struct Solution;
use std::collections::VecDeque;
impl Solution {
fn find_min_height_trees(n: i32, edges: Vec<Vec<i32>>) -> Vec<i32> {
let n = n as usize;
if n == 1 {
return vec![0];
}
let mut graph: Vec<Vec<usize>> = vec![vec![]; n];
let mut visited: Vec<bool> = vec![false; n];
let mut degree: Vec<usize> = vec![0; n];
for e in edges {
let u = e[0] as usize;
let v = e[1] as usize;
graph[u].push(v);
graph[v].push(u);
degree[u] += 1;
degree[v] += 1;
}
let mut leaves: VecDeque<usize> = VecDeque::new();
for i in 0..n {
if graph[i].len() == 1 {
leaves.push_back(i);
}
}
let mut m = n;
while m > 2 {
m -= leaves.len();
for _ in 0..leaves.len() {
let u = leaves.pop_front().unwrap();
visited[u] = true;
for &v in &graph[u] {
if !visited[v] {
degree[v] -= 1;
if degree[v] == 1 {
leaves.push_back(v);
}
}
}
}
}
leaves.into_iter().map(|x| x as i32).collect()
}
}
#[test]
fn test() {
let n = 4;
let edges = vec_vec_i32![[1, 0], [1, 2], [1, 3]];
let mut res = vec![1];
let mut ans = Solution::find_min_height_trees(n, edges);
ans.sort_unstable();
res.sort_unstable();
assert_eq!(ans, res);
let n = 6;
let edges = vec_vec_i32![[0, 3], [1, 3], [2, 3], [4, 3], [5, 4]];
let mut res = vec![3, 4];
let mut ans = Solution::find_min_height_trees(n, edges);
ans.sort_unstable();
res.sort_unstable();
assert_eq!(ans, res);
let n = 3;
let edges = vec_vec_i32![[0, 1], [0, 2]];
let mut res = vec![0];
let mut ans = Solution::find_min_height_trees(n, edges);
ans.sort_unstable();
res.sort_unstable();
assert_eq!(ans, res);
}