use crate::context::GpuContext;
use crate::error::{GpuError, GpuResult};
use crate::kernels::GpuKernel;
#[allow(non_camel_case_types)]
pub struct Q4_KGpuKernel;
impl GpuKernel for Q4_KGpuKernel {
fn gemv(
&self,
ctx: &GpuContext,
weight_bytes: &[u8],
input: &[f32],
output: &mut [f32],
rows: usize,
cols: usize,
) -> GpuResult<()> {
#[cfg(feature = "gpu")]
{
gpu_gemv_q4_k(ctx, weight_bytes, input, output, rows, cols)
}
#[cfg(not(feature = "gpu"))]
{
let _ = (ctx, weight_bytes, input, output, rows, cols);
Err(GpuError::NoAdapter)
}
}
}
#[cfg(any(feature = "gpu", test))]
const Q4_K_BLOCK_SIZE: usize = 256;
#[cfg(any(feature = "gpu", test))]
const Q4_K_BLOCK_BYTES: usize = 144;
#[cfg(any(feature = "gpu", test))]
const Q4_K_NUM_SUB_BLOCKS: usize = 8;
#[cfg(any(feature = "gpu", test))]
const Q4_K_SUB_BLOCK_SIZE: usize = 32;
#[cfg(any(feature = "gpu", test))]
fn unpack_q4_k_scales(scales_and_mins: &[u8]) -> ([u8; 8], [u8; 8]) {
let mut scales = [0u8; 8];
let mut mins = [0u8; 8];
for i in 0..4 {
scales[i] = scales_and_mins[i] & 0x3F;
mins[i] = (scales_and_mins[i] >> 6) | ((scales_and_mins[i + 4] >> 4) & 0x0C);
}
scales = [0u8; 8];
mins = [0u8; 8];
for i in 0..4 {
scales[i] = scales_and_mins[i] & 0x3F;
}
for i in 0..4 {
mins[i] = scales_and_mins[4 + i] & 0x3F;
}
for i in 0..4 {
scales[4 + i] = (scales_and_mins[8 + i] & 0x0F) | ((scales_and_mins[i] >> 6) << 4);
}
for i in 0..4 {
mins[4 + i] = (scales_and_mins[8 + i] >> 4) | ((scales_and_mins[4 + i] >> 6) << 4);
}
(scales, mins)
}
#[cfg(any(feature = "gpu", test))]
fn dequant_q4_k_to_f32(weight_bytes: &[u8], rows: usize, cols: usize) -> GpuResult<Vec<f32>> {
let blocks_per_row = cols.div_ceil(Q4_K_BLOCK_SIZE);
let expected_bytes = rows * blocks_per_row * Q4_K_BLOCK_BYTES;
if weight_bytes.len() < expected_bytes {
return Err(GpuError::BufferSize {
expected: expected_bytes,
got: weight_bytes.len(),
});
}
let mut f32_weights = vec![0.0f32; rows * cols];
for row in 0..rows {
for blk in 0..blocks_per_row {
let offset = (row * blocks_per_row + blk) * Q4_K_BLOCK_BYTES;
let block = &weight_bytes[offset..offset + Q4_K_BLOCK_BYTES];
let d = half::f16::from_bits(u16::from_le_bytes([block[0], block[1]])).to_f32();
let dmin = half::f16::from_bits(u16::from_le_bytes([block[2], block[3]])).to_f32();
let scales_and_mins = &block[4..16];
let (sc, m) = unpack_q4_k_scales(scales_and_mins);
let qs = &block[16..144];
for j in 0..Q4_K_NUM_SUB_BLOCKS {
let scale_val = d * sc[j] as f32;
let min_val = dmin * m[j] as f32;
for k in 0..Q4_K_SUB_BLOCK_SIZE {
let idx = j * Q4_K_SUB_BLOCK_SIZE + k;
let col = blk * Q4_K_BLOCK_SIZE + idx;
if col >= cols {
break;
}
let byte_idx = idx / 2;
let nibble = if idx.is_multiple_of(2) {
qs[byte_idx] & 0x0F
} else {
(qs[byte_idx] >> 4) & 0x0F
};
f32_weights[row * cols + col] = scale_val * nibble as f32 - min_val;
}
}
}
}
Ok(f32_weights)
}
#[cfg(feature = "gpu")]
fn gpu_gemv_q4_k(
ctx: &GpuContext,
