character-traits-warrior-capability 0.1.0

A Rust crate for modeling and simulating a broad spectrum of warrior capabilities, aimed at enhancing intricate game mechanics and strategic simulations.
Documentation
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// ---------------- [ File: character-traits-warrior-capability/src/physical_capability.rs ]
crate::ix!();

#[derive(Copy,EnumIter,Debug, Clone, PartialEq, Eq, Hash)]
pub enum WarriorPhysicalCapability {
    /// Optimal for warriors whose agility and acrobatic finesse grant significant advantages in evasive maneuvers, close-quarters combat, and traversing complex environments.
    AgileAndAcrobaticPhysicality,

    /// Ideal for characters who maintain peak physical conditioning at all times, ensuring immediate combat effectiveness regardless of context or scenario.
    ConstantPhysicalFitnessAndCombatReadiness,

    /// Represents warriors possessing extraordinary physical strength, capable of feats beyond typical human limits, providing dominance in direct confrontations.
    ImmensePhysicalStrength,

    /// Suited for entities whose refined and graceful movements yield precision in combat, stealth, or performance-oriented tasks, minimizing wasted energy and maximizing effectiveness.
    MovesWithGraceAndPrecision,

    /// Appropriate for warriors whose general athleticism and robust physical capability ensure reliable performance across diverse combat and physical challenge scenarios.
    StrongAndAthletic,

    /// Chosen for individuals demonstrating exceptional proficiency with ranged weapons, notably firearms or thrown projectiles, enabling precise engagement of distant targets.
    HighlySkilledMarksman,

    /// Preferred for characters specializing explicitly in archery, showcasing extraordinary skill with bows and arrows for precision or rapid-fire engagements.
    SkilledInArchery,

    /// Optimal for warriors displaying well-rounded expertise in diverse combat situations, reliably skilled in both offensive and defensive martial techniques.
    SkilledInCombatAndBattle,

    /// Suited for characters universally recognized for unparalleled combat mastery, consistently demonstrating superiority against similarly skilled opponents.
    PeerlessCombatSkills,

    /// Selected when a warrior specializes in martial arts disciplines, providing a strategic advantage through structured, disciplined hand-to-hand techniques.
    ExpertInCombatAndMartialArts,

    /// Ideal for warriors distinguished by their ability to quickly devise and implement novel combat tactics or innovative strategies directly on the battlefield.
    SkilledAtBattlefieldInnovation,

    /// Represents characters whose groundbreaking athletic methods or unique physical techniques revolutionize standard combat or physical performance paradigms.
    RevolutionaryAthleteWithUniqueTechnique,

    /// Chosen for entities adept at survivalist skills, effectively navigating, enduring, and thriving in harsh, resource-scarce, or environmentally hostile conditions.
    SkilledInSurvivalTactics,

    /// Appropriate for warriors demonstrating exceptional expertise in vehicle control, tactical maneuvering, and strategic operations involving transport or combat vehicles.
    MasterfulDriverAndTactician,

    /// Suited for specialists who consistently manage dangerous or toxic materials safely and effectively, enhancing battlefield logistics or operational flexibility.
    SkillfullyHandlesHazardousMaterials,

    /// Ideal for characters who possess refined expertise in vertical navigation, climbing, aerial operations, or overcoming complex terrain obstacles quickly and reliably.
    SkillfullyNavigatesHeightsAndObstacles,

    /// Selected when exceptional underwater maneuverability and extended breath control or underwater combat proficiency significantly influence mission outcomes.
    ExpertInAquaticMobilityAndCombat,

    /// Preferred for warriors exhibiting resilience and capability in extremely cold, hot, or otherwise inhospitable environments, maintaining combat effectiveness in conditions detrimental to opponents.
    ThrivesInExtremeEnvironmentalConditions,

    /// Chosen for warriors whose stealthy movement allows infiltration, surveillance, or ambush operations without alerting enemy defenses.
    ExceptionalStealthAndSilentMovement,

    /// Optimal for warriors capable of prolonged physical exertion, significantly exceeding normal endurance thresholds, enabling sustained combat or pursuit activities.
    SuperiorStaminaAndEndurance,

    /// Represents warriors proficient in precise weapon handling and manipulation, expertly disarming or disabling opponents through controlled, accurate strikes.
    MasterOfWeaponDisarmamentAndPrecisionControl,

    /// Suited for warriors whose heightened senses and rapid reaction times reliably detect threats early, providing tactical initiative in unexpected confrontations.
    ExceptionalSensoryAwarenessAndReactionSpeed,

