use crate::context::GpuContext;
use crate::error::{GpuError, GpuResult};
use crate::kernels::GpuKernel;
pub struct Iq4NlGpuKernel;
impl GpuKernel for Iq4NlGpuKernel {
fn gemv(
&self,
ctx: &GpuContext,
weight_bytes: &[u8],
input: &[f32],
output: &mut [f32],
rows: usize,
cols: usize,
) -> GpuResult<()> {
#[cfg(feature = "gpu")]
{
gpu_gemv_iq4_nl(ctx, weight_bytes, input, output, rows, cols)
}
#[cfg(not(feature = "gpu"))]
{
let _ = (ctx, weight_bytes, input, output, rows, cols);
Err(GpuError::NoAdapter)
}
}
}
#[cfg(any(feature = "gpu", test))]
const IQ4_NL_BLOCK_SIZE: usize = 32;
#[cfg(any(feature = "gpu", test))]
const IQ4_NL_BLOCK_BYTES: usize = 18;
#[cfg(any(feature = "gpu", test))]
const KVALUES_IQ4NL: [i8; 16] = [
-127, -104, -83, -65, -49, -35, -22, -10, 1, 13, 25, 38, 53, 69, 89, 113,
];
#[cfg(any(feature = "gpu", test))]
fn dequant_iq4_nl_to_f32(weight_bytes: &[u8], rows: usize, cols: usize) -> GpuResult<Vec<f32>> {
let blocks_per_row = cols.div_ceil(IQ4_NL_BLOCK_SIZE);
let expected_bytes = rows * blocks_per_row * IQ4_NL_BLOCK_BYTES;
if weight_bytes.len() < expected_bytes {
return Err(GpuError::BufferSize {
expected: expected_bytes,
got: weight_bytes.len(),
});
}
let mut f32_weights = vec![0.0f32; rows * cols];
for row in 0..rows {
for blk in 0..blocks_per_row {
let offset = (row * blocks_per_row + blk) * IQ4_NL_BLOCK_BYTES;
let block = &weight_bytes[offset..offset + IQ4_NL_BLOCK_BYTES];
let d = half::f16::from_le_bytes([block[0], block[1]]).to_f32();
let nibbles = &block[2..IQ4_NL_BLOCK_BYTES];
let weight_base = blk * IQ4_NL_BLOCK_SIZE;
for (i, &byte) in nibbles.iter().enumerate().take(IQ4_NL_BLOCK_SIZE / 2) {
let lo = (byte & 0x0F) as usize;
let hi = ((byte >> 4) & 0x0F) as usize;
let col0 = weight_base + i * 2;
let col1 = col0 + 1;
if col0 < cols {
f32_weights[row * cols + col0] = d * KVALUES_IQ4NL[lo] as f32;
}
if col1 < cols {
f32_weights[row * cols + col1] = d * KVALUES_IQ4NL[hi] as f32;
}
}
}
}
Ok(f32_weights)
}
#[cfg(feature = "gpu")]
fn gpu_gemv_iq4_nl(
ctx: &GpuContext,
weight_bytes: &[u8],
input: &[f32],
output: &mut [f32],
rows: usize,
cols: usize,
) -> GpuResult<()> {
use crate::buffer::{create_output_f32, download_f32, upload_f32, upload_uniform};
use bytemuck::{Pod, Zeroable};
use wgpu::{
BindGroupDescriptor, BindGroupEntry, BindGroupLayoutDescriptor, ComputePassDescriptor,
ComputePipelineDescriptor, PipelineLayoutDescriptor, ShaderModuleDescriptor, ShaderSource,
};
if output.len() < rows {
return Err(GpuError::BufferSize {
expected: rows,
got: output.len(),
});
}
if input.len() < cols {
return Err(GpuError::BufferSize {
expected: cols,
got: input.len(),
});
}
let f32_weights = dequant_iq4_nl_to_f32(weight_bytes, rows, cols)?;
let weight_buf = upload_f32(&ctx.device, "iq4_nl-weights", &f32_weights);
let input_buf = upload_f32(&ctx.device, "iq4_nl-input", input);
let output_buf = create_output_f32(&ctx.device, "iq4_nl-output", rows);
#[repr(C)]
#[derive(Clone, Copy, Pod, Zeroable)]
struct Params {
rows: u32,
cols: u32,
}
let params = Params {
