oxillama-gpu 0.1.3

Optional wgpu GPU compute backend for OxiLLaMa
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
//! IQ4_NL GPU kernel.
//!
//! Strategy:
//!   1. Dequantise `weight_bytes` to f32 on the CPU using the IQ4_NL block
//!      format: 32 weights per 18-byte block.
//!   2. Upload the dequantised f32 matrix and the input vector to the GPU.
//!   3. Dispatch the generic f32 GEMV shader (`gemv_f32.wgsl`).
//!   4. Read back the output.
//!
//! IQ4_NL block layout (18 bytes per 32 weights):
//! - bytes  0-1: d (f16 little-endian scale)
//! - bytes  2-17: 16 nibble-bytes encoding 32 four-bit weight indices
//!   Low nibble  = `weight[2i]`, High nibble = `weight[2i+1]`
//!
//! Dequantisation: `w = d * KVALUES_IQ4NL[nibble]`
//!
//! When the `gpu` feature is absent the kernel is a ZST and `gemv` returns
//! `Err(GpuError::NoAdapter)`.

use crate::context::GpuContext;
use crate::error::{GpuError, GpuResult};
use crate::kernels::GpuKernel;

/// IQ4_NL GPU kernel — dequantises on CPU, dispatches f32 GEMV on GPU.
pub struct Iq4NlGpuKernel;

impl GpuKernel for Iq4NlGpuKernel {
    fn gemv(
        &self,
        ctx: &GpuContext,
        weight_bytes: &[u8],
        input: &[f32],
        output: &mut [f32],
        rows: usize,
        cols: usize,
    ) -> GpuResult<()> {
        #[cfg(feature = "gpu")]
        {
            gpu_gemv_iq4_nl(ctx, weight_bytes, input, output, rows, cols)
        }
        #[cfg(not(feature = "gpu"))]
        {
            let _ = (ctx, weight_bytes, input, output, rows, cols);
            Err(GpuError::NoAdapter)
        }
    }
}

// ─── IQ4_NL block constants ───────────────────────────────────────────────────

/// Weights per IQ4_NL block.
#[cfg(any(feature = "gpu", test))]
const IQ4_NL_BLOCK_SIZE: usize = 32;
/// Bytes per IQ4_NL block: 2 (FP16 scale) + 16 (nibble data).
#[cfg(any(feature = "gpu", test))]
const IQ4_NL_BLOCK_BYTES: usize = 18;

/// Non-linear 4-bit quantization lookup table (KVALUES_IQ4NL).
///
/// Matches the reference implementation in `oxillama-quant/src/reference/iq_shared.rs`.
#[cfg(any(feature = "gpu", test))]
const KVALUES_IQ4NL: [i8; 16] = [
    -127, -104, -83, -65, -49, -35, -22, -10, 1, 13, 25, 38, 53, 69, 89, 113,
];

/// Dequantise all IQ4_NL blocks to a flat f32 buffer.
#[cfg(any(feature = "gpu", test))]
fn dequant_iq4_nl_to_f32(weight_bytes: &[u8], rows: usize, cols: usize) -> GpuResult<Vec<f32>> {
    let blocks_per_row = cols.div_ceil(IQ4_NL_BLOCK_SIZE);
    let expected_bytes = rows * blocks_per_row * IQ4_NL_BLOCK_BYTES;
    if weight_bytes.len() < expected_bytes {
        return Err(GpuError::BufferSize {
            expected: expected_bytes,
            got: weight_bytes.len(),
        });
    }

    let mut f32_weights = vec![0.0f32; rows * cols];

    for row in 0..rows {
        for blk in 0..blocks_per_row {
            let offset = (row * blocks_per_row + blk) * IQ4_NL_BLOCK_BYTES;
            let block = &weight_bytes[offset..offset + IQ4_NL_BLOCK_BYTES];

            let d = half::f16::from_le_bytes([block[0], block[1]]).to_f32();
            let nibbles = &block[2..IQ4_NL_BLOCK_BYTES];
            let weight_base = blk * IQ4_NL_BLOCK_SIZE;

