use async_std::task;
use igdb::client::IGDBClient;
fn main() {
task::block_on(async {
use std::env;
let client_id =
env::var("IGDB_CLIENT_ID").expect("You nee to set the IGDB_CLIENT_ID variable");
let token = env::var("IGDB_TOKEN").expect("You nee to set the IGDB_TOKEN variable");
let igdb_client = IGDBClient::new(&client_id, &token);
let games_client = igdb_client.games();
let game = games_client
.get_first_by_name("Battleground 7: Bull Run")
.await
.unwrap();
let themes_client = igdb_client.themes();
for theme in game.themes {
let results = themes_client.get_by_id(theme as usize, 10).await.unwrap();
for r in results {
println!("{:?}", r);
}
}
})
}