use core::ffi::*;
use core::ptr::NonNull;
use objc2::__framework_prelude::*;
use crate::*;
extern_class!(
#[unsafe(super(GLKEffectProperty, NSObject))]
#[derive(Debug, PartialEq, Eq, Hash)]
#[cfg(feature = "GLKEffectProperty")]
pub struct GLKEffectPropertyTransform;
);
#[cfg(feature = "GLKEffectProperty")]
extern_conformance!(
unsafe impl NSObjectProtocol for GLKEffectPropertyTransform {}
);
#[cfg(feature = "GLKEffectProperty")]
impl GLKEffectPropertyTransform {
extern_methods!(
#[cfg(feature = "GLKMathTypes")]
#[unsafe(method(modelviewMatrix))]
#[unsafe(method_family = none)]
pub unsafe fn modelviewMatrix(&self) -> GLKMatrix4;
#[cfg(feature = "GLKMathTypes")]
#[unsafe(method(setModelviewMatrix:))]
#[unsafe(method_family = none)]
pub unsafe fn setModelviewMatrix(&self, modelview_matrix: GLKMatrix4);
#[cfg(feature = "GLKMathTypes")]
#[unsafe(method(projectionMatrix))]
#[unsafe(method_family = none)]
pub unsafe fn projectionMatrix(&self) -> GLKMatrix4;
#[cfg(feature = "GLKMathTypes")]
#[unsafe(method(setProjectionMatrix:))]
#[unsafe(method_family = none)]
pub unsafe fn setProjectionMatrix(&self, projection_matrix: GLKMatrix4);
#[cfg(feature = "GLKMathTypes")]
#[unsafe(method(normalMatrix))]
#[unsafe(method_family = none)]
pub unsafe fn normalMatrix(&self) -> GLKMatrix3;
);
}
#[cfg(feature = "GLKEffectProperty")]
impl GLKEffectPropertyTransform {
extern_methods!(
#[unsafe(method(init))]
#[unsafe(method_family = init)]
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
#[unsafe(method(new))]
#[unsafe(method_family = new)]
pub unsafe fn new() -> Retained<Self>;
);
}