            for (i, &byte) in nibbles.iter().enumerate().take(IQ4_NL_BLOCK_SIZE / 2) {
                let lo = (byte & 0x0F) as usize;
                let hi = ((byte >> 4) & 0x0F) as usize;

                let col0 = weight_base + i * 2;
                let col1 = col0 + 1;

                if col0 < cols {
                    f32_weights[row * cols + col0] = d * KVALUES_IQ4NL[lo] as f32;
                }
                if col1 < cols {
                    f32_weights[row * cols + col1] = d * KVALUES_IQ4NL[hi] as f32;
                }
            }
        }
    }

    Ok(f32_weights)
}

// ─── GPU implementation ───────────────────────────────────────────────────────

#[cfg(feature = "gpu")]
fn gpu_gemv_iq4_nl(
    ctx: &GpuContext,
    weight_bytes: &[u8],
    input: &[f32],
    output: &mut [f32],
    rows: usize,
    cols: usize,
) -> GpuResult<()> {
    use crate::buffer::{create_output_f32, download_f32, upload_f32, upload_uniform};
    use bytemuck::{Pod, Zeroable};
    use wgpu::{
        BindGroupDescriptor, BindGroupEntry, BindGroupLayoutDescriptor, ComputePassDescriptor,
        ComputePipelineDescriptor, PipelineLayoutDescriptor, ShaderModuleDescriptor, ShaderSource,
    };

    if output.len() < rows {
        return Err(GpuError::BufferSize {
            expected: rows,
            got: output.len(),
        });
    }
    if input.len() < cols {
        return Err(GpuError::BufferSize {
            expected: cols,
            got: input.len(),
        });
    }

    let f32_weights = dequant_iq4_nl_to_f32(weight_bytes, rows, cols)?;

    let weight_buf = upload_f32(&ctx.device, "iq4_nl-weights", &f32_weights);
    let input_buf = upload_f32(&ctx.device, "iq4_nl-input", input);
    let output_buf = create_output_f32(&ctx.device, "iq4_nl-output", rows);

    #[repr(C)]
    #[derive(Clone, Copy, Pod, Zeroable)]
    struct Params {
        rows: u32,
        cols: u32,
    }
    let params = Params {
        rows: rows as u32,
        cols: cols as u32,
    };
    let params_buf = upload_uniform(&ctx.device, "iq4_nl-params", &params);

    const WGSL: &str = include_str!("../shaders/gemv_f32.wgsl");
    let shader = ctx.device.create_shader_module(ShaderModuleDescriptor {
        label: Some("gemv_f32_iq4_nl"),
        source: ShaderSource::Wgsl(std::borrow::Cow::Borrowed(WGSL)),
    });

    let bgl = ctx
        .device
        .create_bind_group_layout(&BindGroupLayoutDescriptor {
            label: Some("iq4_nl-bgl"),
            entries: &[
                bgl_storage_ro(0),
                bgl_storage_ro(1),
                bgl_storage_rw(2),
                bgl_uniform(3),
            ],
        });

    let pipeline_layout = ctx
        .device
        .create_pipeline_layout(&PipelineLayoutDescriptor {
            label: Some("iq4_nl-layout"),
            bind_group_layouts: &[Some(&bgl)],
            immediate_size: 0,
        });

    let pipeline = ctx
        .device
        .create_compute_pipeline(&ComputePipelineDescriptor {
            label: Some("iq4_nl-pipeline"),
            layout: Some(&pipeline_layout),
            module: &shader,
            entry_point: Some("main"),
            compilation_options: Default::default(),
            cache: None,
        });

    let bind_group = ctx.device.create_bind_group(&BindGroupDescriptor {
        label: Some("iq4_nl-bg"),
        layout: &bgl,
        entries: &[
            BindGroupEntry {
                binding: 0,
                resource: weight_buf.as_entire_binding(),
            },
            BindGroupEntry {
                binding: 1,
                resource: input_buf.as_entire_binding(),
            },
            BindGroupEntry {
                binding: 2,
                resource: output_buf.as_entire_binding(),
            },
            BindGroupEntry {
                binding: 3,
                resource: params_buf.as_entire_binding(),
            },
        ],
    });

