SetDeviceName(device, "Nintendo Wii Remote with Unknown Extension");
break;
}
device->guid.data[15] = ctx->m_eExtensionControllerType;
}
static bool HIDAPI_DriverWii_InitDevice(SDL_HIDAPI_Device *device)
{
SDL_DriverWii_Context *ctx;
ctx = (SDL_DriverWii_Context *)SDL_calloc(1, sizeof(*ctx));
if (!ctx) {
return false;
}
ctx->device = device;
device->context = ctx;
if (device->vendor_id == USB_VENDOR_NINTENDO) {
ctx->m_eExtensionControllerType = ReadExtensionControllerType(device);
UpdateDeviceIdentity(device);
}
return HIDAPI_JoystickConnected(device, NULL);
}
static int HIDAPI_DriverWii_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
{
return -1;
}
static void HIDAPI_DriverWii_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
{
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
if (!ctx->joystick) {
return;
}
ctx->m_nPlayerIndex = player_index;
UpdateSlotLED(ctx);
}
static bool HIDAPI_DriverWii_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
SDL_AssertJoysticksLocked();
ctx->joystick = joystick;
InitializeExtension(ctx);
GetMotionPlusState(ctx, &ctx->m_bMotionPlusPresent, &ctx->m_ucMotionPlusMode);
if (NeedsPeriodicMotionPlusCheck(ctx, false)) {
SchedulePeriodicMotionPlusCheck(ctx);
}
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_None ||
ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Nunchuk) {
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 100.0f);
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Nunchuk) {
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL_L, 100.0f);
}
if (ctx->m_bMotionPlusPresent) {
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 100.0f);
}
}
ctx->m_nPlayerIndex = SDL_GetJoystickPlayerIndex(joystick);
ctx->m_bPlayerLights = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED, true);
UpdateSlotLED(ctx);
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED,
SDL_PlayerLEDHintChanged, ctx);
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) {
joystick->nbuttons = 15;
} else {
joystick->nbuttons = k_eWiiButtons_Max;
}
joystick->naxes = SDL_GAMEPAD_AXIS_COUNT;
ctx->m_ulLastInput = SDL_GetTicks();
return true;
}
static bool HIDAPI_DriverWii_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
bool active = (low_frequency_rumble || high_frequency_rumble);
if (active != ctx->m_bRumbleActive) {
Uint8 data[2];
data[0] = k_eWiiOutputReportIDs_Rumble;
data[1] = (Uint8)active;
WriteOutput(ctx, data, sizeof(data), false);
ctx->m_bRumbleActive = active;
}
return true;
}
static bool HIDAPI_DriverWii_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
{
return SDL_Unsupported();
}
static Uint32 HIDAPI_DriverWii_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
return SDL_JOYSTICK_CAP_RUMBLE;
}
static bool HIDAPI_DriverWii_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
{
return SDL_Unsupported();
}
static bool HIDAPI_DriverWii_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
{
return SDL_Unsupported();
}
static bool HIDAPI_DriverWii_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled)
{
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
if (enabled != ctx->m_bReportSensors) {
ctx->m_bReportSensors = enabled;
if (ctx->m_bMotionPlusPresent) {
if (enabled) {
ActivateMotionPlus(ctx);
