#include "include/private/SkTPin.h"
#include "src/core/SkGeometry.h"
#include "src/core/SkTSort.h"
#include "src/pathops/SkLineParameters.h"
#include "src/pathops/SkPathOpsConic.h"
#include "src/pathops/SkPathOpsCubic.h"
#include "src/pathops/SkPathOpsCurve.h"
#include "src/pathops/SkPathOpsLine.h"
#include "src/pathops/SkPathOpsQuad.h"
#include "src/pathops/SkPathOpsRect.h"
namespace pk {
const int SkDCubic::gPrecisionUnit = 256;
void SkDCubic::align(int endIndex, int ctrlIndex, SkDPoint* dstPt) const {
if (fPts[endIndex].fX == fPts[ctrlIndex].fX) {
dstPt->fX = fPts[endIndex].fX;
}
if (fPts[endIndex].fY == fPts[ctrlIndex].fY) {
dstPt->fY = fPts[endIndex].fY;
}
}
double SkDCubic::binarySearch(double min, double max, double axisIntercept,
SearchAxis xAxis) const {
double t = (min + max) / 2;
double step = (t - min) / 2;
SkDPoint cubicAtT = ptAtT(t);
double calcPos = (&cubicAtT.fX)[xAxis];
double calcDist = calcPos - axisIntercept;
do {
double priorT = std::max(min, t - step);
SkDPoint lessPt = ptAtT(priorT);
if (approximately_equal_half(lessPt.fX, cubicAtT.fX)
&& approximately_equal_half(lessPt.fY, cubicAtT.fY)) {
return -1; }
double lessDist = (&lessPt.fX)[xAxis] - axisIntercept;
#if DEBUG_CUBIC_BINARY_SEARCH
SkDebugf("t=%1.9g calc=%1.9g dist=%1.9g step=%1.9g less=%1.9g\n", t, calcPos, calcDist,
step, lessDist);
#endif
double lastStep = step;
step /= 2;
if (calcDist > 0 ? calcDist > lessDist : calcDist < lessDist) {
t = priorT;
} else {
double nextT = t + lastStep;
if (nextT > max) {
return -1;
}
SkDPoint morePt = ptAtT(nextT);
if (approximately_equal_half(morePt.fX, cubicAtT.fX)
&& approximately_equal_half(morePt.fY, cubicAtT.fY)) {
return -1; }
double moreDist = (&morePt.fX)[xAxis] - axisIntercept;
if (calcDist > 0 ? calcDist <= moreDist : calcDist >= moreDist) {
continue;
}
t = nextT;
}
SkDPoint testAtT = ptAtT(t);
cubicAtT = testAtT;
calcPos = (&cubicAtT.fX)[xAxis];
calcDist = calcPos - axisIntercept;
} while (!approximately_equal(calcPos, axisIntercept));
return t;
}
double SkDCubic::calcPrecision() const {
return ((fPts[1] - fPts[0]).length()
+ (fPts[2] - fPts[1]).length()
+ (fPts[3] - fPts[2]).length()) / gPrecisionUnit;
}
static void interp_cubic_coords(const double* src, double* dst, double t) {
double ab = SkDInterp(src[0], src[2], t);
double bc = SkDInterp(src[2], src[4], t);
double cd = SkDInterp(src[4], src[6], t);
double abc = SkDInterp(ab, bc, t);
double bcd = SkDInterp(bc, cd, t);
double abcd = SkDInterp(abc, bcd, t);
dst[0] = src[0];
dst[2] = ab;
dst[4] = abc;
dst[6] = abcd;
dst[8] = bcd;
dst[10] = cd;
dst[12] = src[6];
}
SkDCubicPair SkDCubic::chopAt(double t) const {
SkDCubicPair dst;
if (t == 0.5) {
dst.pts[0] = fPts[0];
dst.pts[1].fX = (fPts[0].fX + fPts[1].fX) / 2;
dst.pts[1].fY = (fPts[0].fY + fPts[1].fY) / 2;
dst.pts[2].fX = (fPts[0].fX + 2 * fPts[1].fX + fPts[2].fX) / 4;
dst.pts[2].fY = (fPts[0].fY + 2 * fPts[1].fY + fPts[2].fY) / 4;
dst.pts[3].fX = (fPts[0].fX + 3 * (fPts[1].fX + fPts[2].fX) + fPts[3].fX) / 8;
dst.pts[3].fY = (fPts[0].fY + 3 * (fPts[1].fY + fPts[2].fY) + fPts[3].fY) / 8;
