#include "../SDL_internal.h"
#include "SDL_hints.h"
#include "SDL_timer.h"
#include "SDL_events.h"
#include "SDL_events_c.h"
#include "../video/SDL_sysvideo.h"
#include "scancodes_ascii.h"
#define KEYBOARD_HARDWARE 0x01
#define KEYBOARD_AUTORELEASE 0x02
typedef struct SDL_Keyboard SDL_Keyboard;
struct SDL_Keyboard
{
SDL_Window *focus;
Uint16 modstate;
Uint8 keysource[SDL_NUM_SCANCODES];
Uint8 keystate[SDL_NUM_SCANCODES];
SDL_Keycode keymap[SDL_NUM_SCANCODES];
SDL_bool autorelease_pending;
};
static SDL_Keyboard SDL_keyboard;
static const SDL_Keycode SDL_default_keymap[SDL_NUM_SCANCODES] = {
0,
0,
0,
0,
'a',
'b',
'c',
'd',
'e',
'f',
'g',
'h',
'i',
'j',
'k',
'l',
'm',
'n',
'o',
'p',
'q',
'r',
's',
't',
'u',
'v',
'w',
'x',
'y',
'z',
'1',
'2',
'3',
'4',
'5',
'6',
'7',
'8',
'9',
'0',
SDLK_RETURN,
SDLK_ESCAPE,
SDLK_BACKSPACE,
SDLK_TAB,
SDLK_SPACE,
'-',
'=',
'[',
']',
'\\',
'#',
';',
'\'',
'`',
',',
'.',
'/',
SDLK_CAPSLOCK,
SDLK_F1,
SDLK_F2,
SDLK_F3,
SDLK_F4,
SDLK_F5,
SDLK_F6,
SDLK_F7,
SDLK_F8,
SDLK_F9,
SDLK_F10,
SDLK_F11,
SDLK_F12,
SDLK_PRINTSCREEN,
SDLK_SCROLLLOCK,
SDLK_PAUSE,
SDLK_INSERT,
SDLK_HOME,
SDLK_PAGEUP,
SDLK_DELETE,
SDLK_END,
SDLK_PAGEDOWN,
SDLK_RIGHT,
SDLK_LEFT,
SDLK_DOWN,
SDLK_UP,
SDLK_NUMLOCKCLEAR,
SDLK_KP_DIVIDE,
SDLK_KP_MULTIPLY,
SDLK_KP_MINUS,
SDLK_KP_PLUS,
SDLK_KP_ENTER,
SDLK_KP_1,
SDLK_KP_2,
SDLK_KP_3,
SDLK_KP_4,
SDLK_KP_5,
SDLK_KP_6,
SDLK_KP_7,
SDLK_KP_8,
SDLK_KP_9,
SDLK_KP_0,
SDLK_KP_PERIOD,
0,
SDLK_APPLICATION,
SDLK_POWER,
SDLK_KP_EQUALS,
SDLK_F13,
SDLK_F14,
SDLK_F15,
SDLK_F16,
SDLK_F17,
SDLK_F18,
SDLK_F19,
SDLK_F20,
SDLK_F21,
SDLK_F22,
SDLK_F23,
SDLK_F24,
SDLK_EXECUTE,
SDLK_HELP,
SDLK_MENU,
SDLK_SELECT,
SDLK_STOP,
SDLK_AGAIN,
SDLK_UNDO,
SDLK_CUT,
SDLK_COPY,
SDLK_PASTE,
SDLK_FIND,
SDLK_MUTE,
SDLK_VOLUMEUP,
SDLK_VOLUMEDOWN,
0,
0,
0,
SDLK_KP_COMMA,
SDLK_KP_EQUALSAS400,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
SDLK_ALTERASE,
SDLK_SYSREQ,
SDLK_CANCEL,
SDLK_CLEAR,
SDLK_PRIOR,
SDLK_RETURN2,
SDLK_SEPARATOR,
SDLK_OUT,
SDLK_OPER,
SDLK_CLEARAGAIN,
SDLK_CRSEL,
SDLK_EXSEL,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
SDLK_KP_00,
SDLK_KP_000,
SDLK_THOUSANDSSEPARATOR,
SDLK_DECIMALSEPARATOR,
SDLK_CURRENCYUNIT,
SDLK_CURRENCYSUBUNIT,
SDLK_KP_LEFTPAREN,
SDLK_KP_RIGHTPAREN,
SDLK_KP_LEFTBRACE,
SDLK_KP_RIGHTBRACE,
SDLK_KP_TAB,
SDLK_KP_BACKSPACE,
SDLK_KP_A,
SDLK_KP_B,
SDLK_KP_C,
SDLK_KP_D,
SDLK_KP_E,
SDLK_KP_F,
SDLK_KP_XOR,
SDLK_KP_POWER,
SDLK_KP_PERCENT,
SDLK_KP_LESS,
SDLK_KP_GREATER,
SDLK_KP_AMPERSAND,
SDLK_KP_DBLAMPERSAND,
SDLK_KP_VERTICALBAR,
SDLK_KP_DBLVERTICALBAR,
SDLK_KP_COLON,
SDLK_KP_HASH,
SDLK_KP_SPACE,
SDLK_KP_AT,
SDLK_KP_EXCLAM,
SDLK_KP_MEMSTORE,
SDLK_KP_MEMRECALL,
SDLK_KP_MEMCLEAR,
SDLK_KP_MEMADD,
SDLK_KP_MEMSUBTRACT,
SDLK_KP_MEMMULTIPLY,
