path-kit 0.4.0

Rust path operations library based on Skia PathOps and PathKit - union, intersect, simplify, stroke, RRect
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
/*
 * Copyright 2013 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */
#pragma once

#include <stdlib.h>
#include <stdio.h>

#include "include/core/SkTypes.h"
#include "include/pathops/SkPathOps.h"

namespace pk {
enum class SkOpPhase : char;
struct SkDQuad;
class SkOpAngle;
class SkOpCoincidence;
class SkOpContour;
class SkOpContourHead;
class SkOpPtT;
class SkOpSegment;
class SkOpSpan;
class SkOpSpanBase;
struct SkDPoint;
struct SkDLine;
struct SkDQuad;
struct SkDConic;
struct SkDCubic;
class SkTSect;

// fake classes to fool msvs Visual Studio 2018 Immediate Window
#define FakeClasses(a, b) \
class SkDebugTCoincident##a##b; \
class SkDebugTSect##a##b; \
class SkDebugTSpan##a##b

FakeClasses(Quad, Quad);
FakeClasses(Conic, Quad);
FakeClasses(Conic, Conic);
FakeClasses(Cubic, Quad);
FakeClasses(Cubic, Conic);
FakeClasses(Cubic, Cubic);

#undef FakeClasses

#ifdef PK_RELEASE
#define FORCE_RELEASE 1
#else
#define FORCE_RELEASE 1  // set force release to 1 for multiple thread -- no debugging
#endif

#define DEBUG_UNDER_DEVELOPMENT 0

#define ONE_OFF_DEBUG 0
#define ONE_OFF_DEBUG_MATHEMATICA 0

#if defined(PK_BUILD_FOR_WIN) || defined(PK_BUILD_FOR_ANDROID)
    #define PK_RAND(seed) rand()
#else
    #define PK_RAND(seed) rand_r(&seed)
#endif
#ifdef PK_BUILD_FOR_WIN
    #define PK_SNPRINTF _snprintf
#else
    #define PK_SNPRINTF snprintf
#endif

#define WIND_AS_STRING(x) char x##Str[12]; \
        if (!SkPathOpsDebug::ValidWind(x)) strcpy(x##Str, "?"); \
        else PK_SNPRINTF(x##Str, sizeof(x##Str), "%d", x)

#if FORCE_RELEASE

#define DEBUG_ACTIVE_OP 0
#define DEBUG_ACTIVE_SPANS 0
#define DEBUG_ADD_INTERSECTING_TS 0
#define DEBUG_ADD_T 0
#define DEBUG_ALIGNMENT 0
#define DEBUG_ANGLE 0
#define DEBUG_ASSEMBLE 0
#define DEBUG_COINCIDENCE 0
#define DEBUG_COINCIDENCE_DUMP 0  // accumulate and dump which algorithms fired
#define DEBUG_COINCIDENCE_ORDER 0  // for well behaved curves, check if pairs match up in t-order
#define DEBUG_COINCIDENCE_VERBOSE 0  // usually whether the next function generates coincidence
#define DEBUG_CUBIC_BINARY_SEARCH 0
#define DEBUG_CUBIC_SPLIT 0
#define DEBUG_DUMP_SEGMENTS 0
#define DEBUG_DUMP_VERIFY 0
#define DEBUG_FLOW 0
#define DEBUG_LIMIT_WIND_SUM 0
#define DEBUG_MARK_DONE 0
#define DEBUG_PATH_CONSTRUCTION 0
#define DEBUG_PERP 0
#define DEBUG_SORT 0
#define DEBUG_T_SECT 0
#define DEBUG_T_SECT_DUMP 0
#define DEBUG_T_SECT_LOOP_COUNT 0
#define DEBUG_VALIDATE 0
#define DEBUG_WINDING 0
#define DEBUG_WINDING_AT_T 0

#else

#define DEBUG_ACTIVE_OP 1
#define DEBUG_ACTIVE_SPANS 1
#define DEBUG_ADD_INTERSECTING_TS 1
#define DEBUG_ADD_T 1
#define DEBUG_ALIGNMENT 0
#define DEBUG_ANGLE 1
#define DEBUG_ASSEMBLE 1
#define DEBUG_COINCIDENCE 1
#define DEBUG_COINCIDENCE_DUMP 0
#define DEBUG_COINCIDENCE_ORDER 0  // tight arc quads may generate out-of-order coincidence spans
#define DEBUG_COINCIDENCE_VERBOSE 1
#define DEBUG_CUBIC_BINARY_SEARCH 0
#define DEBUG_CUBIC_SPLIT 1
#define DEBUG_DUMP_VERIFY 0
#define DEBUG_DUMP_SEGMENTS 1
#define DEBUG_FLOW 1
#define DEBUG_LIMIT_WIND_SUM 15
#define DEBUG_MARK_DONE 1
#define DEBUG_PATH_CONSTRUCTION 1
#define DEBUG_PERP 1
#define DEBUG_SORT 1
#define DEBUG_T_SECT 0        // enabling may trigger validate asserts even though op does not fail
#define DEBUG_T_SECT_DUMP 0  // Use 1 normally. Use 2 to number segments, 3 for script output
#define DEBUG_T_SECT_LOOP_COUNT 0
#define DEBUG_VALIDATE 1
#define DEBUG_WINDING 1
#define DEBUG_WINDING_AT_T 1

