lbug 0.16.0

An in-process property graph database management system built for query speed and scalability
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/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
 * Use of this file is governed by the BSD 3-clause license that
 * can be found in the LICENSE.txt file in the project root.
 */

#pragma once

#include "atn/ContextSensitivityInfo.h"
#include "atn/AmbiguityInfo.h"
#include "atn/PredicateEvalInfo.h"
#include "atn/ErrorInfo.h"

namespace antlr4 {
namespace atn {

  class LookaheadEventInfo;

  /// <summary>
  /// This class contains profiling gathered for a particular decision.
  ///
  /// <para>
  /// Parsing performance in ANTLR 4 is heavily influenced by both static factors
  /// (e.g. the form of the rules in the grammar) and dynamic factors (e.g. the
  /// choice of input and the state of the DFA cache at the time profiling
  /// operations are started). For best results, gather and use aggregate
  /// statistics from a large sample of inputs representing the inputs expected in
  /// production before using the results to make changes in the grammar.</para>
  ///
  /// @since 4.3
  /// </summary>
  class ANTLR4CPP_PUBLIC DecisionInfo {
  public:
    /// <summary>
    /// The decision number, which is an index into <seealso cref="ATN#decisionToState"/>.
    /// </summary>
    const size_t decision;

    /// <summary>
    /// The total number of times <seealso cref="ParserATNSimulator#adaptivePredict"/> was
    /// invoked for this decision.
    /// </summary>
    long long invocations = 0;

    /// <summary>
    /// The total time spent in <seealso cref="ParserATNSimulator#adaptivePredict"/> for
    /// this decision, in nanoseconds.
    ///
    /// <para>
    /// The value of this field contains the sum of differential results obtained
    /// by <seealso cref="System#nanoTime()"/>, and is not adjusted to compensate for JIT
    /// and/or garbage collection overhead. For best accuracy, use a modern JVM
    /// implementation that provides precise results from
    /// <seealso cref="System#nanoTime()"/>, and perform profiling in a separate process
    /// which is warmed up by parsing the input prior to profiling. If desired,
    /// call <seealso cref="ATNSimulator#clearDFA"/> to reset the DFA cache to its initial
    /// state before starting the profiling measurement pass.</para>
    /// </summary>
    long long timeInPrediction = 0;

    /// <summary>
    /// The sum of the lookahead required for SLL prediction for this decision.
    /// Note that SLL prediction is used before LL prediction for performance
    /// reasons even when <seealso cref="PredictionMode#LL"/> or
    /// <seealso cref="PredictionMode#LL_EXACT_AMBIG_DETECTION"/> is used.
    /// </summary>
    long long SLL_TotalLook = 0;

    /// <summary>
    /// Gets the minimum lookahead required for any single SLL prediction to
    /// complete for this decision, by reaching a unique prediction, reaching an
    /// SLL conflict state, or encountering a syntax error.
    /// </summary>
    long long SLL_MinLook = 0;

    /// <summary>
    /// Gets the maximum lookahead required for any single SLL prediction to
    /// complete for this decision, by reaching a unique prediction, reaching an
    /// SLL conflict state, or encountering a syntax error.
    /// </summary>
    long long SLL_MaxLook = 0;

    /// Gets the <seealso cref="LookaheadEventInfo"/> associated with the event where the
    /// <seealso cref="#SLL_MaxLook"/> value was set.
    Ref<LookaheadEventInfo> SLL_MaxLookEvent;

    /// <summary>
    /// The sum of the lookahead required for LL prediction for this decision.
    /// Note that LL prediction is only used when SLL prediction reaches a
    /// conflict state.
    /// </summary>
    long long LL_TotalLook = 0;

    /// <summary>
    /// Gets the minimum lookahead required for any single LL prediction to
    /// complete for this decision. An LL prediction completes when the algorithm
    /// reaches a unique prediction, a conflict state (for
    /// <seealso cref="PredictionMode#LL"/>, an ambiguity state (for
    /// <seealso cref="PredictionMode#LL_EXACT_AMBIG_DETECTION"/>, or a syntax error.
    /// </summary>
    long long LL_MinLook = 0;

    /// <summary>
    /// Gets the maximum lookahead required for any single LL prediction to
    /// complete for this decision. An LL prediction completes when the algorithm
    /// reaches a unique prediction, a conflict state (for
    /// <seealso cref="PredictionMode#LL"/>, an ambiguity state (for
    /// <seealso cref="PredictionMode#LL_EXACT_AMBIG_DETECTION"/>, or a syntax error.
    /// </summary>
    long long LL_MaxLook = 0;

    /// <summary>
    /// Gets the <seealso cref="LookaheadEventInfo"/> associated with the event where the
    /// <seealso cref="#LL_MaxLook"/> value was set.
    /// </summary>
    Ref<LookaheadEventInfo> LL_MaxLookEvent;