rows: rows as u32,
cols: cols as u32,
};
let params_buf = upload_uniform(&ctx.device, "iq4_nl-params", ¶ms);
const WGSL: &str = include_str!("../shaders/gemv_f32.wgsl");
let shader = ctx.device.create_shader_module(ShaderModuleDescriptor {
label: Some("gemv_f32_iq4_nl"),
source: ShaderSource::Wgsl(std::borrow::Cow::Borrowed(WGSL)),
});
let bgl = ctx
.device
.create_bind_group_layout(&BindGroupLayoutDescriptor {
label: Some("iq4_nl-bgl"),
entries: &[
bgl_storage_ro(0),
bgl_storage_ro(1),
bgl_storage_rw(2),
bgl_uniform(3),
],
});
let pipeline_layout = ctx
.device
.create_pipeline_layout(&PipelineLayoutDescriptor {
label: Some("iq4_nl-layout"),
bind_group_layouts: &[Some(&bgl)],
immediate_size: 0,
});
let pipeline = ctx
.device
.create_compute_pipeline(&ComputePipelineDescriptor {
label: Some("iq4_nl-pipeline"),
layout: Some(&pipeline_layout),
module: &shader,
entry_point: Some("main"),
compilation_options: Default::default(),
cache: None,
});
let bind_group = ctx.device.create_bind_group(&BindGroupDescriptor {
label: Some("iq4_nl-bg"),
layout: &bgl,
entries: &[
BindGroupEntry {
binding: 0,
resource: weight_buf.as_entire_binding(),
},
BindGroupEntry {
binding: 1,
resource: input_buf.as_entire_binding(),
},
BindGroupEntry {
binding: 2,
resource: output_buf.as_entire_binding(),
},
BindGroupEntry {
binding: 3,
resource: params_buf.as_entire_binding(),
},
],
});
let dispatch_x = rows.div_ceil(64) as u32;
let mut encoder = ctx
.device
.create_command_encoder(&wgpu::CommandEncoderDescriptor {
label: Some("iq4_nl-encoder"),
});
{
let mut pass = encoder.begin_compute_pass(&ComputePassDescriptor {
label: Some("iq4_nl-pass"),
timestamp_writes: None,
});
pass.set_pipeline(&pipeline);
pass.set_bind_group(0, &bind_group, &[]);
pass.dispatch_workgroups(dispatch_x, 1, 1);
}
ctx.queue.submit([encoder.finish()]);
let result = download_f32(&ctx.device, &ctx.queue, &output_buf, rows)?;
output[..rows].copy_from_slice(&result[..rows]);
Ok(())
}
#[cfg(feature = "gpu")]
fn bgl_storage_ro(binding: u32) -> wgpu::BindGroupLayoutEntry {
wgpu::BindGroupLayoutEntry {
binding,
visibility: wgpu::ShaderStages::COMPUTE,
ty: wgpu::BindingType::Buffer {
ty: wgpu::BufferBindingType::Storage { read_only: true },
has_dynamic_offset: false,
min_binding_size: None,
},
count: None,
}
}
#[cfg(feature = "gpu")]
fn bgl_storage_rw(binding: u32) -> wgpu::BindGroupLayoutEntry {
wgpu::BindGroupLayoutEntry {
binding,
visibility: wgpu::ShaderStages::COMPUTE,
ty: wgpu::BindingType::Buffer {
ty: wgpu::BufferBindingType::Storage { read_only: false },
has_dynamic_offset: false,
min_binding_size: None,
},
count: None,
}
}
#[cfg(feature = "gpu")]
fn bgl_uniform(binding: u32) -> wgpu::BindGroupLayoutEntry {
wgpu::BindGroupLayoutEntry {
binding,
visibility: wgpu::ShaderStages::COMPUTE,
ty: wgpu::BindingType::Buffer {
ty: wgpu::BufferBindingType::Uniform,
has_dynamic_offset: false,
min_binding_size: None,
},
count: None,
}
}
#[cfg(test)]
mod tests {
use super::*;
fn make_iq4_nl_block(scale: f32, nibble_bytes: [u8; 16]) -> Vec<u8> {
