use crate::context::GpuContext;
use crate::error::{GpuError, GpuResult};
use crate::kernels::GpuKernel;
pub struct Q4_1GpuKernel;
impl GpuKernel for Q4_1GpuKernel {
fn gemv(
&self,
ctx: &GpuContext,
weight_bytes: &[u8],
input: &[f32],
output: &mut [f32],
rows: usize,
cols: usize,
) -> GpuResult<()> {
#[cfg(feature = "gpu")]
{
gpu_gemv_q4_1(ctx, weight_bytes, input, output, rows, cols)
}
#[cfg(not(feature = "gpu"))]
{
let _ = (ctx, weight_bytes, input, output, rows, cols);
Err(GpuError::NoAdapter)
}
}
}
#[cfg(any(feature = "gpu", test))]
const Q4_1_BLOCK_SIZE: usize = 32;
#[cfg(any(feature = "gpu", test))]
const Q4_1_BLOCK_BYTES: usize = 20;
#[cfg(any(feature = "gpu", test))]
pub(crate) fn dequant_q4_1_to_f32(
weight_bytes: &[u8],
rows: usize,
cols: usize,
) -> GpuResult<Vec<f32>> {
let blocks_per_row = cols.div_ceil(Q4_1_BLOCK_SIZE);
let expected_bytes = rows * blocks_per_row * Q4_1_BLOCK_BYTES;
if weight_bytes.len() < expected_bytes {
return Err(GpuError::BufferSize {
expected: expected_bytes,
got: weight_bytes.len(),
});
}
let mut f32_weights = vec![0.0f32; rows * cols];
for row in 0..rows {
for blk in 0..blocks_per_row {
let block_offset = (row * blocks_per_row + blk) * Q4_1_BLOCK_BYTES;
let block = &weight_bytes[block_offset..block_offset + Q4_1_BLOCK_BYTES];
let d = half::f16::from_bits(u16::from_le_bytes([block[0], block[1]])).to_f32();
let m = half::f16::from_bits(u16::from_le_bytes([block[2], block[3]])).to_f32();
for i in 0..(Q4_1_BLOCK_SIZE / 2) {
let byte = block[4 + i];
let lo = (byte & 0x0F) as f32;
let hi = ((byte >> 4) & 0x0F) as f32;
let base_col = blk * Q4_1_BLOCK_SIZE + i * 2;
if base_col < cols {
f32_weights[row * cols + base_col] = d * lo + m;
}
if base_col + 1 < cols {
f32_weights[row * cols + base_col + 1] = d * hi + m;
}
}
}
}
Ok(f32_weights)
}
#[cfg(feature = "gpu")]
fn gpu_gemv_q4_1(
ctx: &GpuContext,
weight_bytes: &[u8],
input: &[f32],
output: &mut [f32],
rows: usize,
cols: usize,
) -> GpuResult<()> {
use crate::buffer::{create_output_f32, download_f32, upload_f32, upload_uniform};
use bytemuck::{Pod, Zeroable};
use wgpu::{
BindGroupDescriptor, BindGroupEntry, BindGroupLayoutDescriptor, ComputePassDescriptor,
ComputePipelineDescriptor, PipelineLayoutDescriptor, ShaderModuleDescriptor, ShaderSource,
};
if output.len() < rows {
return Err(GpuError::BufferSize {
expected: rows,
got: output.len(),
});
}
if input.len() < cols {
return Err(GpuError::BufferSize {
expected: cols,
got: input.len(),
});
}
let f32_weights = dequant_q4_1_to_f32(weight_bytes, rows, cols)?;
let weight_buf = upload_f32(&ctx.device, "q4_1-weights", &f32_weights);
let input_buf = upload_f32(&ctx.device, "q4_1-input", input);
let output_buf = create_output_f32(&ctx.device, "q4_1-output", rows);
#[repr(C)]
#[derive(Clone, Copy, Pod, Zeroable)]
struct Params {
rows: u32,
cols: u32,
}
let params = Params {
rows: rows as u32,
cols: cols as u32,
};
let params_buf = upload_uniform(&ctx.device, "q4_1-params", ¶ms);
const WGSL: &str = include_str!("../shaders/gemv_f32.wgsl");
let shader = ctx.device.create_shader_module(ShaderModuleDescriptor {
label: Some("gemv_f32_q4_1"),
source: ShaderSource::Wgsl(std::borrow::Cow::Borrowed(WGSL)),
});
let bgl = ctx
.device
.create_bind_group_layout(&BindGroupLayoutDescriptor {
label: Some("q4_1-bgl"),
entries: &[
bgl_storage_ro(0),
bgl_storage_ro(1),
bgl_storage_rw(2),
bgl_uniform(3),
],
});
let pipeline_layout = ctx
.device
.create_pipeline_layout(&PipelineLayoutDescriptor {
label: Some("q4_1-layout"),
bind_group_layouts: &[Some(&bgl)],
immediate_size: 0,