dst.pts[4].fX = (fPts[1].fX + 2 * fPts[2].fX + fPts[3].fX) / 4;
dst.pts[4].fY = (fPts[1].fY + 2 * fPts[2].fY + fPts[3].fY) / 4;
dst.pts[5].fX = (fPts[2].fX + fPts[3].fX) / 2;
dst.pts[5].fY = (fPts[2].fY + fPts[3].fY) / 2;
dst.pts[6] = fPts[3];
return dst;
}
interp_cubic_coords(&fPts[0].fX, &dst.pts[0].fX, t);
interp_cubic_coords(&fPts[0].fY, &dst.pts[0].fY, t);
return dst;
}
void SkDCubic::Coefficients(const double* src, double* A, double* B, double* C, double* D) {
*A = src[6]; *B = src[4] * 3; *C = src[2] * 3; *D = src[0]; *A -= *D - *C + *B; *B += 3 * *D - 2 * *C; *C -= 3 * *D; }
bool SkDCubic::endsAreExtremaInXOrY() const {
return (between(fPts[0].fX, fPts[1].fX, fPts[3].fX)
&& between(fPts[0].fX, fPts[2].fX, fPts[3].fX))
|| (between(fPts[0].fY, fPts[1].fY, fPts[3].fY)
&& between(fPts[0].fY, fPts[2].fY, fPts[3].fY));
}
bool SkDCubic::hullIntersects(const SkDPoint* pts, int ptCount, bool* isLinear) const {
bool linear = true;
char hullOrder[4];
int hullCount = convexHull(hullOrder);
int end1 = hullOrder[0];
int hullIndex = 0;
const SkDPoint* endPt[2];
endPt[0] = &fPts[end1];
do {
hullIndex = (hullIndex + 1) % hullCount;
int end2 = hullOrder[hullIndex];
endPt[1] = &fPts[end2];
double origX = endPt[0]->fX;
double origY = endPt[0]->fY;
double adj = endPt[1]->fX - origX;
double opp = endPt[1]->fY - origY;
int oddManMask = other_two(end1, end2);
int oddMan = end1 ^ oddManMask;
double sign = (fPts[oddMan].fY - origY) * adj - (fPts[oddMan].fX - origX) * opp;
int oddMan2 = end2 ^ oddManMask;
double sign2 = (fPts[oddMan2].fY - origY) * adj - (fPts[oddMan2].fX - origX) * opp;
if (sign * sign2 < 0) {
continue;
}
if (approximately_zero(sign)) {
sign = sign2;
if (approximately_zero(sign)) {
continue;
}
}
linear = false;
bool foundOutlier = false;
for (int n = 0; n < ptCount; ++n) {
double test = (pts[n].fY - origY) * adj - (pts[n].fX - origX) * opp;
if (test * sign > 0 && !precisely_zero(test)) {
foundOutlier = true;
break;
}
}
if (!foundOutlier) {
return false;
}
endPt[0] = endPt[1];
end1 = end2;
} while (hullIndex);
*isLinear = linear;
return true;
}
bool SkDCubic::hullIntersects(const SkDCubic& c2, bool* isLinear) const {
return hullIntersects(c2.fPts, SkDCubic::kPointCount, isLinear);
}
bool SkDCubic::hullIntersects(const SkDQuad& quad, bool* isLinear) const {
return hullIntersects(quad.fPts, SkDQuad::kPointCount, isLinear);
}
bool SkDCubic::hullIntersects(const SkDConic& conic, bool* isLinear) const {
return hullIntersects(conic.fPts, isLinear);
}
bool SkDCubic::isLinear(int startIndex, int endIndex) const {
if (fPts[0].approximatelyDEqual(fPts[3])) {
return ((const SkDQuad *) this)->isLinear(0, 2);
}
SkLineParameters lineParameters;
lineParameters.cubicEndPoints(*this, startIndex, endIndex);
lineParameters.normalize();
double tiniest = std::min(std::min(std::min(std::min(std::min(std::min(std::min(fPts[0].fX, fPts[0].fY),
fPts[1].fX), fPts[1].fY), fPts[2].fX), fPts[2].fY), fPts[3].fX), fPts[3].fY);
double largest = std::max(std::max(std::max(std::max(std::max(std::max(std::max(fPts[0].fX, fPts[0].fY),
