#ifndef SDL_events_c_h_
#define SDL_events_c_h_
#include "../SDL_internal.h"
#include "SDL_events.h"
#include "SDL_thread.h"
#include "../video/SDL_sysvideo.h"
#include "SDL_clipboardevents_c.h"
#include "SDL_displayevents_c.h"
#include "SDL_dropevents_c.h"
#include "SDL_gesture_c.h"
#include "SDL_keyboard_c.h"
#include "SDL_mouse_c.h"
#include "SDL_touch_c.h"
#include "SDL_windowevents_c.h"
extern int SDL_StartEventLoop(void);
extern void SDL_StopEventLoop(void);
extern void SDL_QuitInterrupt(void);
extern int SDL_SendAppEvent(SDL_EventType eventType);
extern int SDL_SendSysWMEvent(SDL_SysWMmsg * message);
extern int SDL_SendKeymapChangedEvent(void);
extern int SDL_SendLocaleChangedEvent(void);
extern int SDL_SendQuit(void);
extern int SDL_EventsInit(void);
extern void SDL_EventsQuit(void);
extern void SDL_SendPendingSignalEvents(void);
extern int SDL_QuitInit(void);
extern void SDL_QuitQuit(void);
#endif