} else {
DeactivateMotionPlus(ctx);
}
}
ResetButtonPacketType(ctx);
}
return true;
}
static void PostStickCalibrated(Uint64 timestamp, SDL_Joystick *joystick, StickCalibrationData *calibration, Uint8 axis, Uint16 data)
{
Sint16 value = 0;
if (!calibration->center) {
calibration->center = data;
return;
}
if (data < calibration->min) {
calibration->min = data;
}
if (data > calibration->max) {
calibration->max = data;
}
if (data < calibration->center - calibration->deadzone) {
Uint16 zero = calibration->center - calibration->deadzone;
Uint16 range = zero - calibration->min;
Uint16 distance = zero - data;
float fvalue = (float)distance / (float)range;
value = (Sint16)(fvalue * SDL_JOYSTICK_AXIS_MIN);
} else if (data > calibration->center + calibration->deadzone) {
Uint16 zero = calibration->center + calibration->deadzone;
Uint16 range = calibration->max - zero;
Uint16 distance = data - zero;
float fvalue = (float)distance / (float)range;
value = (Sint16)(fvalue * SDL_JOYSTICK_AXIS_MAX);
}
if (axis == SDL_GAMEPAD_AXIS_LEFTY || axis == SDL_GAMEPAD_AXIS_RIGHTY) {
if (value) {
value = ~value;
}
}
SDL_SendJoystickAxis(timestamp, joystick, axis, value);
}
static void PostPackedButtonData(Uint64 timestamp, SDL_Joystick *joystick, const Uint8 defs[][8], const Uint8 *data, int size, bool on, bool off)
{
int i, j;
for (i = 0; i < size; i++) {
for (j = 0; j < 8; j++) {
Uint8 button = defs[i][j];
if (button != 0xFF) {
bool down = (data[i] >> j) & 1 ? on : off;
SDL_SendJoystickButton(timestamp, joystick, button, down);
}
}
}
}
static const Uint8 GAMEPAD_BUTTON_DEFS[3][8] = {
{
0xFF ,
SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER,
SDL_GAMEPAD_BUTTON_START,
SDL_GAMEPAD_BUTTON_GUIDE,
SDL_GAMEPAD_BUTTON_BACK,
SDL_GAMEPAD_BUTTON_LEFT_SHOULDER,
SDL_GAMEPAD_BUTTON_DPAD_DOWN,
SDL_GAMEPAD_BUTTON_DPAD_RIGHT,
},
{
SDL_GAMEPAD_BUTTON_DPAD_UP,
SDL_GAMEPAD_BUTTON_DPAD_LEFT,
0xFF ,
SDL_GAMEPAD_BUTTON_NORTH,
SDL_GAMEPAD_BUTTON_EAST,
SDL_GAMEPAD_BUTTON_WEST,
SDL_GAMEPAD_BUTTON_SOUTH,
0xFF ,
},
{
SDL_GAMEPAD_BUTTON_RIGHT_STICK,
SDL_GAMEPAD_BUTTON_LEFT_STICK,
0xFF ,
0xFF ,
0xFF ,
0xFF ,
0xFF ,
0xFF ,
}
};
static const Uint8 MP_GAMEPAD_BUTTON_DEFS[3][8] = {
{
0xFF ,
SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER,
SDL_GAMEPAD_BUTTON_START,
SDL_GAMEPAD_BUTTON_GUIDE,
SDL_GAMEPAD_BUTTON_BACK,
SDL_GAMEPAD_BUTTON_LEFT_SHOULDER,
SDL_GAMEPAD_BUTTON_DPAD_DOWN,
SDL_GAMEPAD_BUTTON_DPAD_RIGHT,
},
{
0xFF ,
0xFF ,
0xFF ,
SDL_GAMEPAD_BUTTON_NORTH,
SDL_GAMEPAD_BUTTON_EAST,
SDL_GAMEPAD_BUTTON_WEST,
SDL_GAMEPAD_BUTTON_SOUTH,
0xFF ,
},
{
SDL_GAMEPAD_BUTTON_RIGHT_STICK,
SDL_GAMEPAD_BUTTON_LEFT_STICK,
0xFF ,
0xFF ,
0xFF ,
0xFF ,
0xFF ,
0xFF ,
}
};
static const Uint8 MP_FIXUP_DPAD_BUTTON_DEFS[2][8] = {
{
SDL_GAMEPAD_BUTTON_DPAD_UP,
0xFF,
0xFF,
0xFF,
0xFF,
0xFF,
0xFF,
0xFF,
},
{
SDL_GAMEPAD_BUTTON_DPAD_LEFT,
0xFF,
0xFF,
0xFF,
0xFF,
0xFF,
0xFF,
0xFF,
}
};
static void HandleWiiUProButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
{
static const Uint8 axes[] = { SDL_GAMEPAD_AXIS_LEFTX, SDL_GAMEPAD_AXIS_RIGHTX, SDL_GAMEPAD_AXIS_LEFTY, SDL_GAMEPAD_AXIS_RIGHTY };
const Uint8(*buttons)[8] = GAMEPAD_BUTTON_DEFS;
Uint8 zl, zr;
int i;
if (data->ucNExtensionBytes < 11) {
return;
}
