gdnative-bindings 0.11.3

The Godot game engine's automatcally generated bindings to Godot classes.
Documentation
<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorResourceConversionPlugin" inherits="Reference" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="_convert" qualifiers="virtual">
			<return type="Resource" />
			<argument index="0" name="resource" type="Resource" />
			<description>
			</description>
		</method>
		<method name="_converts_to" qualifiers="virtual">
			<return type="String" />
			<description>
			</description>
		</method>
	</methods>
	<constants>
	</constants>
</class>