});
let pipeline = ctx
.device
.create_compute_pipeline(&ComputePipelineDescriptor {
label: Some("q4_1-pipeline"),
layout: Some(&pipeline_layout),
module: &shader,
entry_point: Some("main"),
compilation_options: Default::default(),
cache: None,
});
let bind_group = ctx.device.create_bind_group(&BindGroupDescriptor {
label: Some("q4_1-bg"),
layout: &bgl,
entries: &[
BindGroupEntry {
binding: 0,
resource: weight_buf.as_entire_binding(),
},
BindGroupEntry {
binding: 1,
resource: input_buf.as_entire_binding(),
},
BindGroupEntry {
binding: 2,
resource: output_buf.as_entire_binding(),
},
BindGroupEntry {
binding: 3,
resource: params_buf.as_entire_binding(),
},
],
});
let dispatch_x = rows.div_ceil(64) as u32;
let mut encoder = ctx
.device
.create_command_encoder(&wgpu::CommandEncoderDescriptor {
label: Some("q4_1-encoder"),
});
{
let mut pass = encoder.begin_compute_pass(&ComputePassDescriptor {
label: Some("q4_1-pass"),
timestamp_writes: None,
});
pass.set_pipeline(&pipeline);
pass.set_bind_group(0, &bind_group, &[]);
pass.dispatch_workgroups(dispatch_x, 1, 1);
}
ctx.queue.submit([encoder.finish()]);
let result = download_f32(&ctx.device, &ctx.queue, &output_buf, rows)?;
output[..rows].copy_from_slice(&result[..rows]);
Ok(())
}
#[cfg(feature = "gpu")]
fn bgl_storage_ro(binding: u32) -> wgpu::BindGroupLayoutEntry {
wgpu::BindGroupLayoutEntry {
binding,
visibility: wgpu::ShaderStages::COMPUTE,
ty: wgpu::BindingType::Buffer {
ty: wgpu::BufferBindingType::Storage { read_only: true },
has_dynamic_offset: false,
min_binding_size: None,
},
count: None,
}
}
#[cfg(feature = "gpu")]
fn bgl_storage_rw(binding: u32) -> wgpu::BindGroupLayoutEntry {
wgpu::BindGroupLayoutEntry {
binding,
visibility: wgpu::ShaderStages::COMPUTE,
ty: wgpu::BindingType::Buffer {
ty: wgpu::BufferBindingType::Storage { read_only: false },
has_dynamic_offset: false,
min_binding_size: None,
},
count: None,
}
}
#[cfg(feature = "gpu")]
fn bgl_uniform(binding: u32) -> wgpu::BindGroupLayoutEntry {
wgpu::BindGroupLayoutEntry {
binding,
visibility: wgpu::ShaderStages::COMPUTE,
ty: wgpu::BindingType::Buffer {
ty: wgpu::BufferBindingType::Uniform,
has_dynamic_offset: false,
min_binding_size: None,
},
count: None,
}
}
#[cfg(test)]
mod tests {
use super::*;
fn make_q4_1_block(d: f32, m: f32, nibbles: &[u8; 16]) -> Vec<u8> {
let mut block = Vec::with_capacity(Q4_1_BLOCK_BYTES);
block.extend_from_slice(&half::f16::from_f32(d).to_bits().to_le_bytes());
block.extend_from_slice(&half::f16::from_f32(m).to_bits().to_le_bytes());
block.extend_from_slice(nibbles);
block
}
#[test]
fn test_dequant_q4_1_zero_block() {
let block = make_q4_1_block(0.0, 0.0, &[0u8; 16]);
let result = dequant_q4_1_to_f32(&block, 1, 32).expect("dequant should succeed");
assert_eq!(result.len(), 32);
for &v in &result {
assert!(v.abs() < 1e-6, "expected 0.0, got {v}");
}
}
#[test]
fn test_dequant_q4_1_min_only() {
let block = make_q4_1_block(0.0, 5.0, &[0u8; 16]);
let result = dequant_q4_1_to_f32(&block, 1, 32).expect("dequant");
for &v in &result {
assert!((v - 5.0).abs() < 1e-4, "expected 5.0, got {v}");
}
}
#[test]
fn test_dequant_q4_1_buffer_underflow_error() {
let result = dequant_q4_1_to_f32(&[0u8; 4], 1, 32);
assert!(result.is_err(), "must error on too-small buffer");
match result {
Err(GpuError::BufferSize { expected, got }) => {
assert_eq!(expected, Q4_1_BLOCK_BYTES, "expected full block size");
assert_eq!(got, 4);
}
_ => panic!("wrong error variant"),
}
}
#[test]
fn test_dequant_q4_1_known_values() {
let mut nibbles = [0x00u8; 16];
