#include "src/pathops/SkIntersections.h"
#include "src/pathops/SkLineParameters.h"
#include "src/pathops/SkPathOpsConic.h"
#include "src/pathops/SkPathOpsCubic.h"
#include "src/pathops/SkPathOpsQuad.h"
#include "src/pathops/SkPathOpsRect.h"
namespace pk {
static void conic_deriv_coeff(const double src[],
SkScalar w,
double coeff[3]) {
const double P20 = src[4] - src[0];
const double P10 = src[2] - src[0];
const double wP10 = w * P10;
coeff[0] = w * P20 - P20;
coeff[1] = P20 - 2 * wP10;
coeff[2] = wP10;
}
static double conic_eval_tan(const double coord[], SkScalar w, double t) {
double coeff[3];
conic_deriv_coeff(coord, w, coeff);
return t * (t * coeff[0] + coeff[1]) + coeff[2];
}
int SkDConic::FindExtrema(const double src[], SkScalar w, double t[1]) {
double coeff[3];
conic_deriv_coeff(src, w, coeff);
double tValues[2];
int roots = SkDQuad::RootsValidT(coeff[0], coeff[1], coeff[2], tValues);
if (1 == roots) {
t[0] = tValues[0];
return 1;
}
return 0;
}
SkDVector SkDConic::dxdyAtT(double t) const {
SkDVector result = {
conic_eval_tan(&fPts[0].fX, fWeight, t),
conic_eval_tan(&fPts[0].fY, fWeight, t)
};
if (result.fX == 0 && result.fY == 0) {
if (zero_or_one(t)) {
result = fPts[2] - fPts[0];
} else {
SkDebugf("!k");
}
}
return result;
}
static double conic_eval_numerator(const double src[], SkScalar w, double t) {
PkASSERT(src);
PkASSERT(t >= 0 && t <= 1);
double src2w = src[2] * w;
double C = src[0];
double A = src[4] - 2 * src2w + C;
double B = 2 * (src2w - C);
return (A * t + B) * t + C;
}
static double conic_eval_denominator(SkScalar w, double t) {
double B = 2 * (w - 1);
double C = 1;
double A = -B;
return (A * t + B) * t + C;
}
bool SkDConic::hullIntersects(const SkDCubic& cubic, bool* isLinear) const {
return cubic.hullIntersects(*this, isLinear);
}
SkDPoint SkDConic::ptAtT(double t) const {
if (t == 0) {
return fPts[0];
}
if (t == 1) {
return fPts[2];
}
double denominator = conic_eval_denominator(fWeight, t);
SkDPoint result = {
sk_ieee_double_divide(conic_eval_numerator(&fPts[0].fX, fWeight, t), denominator),
sk_ieee_double_divide(conic_eval_numerator(&fPts[0].fY, fWeight, t), denominator)
};
return result;
}
SkDConic SkDConic::subDivide(double t1, double t2) const {
double ax, ay, az;
if (t1 == 0) {
ax = fPts[0].fX;
ay = fPts[0].fY;
az = 1;
} else if (t1 != 1) {
ax = conic_eval_numerator(&fPts[0].fX, fWeight, t1);
ay = conic_eval_numerator(&fPts[0].fY, fWeight, t1);
az = conic_eval_denominator(fWeight, t1);
} else {
ax = fPts[2].fX;
ay = fPts[2].fY;
az = 1;
}
double midT = (t1 + t2) / 2;
double dx = conic_eval_numerator(&fPts[0].fX, fWeight, midT);
double dy = conic_eval_numerator(&fPts[0].fY, fWeight, midT);
double dz = conic_eval_denominator(fWeight, midT);
double cx, cy, cz;
if (t2 == 1) {
cx = fPts[2].fX;
cy = fPts[2].fY;
cz = 1;
} else if (t2 != 0) {
cx = conic_eval_numerator(&fPts[0].fX, fWeight, t2);
cy = conic_eval_numerator(&fPts[0].fY, fWeight, t2);
cz = conic_eval_denominator(fWeight, t2);
} else {
cx = fPts[0].fX;
cy = fPts[0].fY;
cz = 1;
}
double bx = 2 * dx - (ax + cx) / 2;
double by = 2 * dy - (ay + cy) / 2;
double bz = 2 * dz - (az + cz) / 2;
if (!bz) {
bz = 1; }
SkDConic dst = {{{{ax / az, ay / az}, {bx / bz, by / bz}, {cx / cz, cy / cz}}
PkDEBUGPARAMS(fPts.fDebugGlobalState) },
PkDoubleToScalar(bz / sqrt(az * cz)) };
return dst;
}
SkDPoint SkDConic::subDivide(const SkDPoint& a, const SkDPoint& c, double t1, double t2,
SkScalar* weight) const {
SkDConic chopped = this->subDivide(t1, t2);
*weight = chopped.fWeight;
return chopped[1];
}
int SkTConic::intersectRay(SkIntersections* i, const SkDLine& line) const {
return i->intersectRay(fConic, line);
}
bool SkTConic::hullIntersects(const SkDQuad& quad, bool* isLinear) const {
return quad.hullIntersects(fConic, isLinear);
}
bool SkTConic::hullIntersects(const SkDCubic& cubic, bool* isLinear) const {
return cubic.hullIntersects(fConic, isLinear);
}
void SkTConic::setBounds(SkDRect* rect) const {
rect->setBounds(fConic);
}
}