SDLK_KP_MEMDIVIDE,
SDLK_KP_PLUSMINUS,
SDLK_KP_CLEAR,
SDLK_KP_CLEARENTRY,
SDLK_KP_BINARY,
SDLK_KP_OCTAL,
SDLK_KP_DECIMAL,
SDLK_KP_HEXADECIMAL,
0,
0,
SDLK_LCTRL,
SDLK_LSHIFT,
SDLK_LALT,
SDLK_LGUI,
SDLK_RCTRL,
SDLK_RSHIFT,
SDLK_RALT,
SDLK_RGUI,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
SDLK_MODE,
SDLK_AUDIONEXT,
SDLK_AUDIOPREV,
SDLK_AUDIOSTOP,
SDLK_AUDIOPLAY,
SDLK_AUDIOMUTE,
SDLK_MEDIASELECT,
SDLK_WWW,
SDLK_MAIL,
SDLK_CALCULATOR,
SDLK_COMPUTER,
SDLK_AC_SEARCH,
SDLK_AC_HOME,
SDLK_AC_BACK,
SDLK_AC_FORWARD,
SDLK_AC_STOP,
SDLK_AC_REFRESH,
SDLK_AC_BOOKMARKS,
SDLK_BRIGHTNESSDOWN,
SDLK_BRIGHTNESSUP,
SDLK_DISPLAYSWITCH,
SDLK_KBDILLUMTOGGLE,
SDLK_KBDILLUMDOWN,
SDLK_KBDILLUMUP,
SDLK_EJECT,
SDLK_SLEEP,
SDLK_APP1,
SDLK_APP2,
SDLK_AUDIOREWIND,
SDLK_AUDIOFASTFORWARD,
SDLK_SOFTLEFT,
SDLK_SOFTRIGHT,
SDLK_CALL,
SDLK_ENDCALL,
};
static const char *SDL_scancode_names[SDL_NUM_SCANCODES] = {
NULL,
NULL,
NULL,
NULL,
"A",
"B",
"C",
"D",
"E",
"F",
"G",
"H",
"I",
"J",
"K",
"L",
"M",
"N",
"O",
"P",
"Q",
"R",
"S",
"T",
"U",
"V",
"W",
"X",
"Y",
"Z",
"1",
"2",
"3",
"4",
"5",
"6",
"7",
"8",
"9",
"0",
"Return",
"Escape",
"Backspace",
"Tab",
"Space",
"-",
"=",
"[",
"]",
"\\",
"#",
";",
"'",
"`",
",",
".",
"/",
"CapsLock",
"F1",
"F2",
"F3",
"F4",
"F5",
"F6",
"F7",
"F8",
"F9",
"F10",
"F11",
"F12",
"PrintScreen",
"ScrollLock",
"Pause",
"Insert",
"Home",
"PageUp",
"Delete",
"End",
"PageDown",
"Right",
"Left",
"Down",
"Up",
"Numlock",
"Keypad /",
"Keypad *",
"Keypad -",
"Keypad +",
"Keypad Enter",
"Keypad 1",
"Keypad 2",
"Keypad 3",
"Keypad 4",
"Keypad 5",
"Keypad 6",
"Keypad 7",
"Keypad 8",
"Keypad 9",
"Keypad 0",
"Keypad .",
NULL,
"Application",
"Power",
"Keypad =",
"F13",
"F14",
"F15",
"F16",
"F17",
"F18",
"F19",
"F20",
"F21",
"F22",
"F23",
"F24",
"Execute",
"Help",
"Menu",
"Select",
"Stop",
"Again",
"Undo",
"Cut",
"Copy",
"Paste",
"Find",
"Mute",
"VolumeUp",
"VolumeDown",
NULL,
NULL,
NULL,
"Keypad ,",
"Keypad = (AS400)",
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
"AltErase",
"SysReq",
"Cancel",
"Clear",
"Prior",
"Return",
"Separator",
"Out",
"Oper",
"Clear / Again",
"CrSel",
"ExSel",
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
"Keypad 00",
"Keypad 000",
"ThousandsSeparator",
"DecimalSeparator",
"CurrencyUnit",
"CurrencySubUnit",
"Keypad (",
"Keypad )",
"Keypad {",
"Keypad }",
"Keypad Tab",
"Keypad Backspace",
"Keypad A",
"Keypad B",
"Keypad C",
"Keypad D",
"Keypad E",
"Keypad F",
"Keypad XOR",
"Keypad ^",
"Keypad %",
"Keypad <",
"Keypad >",
"Keypad &",
"Keypad &&",
"Keypad |",
"Keypad ||",
"Keypad :",
"Keypad #",
"Keypad Space",
"Keypad @",
"Keypad !",
"Keypad MemStore",
"Keypad MemRecall",
"Keypad MemClear",
"Keypad MemAdd",
"Keypad MemSubtract",
"Keypad MemMultiply",
"Keypad MemDivide",
