use rustgym_util::*;
struct CBTInserter {
stack: Vec<TreeLink>,
}
impl CBTInserter {
fn new(root: TreeLink) -> Self {
let mut stack: Vec<TreeLink> = vec![];
stack.push(root);
let mut i = 0;
while i < stack.len() {
let left = stack[i].as_mut().unwrap().borrow_mut().left.clone();
let right = stack[i].as_mut().unwrap().borrow_mut().right.clone();
if left.is_some() {
stack.push(left);
}
if right.is_some() {
stack.push(right);
}
i += 1;
}
CBTInserter { stack }
}
fn insert(&mut self, v: i32) -> i32 {
let link = tree!(v);
let n = self.stack.len();
self.stack.push(link.clone());
let mut parent = self.stack[(n - 1) / 2].as_mut().unwrap().borrow_mut();
if n % 2 == 1 {
parent.left = link;
} else {
parent.right = link;
}
parent.val
}
fn get_root(&self) -> TreeLink {
self.stack[0].clone()
}
}
#[test]
fn test() {
let mut obj = CBTInserter::new(tree!(1));
assert_eq!(obj.insert(2), 1);
assert_eq!(obj.get_root(), tree!(1, tree!(2), None));
}