    /// Appropriate for warriors skilled in operating advanced mechanical equipment, powered exoskeletons, or enhancing personal physical performance with technological assistance.
    IntegratesPhysicalityWithAdvancedTechnology,
}

impl WarriorPhysicalCapability {
    /// Map each `WarriorPhysicalCapability` variant onto its
    /// corresponding `WarriorCapabilityIntrinsicDimensionRatings`.
    ///
    /// All 115 orthogonal basis dimensions are supplied explicitly via
    /// the `wc_ratings!` helper macro to guarantee exhaustive coverage
    /// and avoid builder‑time omissions.
    ///
    /// Robust tracing is provided so downstream analytics can correlate
    /// intrinsic‑dimension construction with higher‑level simulation
    /// events.
    #[inline]
    pub fn intrinsic_dimension_ratings(&self) -> WarriorCapabilityIntrinsicDimensionRatings {
        trace!(
            target: "warrior.physical_capability",
            ?self,
            "computing intrinsic dimension ratings"
        );

        let ratings = match self {
            /* ------------------------------------------------------------------
               Agile & Acrobatic Physicality
               – Peak agility, evasive movement, vertical mobility,
                 momentum redirection; moderate precision & melee skill
            ------------------------------------------------------------------ */
            Self::AgileAndAcrobaticPhysicality => wc_ratings!(
                /*  1‑ 10  */ 0.00,0.00,0.00,0.00,0.50,0.50,0.00,0.00,0.00,0.00,
                /* 11‑ 20  */ 0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,
                /* 21‑ 30  */ 0.00,0.00,0.00,0.00,0.00,0.00,0.60,0.00,0.60,0.00,
                /* 31‑ 40  */ 0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.50,1.00,
                /* 41‑ 50  */ 0.50,0.00,0.60,0.00,0.60,0.00,0.50,0.00,0.00,0.75,
                /* 51‑ 60  */ 0.00,0.00,0.00,0.75,0.00,0.00,0.00,0.00,0.60,0.60,
                /* 61‑ 70  */ 0.50,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,
                /* 71‑ 80  */ 0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.50,
                /* 81‑ 90  */ 0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,
                /* 91‑100  */ 0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,
                /* 101‑110 */ 0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,
                /* 111‑115 */ 0.00,0.70,0.75,0.00,0.00
            ),

            /* ------------------------------------------------------------------
               Constant Physical Fitness & Combat Readiness
               – High resilience & endurance; vigilant, always ready
            ------------------------------------------------------------------ */
            Self::ConstantPhysicalFitnessAndCombatReadiness => wc_ratings!(
                0.00,0.00,0.00,0.00,0.75,0.75,0.00,0.00,0.00,0.00,
                0.60,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.60,0.00,0.60,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.60,0.00,0.70,0.60,
                0.60,0.80,0.60,0.00,0.60,0.00,0.40,0.00,0.00,0.00,
                0.60,0.00,0.60,0.60,0.00,0.00,0.60,0.60,0.60,0.60,
                0.60,0.00,0.00,0.00,0.00,0.00,0.00,0.60,0.00,0.00,
                0.70,0.70,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,
                0.00,0.00,0.00,0.60,0.60,0.60,0.60,0.00,0.00,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.60,
                0.60,0.00,0.00,0.00,0.60,0.00,0.00,0.00,0.00,0.00,
                0.00,0.60,0.60,0.00,0.60
            ),

            /* ------------------------------------------------------------------
               Immense Physical Strength
               – Maximal strength & potency; formidable melee dominance
            ------------------------------------------------------------------ */
            Self::ImmensePhysicalStrength => wc_ratings!(
                0.00,0.00,0.00,0.00,1.00,0.80,0.00,0.00,0.00,0.00,
                0.60,0.00,0.70,0.00,0.00,0.00,0.00,0.00,0.00,0.00,
                0.60,0.00,0.00,0.00,0.00,0.00,0.50,0.00,0.60,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.60,0.70,0.60,0.50,
                1.00,0.80,0.60,0.00,0.75,0.00,0.50,0.00,0.00,0.00,
                0.70,0.00,0.60,0.30,0.00,0.00,0.60,0.60,0.70,0.40,
                0.70,0.00,0.00,0.00,0.00,0.00,0.00,0.85,0.00,0.00,
                0.70,0.60,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,
                0.00,0.00,0.00,0.55,0.50,0.50,0.55,0.00,0.00,0.00,
                0.85,0.00,0.00,0.80,0.50,0.80,0.70,0.00,0.00,0.00,
                0.00,0.80,0.80,0.60,0.00,0.00,0.00,0.00,0.00,0.85,
                0.00,0.60,0.70,0.85,0.80
            ),