"Keypad +/-",
"Keypad Clear",
"Keypad ClearEntry",
"Keypad Binary",
"Keypad Octal",
"Keypad Decimal",
"Keypad Hexadecimal",
NULL,
NULL,
"Left Ctrl",
"Left Shift",
"Left Alt",
"Left GUI",
"Right Ctrl",
"Right Shift",
"Right Alt",
"Right GUI",
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
"ModeSwitch",
"AudioNext",
"AudioPrev",
"AudioStop",
"AudioPlay",
"AudioMute",
"MediaSelect",
"WWW",
"Mail",
"Calculator",
"Computer",
"AC Search",
"AC Home",
"AC Back",
"AC Forward",
"AC Stop",
"AC Refresh",
"AC Bookmarks",
"BrightnessDown",
"BrightnessUp",
"DisplaySwitch",
"KBDIllumToggle",
"KBDIllumDown",
"KBDIllumUp",
"Eject",
"Sleep",
"App1",
"App2",
"AudioRewind",
"AudioFastForward",
"SoftLeft",
"SoftRight",
"Call",
"EndCall",
};
char *
SDL_UCS4ToUTF8(Uint32 ch, char *dst)
{
Uint8 *p = (Uint8 *) dst;
if (ch <= 0x7F) {
*p = (Uint8) ch;
++dst;
} else if (ch <= 0x7FF) {
p[0] = 0xC0 | (Uint8) ((ch >> 6) & 0x1F);
p[1] = 0x80 | (Uint8) (ch & 0x3F);
dst += 2;
} else if (ch <= 0xFFFF) {
p[0] = 0xE0 | (Uint8) ((ch >> 12) & 0x0F);
p[1] = 0x80 | (Uint8) ((ch >> 6) & 0x3F);
p[2] = 0x80 | (Uint8) (ch & 0x3F);
dst += 3;
} else {
p[0] = 0xF0 | (Uint8) ((ch >> 18) & 0x07);
p[1] = 0x80 | (Uint8) ((ch >> 12) & 0x3F);
p[2] = 0x80 | (Uint8) ((ch >> 6) & 0x3F);
p[3] = 0x80 | (Uint8) (ch & 0x3F);
dst += 4;
}
return dst;
}
int
SDL_KeyboardInit(void)
{
SDL_SetKeymap(0, SDL_default_keymap, SDL_NUM_SCANCODES, SDL_FALSE);
return 0;
}
void
SDL_ResetKeyboard(void)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
SDL_Scancode scancode;
#ifdef DEBUG_KEYBOARD
printf("Resetting keyboard\n");
#endif
for (scancode = (SDL_Scancode) 0; scancode < SDL_NUM_SCANCODES; ++scancode) {
if (keyboard->keystate[scancode] == SDL_PRESSED) {
SDL_SendKeyboardKey(SDL_RELEASED, scancode);
}
}
}
void
SDL_GetDefaultKeymap(SDL_Keycode * keymap)
{
SDL_memcpy(keymap, SDL_default_keymap, sizeof(SDL_default_keymap));
}
void
SDL_SetKeymap(int start, const SDL_Keycode * keys, int length, SDL_bool send_event)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
SDL_Scancode scancode;
SDL_Keycode normalized_keymap[SDL_NUM_SCANCODES];
if (start < 0 || start + length > SDL_NUM_SCANCODES) {
return;
}
SDL_memcpy(&normalized_keymap[start], keys, sizeof(*keys) * length);
normalized_keymap[SDL_SCANCODE_0] = SDLK_0;
for (scancode = SDL_SCANCODE_1; scancode <= SDL_SCANCODE_9; ++scancode) {
normalized_keymap[scancode] = SDLK_1 + (scancode - SDL_SCANCODE_1);
}
if (!SDL_memcmp(&keyboard->keymap[start], &normalized_keymap[start], sizeof(*keys) * length)) {
return;
}
SDL_memcpy(&keyboard->keymap[start], &normalized_keymap[start], sizeof(*keys) * length);
if (send_event) {
SDL_SendKeymapChangedEvent();
}
}
void
SDL_SetScancodeName(SDL_Scancode scancode, const char *name)
