#include "../SDL_internal.h"
#include "SDL_events.h"
#include "SDL_events_c.h"
#include "SDL_dropevents_c.h"
#include "../video/SDL_sysvideo.h"
static int
SDL_SendDrop(SDL_Window *window, const SDL_EventType evtype, const char *data)
{
static SDL_bool app_is_dropping = SDL_FALSE;
int posted = 0;
if (SDL_GetEventState(evtype) == SDL_ENABLE) {
const SDL_bool need_begin = window ? !window->is_dropping : !app_is_dropping;
SDL_Event event;
if (need_begin) {
SDL_zero(event);
event.type = SDL_DROPBEGIN;
if (window) {
event.drop.windowID = window->id;
}
posted = (SDL_PushEvent(&event) > 0);
if (!posted) {
return 0;
}
if (window) {
window->is_dropping = SDL_TRUE;
} else {
app_is_dropping = SDL_TRUE;
}
}
SDL_zero(event);
event.type = evtype;
event.drop.file = data ? SDL_strdup(data) : NULL;
event.drop.windowID = window ? window->id : 0;
posted = (SDL_PushEvent(&event) > 0);
if (posted && (evtype == SDL_DROPCOMPLETE)) {
if (window) {
window->is_dropping = SDL_FALSE;
} else {
app_is_dropping = SDL_FALSE;
}
}
}
return posted;
}
int
SDL_SendDropFile(SDL_Window *window, const char *file)
{
return SDL_SendDrop(window, SDL_DROPFILE, file);
}
int
SDL_SendDropText(SDL_Window *window, const char *text)
{
return SDL_SendDrop(window, SDL_DROPTEXT, text);
}
int
SDL_SendDropComplete(SDL_Window *window)
{
return SDL_SendDrop(window, SDL_DROPCOMPLETE, NULL);
}