struct Solution;
impl Solution {
fn interval_intersection(a: Vec<Vec<i32>>, b: Vec<Vec<i32>>) -> Vec<Vec<i32>> {
let mut res: Vec<Vec<i32>> = vec![];
let mut i: usize = 0;
let mut j: usize = 0;
let n = a.len();
let m = b.len();
while i < n && j < m {
let al = a[i][0];
let ar = a[i][1];
let bl = b[j][0];
let br = b[j][1];
if ar < bl {
i += 1;
continue;
}
if br < al {
j += 1;
continue;
}
let l = i32::max(al, bl);
let r = i32::min(ar, br);
res.push(vec![l, r]);
if ar < br {
i += 1;
} else {
j += 1;
}
}
res
}
}
#[test]
fn test() {
let a: Vec<Vec<i32>> = vec_vec_i32![[0, 2], [5, 10], [13, 23], [24, 25]];
let b: Vec<Vec<i32>> = vec_vec_i32![[1, 5], [8, 12], [15, 24], [25, 26]];
let res: Vec<Vec<i32>> = vec_vec_i32![[1, 2], [5, 5], [8, 10], [15, 23], [24, 24], [25, 25]];
assert_eq!(Solution::interval_intersection(a, b), res);
}