use forge_foundation::ZoneType;
use super::{emit_zone_trigger, resolve_defined_player, resolve_numeric_svar, EffectContext};
use crate::ability::ability_ir::EffectIr;
use crate::event::RunParams;
use crate::parsing::keys;
use crate::replacement::replacement_handler::{apply_replacements, ReplacementEvent};
use crate::replacement::ReplacementResult;
use crate::spellability::SpellAbility;
use crate::trigger::TriggerType;
#[manabrew_engine_macros::spell_effect(MillEffect)]
fn resolve(ctx: &mut EffectContext, sa: &crate::spellability::SpellAbility) {
let num = resolve_mill_amount(ctx, sa).max(0) as usize;
let millers: Vec<crate::ids::PlayerId> = if let Some(tp) = sa.target_chosen.target_player {
vec![tp]
} else if let Some(d) = sa.defined() {
let players = crate::ability::ability_utils::resolve_defined_players_with_sa(
d,
sa,
sa.activating_player,
ctx.game,
);
if players.is_empty() {
resolve_defined_player(d, sa.activating_player, ctx.game)
.map(|pid| vec![pid])
.unwrap_or_else(|| vec![sa.activating_player])
} else {
players
}
} else {
vec![sa.activating_player]
};
let mut all_milled: Vec<crate::ids::CardId> = Vec::new();
for target in millers {
let mut event = ReplacementEvent::Mill {
player: target,
count: num as i32,
};
let result = apply_replacements(ctx.game, &mut event);
if result == ReplacementResult::Skipped || result == ReplacementResult::Replaced {
continue;
}
let num = if let ReplacementEvent::Mill { count, .. } = event {
count.max(0) as usize
} else {
num
};
if num == 0 {
continue;
}
let lib = ctx.game.cards_in_zone(ZoneType::Library, target);
let mut milled_cards: Vec<crate::ids::CardId> =
lib.iter().rev().take(num).copied().collect();
if milled_cards.len() > 1 {
ctx.agents[target.index()].snapshot_state(ctx.game, ctx.mana_pools);
let reordered =
ctx.agents[target.index()].choose_reorder_library(ctx.game, target, &milled_cards);
if reordered.len() == milled_cards.len()
&& milled_cards.iter().all(|id| reordered.contains(id))
{
milled_cards = reordered;
}
}
for &card_id in &milled_cards {
ctx.move_card(card_id, ZoneType::Graveyard, target);
emit_zone_trigger(
ctx.trigger_handler,
card_id,
ZoneType::Library,
ZoneType::Graveyard,
);
ctx.trigger_handler.run_trigger(
TriggerType::Milled,
RunParams {
card: Some(card_id),
player: Some(target),
..Default::default()
},
false,
);
}
if !milled_cards.is_empty() {
ctx.trigger_handler.run_trigger(
TriggerType::MilledOnce,
RunParams {
player: Some(target),
cards: Some(milled_cards.clone()),
..Default::default()
},
false,
);
}
all_milled.extend(milled_cards);
}
if sa.ir.remember_milled {
if let Some(source_id) = sa.source {
ctx.game
.card_mut(source_id)
.add_remembered_cards(all_milled.iter().copied());
}
}
if sa.ir.imprint {
if let Some(source_id) = sa.source {
ctx.game
.card_mut(source_id)
.add_imprinted_cards(all_milled.iter().copied());
}
}
if !all_milled.is_empty() {
ctx.trigger_handler.run_trigger(
TriggerType::MilledAll,
RunParams {
cards: Some(all_milled),
..Default::default()
},
false,
);
}
}
fn resolve_mill_amount(ctx: &EffectContext, sa: &SpellAbility) -> i32 {
if let Some(EffectIr::Mill(ir)) = &sa.ir.effect {
if let Some(amount) = &ir.amount {
let resolved = amount.resolve_for_spell_ability(ctx.game, sa, 1);
#[cfg(debug_assertions)]
debug_assert_eq!(
resolved,
resolve_numeric_svar(ctx.game, sa, keys::NUM_CARDS, 1),
"compiled Mill amount diverged from string params"
);
return resolved;
}
}
resolve_numeric_svar(ctx.game, sa, keys::NUM_CARDS, 1)