{
if (scancode >= SDL_NUM_SCANCODES) {
return;
}
SDL_scancode_names[scancode] = name;
}
SDL_Window *
SDL_GetKeyboardFocus(void)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
return keyboard->focus;
}
void
SDL_SetKeyboardFocus(SDL_Window * window)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
if (keyboard->focus && !window) {
SDL_ResetKeyboard();
}
if (keyboard->focus && keyboard->focus != window) {
SDL_assert(!window || !(window->flags & SDL_WINDOW_MOUSE_CAPTURE));
if (keyboard->focus->flags & SDL_WINDOW_MOUSE_CAPTURE) {
SDL_CaptureMouse(SDL_FALSE);
SDL_UpdateMouseCapture(SDL_TRUE);
SDL_assert(!(keyboard->focus->flags & SDL_WINDOW_MOUSE_CAPTURE));
}
SDL_SendWindowEvent(keyboard->focus, SDL_WINDOWEVENT_FOCUS_LOST,
0, 0);
if (SDL_EventState(SDL_TEXTINPUT, SDL_QUERY)) {
SDL_VideoDevice *video = SDL_GetVideoDevice();
if (video && video->StopTextInput) {
video->StopTextInput(video);
}
}
}
keyboard->focus = window;
if (keyboard->focus) {
SDL_SendWindowEvent(keyboard->focus, SDL_WINDOWEVENT_FOCUS_GAINED,
0, 0);
if (SDL_EventState(SDL_TEXTINPUT, SDL_QUERY)) {
SDL_VideoDevice *video = SDL_GetVideoDevice();
if (video && video->StartTextInput) {
video->StartTextInput(video);
}
}
}
}
static int
SDL_SendKeyboardKeyInternal(Uint8 source, Uint8 state, SDL_Scancode scancode, SDL_Keycode keycode)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
int posted;
SDL_Keymod modifier;
Uint32 type;
Uint8 repeat = SDL_FALSE;
if (scancode == SDL_SCANCODE_UNKNOWN || scancode >= SDL_NUM_SCANCODES) {
return 0;
}
#ifdef DEBUG_KEYBOARD
printf("The '%s' key has been %s\n", SDL_GetScancodeName(scancode),
state == SDL_PRESSED ? "pressed" : "released");
#endif
switch (state) {
case SDL_PRESSED:
type = SDL_KEYDOWN;
break;
case SDL_RELEASED:
type = SDL_KEYUP;
break;
default:
return 0;
}
if (state) {
if (keyboard->keystate[scancode]) {
if (!(keyboard->keysource[scancode] & source)) {
keyboard->keysource[scancode] |= source;
return 0;
}
repeat = SDL_TRUE;
}
keyboard->keysource[scancode] |= source;
} else {
if (!keyboard->keystate[scancode]) {
return 0;
}
keyboard->keysource[scancode] = 0;
}
keyboard->keystate[scancode] = state;
if (keycode == SDLK_UNKNOWN) {
keycode = keyboard->keymap[scancode];
}
if (source == KEYBOARD_AUTORELEASE) {
keyboard->autorelease_pending = SDL_TRUE;
}
switch (keycode) {
case SDLK_LCTRL:
modifier = KMOD_LCTRL;
break;
case SDLK_RCTRL:
modifier = KMOD_RCTRL;
break;
case SDLK_LSHIFT:
modifier = KMOD_LSHIFT;
break;
case SDLK_RSHIFT:
modifier = KMOD_RSHIFT;
break;
case SDLK_LALT:
modifier = KMOD_LALT;
break;
case SDLK_RALT:
modifier = KMOD_RALT;
break;
case SDLK_LGUI:
modifier = KMOD_LGUI;
break;
case SDLK_RGUI:
modifier = KMOD_RGUI;
break;
case SDLK_MODE:
