use async_std::task;
use igdb::client::IGDBClient;
use log::LevelFilter;
fn main() {
task::block_on(async {
use std::env;
femme::with_level(LevelFilter::Debug);
let client_id =
env::var("IGDB_CLIENT_ID").expect("You nee to set the IGDB_CLIENT_ID variable");
let token = env::var("IGDB_TOKEN").expect("You nee to set the IGDB_TOKEN variable");
let igdb_client = IGDBClient::new(&client_id, &token);
let games_client = igdb_client.games();
let games_results = games_client.get_by_name("Borderlands", 10).await.unwrap();
for game in games_results {
println!("Name: {}", game.name);
println!("Story line: {}", game.storyline);
println!("Url: {}", game.url);
}
})
}