oxillama-gpu 0.1.3

Optional wgpu GPU compute backend for OxiLLaMa
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
//! IQ2_S GPU kernel.
//!
//! Strategy:
//!   1. Dequantise `weight_bytes` to f32 on the CPU using the IQ2_S block
//!      format: 256 weights per 82-byte block.
//!   2. Upload the dequantised f32 matrix and the input vector to the GPU.
//!   3. Dispatch the generic f32 GEMV shader (`gemv_f32.wgsl`).
//!   4. Read back the output.
//!
//! IQ2_S block layout (82 bytes per 256 weights):
//! - bytes  0-1:   d (f16 little-endian scale)
//! - bytes  2-65:  qs\[64\] — 64 raw bytes: first 32 = grid base indices, next 32 = sign masks
//! - bytes  66-73: qh\[8\] — 8 bytes, one per super-block (high bits for grid index)
//! - bytes  74-81: scales\[8\] — 8 bytes, one per super-block
//!
//! When the `gpu` feature is absent the kernel is a ZST and `gemv` returns
//! `Err(GpuError::NoAdapter)`.

use crate::context::GpuContext;
use crate::error::{GpuError, GpuResult};
use crate::kernels::GpuKernel;

/// IQ2_S GPU kernel — dequantises on CPU, dispatches f32 GEMV on GPU.
pub struct Iq2SGpuKernel;

impl GpuKernel for Iq2SGpuKernel {
    fn gemv(
        &self,
        ctx: &GpuContext,
        weight_bytes: &[u8],
        input: &[f32],
        output: &mut [f32],
        rows: usize,
        cols: usize,
    ) -> GpuResult<()> {
        #[cfg(feature = "gpu")]
        {
            gpu_gemv_iq2_s(ctx, weight_bytes, input, output, rows, cols)
        }
        #[cfg(not(feature = "gpu"))]
        {
            let _ = (ctx, weight_bytes, input, output, rows, cols);
            Err(GpuError::NoAdapter)
        }
    }
}

// ─── IQ2_S block constants ────────────────────────────────────────────────────

/// Weights per IQ2_S block.
#[cfg(any(feature = "gpu", test))]
const IQ2S_BLOCK_SIZE: usize = 256;
/// Bytes per IQ2_S block: 2 + 64 + 8 + 8 = 82.
#[cfg(any(feature = "gpu", test))]
const IQ2S_BLOCK_BYTES: usize = 82;
/// Number of super-blocks per IQ2_S block (QK_K/32 = 8).
#[cfg(any(feature = "gpu", test))]
const IQ2S_N_SUPERBLOCKS: usize = 8;
/// Weights per super-block.
#[cfg(any(feature = "gpu", test))]
const IQ2S_SUPER_BLOCK_SIZE: usize = IQ2S_BLOCK_SIZE / IQ2S_N_SUPERBLOCKS; // 32
/// Number of weight groups per super-block.
#[cfg(any(feature = "gpu", test))]
const IQ2S_GROUPS_PER_SUPER: usize = 4;
/// Weights per group.
#[cfg(any(feature = "gpu", test))]
const IQ2S_WEIGHTS_PER_GROUP: usize = 8;
/// Byte offset of qs region within a block.
#[cfg(any(feature = "gpu", test))]
const IQ2S_QS_OFFSET: usize = 2;
/// Total bytes in the qs region.
#[cfg(any(feature = "gpu", test))]
const IQ2S_QS_BYTES: usize = 64;
/// Byte boundary within qs where sign bytes begin.
#[cfg(any(feature = "gpu", test))]
const IQ2S_SIGNS_IN_QS: usize = 32;
/// Byte offset of qh region within a block.
#[cfg(any(feature = "gpu", test))]
const IQ2S_QH_OFFSET: usize = 66;
/// Byte offset of scales region within a block.
#[cfg(any(feature = "gpu", test))]
const IQ2S_SCALES_OFFSET: usize = 74;