            /* ------------------------------------------------------------------
               Moves with Grace & Precision
               – High precision & composure; agile, deliberate movement
            ------------------------------------------------------------------ */
            Self::MovesWithGraceAndPrecision => wc_ratings!(
                0.00,0.00,0.00,0.00,0.60,0.50,0.00,0.00,0.00,0.00,
                0.50,0.00,0.00,0.00,0.00,0.00,0.50,0.00,0.00,0.00,
                0.00,0.60,0.00,0.00,0.00,0.00,0.40,0.00,0.60,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.60,0.00,0.50,0.80,
                0.60,0.60,0.90,0.70,0.70,0.00,0.50,0.00,0.00,0.75,
                0.60,0.00,0.50,0.60,0.00,0.00,0.60,0.60,0.60,0.60,
                0.60,0.00,0.00,0.00,0.00,0.00,0.00,0.80,0.00,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.60,0.00,0.60,0.60,
                0.50,0.60,0.00,0.65,0.60,0.60,0.60,0.00,0.00,0.00,
                0.60,0.60,0.00,0.60,0.60,0.60,0.60,0.60,0.70,0.60,
                0.60,0.60,0.60,0.60,0.60,0.60,0.60,0.60,0.60,0.80,
                0.60,0.70,0.80,0.80,0.80
            ),

            /* ------------------------------------------------------------------
               Strong & Athletic
               – Balanced strength, endurance, agility
            ------------------------------------------------------------------ */
            Self::StrongAndAthletic => wc_ratings!(
                0.00,0.00,0.00,0.00,0.75,0.60,0.00,0.00,0.00,0.00,
                0.60,0.00,0.00,0.00,0.00,0.00,0.50,0.00,0.00,0.00,
                0.00,0.60,0.00,0.00,0.00,0.00,0.40,0.00,0.60,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.50,0.00,0.60,0.60,
                0.75,0.75,0.60,0.00,0.60,0.00,0.45,0.00,0.00,0.00,
                0.50,0.00,0.60,0.50,0.00,0.00,0.60,0.60,0.55,0.50,
                0.55,0.00,0.00,0.00,0.00,0.00,0.00,0.60,0.00,0.00,
                0.60,0.60,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,
                0.00,0.00,0.00,0.55,0.50,0.50,0.55,0.00,0.00,0.00,
                0.75,0.00,0.00,0.70,0.50,0.70,0.65,0.00,0.00,0.00,
                0.00,0.70,0.70,0.50,0.00,0.00,0.00,0.00,0.00,0.75,
                0.00,0.60,0.60,0.75,0.60
            ),

            /* ------------------------------------------------------------------
               Highly Skilled Marksman
               – Elite ranged accuracy & rapid response
            ------------------------------------------------------------------ */
            Self::HighlySkilledMarksman => wc_ratings!(
                0.00,0.00,0.00,0.00,0.40,0.50,0.00,0.00,0.00,0.00,
                0.60,0.00,0.00,0.00,0.00,0.00,0.45,0.00,0.00,0.00,
                0.00,0.40,0.00,0.00,0.00,0.00,0.45,0.00,0.60,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.50,0.00,0.60,0.60,
                0.40,0.60,0.80,1.00,1.00,0.40,0.70,0.00,0.00,0.00,
                0.60,0.00,0.60,0.50,0.00,0.00,0.60,0.60,0.70,0.60,
                0.75,0.00,0.00,0.00,0.00,0.00,0.00,0.85,0.00,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.40,0.00,0.60,0.60,
                0.60,0.70,0.80,0.75,0.70,0.75,0.75,0.00,0.00,0.00,
                0.60,0.70,0.00,0.80,0.80,0.80,0.70,0.80,0.80,0.70,
                0.60,0.60,0.50,0.60,0.50,0.00,0.60,0.00,0.60,0.80,
                0.00,0.70,0.75,0.85,0.75
            ),

            /* ------------------------------------------------------------------
               Skilled in Archery
               – High accuracy & patience; stealthy positioning
            ------------------------------------------------------------------ */
            Self::SkilledInArchery => wc_ratings!(
                0.00,0.00,0.00,0.00,0.45,0.50,0.00,0.00,0.00,0.00,
                0.55,0.00,0.00,0.00,0.00,0.00,0.45,0.00,0.00,0.00,
                0.00,0.40,0.00,0.00,0.00,0.00,0.45,0.00,0.55,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.45,0.00,0.60,0.60,
                0.60,0.60,0.75,0.90,0.90,0.00,0.50,0.00,0.00,0.00,
                0.55,0.00,0.75,0.75,0.00,0.00,0.60,0.60,0.60,0.60,
                0.70,0.00,0.00,0.00,0.00,0.00,0.00,0.80,0.00,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.50,0.00,0.50,0.50,
                0.50,0.55,0.80,0.75,0.70,0.70,0.70,0.00,0.00,0.00,
                0.60,0.60,0.00,0.85,0.70,0.70,0.60,0.70,0.70,0.65,
                0.55,0.55,0.50,0.55,0.45,0.00,0.65,0.00,0.65,0.75,
                0.00,0.60,0.70,0.80,0.70
            ),

