#include "../SDL_internal.h"
#ifndef SDL_egl_h_
#define SDL_egl_h_
#if SDL_VIDEO_OPENGL_EGL
#include "SDL_egl.h"
#include "SDL_sysvideo.h"
#define SDL_EGL_MAX_DEVICES 8
typedef struct SDL_EGL_VideoData
{
void *opengl_dll_handle, *egl_dll_handle;
EGLDisplay egl_display;
EGLConfig egl_config;
int egl_swapinterval;
int egl_surfacetype;
int egl_version_major, egl_version_minor;
EGLint egl_required_visual_id;
SDL_bool is_offscreen;
EGLenum apitype;
EGLDisplay(EGLAPIENTRY *eglGetDisplay) (NativeDisplayType display);
EGLDisplay(EGLAPIENTRY *eglGetPlatformDisplay) (EGLenum platform,
void *native_display,
const EGLint *attrib_list);
EGLDisplay(EGLAPIENTRY *eglGetPlatformDisplayEXT) (EGLenum platform,
void *native_display,
const EGLint *attrib_list);
EGLBoolean(EGLAPIENTRY *eglInitialize) (EGLDisplay dpy, EGLint * major,
EGLint * minor);
EGLBoolean(EGLAPIENTRY *eglTerminate) (EGLDisplay dpy);
void *(EGLAPIENTRY *eglGetProcAddress) (const char * procName);
EGLBoolean(EGLAPIENTRY *eglChooseConfig) (EGLDisplay dpy,
const EGLint * attrib_list,
EGLConfig * configs,
EGLint config_size, EGLint * num_config);
EGLContext(EGLAPIENTRY *eglCreateContext) (EGLDisplay dpy,
EGLConfig config,
EGLContext share_list,
const EGLint * attrib_list);
EGLBoolean(EGLAPIENTRY *eglDestroyContext) (EGLDisplay dpy, EGLContext ctx);
EGLSurface(EGLAPIENTRY *eglCreatePbufferSurface)(EGLDisplay dpy, EGLConfig config,
EGLint const* attrib_list);
EGLSurface(EGLAPIENTRY *eglCreateWindowSurface) (EGLDisplay dpy,
EGLConfig config,
NativeWindowType window,
const EGLint * attrib_list);
EGLBoolean(EGLAPIENTRY *eglDestroySurface) (EGLDisplay dpy, EGLSurface surface);
EGLBoolean(EGLAPIENTRY *eglMakeCurrent) (EGLDisplay dpy, EGLSurface draw,
EGLSurface read, EGLContext ctx);
EGLBoolean(EGLAPIENTRY *eglSwapBuffers) (EGLDisplay dpy, EGLSurface draw);
EGLBoolean(EGLAPIENTRY *eglSwapInterval) (EGLDisplay dpy, EGLint interval);
const char *(EGLAPIENTRY *eglQueryString) (EGLDisplay dpy, EGLint name);
EGLenum(EGLAPIENTRY *eglQueryAPI)(void);
EGLBoolean(EGLAPIENTRY *eglGetConfigAttrib) (EGLDisplay dpy, EGLConfig config,
EGLint attribute, EGLint * value);
EGLBoolean(EGLAPIENTRY *eglWaitNative) (EGLint engine);
EGLBoolean(EGLAPIENTRY *eglWaitGL)(void);
EGLBoolean(EGLAPIENTRY *eglBindAPI)(EGLenum);
EGLint(EGLAPIENTRY *eglGetError)(void);
EGLBoolean(EGLAPIENTRY *eglQueryDevicesEXT)(EGLint max_devices,
void **devices,
EGLint *num_devices);
EGLSyncKHR(EGLAPIENTRY *eglCreateSyncKHR)(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
EGLBoolean(EGLAPIENTRY *eglDestroySyncKHR)(EGLDisplay dpy, EGLSyncKHR sync);
EGLint(EGLAPIENTRY *eglDupNativeFenceFDANDROID)(EGLDisplay dpy, EGLSyncKHR sync);
EGLint(EGLAPIENTRY *eglWaitSyncKHR)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
EGLint(EGLAPIENTRY *eglClientWaitSyncKHR)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
} SDL_EGL_VideoData;
typedef enum SDL_EGL_ExtensionType {
SDL_EGL_DISPLAY_EXTENSION,
SDL_EGL_CLIENT_EXTENSION
} SDL_EGL_ExtensionType;
extern SDL_bool SDL_EGL_HasExtension(_THIS, SDL_EGL_ExtensionType type, const char *ext);
extern int SDL_EGL_GetAttribute(_THIS, SDL_GLattr attrib, int *value);
extern int SDL_EGL_LoadLibraryOnly(_THIS, const char *path);
extern int SDL_EGL_LoadLibrary(_THIS, const char *path, NativeDisplayType native_display, EGLenum platform);
extern void *SDL_EGL_GetProcAddress(_THIS, const char *proc);
extern void SDL_EGL_UnloadLibrary(_THIS);
extern void SDL_EGL_SetRequiredVisualId(_THIS, int visual_id);
extern int SDL_EGL_ChooseConfig(_THIS);
extern int SDL_EGL_SetSwapInterval(_THIS, int interval);
extern int SDL_EGL_GetSwapInterval(_THIS);
extern void SDL_EGL_DeleteContext(_THIS, SDL_GLContext context);
extern EGLSurface *SDL_EGL_CreateSurface(_THIS, NativeWindowType nw);
extern void SDL_EGL_DestroySurface(_THIS, EGLSurface egl_surface);
extern EGLSurface SDL_EGL_CreateOffscreenSurface(_THIS, int width, int height);
extern int SDL_EGL_InitializeOffscreen(_THIS, int device);
extern SDL_GLContext SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface);
extern int SDL_EGL_MakeCurrent(_THIS, EGLSurface egl_surface, SDL_GLContext context);
extern int SDL_EGL_SwapBuffers(_THIS, EGLSurface egl_surface);
extern int SDL_EGL_SetErrorEx(const char * message, const char * eglFunctionName, EGLint eglErrorCode);
#define SDL_EGL_SetError(message, eglFunctionName) SDL_EGL_SetErrorEx(message, eglFunctionName, _this->egl_data->eglGetError())
#define SDL_EGL_SwapWindow_impl(BACKEND) int \
BACKEND ## _GLES_SwapWindow(_THIS, SDL_Window * window) \
{\
return SDL_EGL_SwapBuffers(_this, ((SDL_WindowData *) window->driverdata)->egl_surface);\
}
#define SDL_EGL_MakeCurrent_impl(BACKEND) int \
BACKEND ## _GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) \
{\
return SDL_EGL_MakeCurrent(_this, window ? ((SDL_WindowData *) window->driverdata)->egl_surface : EGL_NO_SURFACE, context);\
}
#define SDL_EGL_CreateContext_impl(BACKEND) SDL_GLContext \
BACKEND ## _GLES_CreateContext(_THIS, SDL_Window * window) \
{\
return SDL_EGL_CreateContext(_this, ((SDL_WindowData *) window->driverdata)->egl_surface);\
}
#endif
#endif