modifier = KMOD_MODE;
break;
default:
modifier = KMOD_NONE;
break;
}
if (SDL_KEYDOWN == type) {
switch (keycode) {
case SDLK_NUMLOCKCLEAR:
keyboard->modstate ^= KMOD_NUM;
break;
case SDLK_CAPSLOCK:
keyboard->modstate ^= KMOD_CAPS;
break;
case SDLK_SCROLLLOCK:
keyboard->modstate ^= KMOD_SCROLL;
break;
default:
keyboard->modstate |= modifier;
break;
}
} else {
keyboard->modstate &= ~modifier;
}
posted = 0;
if (SDL_GetEventState(type) == SDL_ENABLE) {
SDL_Event event;
event.key.type = type;
event.key.state = state;
event.key.repeat = repeat;
event.key.keysym.scancode = scancode;
event.key.keysym.sym = keycode;
event.key.keysym.mod = keyboard->modstate;
event.key.windowID = keyboard->focus ? keyboard->focus->id : 0;
posted = (SDL_PushEvent(&event) > 0);
}
if (keycode == SDLK_TAB &&
state == SDL_PRESSED &&
(keyboard->modstate & KMOD_ALT) &&
keyboard->focus &&
(keyboard->focus->flags & SDL_WINDOW_KEYBOARD_GRABBED) &&
(keyboard->focus->flags & SDL_WINDOW_FULLSCREEN) &&
SDL_GetHintBoolean(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED, SDL_TRUE)) {
SDL_MinimizeWindow(keyboard->focus);
}
return (posted);
}
int
SDL_SendKeyboardUnicodeKey(Uint32 ch)
{
SDL_Scancode code = SDL_SCANCODE_UNKNOWN;
uint16_t mod = 0;
if (ch < SDL_arraysize(SDL_ASCIIKeyInfoTable)) {
code = SDL_ASCIIKeyInfoTable[ch].code;
mod = SDL_ASCIIKeyInfoTable[ch].mod;
}
if (mod & KMOD_SHIFT) {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT);
}
SDL_SendKeyboardKey(SDL_PRESSED, code);
SDL_SendKeyboardKey(SDL_RELEASED, code);
if (mod & KMOD_SHIFT) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
}
return 0;
}
int
SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode)
{
return SDL_SendKeyboardKeyInternal(KEYBOARD_HARDWARE, state, scancode, SDLK_UNKNOWN);
}
int
SDL_SendKeyboardKeyAndKeycode(Uint8 state, SDL_Scancode scancode, SDL_Keycode keycode)
{
return SDL_SendKeyboardKeyInternal(KEYBOARD_HARDWARE, state, scancode, keycode);
}
int
SDL_SendKeyboardKeyAutoRelease(SDL_Scancode scancode)
{
return SDL_SendKeyboardKeyInternal(KEYBOARD_AUTORELEASE, SDL_PRESSED, scancode, SDLK_UNKNOWN);
}
void
SDL_ReleaseAutoReleaseKeys(void)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
SDL_Scancode scancode;
if (keyboard->autorelease_pending) {
for (scancode = SDL_SCANCODE_UNKNOWN; scancode < SDL_NUM_SCANCODES; ++scancode) {
if (keyboard->keysource[scancode] == KEYBOARD_AUTORELEASE) {
SDL_SendKeyboardKeyInternal(KEYBOARD_AUTORELEASE, SDL_RELEASED, scancode, SDLK_UNKNOWN);
}
}
keyboard->autorelease_pending = SDL_FALSE;
}
}
SDL_bool
SDL_HardwareKeyboardKeyPressed(void)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
SDL_Scancode scancode;
for (scancode = SDL_SCANCODE_UNKNOWN; scancode < SDL_NUM_SCANCODES; ++scancode) {