weight_bytes: &[u8],
input: &[f32],
output: &mut [f32],
rows: usize,
cols: usize,
) -> GpuResult<()> {
use crate::buffer::{create_output_f32, download_f32, upload_f32, upload_uniform};
use bytemuck::{Pod, Zeroable};
use wgpu::{
BindGroupDescriptor, BindGroupEntry, BindGroupLayoutDescriptor, ComputePassDescriptor,
ComputePipelineDescriptor, PipelineLayoutDescriptor, ShaderModuleDescriptor, ShaderSource,
};
if output.len() < rows {
return Err(GpuError::BufferSize {
expected: rows,
got: output.len(),
});
}
if input.len() < cols {
return Err(GpuError::BufferSize {
expected: cols,
got: input.len(),
});
}
let f32_weights = dequant_q4_k_to_f32(weight_bytes, rows, cols)?;
let weight_buf = upload_f32(&ctx.device, "q4_k-weights", &f32_weights);
let input_buf = upload_f32(&ctx.device, "q4_k-input", input);
let output_buf = create_output_f32(&ctx.device, "q4_k-output", rows);
#[repr(C)]
#[derive(Clone, Copy, Pod, Zeroable)]
struct Params {
rows: u32,
cols: u32,
}
let params = Params {
rows: rows as u32,
cols: cols as u32,
};
let params_buf = upload_uniform(&ctx.device, "q4_k-params", ¶ms);
const WGSL: &str = include_str!("../shaders/gemv_f32.wgsl");
let shader = ctx.device.create_shader_module(ShaderModuleDescriptor {
label: Some("gemv_f32_q4_k"),
source: ShaderSource::Wgsl(std::borrow::Cow::Borrowed(WGSL)),
});
let bgl = ctx
.device
.create_bind_group_layout(&BindGroupLayoutDescriptor {
label: Some("q4_k-bgl"),
entries: &[
bgl_storage_ro(0),
bgl_storage_ro(1),
bgl_storage_rw(2),
bgl_uniform(3),
],
});
let pipeline_layout = ctx
.device
.create_pipeline_layout(&PipelineLayoutDescriptor {
label: Some("q4_k-layout"),
bind_group_layouts: &[Some(&bgl)],
immediate_size: 0,
});
let pipeline = ctx
.device
.create_compute_pipeline(&ComputePipelineDescriptor {
label: Some("q4_k-pipeline"),
layout: Some(&pipeline_layout),
module: &shader,
entry_point: Some("main"),
compilation_options: Default::default(),
cache: None,
});
let bind_group = ctx.device.create_bind_group(&BindGroupDescriptor {
label: Some("q4_k-bg"),
layout: &bgl,
entries: &[
BindGroupEntry {
binding: 0,
resource: weight_buf.as_entire_binding(),
},
BindGroupEntry {
binding: 1,
resource: input_buf.as_entire_binding(),
},
BindGroupEntry {
binding: 2,
resource: output_buf.as_entire_binding(),
},
BindGroupEntry {
binding: 3,
resource: params_buf.as_entire_binding(),
},
],
});
let dispatch_x = rows.div_ceil(64) as u32;
let mut encoder = ctx
.device
.create_command_encoder(&wgpu::CommandEncoderDescriptor {
label: Some("q4_k-encoder"),
});
{
let mut pass = encoder.begin_compute_pass(&ComputePassDescriptor {
label: Some("q4_k-pass"),
timestamp_writes: None,
});
pass.set_pipeline(&pipeline);
pass.set_bind_group(0, &bind_group, &[]);
pass.dispatch_workgroups(dispatch_x, 1, 1);
}
ctx.queue.submit([encoder.finish()]);
let result = download_f32(&ctx.device, &ctx.queue, &output_buf, rows)?;
output[..rows].copy_from_slice(&result[..rows]);