    /// <summary>
    /// A collection of <seealso cref="ContextSensitivityInfo"/> instances describing the
    /// context sensitivities encountered during LL prediction for this decision.
    /// </summary>
    /// <seealso cref= ContextSensitivityInfo </seealso>
    std::vector<ContextSensitivityInfo> contextSensitivities;

    /// <summary>
    /// A collection of <seealso cref="ErrorInfo"/> instances describing the parse errors
    /// identified during calls to <seealso cref="ParserATNSimulator#adaptivePredict"/> for
    /// this decision.
    /// </summary>
    /// <seealso cref= ErrorInfo </seealso>
    std::vector<ErrorInfo> errors;

    /// <summary>
    /// A collection of <seealso cref="AmbiguityInfo"/> instances describing the
    /// ambiguities encountered during LL prediction for this decision.
    /// </summary>
    /// <seealso cref= AmbiguityInfo </seealso>
    std::vector<AmbiguityInfo> ambiguities;

    /// <summary>
    /// A collection of <seealso cref="PredicateEvalInfo"/> instances describing the
    /// results of evaluating individual predicates during prediction for this
    /// decision.
    /// </summary>
    /// <seealso cref= PredicateEvalInfo </seealso>
    std::vector<PredicateEvalInfo> predicateEvals;

    /// <summary>
    /// The total number of ATN transitions required during SLL prediction for
    /// this decision. An ATN transition is determined by the number of times the
    /// DFA does not contain an edge that is required for prediction, resulting
    /// in on-the-fly computation of that edge.
    ///
    /// <para>
    /// If DFA caching of SLL transitions is employed by the implementation, ATN
    /// computation may cache the computed edge for efficient lookup during
    /// future parsing of this decision. Otherwise, the SLL parsing algorithm
    /// will use ATN transitions exclusively.</para>
    /// </summary>
    /// <seealso cref= #SLL_ATNTransitions </seealso>
    /// <seealso cref= ParserATNSimulator#computeTargetState </seealso>
    /// <seealso cref= LexerATNSimulator#computeTargetState </seealso>
    long long SLL_ATNTransitions = 0;

    /// <summary>
    /// The total number of DFA transitions required during SLL prediction for
    /// this decision.
    ///
    /// <para>If the ATN simulator implementation does not use DFA caching for SLL
    /// transitions, this value will be 0.</para>
    /// </summary>
    /// <seealso cref= ParserATNSimulator#getExistingTargetState </seealso>
    /// <seealso cref= LexerATNSimulator#getExistingTargetState </seealso>
    long long SLL_DFATransitions = 0;

    /// <summary>
    /// Gets the total number of times SLL prediction completed in a conflict
    /// state, resulting in fallback to LL prediction.
    ///
    /// <para>Note that this value is not related to whether or not
    /// <seealso cref="PredictionMode#SLL"/> may be used successfully with a particular
    /// grammar. If the ambiguity resolution algorithm applied to the SLL
    /// conflicts for this decision produce the same result as LL prediction for
    /// this decision, <seealso cref="PredictionMode#SLL"/> would produce the same overall
    /// parsing result as <seealso cref="PredictionMode#LL"/>.</para>
    /// </summary>
    long long LL_Fallback = 0;

    /// <summary>
    /// The total number of ATN transitions required during LL prediction for
    /// this decision. An ATN transition is determined by the number of times the
    /// DFA does not contain an edge that is required for prediction, resulting
    /// in on-the-fly computation of that edge.
    ///
    /// <para>
    /// If DFA caching of LL transitions is employed by the implementation, ATN
    /// computation may cache the computed edge for efficient lookup during
    /// future parsing of this decision. Otherwise, the LL parsing algorithm will
    /// use ATN transitions exclusively.</para>
    /// </summary>
    /// <seealso cref= #LL_DFATransitions </seealso>
    /// <seealso cref= ParserATNSimulator#computeTargetState </seealso>
    /// <seealso cref= LexerATNSimulator#computeTargetState </seealso>
    long long LL_ATNTransitions = 0;

    /// <summary>
    /// The total number of DFA transitions required during LL prediction for
    /// this decision.
    ///
    /// <para>If the ATN simulator implementation does not use DFA caching for LL
    /// transitions, this value will be 0.</para>
    /// </summary>
    /// <seealso cref= ParserATNSimulator#getExistingTargetState </seealso>
    /// <seealso cref= LexerATNSimulator#getExistingTargetState </seealso>
    long long LL_DFATransitions = 0;

    /// <summary>
    /// Constructs a new instance of the <seealso cref="DecisionInfo"/> class to contain
    /// statistics for a particular decision.
    /// </summary>
    /// <param name="decision"> The decision number </param>
    explicit DecisionInfo(size_t decision);

    std::string toString() const;
  };

} // namespace atn
} // namespace antlr4