/// Dequantise all IQ2_S blocks to a flat f32 buffer.
#[cfg(any(feature = "gpu", test))]
fn dequant_iq2_s_to_f32(weight_bytes: &[u8], rows: usize, cols: usize) -> GpuResult<Vec<f32>> {
    use super::iq_grids::{IQ2S_GRID, KMASK_IQ2XS};

    let blocks_per_row = cols.div_ceil(IQ2S_BLOCK_SIZE);
    let expected_bytes = rows * blocks_per_row * IQ2S_BLOCK_BYTES;
    if weight_bytes.len() < expected_bytes {
        return Err(GpuError::BufferSize {
            expected: expected_bytes,
            got: weight_bytes.len(),
        });
    }

    let mut f32_weights = vec![0.0f32; rows * cols];

    for row in 0..rows {
        for blk in 0..blocks_per_row {
            let offset = (row * blocks_per_row + blk) * IQ2S_BLOCK_BYTES;
            let block = &weight_bytes[offset..offset + IQ2S_BLOCK_BYTES];

            let d = half::f16::from_le_bytes([block[0], block[1]]).to_f32();
            let qs = &block[IQ2S_QS_OFFSET..IQ2S_QS_OFFSET + IQ2S_QS_BYTES];
            let qs_base = &qs[..IQ2S_SIGNS_IN_QS];
            let qs_signs = &qs[IQ2S_SIGNS_IN_QS..];
            let qh = &block[IQ2S_QH_OFFSET..IQ2S_SCALES_OFFSET];
            let scales = &block[IQ2S_SCALES_OFFSET..IQ2S_BLOCK_BYTES];

            for ib32 in 0..IQ2S_N_SUPERBLOCKS {
                let scale_byte = scales[ib32];
                let db0 = d * (0.5 + (scale_byte & 0xf) as f32) * 0.25;
                let db1 = d * (0.5 + (scale_byte >> 4) as f32) * 0.25;
                let qh_byte = qh[ib32] as u16;

                let weight_base = blk * IQ2S_BLOCK_SIZE + ib32 * IQ2S_SUPER_BLOCK_SIZE;

                for l in 0..IQ2S_GROUPS_PER_SUPER {
                    let base_idx = qs_base[4 * ib32 + l] as u16;
                    let shift = 8u16.saturating_sub(2 * l as u16);
                    let high_bit = (qh_byte << shift) & 0x300;
                    let grid_idx = (base_idx | high_bit) as usize;

                    let signs_byte = qs_signs[4 * ib32 + l];
                    let magnitudes: [u8; 8] = IQ2S_GRID[grid_idx].to_le_bytes();
                    let dl = if l < 2 { db0 } else { db1 };

                    let group_base = weight_base + l * IQ2S_WEIGHTS_PER_GROUP;
                    for j in 0..IQ2S_WEIGHTS_PER_GROUP {
                        let col = group_base + j;
                        if col < cols {
                            let mag = magnitudes[j] as f32;
                            let sign = if signs_byte & KMASK_IQ2XS[j] != 0 {
                                -1.0_f32
                            } else {
                                1.0_f32
                            };
                            f32_weights[row * cols + col] = dl * mag * sign;
                        }
                    }
                }
            }
        }
    }

    Ok(f32_weights)
}

// ─── GPU implementation ───────────────────────────────────────────────────────

#[cfg(feature = "gpu")]
fn gpu_gemv_iq2_s(
    ctx: &GpuContext,
    weight_bytes: &[u8],
    input: &[f32],
    output: &mut [f32],
    rows: usize,
    cols: usize,
) -> GpuResult<()> {
    use crate::buffer::{create_output_f32, download_f32, upload_f32, upload_uniform};
    use bytemuck::{Pod, Zeroable};
    use wgpu::{
        BindGroupDescriptor, BindGroupEntry, BindGroupLayoutDescriptor, ComputePassDescriptor,
        ComputePipelineDescriptor, PipelineLayoutDescriptor, ShaderModuleDescriptor, ShaderSource,
    };

    if output.len() < rows {
        return Err(GpuError::BufferSize {
            expected: rows,
            got: output.len(),
        });
    }
    if input.len() < cols {
        return Err(GpuError::BufferSize {
            expected: cols,
            got: input.len(),
        });
    }

    let f32_weights = dequant_iq2_s_to_f32(weight_bytes, rows, cols)?;

    let weight_buf = upload_f32(&ctx.device, "iq2_s-weights", &f32_weights);
    let input_buf = upload_f32(&ctx.device, "iq2_s-input", input);
    let output_buf = create_output_f32(&ctx.device, "iq2_s-output", rows);