    let dispatch_x = rows.div_ceil(64) as u32;
    let mut encoder = ctx
        .device
        .create_command_encoder(&wgpu::CommandEncoderDescriptor {
            label: Some("iq4_nl-encoder"),
        });
    {
        let mut pass = encoder.begin_compute_pass(&ComputePassDescriptor {
            label: Some("iq4_nl-pass"),
            timestamp_writes: None,
        });
        pass.set_pipeline(&pipeline);
        pass.set_bind_group(0, &bind_group, &[]);
        pass.dispatch_workgroups(dispatch_x, 1, 1);
    }
    ctx.queue.submit([encoder.finish()]);

    let result = download_f32(&ctx.device, &ctx.queue, &output_buf, rows)?;
    output[..rows].copy_from_slice(&result[..rows]);

    Ok(())
}

// ─── Bind-group layout entry helpers ─────────────────────────────────────────

#[cfg(feature = "gpu")]
fn bgl_storage_ro(binding: u32) -> wgpu::BindGroupLayoutEntry {
    wgpu::BindGroupLayoutEntry {
        binding,
        visibility: wgpu::ShaderStages::COMPUTE,
        ty: wgpu::BindingType::Buffer {
            ty: wgpu::BufferBindingType::Storage { read_only: true },
            has_dynamic_offset: false,
            min_binding_size: None,
        },
        count: None,
    }
}

#[cfg(feature = "gpu")]
fn bgl_storage_rw(binding: u32) -> wgpu::BindGroupLayoutEntry {
    wgpu::BindGroupLayoutEntry {
        binding,
        visibility: wgpu::ShaderStages::COMPUTE,
        ty: wgpu::BindingType::Buffer {
            ty: wgpu::BufferBindingType::Storage { read_only: false },
            has_dynamic_offset: false,
            min_binding_size: None,
        },
        count: None,
    }
}

#[cfg(feature = "gpu")]
fn bgl_uniform(binding: u32) -> wgpu::BindGroupLayoutEntry {
    wgpu::BindGroupLayoutEntry {
        binding,
        visibility: wgpu::ShaderStages::COMPUTE,
        ty: wgpu::BindingType::Buffer {
            ty: wgpu::BufferBindingType::Uniform,
            has_dynamic_offset: false,
            min_binding_size: None,
        },
        count: None,
    }
}

// ─── Unit tests ───────────────────────────────────────────────────────────────

#[cfg(test)]
mod tests {
    use super::*;

    /// Build an IQ4_NL block from a scale and 16 nibble bytes.
    fn make_iq4_nl_block(scale: f32, nibble_bytes: [u8; 16]) -> Vec<u8> {
        let mut block = vec![0u8; IQ4_NL_BLOCK_BYTES];
        let d_le = half::f16::from_f32(scale).to_le_bytes();
        block[0] = d_le[0];
        block[1] = d_le[1];
        block[2..IQ4_NL_BLOCK_BYTES].copy_from_slice(&nibble_bytes);
        block
    }

    #[test]
    fn test_dequant_iq4_nl_zero_scale() {
        // d = 0 → all weights must be 0 regardless of nibbles.
        let block = make_iq4_nl_block(0.0, [0xAAu8; 16]);
        let result = dequant_iq4_nl_to_f32(&block, 1, 32).expect("dequant");
        for (i, &v) in result.iter().enumerate() {
            assert!(v.abs() < 1e-6, "weight[{i}] = {v}, expected 0");
        }
    }