if ((keyboard->keysource[scancode] & KEYBOARD_HARDWARE) != 0) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
int
SDL_SendKeyboardText(const char *text)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
int posted;
if ((unsigned char)*text < ' ' || *text == 127) {
return 0;
}
posted = 0;
if (SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE) {
SDL_Event event;
size_t pos = 0, advance, length = SDL_strlen(text);
event.text.type = SDL_TEXTINPUT;
event.text.windowID = keyboard->focus ? keyboard->focus->id : 0;
while (pos < length) {
advance = SDL_utf8strlcpy(event.text.text, text + pos, SDL_arraysize(event.text.text));
if (!advance) {
break;
}
pos += advance;
posted |= (SDL_PushEvent(&event) > 0);
}
}
return (posted);
}
int
SDL_SendEditingText(const char *text, int start, int length)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
int posted;
posted = 0;
if (SDL_GetEventState(SDL_TEXTEDITING) == SDL_ENABLE) {
SDL_Event event;
if (SDL_GetHintBoolean(SDL_HINT_IME_SUPPORT_EXTENDED_TEXT, SDL_FALSE) &&
SDL_strlen(text) >= SDL_arraysize(event.text.text)) {
event.editExt.type = SDL_TEXTEDITING_EXT;
event.editExt.windowID = keyboard->focus ? keyboard->focus->id : 0;
event.editExt.text = text ? SDL_strdup(text) : NULL;
event.editExt.start = start;
event.editExt.length = length;
} else {
event.edit.type = SDL_TEXTEDITING;
event.edit.windowID = keyboard->focus ? keyboard->focus->id : 0;
event.edit.start = start;
event.edit.length = length;
SDL_utf8strlcpy(event.edit.text, text, SDL_arraysize(event.edit.text));
}
posted = (SDL_PushEvent(&event) > 0);
}
return (posted);
}
void
SDL_KeyboardQuit(void)
{
}
const Uint8 *
SDL_GetKeyboardState(int *numkeys)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
if (numkeys != (int *) 0) {
*numkeys = SDL_NUM_SCANCODES;
}
return keyboard->keystate;
}
SDL_Keymod
SDL_GetModState(void)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
return (SDL_Keymod) keyboard->modstate;
}
void
SDL_SetModState(SDL_Keymod modstate)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
keyboard->modstate = modstate;
}
void
SDL_ToggleModState(const SDL_Keymod modstate, const SDL_bool toggle)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
if (toggle) {
keyboard->modstate |= modstate;
} else {
keyboard->modstate &= ~modstate;
}
}
SDL_Keycode
SDL_GetKeyFromScancode(SDL_Scancode scancode)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
if (((int)scancode) < SDL_SCANCODE_UNKNOWN || scancode >= SDL_NUM_SCANCODES) {
SDL_InvalidParamError("scancode");
return 0;
}
return keyboard->keymap[scancode];
}
SDL_Keycode
SDL_GetDefaultKeyFromScancode(SDL_Scancode scancode)
{
if (((int)scancode) < SDL_SCANCODE_UNKNOWN || scancode >= SDL_NUM_SCANCODES) {