    #[repr(C)]
    #[derive(Clone, Copy, Pod, Zeroable)]
    struct Params {
        rows: u32,
        cols: u32,
    }
    let params = Params {
        rows: rows as u32,
        cols: cols as u32,
    };
    let params_buf = upload_uniform(&ctx.device, "iq2_s-params", &params);

    const WGSL: &str = include_str!("../shaders/gemv_f32.wgsl");
    let shader = ctx.device.create_shader_module(ShaderModuleDescriptor {
        label: Some("gemv_f32_iq2_s"),
        source: ShaderSource::Wgsl(std::borrow::Cow::Borrowed(WGSL)),
    });

    let bgl = ctx
        .device
        .create_bind_group_layout(&BindGroupLayoutDescriptor {
            label: Some("iq2_s-bgl"),
            entries: &[
                bgl_storage_ro(0),
                bgl_storage_ro(1),
                bgl_storage_rw(2),
                bgl_uniform(3),
            ],
        });

    let pipeline_layout = ctx
        .device
        .create_pipeline_layout(&PipelineLayoutDescriptor {
            label: Some("iq2_s-layout"),
            bind_group_layouts: &[Some(&bgl)],
            immediate_size: 0,
        });

    let pipeline = ctx
        .device
        .create_compute_pipeline(&ComputePipelineDescriptor {
            label: Some("iq2_s-pipeline"),
            layout: Some(&pipeline_layout),
            module: &shader,
            entry_point: Some("main"),
            compilation_options: Default::default(),
            cache: None,
        });

    let bind_group = ctx.device.create_bind_group(&BindGroupDescriptor {
        label: Some("iq2_s-bg"),
        layout: &bgl,
        entries: &[
            BindGroupEntry {
                binding: 0,
                resource: weight_buf.as_entire_binding(),
            },
            BindGroupEntry {
                binding: 1,
                resource: input_buf.as_entire_binding(),
            },
            BindGroupEntry {
                binding: 2,
                resource: output_buf.as_entire_binding(),
            },
            BindGroupEntry {
                binding: 3,
                resource: params_buf.as_entire_binding(),
            },
        ],
    });

    let dispatch_x = rows.div_ceil(64) as u32;
    let mut encoder = ctx
        .device
        .create_command_encoder(&wgpu::CommandEncoderDescriptor {
            label: Some("iq2_s-encoder"),
        });
    {
        let mut pass = encoder.begin_compute_pass(&ComputePassDescriptor {
            label: Some("iq2_s-pass"),
            timestamp_writes: None,
        });
        pass.set_pipeline(&pipeline);
        pass.set_bind_group(0, &bind_group, &[]);
        pass.dispatch_workgroups(dispatch_x, 1, 1);
    }
    ctx.queue.submit([encoder.finish()]);

    let result = download_f32(&ctx.device, &ctx.queue, &output_buf, rows)?;
    output[..rows].copy_from_slice(&result[..rows]);

    Ok(())
}

// ─── Bind-group layout entry helpers ─────────────────────────────────────────

#[cfg(feature = "gpu")]
fn bgl_storage_ro(binding: u32) -> wgpu::BindGroupLayoutEntry {
    wgpu::BindGroupLayoutEntry {
        binding,
        visibility: wgpu::ShaderStages::COMPUTE,
        ty: wgpu::BindingType::Buffer {
            ty: wgpu::BufferBindingType::Storage { read_only: true },
            has_dynamic_offset: false,
            min_binding_size: None,
        },
        count: None,
    }
}

#[cfg(feature = "gpu")]
fn bgl_storage_rw(binding: u32) -> wgpu::BindGroupLayoutEntry {
    wgpu::BindGroupLayoutEntry {
        binding,
        visibility: wgpu::ShaderStages::COMPUTE,
        ty: wgpu::BindingType::Buffer {
            ty: wgpu::BufferBindingType::Storage { read_only: false },
            has_dynamic_offset: false,
            min_binding_size: None,
        },
        count: None,
    }
}

#[cfg(feature = "gpu")]
fn bgl_uniform(binding: u32) -> wgpu::BindGroupLayoutEntry {
    wgpu::BindGroupLayoutEntry {
        binding,
        visibility: wgpu::ShaderStages::COMPUTE,
        ty: wgpu::BindingType::Buffer {
            ty: wgpu::BufferBindingType::Uniform,
            has_dynamic_offset: false,
            min_binding_size: None,
        },
        count: None,
    }
}

// ─── Unit tests ───────────────────────────────────────────────────────────────

#[cfg(test)]
mod tests {
    use super::*;

    /// Build a zero IQ2_S block with given scale.
    /// All-zero → grid_idx=0, IQ2S_GRID[0]=0x0808080808080808, mags=8, signs=positive.
    /// scales=0 → db = d * 0.5 * 0.25.
    fn make_zero_block(scale: f32) -> Vec<u8> {
        let mut block = vec![0u8; IQ2S_BLOCK_BYTES];
        let d_le = half::f16::from_f32(scale).to_le_bytes();
        block[0] = d_le[0];
        block[1] = d_le[1];
        block
    }

