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// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#pragma once
#include <thread>
namespace frc {
/**
* Get the thread priority for the specified thread.
*
* @param thread Reference to the thread to get the priority for.
* @param isRealTime Set to true if thread is real-time, otherwise false.
* @return The current thread priority. For real-time, this is 1-99
* with 99 being highest. For non-real-time, this is 0. See
* "man 7 sched" for details.
*/
int GetThreadPriority(std::thread& thread, bool* isRealTime);
/**
* Get the thread priority for the current thread.
*
* @param isRealTime Set to true if thread is real-time, otherwise false.
* @return The current thread priority. For real-time, this is 1-99
* with 99 being highest. For non-real-time, this is 0. See
* "man 7 sched" for details.
*/
int GetCurrentThreadPriority(bool* isRealTime);
/**
* Sets the thread priority for the specified thread.
*
* @param thread Reference to the thread to set the priority of.
* @param realTime Set to true to set a real-time priority, false for standard
* priority.
* @param priority Priority to set the thread to. For real-time, this is 1-99
* with 99 being highest. For non-real-time, this is forced to
* 0. See "man 7 sched" for more details.
* @return True on success.
*/
bool SetThreadPriority(std::thread& thread, bool realTime, int priority);
/**
* Sets the thread priority for the current thread.
*
* @param realTime Set to true to set a real-time priority, false for standard
* priority.
* @param priority Priority to set the thread to. For real-time, this is 1-99
* with 99 being highest. For non-real-time, this is forced to
* 0. See "man 7 sched" for more details.
* @return True on success.
*/
bool SetCurrentThreadPriority(bool realTime, int priority);
} // namespace frc