fPts[1].fX), fPts[1].fY), fPts[2].fX), fPts[2].fY), fPts[3].fX), fPts[3].fY);
largest = std::max(largest, -tiniest);
double distance = lineParameters.controlPtDistance(*this, 1);
if (!approximately_zero_when_compared_to(distance, largest)) {
return false;
}
distance = lineParameters.controlPtDistance(*this, 2);
return approximately_zero_when_compared_to(distance, largest);
}
static double derivative_at_t(const double* src, double t) {
double one_t = 1 - t;
double a = src[0];
double b = src[2];
double c = src[4];
double d = src[6];
return 3 * ((b - a) * one_t * one_t + 2 * (c - b) * t * one_t + (d - c) * t * t);
}
int SkDCubic::ComplexBreak(const SkPoint pointsPtr[4], SkScalar* t) {
SkDCubic cubic;
cubic.set(pointsPtr);
if (cubic.monotonicInX() && cubic.monotonicInY()) {
return 0;
}
double tt[2], ss[2];
SkCubicType cubicType = SkClassifyCubic(pointsPtr, tt, ss);
switch (cubicType) {
case SkCubicType::kLoop: {
const double &td = tt[0], &te = tt[1], &sd = ss[0], &se = ss[1];
if (roughly_between(0, td, sd) && roughly_between(0, te, se)) {
t[0] = static_cast<SkScalar>((td * se + te * sd) / (2 * sd * se));
return (int) (t[0] > 0 && t[0] < 1);
}
}
[[fallthrough]]; case SkCubicType::kSerpentine:
case SkCubicType::kLocalCusp:
case SkCubicType::kCuspAtInfinity: {
double inflectionTs[2];
int infTCount = cubic.findInflections(inflectionTs);
double maxCurvature[3];
int roots = cubic.findMaxCurvature(maxCurvature);
#if DEBUG_CUBIC_SPLIT
SkDebugf("%s\n", __FUNCTION__);
cubic.dump();
for (int index = 0; index < infTCount; ++index) {
SkDebugf("inflectionsTs[%d]=%1.9g ", index, inflectionTs[index]);
SkDPoint pt = cubic.ptAtT(inflectionTs[index]);
SkDVector dPt = cubic.dxdyAtT(inflectionTs[index]);
SkDLine perp = {{pt - dPt, pt + dPt}};
perp.dump();
}
for (int index = 0; index < roots; ++index) {
SkDebugf("maxCurvature[%d]=%1.9g ", index, maxCurvature[index]);
SkDPoint pt = cubic.ptAtT(maxCurvature[index]);
SkDVector dPt = cubic.dxdyAtT(maxCurvature[index]);
SkDLine perp = {{pt - dPt, pt + dPt}};
perp.dump();
}
#endif
if (infTCount == 2) {
for (int index = 0; index < roots; ++index) {
if (between(inflectionTs[0], maxCurvature[index], inflectionTs[1])) {
t[0] = maxCurvature[index];
return (int) (t[0] > 0 && t[0] < 1);
}
}
} else {
int resultCount = 0;
double precision = cubic.calcPrecision() * 2;
for (int index = 0; index < roots; ++index) {
double testT = maxCurvature[index];
if (0 >= testT || testT >= 1) {
continue;
}
SkDVector dPt = { derivative_at_t(&cubic.fPts[0].fX, testT),
derivative_at_t(&cubic.fPts[0].fY, testT) };
double dPtLen = dPt.length();
if (dPtLen < precision) {
t[resultCount++] = testT;
}
}
if (!resultCount && infTCount == 1) {
t[0] = inflectionTs[0];
resultCount = (int) (t[0] > 0 && t[0] < 1);
}
return resultCount;
}
break;
}
default:
break;
}
return 0;
}
bool SkDCubic::monotonicInX() const {
return precisely_between(fPts[0].fX, fPts[1].fX, fPts[3].fX)
&& precisely_between(fPts[0].fX, fPts[2].fX, fPts[3].fX);
}
bool SkDCubic::monotonicInY() const {
return precisely_between(fPts[0].fY, fPts[1].fY, fPts[3].fY)