            /* ------------------------------------------------------------------
               Skilled in Combat & Battle
               – Versatile offensive & defensive martial competence
            ------------------------------------------------------------------ */
            Self::SkilledInCombatAndBattle => wc_ratings!(
                0.00,0.00,0.00,0.00,0.60,0.60,0.00,0.00,0.00,0.00,
                0.70,0.00,0.00,0.00,0.00,0.00,0.60,0.00,0.00,0.00,
                0.00,0.75,0.00,0.00,0.00,0.00,0.40,0.00,0.60,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.60,0.00,0.60,0.60,
                0.60,0.60,0.60,0.00,0.60,0.00,0.50,0.00,0.00,0.00,
                0.60,0.00,0.60,0.55,0.00,0.00,0.60,0.60,0.60,0.60,
                0.70,0.00,0.00,0.00,0.00,0.00,0.00,0.70,0.00,0.00,
                0.60,0.60,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,
                0.00,0.00,0.00,0.60,0.55,0.55,0.60,0.00,0.00,0.00,
                0.70,0.75,0.00,0.65,0.60,0.60,0.60,0.60,0.70,0.70,
                0.60,0.60,0.55,0.55,0.50,0.00,0.65,0.00,0.65,0.70,
                0.00,0.70,0.75,0.75,0.70
            ),

            /* ------------------------------------------------------------------
               Peerless Combat Skills
               – Supreme tactical expertise, awareness & composure
            ------------------------------------------------------------------ */
            Self::PeerlessCombatSkills => wc_ratings!(
                0.00,0.00,0.75,0.00,0.90,0.80,0.00,0.00,0.00,0.00,
                0.85,0.00,0.85,0.00,0.00,0.00,0.75,0.00,0.00,0.00,
                0.80,1.00,0.00,0.00,0.00,0.00,0.50,0.00,0.80,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.90,0.80,0.80,0.85,
                0.85,0.85,0.80,0.90,0.90,0.60,0.60,0.00,0.00,0.00,
                0.90,0.00,0.80,0.80,0.00,0.00,0.80,0.80,0.90,0.80,
                0.90,0.00,0.00,0.00,0.00,0.00,0.00,0.90,0.00,0.00,
                0.80,0.80,0.00,0.00,0.00,0.00,0.00,0.00,0.80,0.80,
                0.80,0.85,0.85,0.70,0.80,0.80,0.80,0.00,0.00,0.00,
                0.85,0.85,0.00,0.90,0.85,0.85,0.75,0.85,0.85,0.85,
                0.85,0.85,0.85,0.85,0.85,0.00,0.85,0.00,0.85,0.85,
                0.85,0.85,0.80,0.85,0.85
            ),

            /* ------------------------------------------------------------------
               Expert in Combat & Martial Arts
               – High melee precision & disciplined technique
            ------------------------------------------------------------------ */
            Self::ExpertInCombatAndMartialArts => wc_ratings!(
                0.00,0.00,0.00,0.00,0.60,0.60,0.00,0.00,0.00,0.00,
                0.65,0.00,0.00,0.00,0.00,0.00,0.55,0.00,0.00,0.00,
                0.00,0.70,0.00,0.00,0.00,0.00,0.45,0.00,0.70,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.55,0.00,0.60,0.80,
                0.80,0.60,0.80,0.80,0.70,0.00,0.50,0.00,0.00,0.00,
                0.70,0.00,0.60,0.60,0.00,0.00,0.65,0.65,0.70,0.70,
                0.75,0.00,0.00,0.00,0.00,0.00,0.00,0.85,0.00,0.00,
                0.60,0.60,0.00,0.00,0.00,0.00,0.00,0.00,0.50,0.50,
                0.50,0.55,0.85,0.70,0.65,0.65,0.65,0.00,0.00,0.00,
                0.75,0.80,0.00,0.75,0.70,0.70,0.70,0.70,0.75,0.75,
                0.70,0.70,0.65,0.65,0.60,0.00,0.70,0.00,0.70,0.75,
                0.00,0.75,0.80,0.75,0.75
            ),