let mut block = vec![0u8; IQ4_NL_BLOCK_BYTES];
let d_le = half::f16::from_f32(scale).to_le_bytes();
block[0] = d_le[0];
block[1] = d_le[1];
block[2..IQ4_NL_BLOCK_BYTES].copy_from_slice(&nibble_bytes);
block
}
#[test]
fn test_dequant_iq4_nl_zero_scale() {
let block = make_iq4_nl_block(0.0, [0xAAu8; 16]);
let result = dequant_iq4_nl_to_f32(&block, 1, 32).expect("dequant");
for (i, &v) in result.iter().enumerate() {
assert!(v.abs() < 1e-6, "weight[{i}] = {v}, expected 0");
}
}
#[test]
fn test_dequant_iq4_nl_index8_value1() {
let block = make_iq4_nl_block(1.0, [0x88u8; 16]);
let result = dequant_iq4_nl_to_f32(&block, 1, 32).expect("dequant");
for (i, &v) in result.iter().enumerate() {
assert!((v - 1.0).abs() < 0.01, "weight[{i}] = {v}, expected 1.0");
}
}
#[test]
fn test_dequant_iq4_nl_all_max_index() {
let block = make_iq4_nl_block(1.0, [0xFFu8; 16]);
let result = dequant_iq4_nl_to_f32(&block, 1, 32).expect("dequant");
for (i, &v) in result.iter().enumerate() {
assert!((v - 113.0).abs() < 0.1, "weight[{i}] = {v}, expected 113.0");
}
}
#[test]
fn test_dequant_iq4_nl_two_rows() {
let block0 = make_iq4_nl_block(0.0, [0x88u8; 16]);
let block1 = make_iq4_nl_block(1.0, [0x88u8; 16]);
let mut data = Vec::new();
data.extend_from_slice(&block0);
data.extend_from_slice(&block1);
let result = dequant_iq4_nl_to_f32(&data, 2, 32).expect("dequant");
for &v in &result[..32] {
assert!(v.abs() < 1e-6, "row0 weight expected 0, got {v}");
}
for (i, &v) in result[32..].iter().enumerate() {
assert!(
(v - 1.0).abs() < 0.01,
"row1 weight[{i}] = {v}, expected 1.0"
);
}
}
#[test]
fn test_dequant_iq4_nl_too_small() {
assert!(
dequant_iq4_nl_to_f32(&[0u8; 4], 1, 32).is_err(),
"should fail on too-small input"
);
}
#[test]
fn test_iq4_nl_kernel_trait_bound() {
let _kernel: &dyn GpuKernel = &Iq4NlGpuKernel;
}
#[cfg(feature = "gpu")]
#[test]
fn test_gpu_gemv_iq4_nl_matches_cpu_reference() {
let ctx = match crate::context::GpuContext::try_init() {
Some(c) => c,
None => return, };
let rows = 64;
let cols = 32;
let mut weight_bytes = Vec::with_capacity(rows * IQ4_NL_BLOCK_BYTES);
for r in 0..rows {
let d_val = 0.01 + r as f32 * 0.001;
let nibbles: [u8; 16] = std::array::from_fn(|i| ((r * 5 + i * 3 + 7) & 0xFF) as u8);
let block = make_iq4_nl_block(d_val, nibbles);
weight_bytes.extend_from_slice(&block);
}
let input: Vec<f32> = (0..cols).map(|i| (i as f32 * 0.1) - 1.6).collect();
let f32_weights = dequant_iq4_nl_to_f32(&weight_bytes, rows, cols).expect("cpu dequant");
let expected: Vec<f32> = (0..rows)
.map(|r| {
f32_weights[r * cols..(r + 1) * cols]
.iter()
.zip(input.iter())
.map(|(w, x)| w * x)
.sum()
})
.collect();
let mut result = vec![0.0f32; rows];
let kernel = Iq4NlGpuKernel;
kernel
.gemv(&ctx, &weight_bytes, &input, &mut result, rows, cols)
.expect("GPU GEMV IQ4_NL");
for (i, (&got, &want)) in result.iter().zip(expected.iter()).enumerate() {
assert!(
(got - want).abs() < 1e-3,
"row {i}: got {got}, expected {want}, diff {}",
(got - want).abs()
);
}
}
}