lua51 0.1.6

Lua 5.1.5 bindings for Rust.
/*
** $Id: lstate.c,v 2.36.1.2 2008/01/03 15:20:39 roberto Exp $
** Global State
** See Copyright Notice in lua.h
*/


#include <stddef.h>

#define lstate_c

#define LUA_CORE


#include "lua.h"

#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "llex.h"
#include "lmem.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"


#define state_size(x)    (sizeof(x) + LUAI_EXTRASPACE)

#define fromstate(l)    (cast(lu_byte *, (l)) - LUAI_EXTRASPACE)

#define tostate(l)   (cast(lua_State *, cast(lu_byte *, l) + LUAI_EXTRASPACE))



/*
** Main thread combines a thread state and the global state
*/
typedef struct LG {
    lua_State l;
    global_State g;
} LG;


static void stack_init(lua_State *L1, lua_State *L) {
    /* initialize CallInfo array */
    L1->base_ci = luaM_newvector(L, BASIC_CI_SIZE, CallInfo);
    L1->ci = L1->base_ci;
    L1->size_ci = BASIC_CI_SIZE;
    L1->end_ci = L1->base_ci + L1->size_ci - 1;
    /* initialize stack array */
    L1->stack = luaM_newvector(L, BASIC_STACK_SIZE + EXTRA_STACK, TValue);
    L1->stacksize = BASIC_STACK_SIZE + EXTRA_STACK;
    L1->top = L1->stack;
    L1->stack_last = L1->stack + (L1->stacksize - EXTRA_STACK) - 1;
    /* initialize first ci */
    L1->ci->func = L1->top;
    setnilvalue(L1->top++);  /* `function' entry for this `ci' */
    L1->base = L1->ci->base = L1->top;
    L1->ci->top = L1->top + LUA_MINSTACK;
}


static void freestack(lua_State *L, lua_State *L1) {
    luaM_freearray(L, L1->base_ci, L1->size_ci, CallInfo);
    luaM_freearray(L, L1->stack, L1->stacksize, TValue);
}


/*
** open parts that may cause memory-allocation errors
*/
static void f_luaopen(lua_State *L, void *ud) {
    global_State *g = G(L);
    UNUSED(ud);
    stack_init(L, L);  /* init stack */
    sethvalue(L, gt(L), luaH_new(L, 0, 2));  /* table of globals */
    sethvalue(L, registry(L), luaH_new(L, 0, 2));  /* registry */
    luaS_resize(L, MINSTRTABSIZE);  /* initial size of string table */
    luaT_init(L);
    luaX_init(L);
    luaS_fix(luaS_newliteral(L, MEMERRMSG));
    g->GCthreshold = 4 * g->totalbytes;
}


static void preinit_state(lua_State *L, global_State *g) {
    G(L) = g;
    L->stack = NULL;
    L->stacksize = 0;
    L->errorJmp = NULL;
    L->hook = NULL;
    L->hookmask = 0;
    L->basehookcount = 0;
    L->allowhook = 1;
    resethookcount(L);
    L->openupval = NULL;
    L->size_ci = 0;
    L->nCcalls = L->baseCcalls = 0;
    L->status = 0;
    L->base_ci = L->ci = NULL;
    L->savedpc = NULL;
    L->errfunc = 0;
    setnilvalue(gt(L));
}


static void close_state(lua_State *L) {
    global_State *g = G(L);
    luaF_close(L, L->stack);  /* close all upvalues for this thread */
    luaC_freeall(L);  /* collect all objects */
    lua_assert(g->rootgc == obj2gco(L));
    lua_assert(g->strt.nuse == 0);
    luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size, TString *);
    luaZ_freebuffer(L, &g->buff);
    freestack(L, L);
    lua_assert(g->totalbytes == sizeof(LG));
    (*g->frealloc)(g->ud, fromstate(L), state_size(LG), 0);
}


lua_State *luaE_newthread(lua_State *L) {
    lua_State *L1 = tostate(luaM_malloc(L, state_size(lua_State)));
    luaC_link(L, obj2gco(L1), LUA_TTHREAD);
    preinit_state(L1, G(L));
    stack_init(L1, L);  /* init stack */
    setobj2n(L, gt(L1), gt(L));  /* share table of globals */
    L1->hookmask = L->hookmask;
    L1->basehookcount = L->basehookcount;
    L1->hook = L->hook;
    resethookcount(L1);
    lua_assert(iswhite(obj2gco(L1)));
    return L1;
}


void luaE_freethread(lua_State *L, lua_State *L1) {
    luaF_close(L1, L1->stack);  /* close all upvalues for this thread */
    lua_assert(L1->openupval == NULL);
    luai_userstatefree(L1);
    freestack(L, L1);
    luaM_freemem(L, fromstate(L1), state_size(lua_State));
}


LUA_API lua_State *lua_newstate(lua_Alloc f, void *ud) {
    int i;
    lua_State *L;
    global_State *g;
    void *l = (*f)(ud, NULL, 0, state_size(LG));
    if (l == NULL) return NULL;
    L = tostate(l);
    g = &((LG *) L)->g;
    L->next = NULL;
    L->tt = LUA_TTHREAD;
    g->currentwhite = bit2mask(WHITE0BIT, FIXEDBIT);
    L->marked = luaC_white(g);
    set2bits(L->marked, FIXEDBIT, SFIXEDBIT);
    preinit_state(L, g);
    g->frealloc = f;
    g->ud = ud;
    g->mainthread = L;
    g->uvhead.u.l.prev = &g->uvhead;
    g->uvhead.u.l.next = &g->uvhead;
    g->GCthreshold = 0;  /* mark it as unfinished state */
    g->strt.size = 0;
    g->strt.nuse = 0;
    g->strt.hash = NULL;
    setnilvalue(registry(L));
    luaZ_initbuffer(L, &g->buff);
    g->panic = NULL;
    g->gcstate = GCSpause;
    g->rootgc = obj2gco(L);
    g->sweepstrgc = 0;
    g->sweepgc = &g->rootgc;
    g->gray = NULL;
    g->grayagain = NULL;
    g->weak = NULL;
    g->tmudata = NULL;
    g->totalbytes = sizeof(LG);
    g->gcpause = LUAI_GCPAUSE;
    g->gcstepmul = LUAI_GCMUL;
    g->gcdept = 0;
    for (i = 0; i < NUM_TAGS; i++) g->mt[i] = NULL;
    if (luaD_rawrunprotected(L, f_luaopen, NULL) != 0) {
        /* memory allocation error: free partial state */
        close_state(L);
        L = NULL;
    } else
        luai_userstateopen(L);
    return L;
}


static void callallgcTM(lua_State *L, void *ud) {
    UNUSED(ud);
    luaC_callGCTM(L);  /* call GC metamethods for all udata */
}


LUA_API void lua_close(lua_State *L) {
    L = G(L)->mainthread;  /* only the main thread can be closed */
    lua_lock(L);
    luaF_close(L, L->stack);  /* close all upvalues for this thread */
    luaC_separateudata(L, 1);  /* separate udata that have GC metamethods */
    L->errfunc = 0;  /* no error function during GC metamethods */
    do {  /* repeat until no more errors */
        L->ci = L->base_ci;
        L->base = L->top = L->ci->base;
        L->nCcalls = L->baseCcalls = 0;
    } while (luaD_rawrunprotected(L, callallgcTM, NULL) != 0);
    lua_assert(G(L)->tmudata == NULL);
    luai_userstateclose(L);
    close_state(L);
}