            /* ------------------------------------------------------------------
               Skilled at Battlefield Innovation
               – Rapid tactical creativity & adaptability
            ------------------------------------------------------------------ */
            Self::SkilledAtBattlefieldInnovation => wc_ratings!(
                0.00,0.00,0.00,0.00,0.55,0.50,0.00,0.00,0.00,0.00,
                0.60,0.00,0.00,0.00,0.00,0.00,0.75,0.00,0.00,0.00,
                0.00,0.60,0.00,0.00,0.00,0.00,0.45,0.00,0.80,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.60,0.00,0.60,0.60,
                0.60,0.60,0.60,0.00,0.60,0.00,0.80,0.00,0.00,0.00,
                0.60,0.00,0.60,0.85,0.00,0.00,0.60,0.60,0.70,0.85,
                0.70,0.00,0.00,0.00,0.00,0.00,0.00,0.85,0.00,0.00,
                0.60,0.60,0.00,0.00,0.00,0.00,0.00,0.00,0.60,0.60,
                0.60,0.80,0.80,0.80,0.80,0.80,0.80,0.00,0.00,0.00,
                0.80,0.80,0.00,0.80,0.80,0.80,0.80,0.80,0.85,0.85,
                0.80,0.80,0.75,0.75,0.70,0.00,0.75,0.00,0.75,0.85,
                0.00,0.80,0.85,0.85,0.85
            ),

            /* ------------------------------------------------------------------
               Revolutionary Athlete with Unique Technique
               – Trail‑blazing innovation & embodied authenticity
            ------------------------------------------------------------------ */
            Self::RevolutionaryAthleteWithUniqueTechnique => wc_ratings!(
                0.00,0.00,0.00,0.00,0.75,0.60,0.00,0.00,0.00,0.00,
                0.60,0.00,0.00,0.00,0.00,0.00,0.60,0.00,0.00,0.80,
                0.00,0.60,0.00,0.00,0.00,0.00,0.50,0.00,0.80,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.60,0.00,0.60,0.90,
                0.90,0.70,0.75,0.75,0.75,0.90,0.85,0.00,0.00,0.80,
                0.60,0.00,0.60,0.85,0.00,0.00,0.60,0.60,0.60,0.70,
                0.70,0.00,0.00,0.00,0.00,0.00,0.00,0.85,0.00,0.00,
                0.70,0.70,0.00,0.00,0.00,0.00,0.00,0.00,0.85,0.85,
                0.85,0.85,0.85,0.90,0.90,0.85,0.85,0.85,0.00,0.00,
                0.80,0.80,0.80,0.80,0.85,0.85,0.80,0.85,0.85,0.85,
                0.85,0.85,0.85,0.85,0.85,0.00,0.85,0.00,0.85,0.85,
                0.85,0.85,0.85,0.85,0.85
            ),

            /* ------------------------------------------------------------------
               Skilled in Survival Tactics
               – Mastery of survival & resourcefulness in harsh settings
            ------------------------------------------------------------------ */
            Self::SkilledInSurvivalTactics => wc_ratings!(
                0.00,0.00,0.00,0.00,0.55,0.80,0.00,0.00,0.00,0.00,
                0.60,0.00,0.60,0.00,0.00,0.00,0.55,0.00,0.00,0.00,
                0.00,0.55,0.00,0.00,0.85,0.00,0.50,0.00,0.80,0.00,
                0.00,0.00,0.70,0.00,0.00,0.00,0.65,0.00,0.60,0.60,
                0.55,0.60,0.50,0.00,0.60,0.00,0.50,1.00,0.00,0.00,
                0.60,0.00,0.60,0.60,0.00,0.00,0.80,0.60,0.80,0.80,
                0.70,0.00,0.00,0.00,0.00,0.00,0.00,0.70,0.00,0.00,
                0.65,0.65,0.00,0.00,0.00,0.00,0.00,0.00,0.60,0.60,
                0.60,0.70,0.70,0.70,0.70,0.70,0.70,0.00,0.00,0.00,
                0.70,0.70,0.00,0.80,0.75,0.75,0.75,0.75,0.80,0.80,
                0.80,0.80,0.75,0.70,0.70,0.00,0.70,0.00,0.70,0.80,
                0.00,0.80,0.80,0.85,0.85
            ),