PostPackedButtonData(ctx->timestamp, joystick, buttons, data->rgucExtension + 8, 3, false, true);
zl = data->rgucExtension[9] & 0x80;
zr = data->rgucExtension[9] & 0x04;
SDL_SendJoystickAxis(ctx->timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, zl ? SDL_JOYSTICK_AXIS_MIN : SDL_JOYSTICK_AXIS_MAX);
SDL_SendJoystickAxis(ctx->timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, zr ? SDL_JOYSTICK_AXIS_MIN : SDL_JOYSTICK_AXIS_MAX);
for (i = 0; i < 4; i++) {
Uint16 value = data->rgucExtension[i * 2] | (data->rgucExtension[i * 2 + 1] << 8);
PostStickCalibrated(ctx->timestamp, joystick, &ctx->m_StickCalibrationData[i], axes[i], value);
}
UpdatePowerLevelWiiU(joystick, data->rgucExtension[10]);
}
static void HandleGamepadControllerButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
{
const Uint8(*buttons)[8] = (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) ? MP_GAMEPAD_BUTTON_DEFS : GAMEPAD_BUTTON_DEFS;
Uint8 lx, ly, rx, ry, zl, zr;
if (data->ucNExtensionBytes < 6) {
return;
}
PostPackedButtonData(ctx->timestamp, joystick, buttons, data->rgucExtension + 4, 2, false, true);
if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) {
PostPackedButtonData(ctx->timestamp, joystick, MP_FIXUP_DPAD_BUTTON_DEFS, data->rgucExtension, 2, false, true);
}
zl = data->rgucExtension[5] & 0x80;
zr = data->rgucExtension[5] & 0x04;
SDL_SendJoystickAxis(ctx->timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, zl ? SDL_JOYSTICK_AXIS_MIN : SDL_JOYSTICK_AXIS_MAX);
SDL_SendJoystickAxis(ctx->timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, zr ? SDL_JOYSTICK_AXIS_MIN : SDL_JOYSTICK_AXIS_MAX);
if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) {
lx = data->rgucExtension[0] & 0x3E;
ly = data->rgucExtension[1] & 0x3E;
} else {
lx = data->rgucExtension[0] & 0x3F;
ly = data->rgucExtension[1] & 0x3F;
}
rx = (data->rgucExtension[2] >> 7) | ((data->rgucExtension[1] >> 5) & 0x06) | ((data->rgucExtension[0] >> 3) & 0x18);
ry = data->rgucExtension[2] & 0x1F;
PostStickCalibrated(ctx->timestamp, joystick, &ctx->m_StickCalibrationData[0], SDL_GAMEPAD_AXIS_LEFTX, lx);
PostStickCalibrated(ctx->timestamp, joystick, &ctx->m_StickCalibrationData[1], SDL_GAMEPAD_AXIS_LEFTY, ly);
PostStickCalibrated(ctx->timestamp, joystick, &ctx->m_StickCalibrationData[2], SDL_GAMEPAD_AXIS_RIGHTX, rx);
PostStickCalibrated(ctx->timestamp, joystick, &ctx->m_StickCalibrationData[3], SDL_GAMEPAD_AXIS_RIGHTY, ry);
}
static void HandleWiiRemoteButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
{
static const Uint8 buttons[2][8] = {
{
k_eWiiButtons_DPad_Left,
k_eWiiButtons_DPad_Right,
k_eWiiButtons_DPad_Down,
k_eWiiButtons_DPad_Up,
k_eWiiButtons_Plus,
0xFF ,
0xFF ,
0xFF ,
},
{
k_eWiiButtons_Two,
k_eWiiButtons_One,
k_eWiiButtons_B,
k_eWiiButtons_A,
k_eWiiButtons_Minus,
0xFF ,
0xFF ,
k_eWiiButtons_Home,
}
};
if (data->hasBaseButtons) {
PostPackedButtonData(ctx->timestamp, joystick, buttons, data->rgucBaseButtons, 2, true, false);
}
}
static void HandleWiiRemoteButtonDataAsMainController(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
{
static const Uint8 buttons[2][8] = {
{
SDL_GAMEPAD_BUTTON_DPAD_LEFT,
SDL_GAMEPAD_BUTTON_DPAD_RIGHT,
SDL_GAMEPAD_BUTTON_DPAD_DOWN,
SDL_GAMEPAD_BUTTON_DPAD_UP,
SDL_GAMEPAD_BUTTON_START,
0xFF ,
