#include <string.h>
#define lundump_c
#define LUA_CORE
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstring.h"
#include "lundump.h"
#include "lzio.h"
typedef struct {
lua_State *L;
ZIO *Z;
Mbuffer *b;
const char *name;
} LoadState;
#ifdef LUAC_TRUST_BINARIES
#define IF(c,s)
#define error(S,s)
#else
#define IF(c, s) if (c) error(S,s)
static void error(LoadState *S, const char *why) {
luaO_pushfstring(S->L, "%s: %s in precompiled chunk", S->name, why);
luaD_throw(S->L, LUA_ERRSYNTAX);
}
#endif
#define LoadMem(S, b, n, size) LoadBlock(S,b,(n)*(size))
#define LoadByte(S) (lu_byte)LoadChar(S)
#define LoadVar(S, x) LoadMem(S,&x,1,sizeof(x))
#define LoadVector(S, b, n, size) LoadMem(S,b,n,size)
static void LoadBlock(LoadState *S, void *b, size_t size) {
size_t r = luaZ_read(S->Z, b, size);
IF (r != 0, "unexpected end");
}
static int LoadChar(LoadState *S) {
char x;
LoadVar(S, x);
return x;
}
static int LoadInt(LoadState *S) {
int x;
LoadVar(S, x);
IF (x < 0, "bad integer");
return x;
}
static lua_Number LoadNumber(LoadState *S) {
lua_Number x;
LoadVar(S, x);
return x;
}
static TString *LoadString(LoadState *S) {
size_t size;
LoadVar(S, size);
if (size == 0)
return NULL;
else {
char *s = luaZ_openspace(S->L, S->b, size);
LoadBlock(S, s, size);
return luaS_newlstr(S->L, s, size - 1);
}
}
static void LoadCode(LoadState *S, Proto *f) {
int n = LoadInt(S);
f->code = luaM_newvector(S->L, n, Instruction);
f->sizecode = n;
LoadVector(S, f->code, n, sizeof(Instruction));
}
static Proto *LoadFunction(LoadState *S, TString *p);
static void LoadConstants(LoadState *S, Proto *f) {
int i, n;
n = LoadInt(S);
f->k = luaM_newvector(S->L, n, TValue);
f->sizek = n;
for (i = 0; i < n; i++) setnilvalue(&f->k[i]);
for (i = 0; i < n; i++) {
TValue *o = &f->k[i];
int t = LoadChar(S);
switch (t) {
case LUA_TNIL:
setnilvalue(o);
break;
case LUA_TBOOLEAN: setbvalue(o, LoadChar(S) != 0);
break;
case LUA_TNUMBER: setnvalue(o, LoadNumber(S));
break;
case LUA_TSTRING:
setsvalue2n (S->L, o, LoadString(S));
break;
default:
error(S, "bad constant");
break;
}
}
n = LoadInt(S);
f->p = luaM_newvector(S->L, n, Proto*);
f->sizep = n;
for (i = 0; i < n; i++) f->p[i] = NULL;
for (i = 0; i < n; i++) f->p[i] = LoadFunction(S, f->source);
}
static void LoadDebug(LoadState *S, Proto *f) {
int i, n;
n = LoadInt(S);
f->lineinfo = luaM_newvector(S->L, n, int);
f->sizelineinfo = n;
LoadVector(S, f->lineinfo, n, sizeof(int));
n = LoadInt(S);
f->locvars = luaM_newvector(S->L, n, LocVar);
f->sizelocvars = n;
for (i = 0; i < n; i++) f->locvars[i].varname = NULL;
for (i = 0; i < n; i++) {
f->locvars[i].varname = LoadString(S);
f->locvars[i].startpc = LoadInt(S);
f->locvars[i].endpc = LoadInt(S);
}
n = LoadInt(S);
f->upvalues = luaM_newvector(S->L, n, TString*);
f->sizeupvalues = n;
for (i = 0; i < n; i++) f->upvalues[i] = NULL;
for (i = 0; i < n; i++) f->upvalues[i] = LoadString(S);
}
static Proto *LoadFunction(LoadState *S, TString *p) {
Proto *f;
if (++S->L->nCcalls > LUAI_MAXCCALLS) error(S, "code too deep");
f = luaF_newproto(S->L);
setptvalue2s(S->L, S->L->top, f);
incr_top(S->L);
f->source = LoadString(S);
if (f->source == NULL) f->source = p;
f->linedefined = LoadInt(S);
f->lastlinedefined = LoadInt(S);
f->nups = LoadByte(S);
f->numparams = LoadByte(S);
f->is_vararg = LoadByte(S);
f->maxstacksize = LoadByte(S);
LoadCode(S, f);
LoadConstants(S, f);
LoadDebug(S, f);
IF (!luaG_checkcode(f), "bad code");
S->L->top--;
S->L->nCcalls--;
return f;
}
static void LoadHeader(LoadState *S) {
char h[LUAC_HEADERSIZE];
char s[LUAC_HEADERSIZE];
luaU_header(h);
LoadBlock(S, s, LUAC_HEADERSIZE);
IF (memcmp(h, s, LUAC_HEADERSIZE) != 0, "bad header");
}
Proto *luaU_undump(lua_State *L, ZIO *Z, Mbuffer *buff, const char *name) {
LoadState S;
if (*name == '@' || *name == '=')
S.name = name + 1;
else if (*name == LUA_SIGNATURE[0])
S.name = "binary string";
else
S.name = name;
S.L = L;
S.Z = Z;
S.b = buff;
LoadHeader(&S);
return LoadFunction(&S, luaS_newliteral(L, "=?"));
}
void luaU_header(char *h) {
int x = 1;
memcpy(h, LUA_SIGNATURE, sizeof(LUA_SIGNATURE) - 1);
h += sizeof(LUA_SIGNATURE) - 1;
*h++ = (char) LUAC_VERSION;
*h++ = (char) LUAC_FORMAT;
*h++ = (char) *(char *) &x;
*h++ = (char) sizeof(int);
*h++ = (char) sizeof(size_t);
*h++ = (char) sizeof(Instruction);
*h++ = (char) sizeof(lua_Number);
*h++ = (char) (((lua_Number) 0.5) == 0);
}