lbug 0.16.0

An in-process property graph database management system built for query speed and scalability
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/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
 * Use of this file is governed by the BSD 3-clause license that
 * can be found in the LICENSE.txt file in the project root.
 */

#pragma once

#include "atn/BlockStartState.h"

namespace antlr4 {
namespace atn {

  /// Start of {@code (A|B|...)+} loop. Technically a decision state, but
  /// we don't use for code generation; somebody might need it, so I'm defining
  /// it for completeness. In reality, the <seealso cref="PlusLoopbackState"/> node is the
  /// real decision-making note for {@code A+}.
  class ANTLR4CPP_PUBLIC PlusBlockStartState final : public BlockStartState {
  public:
    static bool is(const ATNState &atnState) { return atnState.getStateType() == ATNStateType::PLUS_BLOCK_START; }

    static bool is(const ATNState *atnState) { return atnState != nullptr && is(*atnState); }

    PlusLoopbackState *loopBackState = nullptr;

    PlusBlockStartState() : BlockStartState(ATNStateType::PLUS_BLOCK_START) {}
  };

} // namespace atn
} // namespace antlr4