pub fn pay_as_decided(
game: &mut crate::game::GameState,
source: crate::ids::CardId,
amount: i32,
counter_type: &crate::card::CounterType,
) -> bool {
crate::cost::cost_sub_counter::pay_as_decided(game, source, amount, counter_type)
}
pub fn refund(
game: &mut crate::game::GameState,
source: crate::ids::CardId,
amount: i32,
counter_type: &crate::card::CounterType,
) {
crate::cost::cost_sub_counter::refund(game, source, amount, counter_type);
}
pub fn can_pay(
game: &crate::game::GameState,
_available_mana: &crate::mana::ManaPool,
source: crate::ids::CardId,
player: crate::ids::PlayerId,
_ability: Option<&crate::spellability::SpellAbility>,
part: &super::CostPart,
) -> bool {
let super::CostPart::SubCounter {
amount,
counter_type,
type_filter,
} = part
else {
return false;
};
crate::cost::cost_sub_counter::can_pay_for_player(
game,
source,
player,
amount.resolve(game, source, player),
counter_type,
type_filter,
)
}
pub fn pay_with_decision(
game: &mut crate::game::GameState,
player: crate::ids::PlayerId,
source: crate::ids::CardId,
part: &super::CostPart,
_decision: &crate::cost::payment_decision::PaymentDecision,
) -> bool {
let super::CostPart::SubCounter {
amount,
counter_type,
type_filter,
} = part
else {
return false;
};
let resolved = amount.resolve(game, source, player);
if !type_filter.eq_ignore_ascii_case("CARDNAME")
&& !type_filter.eq_ignore_ascii_case("NICKNAME")
{
let Some(target) = super::get_sub_counter_targets(game, player, source, type_filter)
.into_iter()
.find(|cid| game.card(*cid).counter_count(counter_type) >= resolved)
else {
return false;
};
return pay_as_decided(game, target, resolved, counter_type);
}
pay_as_decided(game, source, resolved, counter_type)
}
pub fn payment_order(part: &super::CostPart) -> i32 {
part.payment_order()
}