}
#[cfg(test)]
mod tests {
use crate::ability::spell_ability_effect::SpellAbilityEffect;
use forge_foundation::{CardTypeLine, ColorSet, ManaCost, ZoneType};
use crate::ability::effects::EffectContext;
use crate::agent::PassAgent;
use crate::card::Card;
use crate::game::GameState;
use crate::ids::{CardId, PlayerId};
use crate::mana::ManaPool;
use crate::spellability::SpellAbility;
use crate::trigger::handler::TriggerHandler;
use std::collections::HashMap;
fn make_land(game: &mut GameState, owner: PlayerId) -> CardId {
let c = Card::new(
CardId(0),
"Island".into(),
owner,
CardTypeLine::parse("Basic Land Island"),
ManaCost::parse(""),
ColorSet::COLORLESS,
None,
None,
vec![],
vec![],
);
game.create_card(c)
}
#[test]
fn mill_moves_cards_to_graveyard() {
let mut game = GameState::new(&["Alice", "Bob"], 20);
let p0 = PlayerId(0);
for _ in 0..3 {
let id = make_land(&mut game, p0);
game.move_card(id, ZoneType::Library, p0);
}
assert_eq!(game.cards_in_zone(ZoneType::Library, p0).len(), 3);
let sa = SpellAbility::new_simple(None, p0, "SP$ Mill | NumCards$ 2 | Defined$ You");
let mut trigger_handler = TriggerHandler::new();
let mut agents: Vec<Box<dyn crate::agent::PlayerAgent>> =
vec![Box::new(PassAgent), Box::new(PassAgent)];
let mut mana_pools = vec![ManaPool::default(), ManaPool::default()];
let token_templates = HashMap::new();
let templates_variants: HashMap<(String, String), usize> = HashMap::new();
let token_fallback: HashMap<String, String> = HashMap::new();
let edition_dates: HashMap<String, String> = HashMap::new();
let mut rng_adapter = crate::game_rng::ThreadRngAdapter;
let mut ctx = EffectContext {
game: &mut game,
combat: None,
agents: &mut agents,
trigger_handler: &mut trigger_handler,
token_templates: &token_templates,
token_art_variants: &templates_variants,
token_fallback: &token_fallback,
edition_dates: &edition_dates,
mana_pools: &mut mana_pools,
parent_target_card: None,
rng: &mut rng_adapter,
};
super::MillEffect::resolve(&mut ctx, &sa);
assert_eq!(ctx.game.cards_in_zone(ZoneType::Library, p0).len(), 1);
assert_eq!(ctx.game.cards_in_zone(ZoneType::Graveyard, p0).len(), 2);
}
#[test]
fn mill_does_not_exceed_library_size() {
let mut game = GameState::new(&["Alice", "Bob"], 20);
let p0 = PlayerId(0);
let id = make_land(&mut game, p0);
game.move_card(id, ZoneType::Library, p0);
let sa = SpellAbility::new_simple(None, p0, "SP$ Mill | NumCards$ 5 | Defined$ You");
let mut trigger_handler = TriggerHandler::new();
let mut agents: Vec<Box<dyn crate::agent::PlayerAgent>> =
vec![Box::new(PassAgent), Box::new(PassAgent)];
let mut mana_pools = vec![ManaPool::default(), ManaPool::default()];
let token_templates = HashMap::new();
let templates_variants: HashMap<(String, String), usize> = HashMap::new();
let token_fallback: HashMap<String, String> = HashMap::new();
let edition_dates: HashMap<String, String> = HashMap::new();
let mut rng_adapter = crate::game_rng::ThreadRngAdapter;
let mut ctx = EffectContext {
game: &mut game,
combat: None,
agents: &mut agents,
trigger_handler: &mut trigger_handler,
token_templates: &token_templates,
token_art_variants: &templates_variants,
token_fallback: &token_fallback,
edition_dates: &edition_dates,
mana_pools: &mut mana_pools,
parent_target_card: None,
rng: &mut rng_adapter,
};
super::MillEffect::resolve(&mut ctx, &sa);
assert_eq!(ctx.game.cards_in_zone(ZoneType::Library, p0).len(), 0);
assert_eq!(ctx.game.cards_in_zone(ZoneType::Graveyard, p0).len(), 1);
}
}