#endif

#ifdef PK_RELEASE
    #define PkDEBUGRELEASE(a, b) b
    #define PkDEBUGPARAMS(...)
#else
    #define PkDEBUGRELEASE(a, b) a
    #define PkDEBUGPARAMS(...) , __VA_ARGS__
#endif

#if DEBUG_VALIDATE == 0
    #define PATH_OPS_DEBUG_VALIDATE_PARAMS(...)
#else
    #define PATH_OPS_DEBUG_VALIDATE_PARAMS(...) , __VA_ARGS__
#endif

#if DEBUG_T_SECT == 0
    #define PATH_OPS_DEBUG_T_SECT_RELEASE(a, b) b
    #define PATH_OPS_DEBUG_T_SECT_PARAMS(...)
    #define PATH_OPS_DEBUG_T_SECT_CODE(...)
#else
    #define PATH_OPS_DEBUG_T_SECT_RELEASE(a, b) a
    #define PATH_OPS_DEBUG_T_SECT_PARAMS(...) , __VA_ARGS__
    #define PATH_OPS_DEBUG_T_SECT_CODE(...) __VA_ARGS__
#endif

#if DEBUG_T_SECT_DUMP > 1
    extern int gDumpTSectNum;
#endif

#if DEBUG_COINCIDENCE || DEBUG_COINCIDENCE_DUMP
    #define DEBUG_COIN 1
#else
    #define DEBUG_COIN 0
#endif

#if DEBUG_COIN
    #define DEBUG_COIN_DECLARE_ONLY_PARAMS() \
            int lineNo, SkOpPhase phase, int iteration
    #define DEBUG_COIN_DECLARE_PARAMS() \
            , DEBUG_COIN_DECLARE_ONLY_PARAMS()
    #define DEBUG_COIN_ONLY_PARAMS() \
            __LINE__, SkOpPhase::kNoChange, 0
    #define DEBUG_COIN_PARAMS() \
            , DEBUG_COIN_ONLY_PARAMS()
    #define DEBUG_ITER_ONLY_PARAMS(iteration) \
            __LINE__, SkOpPhase::kNoChange, iteration
    #define DEBUG_ITER_PARAMS(iteration) \
            , DEBUG_ITER_ONLY_PARAMS(iteration)
    #define DEBUG_PHASE_ONLY_PARAMS(phase) \
            __LINE__, SkOpPhase::phase, 0
    #define DEBUG_PHASE_PARAMS(phase) \
            , DEBUG_PHASE_ONLY_PARAMS(phase)
    #define DEBUG_SET_PHASE() \
            this->globalState()->debugSetPhase(__func__, lineNo, phase, iteration)
    #define DEBUG_STATIC_SET_PHASE(obj) \
            obj->globalState()->debugSetPhase(__func__, lineNo, phase, iteration)
#elif DEBUG_VALIDATE
    #define DEBUG_COIN_DECLARE_ONLY_PARAMS() \
            SkOpPhase phase
    #define DEBUG_COIN_DECLARE_PARAMS() \
            , DEBUG_COIN_DECLARE_ONLY_PARAMS()
    #define DEBUG_COIN_ONLY_PARAMS() \
            SkOpPhase::kNoChange
    #define DEBUG_COIN_PARAMS() \
            , DEBUG_COIN_ONLY_PARAMS()
    #define DEBUG_ITER_ONLY_PARAMS(iteration) \
            SkOpPhase::kNoChange
    #define DEBUG_ITER_PARAMS(iteration) \
            , DEBUG_ITER_ONLY_PARAMS(iteration)
    #define DEBUG_PHASE_ONLY_PARAMS(phase) \
            SkOpPhase::phase
    #define DEBUG_PHASE_PARAMS(phase) \
            , DEBUG_PHASE_ONLY_PARAMS(phase)
    #define DEBUG_SET_PHASE() \
            this->globalState()->debugSetPhase(phase)
    #define DEBUG_STATIC_SET_PHASE(obj) \
            obj->globalState()->debugSetPhase(phase)
#else
    #define DEBUG_COIN_DECLARE_ONLY_PARAMS()
    #define DEBUG_COIN_DECLARE_PARAMS()
    #define DEBUG_COIN_ONLY_PARAMS()
    #define DEBUG_COIN_PARAMS()
    #define DEBUG_ITER_ONLY_PARAMS(iteration)
    #define DEBUG_ITER_PARAMS(iteration)
    #define DEBUG_PHASE_ONLY_PARAMS(phase)
    #define DEBUG_PHASE_PARAMS(phase)
    #define DEBUG_SET_PHASE()
    #define DEBUG_STATIC_SET_PHASE(obj)
#endif