SDL_InvalidParamError("scancode");
return 0;
}
return SDL_default_keymap[scancode];
}
SDL_Scancode
SDL_GetScancodeFromKey(SDL_Keycode key)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
SDL_Scancode scancode;
for (scancode = SDL_SCANCODE_UNKNOWN; scancode < SDL_NUM_SCANCODES;
++scancode) {
if (keyboard->keymap[scancode] == key) {
return scancode;
}
}
return SDL_SCANCODE_UNKNOWN;
}
const char *
SDL_GetScancodeName(SDL_Scancode scancode)
{
const char *name;
if (((int)scancode) < SDL_SCANCODE_UNKNOWN || scancode >= SDL_NUM_SCANCODES) {
SDL_InvalidParamError("scancode");
return "";
}
name = SDL_scancode_names[scancode];
if (name)
return name;
else
return "";
}
SDL_Scancode SDL_GetScancodeFromName(const char *name)
{
int i;
if (!name || !*name) {
SDL_InvalidParamError("name");
return SDL_SCANCODE_UNKNOWN;
}
for (i = 0; i < SDL_arraysize(SDL_scancode_names); ++i) {
if (!SDL_scancode_names[i]) {
continue;
}
if (SDL_strcasecmp(name, SDL_scancode_names[i]) == 0) {
return (SDL_Scancode)i;
}
}
SDL_InvalidParamError("name");
return SDL_SCANCODE_UNKNOWN;
}
const char *
SDL_GetKeyName(SDL_Keycode key)
{
static char name[8];
char *end;
if (key & SDLK_SCANCODE_MASK) {
return
SDL_GetScancodeName((SDL_Scancode) (key & ~SDLK_SCANCODE_MASK));
}
switch (key) {
case SDLK_RETURN:
return SDL_GetScancodeName(SDL_SCANCODE_RETURN);
case SDLK_ESCAPE:
return SDL_GetScancodeName(SDL_SCANCODE_ESCAPE);
case SDLK_BACKSPACE:
return SDL_GetScancodeName(SDL_SCANCODE_BACKSPACE);
case SDLK_TAB:
return SDL_GetScancodeName(SDL_SCANCODE_TAB);
case SDLK_SPACE:
return SDL_GetScancodeName(SDL_SCANCODE_SPACE);
case SDLK_DELETE:
return SDL_GetScancodeName(SDL_SCANCODE_DELETE);
default:
if (key >= 'a' && key <= 'z') {
key -= 32;
}
end = SDL_UCS4ToUTF8((Uint32) key, name);
*end = '\0';
return name;
}
}
SDL_Keycode
SDL_GetKeyFromName(const char *name)
{
SDL_Keycode key;
if (name == NULL) {
return SDLK_UNKNOWN;
}
key = *(const unsigned char *)name;
if (key >= 0xF0) {
if (SDL_strlen(name) == 4) {
int i = 0;
key = (Uint16)(name[i]&0x07) << 18;
key |= (Uint16)(name[++i]&0x3F) << 12;
key |= (Uint16)(name[++i]&0x3F) << 6;
key |= (Uint16)(name[++i]&0x3F);
return key;
}
return SDLK_UNKNOWN;
} else if (key >= 0xE0) {
if (SDL_strlen(name) == 3) {
int i = 0;
key = (Uint16)(name[i]&0x0F) << 12;
key |= (Uint16)(name[++i]&0x3F) << 6;
key |= (Uint16)(name[++i]&0x3F);
return key;
}
return SDLK_UNKNOWN;
} else if (key >= 0xC0) {
if (SDL_strlen(name) == 2) {
int i = 0;
key = (Uint16)(name[i]&0x1F) << 6;
key |= (Uint16)(name[++i]&0x3F);
return key;
}
return SDLK_UNKNOWN;
} else {
if (SDL_strlen(name) == 1) {
if (key >= 'A' && key <= 'Z') {
key += 32;
}
return key;
}
return SDL_default_keymap[SDL_GetScancodeFromName(name)];
}
}