struct Solution;
impl Solution {
fn num_of_burgers(tomato_slices: i32, cheese_slices: i32) -> Vec<i32> {
if tomato_slices - 2 * cheese_slices < 0 {
return vec![];
}
if (tomato_slices - 2 * cheese_slices) % 2 != 0 {
return vec![];
}
if cheese_slices * 4 - tomato_slices < 0 {
return vec![];
}
if (cheese_slices * 4 - tomato_slices) % 2 != 0 {
return vec![];
}
let x = (tomato_slices - 2 * cheese_slices) / 2;
let y = (cheese_slices * 4 - tomato_slices) / 2;
vec![x, y]
}
}
#[test]
fn test() {
let tomato_slices = 16;
let cheese_slices = 7;
let res = vec![1, 6];
assert_eq!(Solution::num_of_burgers(tomato_slices, cheese_slices), res);
let tomato_slices = 17;
let cheese_slices = 4;
let res = vec![];
assert_eq!(Solution::num_of_burgers(tomato_slices, cheese_slices), res);
let tomato_slices = 4;
let cheese_slices = 17;
let res = vec![];
assert_eq!(Solution::num_of_burgers(tomato_slices, cheese_slices), res);
let tomato_slices = 0;
let cheese_slices = 0;
let res = vec![0, 0];
assert_eq!(Solution::num_of_burgers(tomato_slices, cheese_slices), res);
}