#define CUBIC_DEBUG_STR  "{{{%1.9g,%1.9g}, {%1.9g,%1.9g}, {%1.9g,%1.9g}, {%1.9g,%1.9g}}}"
#define CONIC_DEBUG_STR "{{{{%1.9g,%1.9g}, {%1.9g,%1.9g}, {%1.9g,%1.9g}}}, %1.9g}"
#define QUAD_DEBUG_STR   "{{{%1.9g,%1.9g}, {%1.9g,%1.9g}, {%1.9g,%1.9g}}}"
#define LINE_DEBUG_STR   "{{{%1.9g,%1.9g}, {%1.9g,%1.9g}}}"
#define PT_DEBUG_STR "{{%1.9g,%1.9g}}"

#define T_DEBUG_STR(t, n) #t "[" #n "]=%1.9g"
#define TX_DEBUG_STR(t) #t "[%d]=%1.9g"
#define CUBIC_DEBUG_DATA(c) c[0].fX, c[0].fY, c[1].fX, c[1].fY, c[2].fX, c[2].fY, c[3].fX, c[3].fY
#define CONIC_DEBUG_DATA(c, w) c[0].fX, c[0].fY, c[1].fX, c[1].fY, c[2].fX, c[2].fY, w
#define QUAD_DEBUG_DATA(q)  q[0].fX, q[0].fY, q[1].fX, q[1].fY, q[2].fX, q[2].fY
#define LINE_DEBUG_DATA(l)  l[0].fX, l[0].fY, l[1].fX, l[1].fY
#define PT_DEBUG_DATA(i, n) i.pt(n).asSkPoint().fX, i.pt(n).asSkPoint().fY

#ifndef DEBUG_TEST
#define DEBUG_TEST 0
#endif

// Tests with extreme numbers may fail, but all other tests should never fail.
#define FAIL_IF(cond) \
        do { bool fail = (cond); PkOPASSERT(!fail); if (fail) return false; } while (false)

#define FAIL_WITH_NULL_IF(cond) \
        do { bool fail = (cond); PkOPASSERT(!fail); if (fail) return nullptr; } while (false)

class SkPathOpsDebug {
public:
#if DEBUG_COIN
    struct GlitchLog;

    enum GlitchType {
        kUninitialized_Glitch,
        kAddCorruptCoin_Glitch,
        kAddExpandedCoin_Glitch,
        kAddExpandedFail_Glitch,
        kAddIfCollapsed_Glitch,
        kAddIfMissingCoin_Glitch,
        kAddMissingCoin_Glitch,
        kAddMissingExtend_Glitch,
        kAddOrOverlap_Glitch,
        kCollapsedCoin_Glitch,
        kCollapsedDone_Glitch,
        kCollapsedOppValue_Glitch,
        kCollapsedSpan_Glitch,
        kCollapsedWindValue_Glitch,
        kCorrectEnd_Glitch,
        kDeletedCoin_Glitch,
        kExpandCoin_Glitch,
        kFail_Glitch,
        kMarkCoinEnd_Glitch,
        kMarkCoinInsert_Glitch,
        kMarkCoinMissing_Glitch,
        kMarkCoinStart_Glitch,
        kMergeMatches_Glitch,
        kMissingCoin_Glitch,
        kMissingDone_Glitch,
        kMissingIntersection_Glitch,
        kMoveMultiple_Glitch,
        kMoveNearbyClearAll_Glitch,
        kMoveNearbyClearAll2_Glitch,
        kMoveNearbyMerge_Glitch,
        kMoveNearbyMergeFinal_Glitch,
        kMoveNearbyRelease_Glitch,
        kMoveNearbyReleaseFinal_Glitch,
        kReleasedSpan_Glitch,
        kReturnFalse_Glitch,
        kUnaligned_Glitch,
        kUnalignedHead_Glitch,
        kUnalignedTail_Glitch,
    };

    struct CoinDictEntry {
        int fIteration;
        int fLineNumber;
        GlitchType fGlitchType;
        const char* fFunctionName;
    };

    struct CoinDict {
        void add(const CoinDictEntry& key);
        void add(const CoinDict& dict);
        void dump(const char* str, bool visitCheck) const;
        SkTDArray<CoinDictEntry> fDict;
    };

    static CoinDict gCoinSumChangedDict;
    static CoinDict gCoinSumVisitedDict;
    static CoinDict gCoinVistedDict;
#endif