            /* ------------------------------------------------------------------
               Masterful Driver & Tactician
               – Elite vehicular mastery & rapid tactical manoeuvres
            ------------------------------------------------------------------ */
            Self::MasterfulDriverAndTactician => wc_ratings!(
                0.00,0.00,0.70,0.00,0.50,0.50,0.00,0.00,0.00,0.00,
                0.55,0.00,0.00,0.00,0.00,0.00,0.75,0.00,0.00,0.00,
                0.00,0.60,0.00,0.00,0.00,0.00,0.45,0.00,0.55,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.60,0.00,0.60,0.60,
                0.60,0.60,0.60,0.00,0.60,0.00,0.60,0.00,1.00,0.00,
                0.60,0.00,0.60,0.50,0.00,0.00,0.65,0.60,0.70,0.70,
                0.70,0.00,0.00,0.00,0.00,0.00,0.00,0.65,0.00,0.00,
                0.70,0.70,0.00,0.00,0.00,0.00,0.00,0.00,0.65,0.65,
                0.70,0.70,0.80,0.80,0.75,0.75,0.75,0.00,0.00,0.00,
                0.75,0.75,0.00,0.80,0.80,0.80,0.75,0.80,0.80,0.75,
                0.70,0.70,0.65,0.65,0.60,0.00,0.70,0.00,0.70,0.75,
                0.00,0.75,0.75,0.80,0.80
            ),

            /* ------------------------------------------------------------------
               Skillfully Handles Hazardous Materials
               – Expert safety & composure under toxic threats
            ------------------------------------------------------------------ */
            Self::SkillfullyHandlesHazardousMaterials => wc_ratings!(
                0.00,0.00,0.00,0.00,0.60,0.60,0.00,0.70,0.00,0.30,
                0.50,0.00,0.00,0.00,0.00,0.00,0.50,0.00,0.00,0.00,
                0.00,0.50,0.00,0.00,0.70,0.00,0.40,0.00,0.60,0.00,
                0.00,0.00,0.60,0.00,0.00,0.00,0.55,0.00,0.60,0.60,
                0.55,0.55,0.60,0.00,0.55,0.00,0.45,0.00,0.00,1.00,
                0.70,0.00,0.60,0.60,0.00,0.00,0.60,0.60,0.60,0.60,
                0.65,0.00,0.00,0.00,0.00,0.00,0.00,0.80,0.00,0.00,
                0.75,0.75,0.00,0.00,0.00,0.00,0.00,0.00,0.60,0.60,
                0.70,0.75,0.80,0.75,0.75,0.75,0.75,0.00,0.00,0.00,
                0.70,0.75,0.00,0.75,0.80,0.80,0.80,0.80,0.80,0.80,
                0.75,0.75,0.70,0.70,0.65,0.00,0.75,0.00,0.75,0.80,
                0.00,0.75,0.75,0.75,0.70
            ),

            /* ------------------------------------------------------------------
               Skillfully Navigates Heights & Obstacles
               – Exceptional climbing, aerial and evasive agility
            ------------------------------------------------------------------ */
            Self::SkillfullyNavigatesHeightsAndObstacles => wc_ratings!(
                0.00,0.00,0.00,0.00,0.60,0.60,0.00,0.00,0.00,0.00,
                0.55,0.00,0.00,0.00,0.00,0.00,0.50,0.00,0.00,0.00,
                0.00,0.50,0.00,0.00,0.00,0.00,0.70,0.00,0.70,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.55,0.00,0.60,0.85,
                0.85,0.60,0.60,0.00,0.55,0.00,0.45,0.00,0.00,1.00,
                0.65,0.00,0.60,0.80,0.00,0.00,0.60,0.60,0.60,0.70,
                0.70,0.00,0.00,0.00,0.00,0.00,0.00,0.80,0.00,0.00,
                0.70,0.70,0.00,0.00,0.00,0.00,0.00,0.00,0.70,0.70,
                0.75,0.80,0.80,0.80,0.80,0.80,0.80,0.00,0.00,0.00,
                0.75,0.75,0.00,0.80,0.80,0.80,0.75,0.80,0.80,0.75,
                0.70,0.70,0.70,0.70,0.65,0.00,0.75,0.00,0.75,0.80,
                0.00,0.80,0.80,0.85,0.80
            ),

            /* ------------------------------------------------------------------
               Expert in Aquatic Mobility & Combat
               – High underwater agility & survival skill
            ------------------------------------------------------------------ */
            Self::ExpertInAquaticMobilityAndCombat => wc_ratings!(
                0.00,0.00,0.00,0.00,0.55,0.75,0.00,0.00,0.00,0.00,
                0.60,0.00,0.00,0.00,0.00,0.00,0.50,0.00,0.00,0.00,
                0.00,0.55,0.00,0.00,0.00,0.00,0.45,0.00,0.75,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.60,0.00,0.60,0.75,
                0.75,0.60,0.60,0.60,0.70,0.00,0.50,0.85,0.00,0.80,
                0.75,0.00,0.60,0.60,0.00,0.00,0.70,0.70,0.70,0.70,
                0.70,0.00,0.00,0.00,0.00,0.00,0.00,0.75,0.00,0.00,
                0.70,0.70,0.00,0.00,0.00,0.00,0.00,0.00,0.70,0.70,
                0.75,0.80,0.80,0.80,0.80,0.80,0.80,0.00,0.00,0.00,
                0.75,0.75,0.00,0.80,0.75,0.75,0.75,0.75,0.80,0.80,
                0.75,0.75,0.70,0.70,0.65,0.00,0.70,0.00,0.70,0.80,
                0.00,0.80,0.80,0.80,0.80
            ),