&& precisely_between(fPts[0].fY, fPts[2].fY, fPts[3].fY);
}
void SkDCubic::otherPts(int index, const SkDPoint* o1Pts[kPointCount - 1]) const {
int offset = (int) !SkToBool(index);
o1Pts[0] = &fPts[offset];
o1Pts[1] = &fPts[++offset];
o1Pts[2] = &fPts[++offset];
}
int SkDCubic::searchRoots(double extremeTs[6], int extrema, double axisIntercept,
SearchAxis xAxis, double* validRoots) const {
extrema += findInflections(&extremeTs[extrema]);
extremeTs[extrema++] = 0;
extremeTs[extrema] = 1;
PkASSERT(extrema < 6);
SkTQSort(extremeTs, extremeTs + extrema + 1);
int validCount = 0;
for (int index = 0; index < extrema; ) {
double min = extremeTs[index];
double max = extremeTs[++index];
if (min == max) {
continue;
}
double newT = binarySearch(min, max, axisIntercept, xAxis);
if (newT >= 0) {
if (validCount >= 3) {
return 0;
}
validRoots[validCount++] = newT;
}
}
return validCount;
}
static const double PI = 3.141592653589793;
int SkDCubic::RootsValidT(double A, double B, double C, double D, double t[3]) {
double s[3];
int realRoots = RootsReal(A, B, C, D, s);
int foundRoots = SkDQuad::AddValidTs(s, realRoots, t);
for (int index = 0; index < realRoots; ++index) {
double tValue = s[index];
if (!approximately_one_or_less(tValue) && between(1, tValue, 1.00005)) {
for (int idx2 = 0; idx2 < foundRoots; ++idx2) {
if (approximately_equal(t[idx2], 1)) {
goto nextRoot;
}
}
PkASSERT(foundRoots < 3);
t[foundRoots++] = 1;
} else if (!approximately_zero_or_more(tValue) && between(-0.00005, tValue, 0)) {
for (int idx2 = 0; idx2 < foundRoots; ++idx2) {
if (approximately_equal(t[idx2], 0)) {
goto nextRoot;
}
}
PkASSERT(foundRoots < 3);
t[foundRoots++] = 0;
}
nextRoot:
;
}
return foundRoots;
}
int SkDCubic::RootsReal(double A, double B, double C, double D, double s[3]) {
#ifdef PK_DEBUG
#if ONE_OFF_DEBUG && ONE_OFF_DEBUG_MATHEMATICA
char str[1024];
sk_bzero(str, sizeof(str));
PK_SNPRINTF(str, sizeof(str), "Solve[%1.19g x^3 + %1.19g x^2 + %1.19g x + %1.19g == 0, x]",
A, B, C, D);
SkPathOpsDebug::MathematicaIze(str, sizeof(str));
SkDebugf("%s\n", str);
#endif
#endif
if (approximately_zero(A)
&& approximately_zero_when_compared_to(A, B)
&& approximately_zero_when_compared_to(A, C)
&& approximately_zero_when_compared_to(A, D)) { return SkDQuad::RootsReal(B, C, D, s);
}
if (approximately_zero_when_compared_to(D, A)
&& approximately_zero_when_compared_to(D, B)
&& approximately_zero_when_compared_to(D, C)) { int num = SkDQuad::RootsReal(A, B, C, s);
for (int i = 0; i < num; ++i) {
if (approximately_zero(s[i])) {
return num;
}
}
s[num++] = 0;
return num;
}
if (approximately_zero(A + B + C + D)) { int num = SkDQuad::RootsReal(A, A + B, -D, s);
for (int i = 0; i < num; ++i) {
if (AlmostDequalUlps(s[i], 1)) {
return num;
}
}
s[num++] = 1;
return num;
}
double a, b, c;
{
double invA = 1 / A;
a = B * invA;
b = C * invA;
c = D * invA;
}
double a2 = a * a;
double Q = (a2 - b * 3) / 9;
double R = (2 * a2 * a - 9 * a * b + 27 * c) / 54;
double R2 = R * R;
double Q3 = Q * Q * Q;
double R2MinusQ3 = R2 - Q3;
double adiv3 = a / 3;
double r;
double* roots = s;
