lava 0.4.9

Rust wrapper to manipulate Vulkan more conveniently than with bindings.
Documentation
// Generated by `scripts/generate.js`

use std::os::raw::c_char;
use std::ops::Deref;
use std::ptr;
use std::cmp;
use std::mem;
use utils::c_bindings::*;
use utils::vk_convert::*;
use utils::vk_null::*;
use utils::vk_ptr::*;
use utils::vk_traits::*;
use vulkan::vk::*;
use vulkan::vk::{VkStructureType,RawVkStructureType};
use vulkan::nv::{VkIndirectCommandsTokenType,RawVkIndirectCommandsTokenType};
use vulkan::vk::{VkPipelineLayout,RawVkPipelineLayout};
use vulkan::vk::{VkShaderStageFlags,RawVkShaderStageFlags};
use vulkan::nv::{VkIndirectStateFlags,RawVkIndirectStateFlags};
use vulkan::vk::{VkIndexType,RawVkIndexType};

/// Wrapper for [VkIndirectCommandsLayoutTokenNV](https://www.khronos.org/registry/vulkan/specs/1.2-extensions/man/html/VkIndirectCommandsLayoutTokenNV.html).
#[derive(Debug, Clone)]
pub struct VkIndirectCommandsLayoutToken {
    pub token_type: VkIndirectCommandsTokenType,
    pub stream: usize,
    pub offset: usize,
    pub vertex_binding_unit: usize,
    pub vertex_dynamic_stride: bool,
    pub pushconstant_pipeline_layout: Option<VkPipelineLayout>,
    pub pushconstant_shader_stage_flags: VkShaderStageFlags,
    pub pushconstant_offset: usize,
    pub pushconstant_size: usize,
    pub indirect_state_flags: VkIndirectStateFlags,
    pub index_types: Vec<VkIndexType>,
    pub index_type_values: Vec<usize>,
}

#[doc(hidden)]
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct RawVkIndirectCommandsLayoutToken {
    pub s_type: RawVkStructureType,
    pub next: *mut c_void,
    pub token_type: RawVkIndirectCommandsTokenType,
    pub stream: u32,
    pub offset: u32,
    pub vertex_binding_unit: u32,
    pub vertex_dynamic_stride: u32,
    pub pushconstant_pipeline_layout: RawVkPipelineLayout,
    pub pushconstant_shader_stage_flags: RawVkShaderStageFlags,
    pub pushconstant_offset: u32,
    pub pushconstant_size: u32,
    pub indirect_state_flags: RawVkIndirectStateFlags,
    pub index_type_count: u32,
    pub index_types: *mut RawVkIndexType,
    pub index_type_values: *mut u32,
}

impl VkWrappedType<RawVkIndirectCommandsLayoutToken> for VkIndirectCommandsLayoutToken {
    fn vk_to_raw(src: &VkIndirectCommandsLayoutToken, dst: &mut RawVkIndirectCommandsLayoutToken) {
        dst.s_type = vk_to_raw_value(&VkStructureType::IndirectCommandsLayoutTokenNv);
        dst.next = ptr::null_mut();
        dst.token_type = vk_to_raw_value(&src.token_type);
        dst.stream = vk_to_raw_value(&src.stream);
        dst.offset = vk_to_raw_value(&src.offset);
        dst.vertex_binding_unit = vk_to_raw_value(&src.vertex_binding_unit);
        dst.vertex_dynamic_stride = vk_to_raw_value(&src.vertex_dynamic_stride);
        dst.pushconstant_pipeline_layout = vk_to_raw_value_checked(&src.pushconstant_pipeline_layout);
        dst.pushconstant_shader_stage_flags = vk_to_raw_value(&src.pushconstant_shader_stage_flags);
        dst.pushconstant_offset = vk_to_raw_value(&src.pushconstant_offset);
        dst.pushconstant_size = vk_to_raw_value(&src.pushconstant_size);
        dst.indirect_state_flags = vk_to_raw_value(&src.indirect_state_flags);
        dst.index_type_count = cmp::max(src.index_types.len(), src.index_type_values.len()) as u32;
        dst.index_types = new_ptr_vk_array(&src.index_types);
        dst.index_type_values = new_ptr_vk_array(&src.index_type_values);
    }
}

impl VkRawType<VkIndirectCommandsLayoutToken> for RawVkIndirectCommandsLayoutToken {
    fn vk_to_wrapped(src: &RawVkIndirectCommandsLayoutToken) -> VkIndirectCommandsLayoutToken {
        VkIndirectCommandsLayoutToken {
            token_type: RawVkIndirectCommandsTokenType::vk_to_wrapped(&src.token_type),
            stream: u32::vk_to_wrapped(&src.stream),
            offset: u32::vk_to_wrapped(&src.offset),
            vertex_binding_unit: u32::vk_to_wrapped(&src.vertex_binding_unit),
            vertex_dynamic_stride: u32::vk_to_wrapped(&src.vertex_dynamic_stride),
            pushconstant_pipeline_layout: Some(RawVkPipelineLayout::vk_to_wrapped(&src.pushconstant_pipeline_layout)),
            pushconstant_shader_stage_flags: RawVkShaderStageFlags::vk_to_wrapped(&src.pushconstant_shader_stage_flags),
            pushconstant_offset: u32::vk_to_wrapped(&src.pushconstant_offset),
            pushconstant_size: u32::vk_to_wrapped(&src.pushconstant_size),
            indirect_state_flags: RawVkIndirectStateFlags::vk_to_wrapped(&src.indirect_state_flags),
            index_types: new_vk_array(src.index_type_count, src.index_types),
            index_type_values: new_vk_array(src.index_type_count, src.index_type_values),
        }
    }
}

impl Default for VkIndirectCommandsLayoutToken {
    fn default() -> VkIndirectCommandsLayoutToken {
        VkIndirectCommandsLayoutToken {
            token_type: Default::default(),
            stream: 0,
            offset: 0,
            vertex_binding_unit: 0,
            vertex_dynamic_stride: false,
            pushconstant_pipeline_layout: None,
            pushconstant_shader_stage_flags: Default::default(),
            pushconstant_offset: 0,
            pushconstant_size: 0,
            indirect_state_flags: Default::default(),
            index_types: Vec::new(),
            index_type_values: Vec::new(),
        }
    }
}

impl VkSetup for VkIndirectCommandsLayoutToken {
    fn vk_setup(&mut self, fn_table: *mut VkFunctionTable) {
        
    }
}

impl VkFree for RawVkIndirectCommandsLayoutToken {
    fn vk_free(&self) {
        free_ptr(self.index_types);
        free_ptr(self.index_type_values);
    }
}