    #[test]
    fn test_dequant_iq4_nl_index8_value1() {
        // KVALUES_IQ4NL[8] = 1, nibble 0x88 → lo=8, hi=8
        // d=1.0 → all weights = 1.0
        let block = make_iq4_nl_block(1.0, [0x88u8; 16]);
        let result = dequant_iq4_nl_to_f32(&block, 1, 32).expect("dequant");
        for (i, &v) in result.iter().enumerate() {
            assert!((v - 1.0).abs() < 0.01, "weight[{i}] = {v}, expected 1.0");
        }
    }

    #[test]
    fn test_dequant_iq4_nl_all_max_index() {
        // nibble 0xFF → lo=hi=15, KVALUES[15] = 113. d=1.0 → all = 113.0
        let block = make_iq4_nl_block(1.0, [0xFFu8; 16]);
        let result = dequant_iq4_nl_to_f32(&block, 1, 32).expect("dequant");
        for (i, &v) in result.iter().enumerate() {
            assert!((v - 113.0).abs() < 0.1, "weight[{i}] = {v}, expected 113.0");
        }
    }

    #[test]
    fn test_dequant_iq4_nl_two_rows() {
        // Row 0: d=0, all zero. Row 1: d=1, nibble 0x88 → all 1.0
        let block0 = make_iq4_nl_block(0.0, [0x88u8; 16]);
        let block1 = make_iq4_nl_block(1.0, [0x88u8; 16]);
        let mut data = Vec::new();
        data.extend_from_slice(&block0);
        data.extend_from_slice(&block1);
        let result = dequant_iq4_nl_to_f32(&data, 2, 32).expect("dequant");
        for &v in &result[..32] {
            assert!(v.abs() < 1e-6, "row0 weight expected 0, got {v}");
        }
        for (i, &v) in result[32..].iter().enumerate() {
            assert!(
                (v - 1.0).abs() < 0.01,
                "row1 weight[{i}] = {v}, expected 1.0"
            );
        }
    }

    #[test]
    fn test_dequant_iq4_nl_too_small() {
        assert!(
            dequant_iq4_nl_to_f32(&[0u8; 4], 1, 32).is_err(),
            "should fail on too-small input"
        );
    }

    #[test]
    fn test_iq4_nl_kernel_trait_bound() {
        let _kernel: &dyn GpuKernel = &Iq4NlGpuKernel;
    }

    /// End-to-end GPU GEMV: result must match CPU dequant+dot to within 1e-3.
    #[cfg(feature = "gpu")]
    #[test]
    fn test_gpu_gemv_iq4_nl_matches_cpu_reference() {
        let ctx = match crate::context::GpuContext::try_init() {
            Some(c) => c,
            None => return, // skip if no GPU
        };

        let rows = 64;
        let cols = 32;

        let mut weight_bytes = Vec::with_capacity(rows * IQ4_NL_BLOCK_BYTES);
        for r in 0..rows {
            let d_val = 0.01 + r as f32 * 0.001;
            let nibbles: [u8; 16] = std::array::from_fn(|i| ((r * 5 + i * 3 + 7) & 0xFF) as u8);
            let block = make_iq4_nl_block(d_val, nibbles);
            weight_bytes.extend_from_slice(&block);
        }

        let input: Vec<f32> = (0..cols).map(|i| (i as f32 * 0.1) - 1.6).collect();

        let f32_weights = dequant_iq4_nl_to_f32(&weight_bytes, rows, cols).expect("cpu dequant");
        let expected: Vec<f32> = (0..rows)
            .map(|r| {
                f32_weights[r * cols..(r + 1) * cols]
                    .iter()
                    .zip(input.iter())
                    .map(|(w, x)| w * x)
                    .sum()
            })
            .collect();

        let mut result = vec![0.0f32; rows];
        let kernel = Iq4NlGpuKernel;
        kernel
            .gemv(&ctx, &weight_bytes, &input, &mut result, rows, cols)
            .expect("GPU GEMV IQ4_NL");

        for (i, (&got, &want)) in result.iter().zip(expected.iter()).enumerate() {
            assert!(
                (got - want).abs() < 1e-3,
                "row {i}: got {got}, expected {want}, diff {}",
                (got - want).abs()
            );
        }
    }
}