            /* ------------------------------------------------------------------
               Thrives in Extreme Environmental Conditions
               – Max endurance & resilience in hostile climates
            ------------------------------------------------------------------ */
            Self::ThrivesInExtremeEnvironmentalConditions => wc_ratings!(
                0.00,0.00,0.00,0.00,0.75,1.00,0.00,0.00,0.00,0.00,
                0.60,0.00,0.00,0.00,0.00,0.00,0.50,0.00,0.00,0.00,
                0.00,0.60,0.00,0.00,0.00,0.00,0.50,0.00,0.80,0.00,
                0.00,0.00,1.00,0.00,0.00,0.00,0.65,0.00,0.60,0.60,
                0.75,0.60,0.90,0.00,0.60,0.00,0.50,0.85,0.00,0.00,
                0.80,0.00,0.60,0.60,0.60,0.00,0.70,0.70,0.70,0.70,
                0.70,0.00,0.00,0.00,0.00,0.00,0.00,0.70,0.00,0.00,
                0.80,0.80,0.00,0.80,0.80,0.00,0.00,0.00,0.65,0.65,
                0.70,0.75,0.80,0.75,0.75,0.75,0.75,0.00,0.00,0.00,
                0.70,0.75,0.00,0.80,0.80,0.80,0.80,0.80,0.80,0.75,
                0.75,0.80,0.80,0.75,0.75,0.00,0.75,0.00,0.75,0.85,
                0.00,0.80,0.80,0.90,0.80
            ),

            /* ------------------------------------------------------------------
               Exceptional Stealth & Silent Movement
               – Mastery of undetected infiltration
            ------------------------------------------------------------------ */
            Self::ExceptionalStealthAndSilentMovement => wc_ratings!(
                0.00,0.00,0.00,0.00,0.50,0.60,0.00,0.00,0.00,0.00,
                0.60,0.00,0.00,0.00,0.00,0.00,0.50,0.00,0.00,0.00,
                0.00,0.50,0.00,0.00,0.00,0.00,0.40,0.00,0.70,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.55,0.00,0.60,0.80,
                0.80,0.70,0.65,0.65,0.65,0.00,0.50,0.00,0.00,0.00,
                0.70,0.00,0.60,0.60,0.60,0.00,0.60,0.60,0.75,0.65,
                0.65,0.00,0.00,0.00,0.00,0.00,0.00,0.80,0.00,1.00,
                0.75,0.75,0.00,0.00,0.00,0.00,0.50,0.00,0.70,1.00,
                0.80,0.80,0.80,0.80,0.80,0.80,0.80,0.00,0.00,0.00,
                0.80,0.80,0.00,0.80,0.80,0.80,0.80,0.80,0.80,0.80,
                0.80,0.80,0.75,0.75,0.75,0.00,0.80,0.00,0.80,0.75,
                0.00,0.80,0.80,0.80,0.75
            ),

            /* ------------------------------------------------------------------
               Superior Stamina & Endurance
               – Peak durability, mental fortitude & perseverance
            ------------------------------------------------------------------ */
            Self::SuperiorStaminaAndEndurance => wc_ratings!(
                0.00,0.00,0.00,0.00,0.80,0.90,0.00,0.00,0.00,0.00,
                0.70,0.00,0.85,0.00,0.00,0.00,0.55,0.00,0.00,0.00,
                0.00,0.60,0.00,0.00,0.00,0.00,0.45,0.00,0.80,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.65,0.00,0.70,0.70,
                0.75,0.75,1.00,0.60,0.60,0.00,0.50,0.00,0.00,0.00,
                0.80,0.00,0.80,0.80,0.80,0.00,0.80,0.70,0.80,0.70,
                0.85,0.00,0.00,0.00,0.00,0.00,0.00,0.80,0.00,0.00,
                0.70,0.70,0.00,0.00,0.00,0.00,0.00,0.00,0.70,0.70,
                0.80,0.85,0.85,0.85,0.85,0.85,0.85,0.00,0.00,0.00,
                0.75,0.80,0.00,0.80,0.80,0.80,0.80,0.80,0.80,0.80,
                0.80,0.80,0.75,0.75,0.75,0.00,0.80,0.00,0.80,0.85,
                0.00,0.80,0.85,0.80,0.80
            ),