Ok(())
}
#[cfg(feature = "gpu")]
fn bgl_storage_ro(binding: u32) -> wgpu::BindGroupLayoutEntry {
wgpu::BindGroupLayoutEntry {
binding,
visibility: wgpu::ShaderStages::COMPUTE,
ty: wgpu::BindingType::Buffer {
ty: wgpu::BufferBindingType::Storage { read_only: true },
has_dynamic_offset: false,
min_binding_size: None,
},
count: None,
}
}
#[cfg(feature = "gpu")]
fn bgl_storage_rw(binding: u32) -> wgpu::BindGroupLayoutEntry {
wgpu::BindGroupLayoutEntry {
binding,
visibility: wgpu::ShaderStages::COMPUTE,
ty: wgpu::BindingType::Buffer {
ty: wgpu::BufferBindingType::Storage { read_only: false },
has_dynamic_offset: false,
min_binding_size: None,
},
count: None,
}
}
#[cfg(feature = "gpu")]
fn bgl_uniform(binding: u32) -> wgpu::BindGroupLayoutEntry {
wgpu::BindGroupLayoutEntry {
binding,
visibility: wgpu::ShaderStages::COMPUTE,
ty: wgpu::BindingType::Buffer {
ty: wgpu::BufferBindingType::Uniform,
has_dynamic_offset: false,
min_binding_size: None,
},
count: None,
}
}
#[cfg(test)]
mod tests {
use super::*;
fn make_q4_k_block(
d: f32,
dmin: f32,
scales: &[u8; 8],
mins: &[u8; 8],
qs: &[u8; 128],
) -> Vec<u8> {
let mut block = Vec::with_capacity(Q4_K_BLOCK_BYTES);
let d_bits = half::f16::from_f32(d).to_bits();
block.extend_from_slice(&d_bits.to_le_bytes());
let dmin_bits = half::f16::from_f32(dmin).to_bits();
block.extend_from_slice(&dmin_bits.to_le_bytes());
let mut packed = [0u8; 12];
for i in 0..4 {
packed[i] = (scales[i] & 0x3F) | ((scales[4 + i] >> 4) << 6);
}
for i in 0..4 {
packed[4 + i] = (mins[i] & 0x3F) | ((mins[4 + i] >> 4) << 6);
}
for i in 0..4 {
packed[8 + i] = (scales[4 + i] & 0x0F) | ((mins[4 + i] & 0x0F) << 4);
}
block.extend_from_slice(&packed);
block.extend_from_slice(qs);
block
}
#[test]
fn test_dequant_q4_k_zeros() {
let block = make_q4_k_block(1.0, 1.0, &[0; 8], &[0; 8], &[0; 128]);
let mut data = Vec::new();
data.extend_from_slice(&block);
data.extend_from_slice(&block);
let result = dequant_q4_k_to_f32(&data, 2, 256).expect("dequant should succeed");
for &v in &result {
assert!(v.abs() < 1e-6, "expected 0, got {v}");
}
}
#[test]
fn test_dequant_q4_k_values() {
let mut scales = [0u8; 8];
scales[0] = 2;
let mut mins = [0u8; 8];
mins[0] = 1;
let mut qs = [0u8; 128];
qs[0] = 0x05;
let block = make_q4_k_block(0.5, 0.25, &scales, &mins, &qs);
let result = dequant_q4_k_to_f32(&block, 1, 256).expect("dequant");
let expected_0 = 0.5 * 2.0 * 5.0 - 0.25 * 1.0; assert!(
(result[0] - expected_0).abs() < 0.01,
"got {}, expected {expected_0}",
result[0]
);
let expected_1 = 0.5 * 2.0 * 0.0 - 0.25 * 1.0;
assert!(
(result[1] - expected_1).abs() < 0.01,
"got {}, expected {expected_1}",
result[1]
);
}
#[test]
fn test_dequant_q4_k_too_small() {
assert!(
dequant_q4_k_to_f32(&[0u8; 4], 1, 256).is_err(),
"should fail on too-small input"
);
}
#[test]
fn test_q4_k_kernel_trait_bound() {
let _kernel: &dyn GpuKernel = &Q4_KGpuKernel;
}
}