0xFF ,
0xFF ,
},
{
SDL_GAMEPAD_BUTTON_NORTH,
SDL_GAMEPAD_BUTTON_WEST,
SDL_GAMEPAD_BUTTON_SOUTH,
SDL_GAMEPAD_BUTTON_EAST,
SDL_GAMEPAD_BUTTON_BACK,
0xFF ,
0xFF ,
SDL_GAMEPAD_BUTTON_GUIDE,
}
};
if (data->hasBaseButtons) {
PostPackedButtonData(ctx->timestamp, joystick, buttons, data->rgucBaseButtons, 2, true, false);
}
}
static void HandleNunchuckButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
{
bool c_button, z_button;
if (data->ucNExtensionBytes < 6) {
return;
}
if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_NUNCHUK) {
c_button = (data->rgucExtension[5] & 0x08) ? false : true;
z_button = (data->rgucExtension[5] & 0x04) ? false : true;
} else {
c_button = (data->rgucExtension[5] & 0x02) ? false : true;
z_button = (data->rgucExtension[5] & 0x01) ? false : true;
}
SDL_SendJoystickButton(ctx->timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, c_button);
SDL_SendJoystickAxis(ctx->timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, z_button ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN);
PostStickCalibrated(ctx->timestamp, joystick, &ctx->m_StickCalibrationData[0], SDL_GAMEPAD_AXIS_LEFTX, data->rgucExtension[0]);
PostStickCalibrated(ctx->timestamp, joystick, &ctx->m_StickCalibrationData[1], SDL_GAMEPAD_AXIS_LEFTY, data->rgucExtension[1]);
if (ctx->m_bReportSensors) {
const float ACCEL_RES_PER_G = 200.0f;
Sint16 x, y, z;
float values[3];
x = (data->rgucExtension[2] << 2);
y = (data->rgucExtension[3] << 2);
z = (data->rgucExtension[4] << 2);
if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_NUNCHUK) {
x |= ((data->rgucExtension[5] >> 3) & 0x02);
y |= ((data->rgucExtension[5] >> 4) & 0x02);
z &= ~0x04;
z |= ((data->rgucExtension[5] >> 5) & 0x06);
} else {
x |= ((data->rgucExtension[5] >> 2) & 0x03);
y |= ((data->rgucExtension[5] >> 4) & 0x03);
z |= ((data->rgucExtension[5] >> 6) & 0x03);
}
x -= 0x200;
y -= 0x200;
z -= 0x200;
values[0] = -((float)x / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
values[1] = ((float)z / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
values[2] = ((float)y / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
SDL_SendJoystickSensor(ctx->timestamp, joystick, SDL_SENSOR_ACCEL_L, ctx->timestamp, values, 3);
}
}
static void HandleMotionPlusData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
{
if (ctx->m_bReportSensors) {
const float GYRO_RES_PER_DEGREE = 8192.0f;
int x, y, z;
float values[3];
x = (data->rgucExtension[0] | ((data->rgucExtension[3] << 6) & 0xFF00)) - 8192;
y = (data->rgucExtension[1] | ((data->rgucExtension[4] << 6) & 0xFF00)) - 8192;
z = (data->rgucExtension[2] | ((data->rgucExtension[5] << 6) & 0xFF00)) - 8192;
if (data->rgucExtension[3] & 0x02) {
x *= 440;
} else {
x *= 2000;
}
if (data->rgucExtension[4] & 0x02) {
y *= 440;
} else {
y *= 2000;
}
if (data->rgucExtension[3] & 0x01) {
z *= 440;
} else {
z *= 2000;
}
values[0] = -((float)z / GYRO_RES_PER_DEGREE) * SDL_PI_F / 180.0f;
values[1] = ((float)x / GYRO_RES_PER_DEGREE) * SDL_PI_F / 180.0f;
values[2] = ((float)y / GYRO_RES_PER_DEGREE) * SDL_PI_F / 180.0f;
SDL_SendJoystickSensor(ctx->timestamp, joystick, SDL_SENSOR_GYRO, ctx->timestamp, values, 3);
}
}
static void HandleWiiRemoteAccelData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