    #[test]
    fn test_dequant_zero_scale() {
        let block = make_zero_block(0.0);
        let result = dequant_iq2_s_to_f32(&block, 1, 256).expect("dequant");
        for (i, &v) in result.iter().enumerate() {
            assert_eq!(v, 0.0, "weight[{i}] expected 0, got {v}");
        }
    }

    #[test]
    fn test_dequant_grid0_all_positive() {
        // IQ2S_GRID[0] = 0x0808080808080808 → mags all 8.
        // db = d * (0.5 + 0) * 0.25 = d * 0.125; weight = d * 0.125 * 8 = d.
        let d = 2.0_f32;
        let block = make_zero_block(d);
        let result = dequant_iq2_s_to_f32(&block, 1, 256).expect("dequant");
        let expected = d * 0.125 * 8.0;
        for (i, &v) in result.iter().enumerate() {
            assert!(
                (v - expected).abs() < 1e-4,
                "weight[{i}] = {v}, expected {expected}"
            );
        }
    }

    #[test]
    fn test_dequant_too_small() {
        assert!(
            dequant_iq2_s_to_f32(&[0u8; 4], 1, 256).is_err(),
            "should fail on too-small input"
        );
    }

    #[test]
    fn test_kernel_trait_bound() {
        let _kernel: &dyn GpuKernel = &Iq2SGpuKernel;
    }

    #[test]
    fn test_dequant_sign_applied() {
        // qs_signs[0] = 1 → bit 0 set → weight[0] of first group negated.
        // qs_signs start at block[2 + IQ2S_SIGNS_IN_QS] = block[2 + 32] = block[34].
        let d = 1.0_f32;
        let mut block = make_zero_block(d);
        block[2 + IQ2S_SIGNS_IN_QS] = 1;
        let result = dequant_iq2_s_to_f32(&block, 1, 256).expect("dequant");
        let dl = d * 0.5 * 0.25;
        let mag = 8.0_f32;
        assert!(
            (result[0] - (-dl * mag)).abs() < 1e-5,
            "weight[0]={}, expected {}",
            result[0],
            -dl * mag
        );
        assert!(
            (result[1] - (dl * mag)).abs() < 1e-5,
            "weight[1]={}, expected {}",
            result[1],
            dl * mag
        );
    }

    /// End-to-end GPU GEMV: result must match CPU dequant+dot to within 1e-3.
    #[cfg(feature = "gpu")]
    #[test]
    fn test_gpu_gemv_iq2_s_matches_cpu() {
        use crate::context::GpuContext;

        let ctx = match GpuContext::try_init() {
            Some(c) => c,
            None => return,
        };

        let rows = 64;
        let cols = 256;

        let mut weight_bytes = Vec::with_capacity(rows * IQ2S_BLOCK_BYTES);
        for r in 0..rows {
            let d_val = 0.01 + r as f32 * 0.001;
            let mut block = vec![0u8; IQ2S_BLOCK_BYTES];
            let d_le = half::f16::from_f32(d_val).to_le_bytes();
            block[0] = d_le[0];
            block[1] = d_le[1];
            // Vary the scale nibbles for each super-block
            for ib32 in 0..IQ2S_N_SUPERBLOCKS {
                let low_nibble = ((r + ib32 * 3) % 15) as u8;
                let high_nibble = ((r + ib32 * 7 + 5) % 15) as u8;
                block[IQ2S_SCALES_OFFSET + ib32] = (high_nibble << 4) | low_nibble;
            }
            weight_bytes.extend_from_slice(&block);
        }

        let input: Vec<f32> = (0..cols).map(|i| (i as f32 * 0.01) - 1.28).collect();

        let f32_weights = dequant_iq2_s_to_f32(&weight_bytes, rows, cols).expect("cpu dequant");
        let expected: Vec<f32> = (0..rows)
            .map(|r| {
                f32_weights[r * cols..(r + 1) * cols]
                    .iter()
                    .zip(input.iter())
                    .map(|(w, x)| w * x)
                    .sum()
            })
            .collect();

        let mut output = vec![0.0f32; rows];
        let kernel = Iq2SGpuKernel;
        kernel
            .gemv(&ctx, &weight_bytes, &input, &mut output, rows, cols)
            .expect("GPU GEMV IQ2_S");

        for (i, (&got, &want)) in output.iter().zip(expected.iter()).enumerate() {
            assert!(
                (got - want).abs() < 1e-3,
                "row {i}: got {got}, expected {want}, diff {}",
                (got - want).abs()
            );
        }
    }
}