if (R2MinusQ3 < 0) { double theta = acos(SkTPin(R / sqrt(Q3), -1., 1.));
double neg2RootQ = -2 * sqrt(Q);
r = neg2RootQ * cos(theta / 3) - adiv3;
*roots++ = r;
r = neg2RootQ * cos((theta + 2 * PI) / 3) - adiv3;
if (!AlmostDequalUlps(s[0], r)) {
*roots++ = r;
}
r = neg2RootQ * cos((theta - 2 * PI) / 3) - adiv3;
if (!AlmostDequalUlps(s[0], r) && (roots - s == 1 || !AlmostDequalUlps(s[1], r))) {
*roots++ = r;
}
} else { double sqrtR2MinusQ3 = sqrt(R2MinusQ3);
A = fabs(R) + sqrtR2MinusQ3;
A = SkDCubeRoot(A);
if (R > 0) {
A = -A;
}
if (A != 0) {
A += Q / A;
}
r = A - adiv3;
*roots++ = r;
if (AlmostDequalUlps((double) R2, (double) Q3)) {
r = -A / 2 - adiv3;
if (!AlmostDequalUlps(s[0], r)) {
*roots++ = r;
}
}
}
return static_cast<int>(roots - s);
}
SkDVector SkDCubic::dxdyAtT(double t) const {
SkDVector result = { derivative_at_t(&fPts[0].fX, t), derivative_at_t(&fPts[0].fY, t) };
if (result.fX == 0 && result.fY == 0) {
if (t == 0) {
result = fPts[2] - fPts[0];
} else if (t == 1) {
result = fPts[3] - fPts[1];
} else {
SkDebugf("!c");
}
if (result.fX == 0 && result.fY == 0 && zero_or_one(t)) {
result = fPts[3] - fPts[0];
}
}
return result;
}
int SkDCubic::findInflections(double tValues[]) const {
double Ax = fPts[1].fX - fPts[0].fX;
double Ay = fPts[1].fY - fPts[0].fY;
double Bx = fPts[2].fX - 2 * fPts[1].fX + fPts[0].fX;
double By = fPts[2].fY - 2 * fPts[1].fY + fPts[0].fY;
double Cx = fPts[3].fX + 3 * (fPts[1].fX - fPts[2].fX) - fPts[0].fX;
double Cy = fPts[3].fY + 3 * (fPts[1].fY - fPts[2].fY) - fPts[0].fY;
return SkDQuad::RootsValidT(Bx * Cy - By * Cx, Ax * Cy - Ay * Cx, Ax * By - Ay * Bx, tValues);
}
static void formulate_F1DotF2(const double src[], double coeff[4]) {
double a = src[2] - src[0];
double b = src[4] - 2 * src[2] + src[0];
double c = src[6] + 3 * (src[2] - src[4]) - src[0];
coeff[0] = c * c;
coeff[1] = 3 * b * c;
coeff[2] = 2 * b * b + c * a;
coeff[3] = a * b;
}
int SkDCubic::FindExtrema(const double src[], double tValues[2]) {
double a = src[0];
double b = src[2];
double c = src[4];
double d = src[6];
double A = d - a + 3 * (b - c);
double B = 2 * (a - b - b + c);
double C = b - a;
return SkDQuad::RootsValidT(A, B, C, tValues);
}
int SkDCubic::findMaxCurvature(double tValues[]) const {
double coeffX[4], coeffY[4];
int i;
formulate_F1DotF2(&fPts[0].fX, coeffX);
formulate_F1DotF2(&fPts[0].fY, coeffY);
for (i = 0; i < 4; i++) {
coeffX[i] = coeffX[i] + coeffY[i];
}
return RootsValidT(coeffX[0], coeffX[1], coeffX[2], coeffX[3], tValues);
}
SkDPoint SkDCubic::ptAtT(double t) const {
if (0 == t) {
return fPts[0];
}
if (1 == t) {
return fPts[3];
}
double one_t = 1 - t;
double one_t2 = one_t * one_t;
double a = one_t2 * one_t;
double b = 3 * one_t2 * t;
double t2 = t * t;
double c = 3 * one_t * t2;
double d = t2 * t;
SkDPoint result = {a * fPts[0].fX + b * fPts[1].fX + c * fPts[2].fX + d * fPts[3].fX,
a * fPts[0].fY + b * fPts[1].fY + c * fPts[2].fY + d * fPts[3].fY};
return result;
}
static double interp_cubic_coords(const double* src, double t) {
double ab = SkDInterp(src[0], src[2], t);
double bc = SkDInterp(src[2], src[4], t);