{
const float ACCEL_RES_PER_G = 100.0f;
Sint16 x, y, z;
float values[3];
if (!ctx->m_bReportSensors) {
return;
}
x = ((data->rgucAccelerometer[0] << 2) | ((data->rgucBaseButtons[0] >> 5) & 0x03)) - 0x200;
y = ((data->rgucAccelerometer[1] << 2) | ((data->rgucBaseButtons[1] >> 4) & 0x02)) - 0x200;
z = ((data->rgucAccelerometer[2] << 2) | ((data->rgucBaseButtons[1] >> 5) & 0x02)) - 0x200;
values[0] = -((float)x / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
values[1] = ((float)z / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
values[2] = ((float)y / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
SDL_SendJoystickSensor(ctx->timestamp, joystick, SDL_SENSOR_ACCEL, ctx->timestamp, values, 3);
}
static void HandleButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, WiiButtonData *data)
{
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) {
HandleWiiUProButtonData(ctx, joystick, data);
return;
}
if (ctx->m_ucMotionPlusMode != WII_MOTIONPLUS_MODE_NONE &&
data->ucNExtensionBytes > 5) {
if (data->rgucExtension[5] & 0x01) {
return;
}
if (data->rgucExtension[4] & 0x01) {
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_None) {
ctx->m_bDisconnected = true;
}
} else {
if (ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_None) {
ctx->m_bDisconnected = true;
}
}
if (data->rgucExtension[5] & 0x02) {
HandleMotionPlusData(ctx, joystick, data);
data->ucNExtensionBytes = 0;
}
}
HandleWiiRemoteButtonData(ctx, joystick, data);
switch (ctx->m_eExtensionControllerType) {
case k_eWiiExtensionControllerType_Nunchuk:
HandleNunchuckButtonData(ctx, joystick, data);
SDL_FALLTHROUGH;
case k_eWiiExtensionControllerType_None:
HandleWiiRemoteButtonDataAsMainController(ctx, joystick, data);
break;
case k_eWiiExtensionControllerType_Gamepad:
HandleGamepadControllerButtonData(ctx, joystick, data);
break;
default:
break;
}
HandleWiiRemoteAccelData(ctx, joystick, data);
}
static void GetBaseButtons(WiiButtonData *dst, const Uint8 *src)
{
SDL_memcpy(dst->rgucBaseButtons, src, 2);
dst->hasBaseButtons = true;
}
static void GetAccelerometer(WiiButtonData *dst, const Uint8 *src)
{
SDL_memcpy(dst->rgucAccelerometer, src, 3);
dst->hasAccelerometer = true;
}
static void GetExtensionData(WiiButtonData *dst, const Uint8 *src, int size)
{
bool valid_data = false;
int i;
if (size > sizeof(dst->rgucExtension)) {
size = sizeof(dst->rgucExtension);
}
for (i = 0; i < size; ++i) {
if (src[i] != 0xFF) {
valid_data = true;
break;
}
}
if (valid_data) {
SDL_memcpy(dst->rgucExtension, src, size);
dst->ucNExtensionBytes = (Uint8)size;
}
}
static void HandleStatus(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
{
bool hadExtension = ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_None;
bool hasExtension = (ctx->m_rgucReadBuffer[3] & 2) ? true : false;
WiiButtonData data;
SDL_zero(data);
GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1);
HandleButtonData(ctx, joystick, &data);
if (ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_WiiUPro) {
UpdatePowerLevelWii(joystick, ctx->m_rgucReadBuffer[6]);
}
ResetButtonPacketType(ctx);
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Status update, extension %s", hasExtension ? "CONNECTED" : "DISCONNECTED");
