use super::{resolve_defined_player_with_sa, resolve_numeric_svar, EffectContext};
use crate::ability::ability_ir::EffectIr;
use crate::event::RunParams;
use crate::replacement::replacement_handler::{apply_replacements, ReplacementEvent};
use crate::replacement::ReplacementResult;
use crate::spellability::SpellAbility;
use crate::trigger::TriggerType;
#[manabrew_engine_macros::spell_effect(LifeLoseEffect)]
fn resolve(ctx: &mut EffectContext, sa: &crate::spellability::SpellAbility) {
let amount = resolve_life_amount(ctx, sa);
let target = sa
.target_chosen
.target_player
.or_else(|| {
sa.defined().and_then(|defined| {
resolve_defined_player_with_sa(defined, sa, sa.activating_player, ctx.game)
})
})
.unwrap_or(sa.activating_player);
if crate::staticability::static_ability_cant_gain_lose_pay_life::cant_lose_life(
ctx.game, target,
) {
return;
}
let mut event = ReplacementEvent::LifeReduced {
player: target,
amount,
is_damage: false,
};
let result = apply_replacements(ctx.game, &mut event);
if result == ReplacementResult::Skipped || result == ReplacementResult::Replaced {
return;
}
let amount = if let ReplacementEvent::LifeReduced {
amount: final_amount,
..
} = event
{
final_amount
} else {
amount
};
if amount <= 0 {
return;
}
ctx.game.player_lose_life(target, amount);
if let Some(source_id) = sa.source {
ctx.game
.card_mut(source_id)
.svars
.insert("AFLifeLost".to_string(), format!("Number${amount}"));
}
ctx.trigger_handler.run_trigger(
TriggerType::LifeLost,
RunParams {
player: Some(target),
life_amount: Some(amount),
first_time: Some(ctx.game.player(target).life_lost_this_turn == amount),
source_card: sa.source,
source_sa: Some(sa.clone()),
..Default::default()
},
false,
);
ctx.trigger_handler.run_trigger(
TriggerType::LifeLostAll,
RunParams {
player: Some(target),
life_amount: Some(amount),
source_card: sa.source,
source_sa: Some(sa.clone()),
..Default::default()
},
false,
);
}
fn resolve_life_amount(ctx: &EffectContext, sa: &SpellAbility) -> i32 {
if let Some(EffectIr::LoseLife(ir)) = &sa.ir.effect {
if let Some(amount) = &ir.amount {
let resolved = amount.resolve_for_spell_ability(ctx.game, sa, 1);
#[cfg(debug_assertions)]
debug_assert_eq!(
resolved,
resolve_numeric_svar(ctx.game, sa, crate::parsing::keys::LIFE_AMOUNT, 1),
"compiled LoseLife amount diverged from string params"
);
return resolved;
}
}
resolve_numeric_svar(ctx.game, sa, crate::parsing::keys::LIFE_AMOUNT, 1)
}