use serde::{Deserialize, Serialize};
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
pub struct PlanningSceneComponents {
pub components: u32,
}
impl PlanningSceneComponents {
pub const SCENE_SETTINGS: u32 = 1;
pub const ROBOT_STATE: u32 = 2;
pub const ROBOT_STATE_ATTACHED_OBJECTS: u32 = 4;
pub const WORLD_OBJECT_NAMES: u32 = 8;
pub const WORLD_OBJECT_GEOMETRY: u32 = 16;
pub const OCTOMAP: u32 = 32;
pub const TRANSFORMS: u32 = 64;
pub const ALLOWED_COLLISION_MATRIX: u32 = 128;
pub const LINK_PADDING_AND_SCALING: u32 = 256;
pub const OBJECT_COLORS: u32 = 512;
}
impl Default for PlanningSceneComponents {
fn default() -> Self {
PlanningSceneComponents {
components: 0,
}
}
}
impl ros2_client::Message for PlanningSceneComponents {}