if (ctx->m_ucMotionPlusMode != WII_MOTIONPLUS_MODE_NONE) {
if (NeedsPeriodicMotionPlusCheck(ctx, true)) {
ctx->m_ulNextMotionPlusCheck = SDL_GetTicks();
}
} else if (hadExtension != hasExtension) {
ctx->m_bDisconnected = true;
}
}
static void HandleResponse(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
{
EWiiInputReportIDs type = (EWiiInputReportIDs)ctx->m_rgucReadBuffer[0];
WiiButtonData data;
SDL_assert(type == k_eWiiInputReportIDs_Acknowledge || type == k_eWiiInputReportIDs_ReadMemory);
SDL_zero(data);
GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1);
HandleButtonData(ctx, joystick, &data);
switch (ctx->m_eCommState) {
case k_eWiiCommunicationState_None:
break;
case k_eWiiCommunicationState_CheckMotionPlusStage1:
case k_eWiiCommunicationState_CheckMotionPlusStage2:
{
Uint16 extension = 0;
if (ParseExtensionIdentifyResponse(ctx, &extension)) {
if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) {
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Motion Plus CONNECTED (stage %d)", ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1 ? 1 : 2);
if (!ctx->m_bMotionPlusPresent) {
ctx->m_bDisconnected = true;
}
ctx->m_eCommState = k_eWiiCommunicationState_None;
} else if (ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1) {
ReadRegister(ctx, 0xA600FE, 2, false);
ctx->m_eCommState = k_eWiiCommunicationState_CheckMotionPlusStage2;
} else {
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Motion Plus DISCONNECTED (stage %d)", ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1 ? 1 : 2);
if (ctx->m_bMotionPlusPresent) {
ctx->m_bDisconnected = true;
}
ctx->m_eCommState = k_eWiiCommunicationState_None;
}
}
} break;
default:
break;
}
}
static void HandleButtonPacket(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
{
EWiiInputReportIDs eExpectedReport = GetButtonPacketType(ctx);
WiiButtonData data;
if (eExpectedReport != ctx->m_rgucReadBuffer[0]) {
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Resetting report mode to %d", eExpectedReport);
RequestButtonPacketType(ctx, eExpectedReport);
}
SDL_zero(data);
switch (ctx->m_rgucReadBuffer[0]) {
case k_eWiiInputReportIDs_ButtonData0: GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1);
break;
case k_eWiiInputReportIDs_ButtonData1: case k_eWiiInputReportIDs_ButtonData3: GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1);
GetAccelerometer(&data, ctx->m_rgucReadBuffer + 3);
break;
case k_eWiiInputReportIDs_ButtonData2: GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1);
GetExtensionData(&data, ctx->m_rgucReadBuffer + 3, 8);
break;
case k_eWiiInputReportIDs_ButtonData4: GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1);
GetExtensionData(&data, ctx->m_rgucReadBuffer + 3, 19);
break;
case k_eWiiInputReportIDs_ButtonData5: GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1);
GetAccelerometer(&data, ctx->m_rgucReadBuffer + 3);
GetExtensionData(&data, ctx->m_rgucReadBuffer + 6, 16);
break;
case k_eWiiInputReportIDs_ButtonData6: GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1);
GetExtensionData(&data, ctx->m_rgucReadBuffer + 13, 9);
break;
case k_eWiiInputReportIDs_ButtonData7: GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1);
GetExtensionData(&data, ctx->m_rgucReadBuffer + 16, 6);
