gdnative-bindings 0.11.3

The Godot game engine's automatcally generated bindings to Godot classes.
Documentation
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ProxyTexture" inherits="Texture" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="base" type="Texture" setter="set_base" getter="get_base">
		</member>
		<member name="flags" type="int" setter="set_flags" getter="get_flags" overrides="Texture" default="0" />
	</members>
	<constants>
	</constants>
</class>