use std::os::raw::c_char;
use std::ops::Deref;
use std::ptr;
use std::cmp;
use std::mem;
use utils::c_bindings::*;
use utils::vk_convert::*;
use utils::vk_null::*;
use utils::vk_ptr::*;
use utils::vk_traits::*;
use vulkan::vk::*;
use vulkan::vk::{VkStructureType,RawVkStructureType};
#[derive(Debug, Clone)]
pub struct VkPhysicalDeviceShaderImageFootprintFeatures {
pub image_footprint: bool,
}
#[doc(hidden)]
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct RawVkPhysicalDeviceShaderImageFootprintFeatures {
pub s_type: RawVkStructureType,
pub next: *mut c_void,
pub image_footprint: u32,
}
impl VkWrappedType<RawVkPhysicalDeviceShaderImageFootprintFeatures> for VkPhysicalDeviceShaderImageFootprintFeatures {
fn vk_to_raw(src: &VkPhysicalDeviceShaderImageFootprintFeatures, dst: &mut RawVkPhysicalDeviceShaderImageFootprintFeatures) {
dst.s_type = vk_to_raw_value(&VkStructureType::PhysicalDeviceShaderImageFootprintFeaturesNv);
dst.next = ptr::null_mut();
dst.image_footprint = vk_to_raw_value(&src.image_footprint);
}
}
impl VkRawType<VkPhysicalDeviceShaderImageFootprintFeatures> for RawVkPhysicalDeviceShaderImageFootprintFeatures {
fn vk_to_wrapped(src: &RawVkPhysicalDeviceShaderImageFootprintFeatures) -> VkPhysicalDeviceShaderImageFootprintFeatures {
VkPhysicalDeviceShaderImageFootprintFeatures {
image_footprint: u32::vk_to_wrapped(&src.image_footprint),
}
}
}
impl Default for VkPhysicalDeviceShaderImageFootprintFeatures {
fn default() -> VkPhysicalDeviceShaderImageFootprintFeatures {
VkPhysicalDeviceShaderImageFootprintFeatures {
image_footprint: false,
}
}
}
impl VkSetup for VkPhysicalDeviceShaderImageFootprintFeatures {
fn vk_setup(&mut self, fn_table: *mut VkFunctionTable) {
}
}
impl VkFree for RawVkPhysicalDeviceShaderImageFootprintFeatures {
fn vk_free(&self) {
}
}