#if defined(PK_DEBUG) || !FORCE_RELEASE
    static int gContourID;
    static int gSegmentID;
#endif

#if DEBUG_SORT
    static int gSortCountDefault;
    static int gSortCount;
#endif

#if DEBUG_ACTIVE_OP
    static const char* kPathOpStr[];
#endif
    static bool gRunFail;
    static bool gVeryVerbose;

#if DEBUG_ACTIVE_SPANS
    static SkString gActiveSpans;
#endif
#if DEBUG_DUMP_VERIFY
    static bool gDumpOp;
    static bool gVerifyOp;
#endif

    static const char* OpStr(SkPathOp );
    static void MathematicaIze(char* str, size_t bufferSize);
    static bool ValidWind(int winding);
    static void WindingPrintf(int winding);

    static void ShowActiveSpans(SkOpContourHead* contourList);
    static void ShowOnePath(const SkPath& path, const char* name, bool includeDeclaration);
    static void ShowPath(const SkPath& one, const SkPath& two, SkPathOp op, const char* name);

    static bool ChaseContains(const SkTDArray<SkOpSpanBase*>& , const SkOpSpanBase* );

    static void CheckHealth(class SkOpContourHead* contourList);

#if DEBUG_COIN
   static void DumpCoinDict();
   static void DumpGlitchType(GlitchType );
#endif

};

// Visual Studio 2017 does not permit calling member functions from the Immediate Window.
// Global functions work fine, however. Use globals rather than static members inside a class.
const SkOpAngle* AngleAngle(const SkOpAngle*, int id);
SkOpContour* AngleContour(SkOpAngle*, int id);
const SkOpPtT* AnglePtT(const SkOpAngle*, int id);
const SkOpSegment* AngleSegment(const SkOpAngle*, int id);
const SkOpSpanBase* AngleSpan(const SkOpAngle*, int id);

const SkOpAngle* ContourAngle(SkOpContour*, int id);
SkOpContour* ContourContour(SkOpContour*, int id);
const SkOpPtT* ContourPtT(SkOpContour*, int id);
const SkOpSegment* ContourSegment(SkOpContour*, int id);
const SkOpSpanBase* ContourSpan(SkOpContour*, int id);

const SkOpAngle* CoincidenceAngle(SkOpCoincidence*, int id);
SkOpContour* CoincidenceContour(SkOpCoincidence*, int id);
const SkOpPtT* CoincidencePtT(SkOpCoincidence*, int id);
const SkOpSegment* CoincidenceSegment(SkOpCoincidence*, int id);
const SkOpSpanBase* CoincidenceSpan(SkOpCoincidence*, int id);

const SkOpAngle* PtTAngle(const SkOpPtT*, int id);
SkOpContour* PtTContour(SkOpPtT*, int id);
const SkOpPtT* PtTPtT(const SkOpPtT*, int id);
const SkOpSegment* PtTSegment(const SkOpPtT*, int id);
const SkOpSpanBase* PtTSpan(const SkOpPtT*, int id);

const SkOpAngle* SegmentAngle(const SkOpSegment*, int id);
SkOpContour* SegmentContour(SkOpSegment*, int id);
const SkOpPtT* SegmentPtT(const SkOpSegment*, int id);
const SkOpSegment* SegmentSegment(const SkOpSegment*, int id);
const SkOpSpanBase* SegmentSpan(const SkOpSegment*, int id);

const SkOpAngle* SpanAngle(const SkOpSpanBase*, int id);
SkOpContour* SpanContour(SkOpSpanBase*, int id);
const SkOpPtT* SpanPtT(const SkOpSpanBase*, int id);
const SkOpSegment* SpanSegment(const SkOpSpanBase*, int id);
const SkOpSpanBase* SpanSpan(const SkOpSpanBase*, int id);

#if DEBUG_DUMP_VERIFY
void DumpOp(const SkPath& one, const SkPath& two, SkPathOp op,
        const char* testName);
void DumpOp(FILE* file, const SkPath& one, const SkPath& two, SkPathOp op,
        const char* testName);
void DumpSimplify(const SkPath& path, const char* testName);
void DumpSimplify(FILE* file, const SkPath& path, const char* testName);
void ReportOpFail(const SkPath& one, const SkPath& two, SkPathOp op);
void ReportSimplifyFail(const SkPath& path);
void VerifyOp(const SkPath& one, const SkPath& two, SkPathOp op,
    const SkPath& result);
void VerifySimplify(const SkPath& path, const SkPath& result);
#endif
}  // namespace pk