break;
case k_eWiiInputReportIDs_ButtonDataD: GetExtensionData(&data, ctx->m_rgucReadBuffer + 1, 21);
break;
case k_eWiiInputReportIDs_ButtonDataE:
case k_eWiiInputReportIDs_ButtonDataF:
default:
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Unsupported button data type %02x", ctx->m_rgucReadBuffer[0]);
return;
}
HandleButtonData(ctx, joystick, &data);
}
static void HandleInput(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
{
EWiiInputReportIDs type = (EWiiInputReportIDs)ctx->m_rgucReadBuffer[0];
ctx->timestamp = SDL_GetTicksNS();
if (type == k_eWiiInputReportIDs_Status) {
HandleStatus(ctx, joystick);
} else if (type == k_eWiiInputReportIDs_Acknowledge || type == k_eWiiInputReportIDs_ReadMemory) {
HandleResponse(ctx, joystick);
} else if (type >= k_eWiiInputReportIDs_ButtonData0 && type <= k_eWiiInputReportIDs_ButtonDataF) {
HandleButtonPacket(ctx, joystick);
} else {
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Unexpected input packet of type %x", type);
}
}
static bool HIDAPI_DriverWii_UpdateDevice(SDL_HIDAPI_Device *device)
{
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
SDL_Joystick *joystick = NULL;
int size;
Uint64 now;
if (device->num_joysticks > 0) {
joystick = SDL_GetJoystickFromID(device->joysticks[0]);
} else {
return false;
}
now = SDL_GetTicks();
while ((size = ReadInput(ctx)) > 0) {
if (joystick) {
HandleInput(ctx, joystick);
}
ctx->m_ulLastInput = now;
}
{
SDL_COMPILE_TIME_ASSERT(ENABLE_CONTINUOUS_REPORTING, ENABLE_CONTINUOUS_REPORTING);
}
if (now >= (ctx->m_ulLastInput + INPUT_WAIT_TIMEOUT_MS)) {
size = -1;
}
if (joystick) {
if (ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_WiiUPro) {
if (ctx->m_ulNextMotionPlusCheck && now >= ctx->m_ulNextMotionPlusCheck) {
CheckMotionPlusConnection(ctx);
if (NeedsPeriodicMotionPlusCheck(ctx, false)) {
SchedulePeriodicMotionPlusCheck(ctx);
} else {
ctx->m_ulNextMotionPlusCheck = 0;
}
}
if (!ctx->m_ulLastStatus || now >= (ctx->m_ulLastStatus + STATUS_UPDATE_TIME_MS)) {
Uint8 data[2];
data[0] = k_eWiiOutputReportIDs_StatusRequest;
data[1] = (Uint8)ctx->m_bRumbleActive;
WriteOutput(ctx, data, sizeof(data), false);
ctx->m_ulLastStatus = now;
}
}
}
if (size < 0 || ctx->m_bDisconnected) {
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
}
return (size >= 0);
}
static void HIDAPI_DriverWii_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED,
SDL_PlayerLEDHintChanged, ctx);
ctx->joystick = NULL;
}
static void HIDAPI_DriverWii_FreeDevice(SDL_HIDAPI_Device *device)
{
}
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverWii = {
SDL_HINT_JOYSTICK_HIDAPI_WII,
true,
HIDAPI_DriverWii_RegisterHints,
HIDAPI_DriverWii_UnregisterHints,
HIDAPI_DriverWii_IsEnabled,
HIDAPI_DriverWii_IsSupportedDevice,
HIDAPI_DriverWii_InitDevice,
HIDAPI_DriverWii_GetDevicePlayerIndex,
HIDAPI_DriverWii_SetDevicePlayerIndex,
HIDAPI_DriverWii_UpdateDevice,
HIDAPI_DriverWii_OpenJoystick,
HIDAPI_DriverWii_RumbleJoystick,
HIDAPI_DriverWii_RumbleJoystickTriggers,
HIDAPI_DriverWii_GetJoystickCapabilities,
HIDAPI_DriverWii_SetJoystickLED,
HIDAPI_DriverWii_SendJoystickEffect,
HIDAPI_DriverWii_SetJoystickSensorsEnabled,
HIDAPI_DriverWii_CloseJoystick,
HIDAPI_DriverWii_FreeDevice,
};
#endif
#endif