double cd = SkDInterp(src[4], src[6], t);
double abc = SkDInterp(ab, bc, t);
double bcd = SkDInterp(bc, cd, t);
double abcd = SkDInterp(abc, bcd, t);
return abcd;
}
SkDCubic SkDCubic::subDivide(double t1, double t2) const {
if (t1 == 0 || t2 == 1) {
if (t1 == 0 && t2 == 1) {
return *this;
}
SkDCubicPair pair = chopAt(t1 == 0 ? t2 : t1);
SkDCubic dst = t1 == 0 ? pair.first() : pair.second();
return dst;
}
SkDCubic dst;
double ax = dst[0].fX = interp_cubic_coords(&fPts[0].fX, t1);
double ay = dst[0].fY = interp_cubic_coords(&fPts[0].fY, t1);
double ex = interp_cubic_coords(&fPts[0].fX, (t1*2+t2)/3);
double ey = interp_cubic_coords(&fPts[0].fY, (t1*2+t2)/3);
double fx = interp_cubic_coords(&fPts[0].fX, (t1+t2*2)/3);
double fy = interp_cubic_coords(&fPts[0].fY, (t1+t2*2)/3);
double dx = dst[3].fX = interp_cubic_coords(&fPts[0].fX, t2);
double dy = dst[3].fY = interp_cubic_coords(&fPts[0].fY, t2);
double mx = ex * 27 - ax * 8 - dx;
double my = ey * 27 - ay * 8 - dy;
double nx = fx * 27 - ax - dx * 8;
double ny = fy * 27 - ay - dy * 8;
dst[1].fX = (mx * 2 - nx) / 18;
dst[1].fY = (my * 2 - ny) / 18;
dst[2].fX = (nx * 2 - mx) / 18;
dst[2].fY = (ny * 2 - my) / 18;
return dst;
}
void SkDCubic::subDivide(const SkDPoint& a, const SkDPoint& d,
double t1, double t2, SkDPoint dst[2]) const {
PkASSERT(t1 != t2);
SkDCubic sub = subDivide(t1, t2);
dst[0] = sub[1] + (a - sub[0]);
dst[1] = sub[2] + (d - sub[3]);
if (t1 == 0 || t2 == 0) {
align(0, 1, t1 == 0 ? &dst[0] : &dst[1]);
}
if (t1 == 1 || t2 == 1) {
align(3, 2, t1 == 1 ? &dst[0] : &dst[1]);
}
if (AlmostBequalUlps(dst[0].fX, a.fX)) {
dst[0].fX = a.fX;
}
if (AlmostBequalUlps(dst[0].fY, a.fY)) {
dst[0].fY = a.fY;
}
if (AlmostBequalUlps(dst[1].fX, d.fX)) {
dst[1].fX = d.fX;
}
if (AlmostBequalUlps(dst[1].fY, d.fY)) {
dst[1].fY = d.fY;
}
}
bool SkDCubic::toFloatPoints(SkPoint* pts) const {
const double* dCubic = &fPts[0].fX;
SkScalar* cubic = &pts[0].fX;
for (int index = 0; index < kPointCount * 2; ++index) {
cubic[index] = PkDoubleToScalar(dCubic[index]);
if (PkScalarAbs(cubic[index]) < FLT_EPSILON_ORDERABLE_ERR) {
cubic[index] = 0;
}
}
return SkScalarsAreFinite(&pts->fX, kPointCount * 2);
}
double SkDCubic::top(const SkDCubic& dCurve, double startT, double endT, SkDPoint*topPt) const {
double extremeTs[2];
double topT = -1;
int roots = SkDCubic::FindExtrema(&fPts[0].fY, extremeTs);
for (int index = 0; index < roots; ++index) {
double t = startT + (endT - startT) * extremeTs[index];
SkDPoint mid = dCurve.ptAtT(t);
if (topPt->fY > mid.fY || (topPt->fY == mid.fY && topPt->fX > mid.fX)) {
topT = t;
*topPt = mid;
}
}
return topT;
}
int SkTCubic::intersectRay(SkIntersections* i, const SkDLine& line) const {
return i->intersectRay(fCubic, line);
}
bool SkTCubic::hullIntersects(const SkDQuad& quad, bool* isLinear) const {
return quad.hullIntersects(fCubic, isLinear);
}
bool SkTCubic::hullIntersects(const SkDConic& conic, bool* isLinear) const {
return conic.hullIntersects(fCubic, isLinear);
}
void SkTCubic::setBounds(SkDRect* rect) const {
rect->setBounds(fCubic);
}
}