#ifndef ldo_h
#define ldo_h
#include "lobject.h"
#include "lstate.h"
#include "lzio.h"
#define luaD_checkstack(L, n) \
if ((char *)L->stack_last - (char *)L->top <= (n)*(int)sizeof(TValue)) \
luaD_growstack(L, n); \
else condhardstacktests(luaD_reallocstack(L, L->stacksize - EXTRA_STACK - 1));
#define incr_top(L) {luaD_checkstack(L,1); L->top++;}
#define savestack(L, p) ((char *)(p) - (char *)L->stack)
#define restorestack(L, n) ((TValue *)((char *)L->stack + (n)))
#define saveci(L, p) ((char *)(p) - (char *)L->base_ci)
#define restoreci(L, n) ((CallInfo *)((char *)L->base_ci + (n)))
#define PCRLUA 0
#define PCRC 1
#define PCRYIELD 2
typedef void (*Pfunc)(lua_State *L, void *ud);
LUAI_FUNC int luaD_protectedparser(lua_State *L, ZIO *z, const char *name);
LUAI_FUNC void luaD_callhook(lua_State *L, int event, int line);
LUAI_FUNC int luaD_precall(lua_State *L, StkId func, int nresults);
LUAI_FUNC void luaD_call(lua_State *L, StkId func, int nResults);
LUAI_FUNC int luaD_pcall(lua_State *L, Pfunc func, void *u,
ptrdiff_t oldtop, ptrdiff_t ef);
LUAI_FUNC int luaD_poscall(lua_State *L, StkId firstResult);
LUAI_FUNC void luaD_reallocCI(lua_State *L, int newsize);
LUAI_FUNC void luaD_reallocstack(lua_State *L, int newsize);
LUAI_FUNC void luaD_growstack(lua_State *L, int n);
LUAI_FUNC void luaD_throw(lua_State *L, int errcode);
LUAI_FUNC int luaD_rawrunprotected(lua_State *L, Pfunc f, void *ud);
LUAI_FUNC void luaD_seterrorobj(lua_State *L, int errcode, StkId oldtop);
#endif