            /* ------------------------------------------------------------------
               Master of Weapon Disarmament & Precision Control
               – Surgical strikes & control over opponents’ arms
            ------------------------------------------------------------------ */
            Self::MasterOfWeaponDisarmamentAndPrecisionControl => wc_ratings!(
                0.00,0.00,0.00,0.00,0.60,0.60,0.00,0.00,0.00,0.00,
                0.65,0.00,0.00,0.00,0.00,0.00,0.70,0.00,0.00,0.00,
                0.00,0.70,0.00,0.00,0.00,0.00,0.45,0.00,0.60,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.60,0.00,0.60,0.75,
                0.75,0.60,0.90,0.90,0.85,0.00,0.50,0.00,0.00,0.00,
                0.85,0.00,0.60,0.60,0.00,0.00,0.70,0.70,0.75,0.70,
                0.85,0.00,0.00,0.00,0.00,0.00,0.00,0.85,0.00,0.00,
                0.70,0.70,0.00,0.00,0.00,0.00,0.00,0.00,0.70,0.70,
                0.75,0.80,0.85,0.85,0.75,0.75,0.75,0.00,0.00,0.00,
                0.75,0.80,0.00,0.80,0.75,0.75,0.75,0.75,0.80,0.80,
                0.75,0.75,0.70,0.70,0.65,0.00,0.75,0.00,0.75,0.80,
                0.00,0.80,0.85,0.90,0.75
            ),

            /* ------------------------------------------------------------------
               Exceptional Sensory Awareness & Reaction Speed
               – Immediate threat detection & rapid action
            ------------------------------------------------------------------ */
            Self::ExceptionalSensoryAwarenessAndReactionSpeed => wc_ratings!(
                0.00,0.00,0.00,0.00,0.55,0.60,0.00,0.00,0.00,0.00,
                0.70,0.00,0.00,0.00,0.00,0.00,0.70,0.00,0.00,0.00,
                0.00,0.65,0.00,0.00,0.00,0.00,0.45,0.00,0.60,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.60,0.00,0.60,0.80,
                0.80,0.60,0.75,0.75,0.75,0.00,0.50,0.00,0.00,0.00,
                0.80,0.00,0.60,0.60,0.00,0.00,0.70,0.70,0.80,0.80,
                0.80,0.00,0.00,0.00,0.00,0.00,0.00,0.80,0.00,0.00,
                0.80,0.80,0.00,0.00,0.00,0.00,0.00,0.00,1.00,1.00,
                1.00,1.00,1.00,1.00,1.00,1.00,1.00,0.00,0.00,0.00,
                0.85,0.85,0.00,0.85,0.85,0.85,0.85,0.85,0.90,0.90,
                0.80,0.80,0.75,0.75,0.75,0.00,0.85,0.00,0.85,0.85,
                0.00,0.85,0.90,0.90,0.80
            ),

            /* ------------------------------------------------------------------
               Integrates Physicality with Advanced Technology
               – Synergy of tech prowess & cyber resilience
            ------------------------------------------------------------------ */
            Self::IntegratesPhysicalityWithAdvancedTechnology => wc_ratings!(
                0.00,0.00,0.00,0.00,0.60,0.60,0.00,1.00,0.00,0.00,
                0.60,0.00,0.00,0.00,0.00,0.00,0.55,0.00,0.00,0.00,
                0.00,0.50,0.00,0.00,0.00,0.00,0.40,0.00,0.60,0.00,
                0.00,0.00,0.00,0.00,0.00,0.00,0.55,0.00,0.60,0.60,
                0.60,0.55,0.60,0.60,0.60,0.00,0.70,0.00,0.60,0.60,
                0.70,0.00,0.60,0.60,0.00,0.00,0.60,0.60,0.60,0.60,
                0.75,0.00,0.00,0.00,0.00,0.00,0.00,0.70,0.00,0.00,
                0.70,0.70,0.00,0.00,0.00,0.00,0.80,0.00,0.70,0.70,
                0.80,0.80,0.80,0.80,0.80,0.80,0.80,0.80,0.80,0.80,
                0.80,0.80,0.80,0.75,0.75,0.00,0.80,0.80,0.80,0.80,
                0.75,0.75,0.70,0.70,0.70,0.00,0.80,0.00,0.80,0.85,
                0.00,0.80,0.85,0.80,0.75
            ),
        };

        trace!(
            target: "warrior.physical_capability",
            ?self,
            ?ratings,
            "computed intrinsic dimension ratings"
        );
        ratings
    }
}