#pragma once
#include "include/core/SkRect.h"
#include "src/pathops/SkPathOpsRect.h"
namespace pk {
struct SkPathOpsBounds : public SkRect {
static bool Intersects(const SkPathOpsBounds& a, const SkPathOpsBounds& b) {
return AlmostLessOrEqualUlps(a.fLeft, b.fRight)
&& AlmostLessOrEqualUlps(b.fLeft, a.fRight)
&& AlmostLessOrEqualUlps(a.fTop, b.fBottom)
&& AlmostLessOrEqualUlps(b.fTop, a.fBottom);
}
void add(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom) {
if (left < fLeft) fLeft = left;
if (top < fTop) fTop = top;
if (right > fRight) fRight = right;
if (bottom > fBottom) fBottom = bottom;
}
void add(const SkPathOpsBounds& toAdd) {
add(toAdd.fLeft, toAdd.fTop, toAdd.fRight, toAdd.fBottom);
}
void add(const SkPoint& pt) {
if (pt.fX < fLeft) fLeft = pt.fX;
if (pt.fY < fTop) fTop = pt.fY;
if (pt.fX > fRight) fRight = pt.fX;
if (pt.fY > fBottom) fBottom = pt.fY;
}
void add(const SkDPoint& pt) {
if (pt.fX < fLeft) fLeft = PkDoubleToScalar(pt.fX);
if (pt.fY < fTop) fTop = PkDoubleToScalar(pt.fY);
if (pt.fX > fRight) fRight = PkDoubleToScalar(pt.fX);
if (pt.fY > fBottom) fBottom = PkDoubleToScalar(pt.fY);
}
bool almostContains(const SkPoint& pt) const {
return AlmostLessOrEqualUlps(fLeft, pt.fX)
&& AlmostLessOrEqualUlps(pt.fX, fRight)
&& AlmostLessOrEqualUlps(fTop, pt.fY)
&& AlmostLessOrEqualUlps(pt.fY, fBottom);
}
bool contains(const SkPoint& pt) const {
return fLeft <= pt.fX && fTop <= pt.fY &&
fRight >= pt.fX && fBottom >= pt.fY;
}
using INHERITED = SkRect;
};
}