nibbles[0] = 0x30; let block = make_q4_1_block(1.0, 0.0, &nibbles);
let result = dequant_q4_1_to_f32(&block, 1, 32).expect("dequant");
assert!((result[0] - 0.0).abs() < 1e-5, "weight[0]={}", result[0]);
assert!((result[1] - 3.0).abs() < 1e-5, "weight[1]={}", result[1]);
for &v in &result[2..] {
assert!(v.abs() < 1e-5, "expected 0.0, got {v}");
}
}
#[test]
fn test_dequant_q4_1_matches_scalar_reference() {
let mut nibbles = [0u8; 16];
for (i, n) in nibbles.iter_mut().enumerate() {
*n = i as u8; }
let block = make_q4_1_block(0.5, 1.0, &nibbles);
let result = dequant_q4_1_to_f32(&block, 1, 32).expect("dequant");
assert_eq!(result.len(), 32);
for i in 0..16usize {
let lo = (nibbles[i] & 0x0F) as f32;
let hi = ((nibbles[i] >> 4) & 0x0F) as f32;
let expected_lo = 0.5 * lo + 1.0;
let expected_hi = 0.5 * hi + 1.0;
assert!(
(result[i * 2] - expected_lo).abs() < 1e-5,
"weight[{}]: got {}, expected {expected_lo}",
i * 2,
result[i * 2],
);
assert!(
(result[i * 2 + 1] - expected_hi).abs() < 1e-5,
"weight[{}]: got {}, expected {expected_hi}",
i * 2 + 1,
result[i * 2 + 1],
);
}
}
#[test]
fn test_q4_1_dispatcher_returns_none_without_gpu() {
let _kernel: &dyn GpuKernel = &Q4_1GpuKernel;
let dispatcher = crate::GpuDispatcher::new();
let kernel = dispatcher.get_kernel(oxillama_gguf::GgufTensorType::Q4_1);
if dispatcher.has_gpu() {
assert!(
kernel.is_some(),
"Q4_1 kernel must be present when GPU is available"
);
} else {
assert!(kernel.is_none(), "Q4_1 kernel must be absent without GPU");
}
}
#[test]
fn test_q4_1_two_block_roundtrip() {
let block_a = make_q4_1_block(1.0, 0.0, &[0xAAu8; 16]);
let block_b = make_q4_1_block(2.0, 1.0, &[0x55u8; 16]);
let mut data = Vec::new();
data.extend_from_slice(&block_a);
data.extend_from_slice(&block_b);
let result = dequant_q4_1_to_f32(&data, 2, 32).expect("two-block dequant");
assert_eq!(result.len(), 2 * 32, "must have 2*BLOCK_SIZE elements");
for &v in &result[..32] {
assert!(
(v - 10.0).abs() < 1e-4,
"row0 weight: expected 10.0, got {v}"
);
}
for &v in &result[32..] {
assert!(
(v - 11.0).abs() < 1e-4,
"row1 weight: expected 11.0, got {v}"
);
}
}
#[test]
fn test_dequant_q4_1_max_nibble() {
let block = make_q4_1_block(1.0, 0.0, &[0xFFu8; 16]);
let result = dequant_q4_1_to_f32(&block, 1, 32).expect("dequant");
for &v in &result {
assert!((v - 15.0).abs() < 1e-4, "expected 15.0, got {v}");
}
}
#[test]
fn test_dequant_q4_1_scale_and_min() {
let block = make_q4_1_block(0.5, 0.25, &[0x88u8; 16]);
let result = dequant_q4_1_to_f32(&block, 1, 32).expect("dequant");
for &v in &result {
assert!((v - 4.25).abs() < 1e-4, "expected 4.25, got {v}");
}
}
#[cfg(feature = "gpu")]
#[test]
fn test_gpu_gemv_q4_1_matches_cpu() {
let ctx = match crate::context::GpuContext::try_init() {
Some(c) => c,
None => return,
};
let make_block =
|d: f32, m: f32, pattern: u8| -> Vec<u8> { make_q4_1_block(d, m, &[pattern; 16]) };
let mut weight_bytes = Vec::new();
weight_bytes.extend_from_slice(&make_block(1.0, 0.0, 0xAA));
weight_bytes.extend_from_slice(&make_block(0.5, 1.0, 0x22));
let input = vec![1.0f32; 32];
let f32_weights = dequant_q4_1_to_f32(&weight_bytes, 2, 32).expect("cpu dequant");
let expected: Vec<f32> = (0..2)
.map(|r| f32_weights[r * 32..(r + 1) * 32].iter().sum::<f32>())
.collect();
let mut output = vec![0.0f32; 2];
let kernel = Q4_1GpuKernel;
kernel
.gemv(&ctx, &weight_bytes, &input, &mut output, 2, 32)
.expect("Q4_1 GPU GEMV");
for (i, (&got, &want)) in output.iter().zip(expected.iter()).enumerate() {
assert!(
(got - want).abs() < 1e-3,
"row {i}: got {got}, expected {want}"
);
}
}
}