bitsy-parser 0.710.1

A parser and utilities for working with Bitsy game data
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
{clr2}inside my mind i know it's time {br}{br}to bless these streets with rhymes sublime{clr2}

# BITSY VERSION 5.1

! ROOM_FORMAT 1

PAL 0
90,123,128
255,253,205
254,205,252

ROOM 0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,g,g,g,g,g,g,g,g,g,g,0,0,0
0,0,0,g,h,0,e,c,b,j,d,i,g,0,0,0
0,0,0,g,0,0,f,0,0,0,0,0,g,0,0,0
0,0,0,g,0,0,0,0,0,0,0,0,g,0,0,0
0,0,0,g,0,0,0,0,0,0,0,0,g,0,0,0
0,0,0,g,g,g,g,g,g,g,g,g,g,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
NAME bedroom-notape
ITM 1 5,7
EXT 5,8 1 5,8
PAL 0

ROOM 1
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,g,g,g,g,g,g,g,g,g,g,0,0,0
0,0,0,g,h,0,e,c,b,a,d,i,g,0,0,0
0,0,0,g,0,0,f,0,0,0,0,0,g,0,0,0
0,0,0,g,0,0,0,0,0,0,0,0,g,0,0,0
0,0,0,g,0,0,0,0,0,0,0,0,g,0,0,0
0,0,0,g,g,g,g,g,g,g,g,g,g,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
NAME bedroom-tape
EXT 9,7 2 5,8
PAL 0

ROOM 2
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,g,g,g,g,g,g,g,g,g,g,g,g,0,0
0,0,g,h,k,a,l,k,m,k,l,a,i,g,0,0
0,0,g,0,0,0,0,0,0,0,0,0,0,g,0,0
0,0,g,0,0,0,0,0,0,0,0,0,0,g,0,0
0,0,g,g,g,g,g,g,g,g,g,g,g,g,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
NAME the-hall
EXT 5,7 1 9,8
EXT 11,7 3 7,8
PAL 0

ROOM 3
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,g,g,g,g,g,g,g,g,g,g,0,0,0
0,0,0,g,h,d,m,a,b,c,e,i,g,0,0,0
0,0,0,g,0,0,0,0,0,0,f,0,g,0,0,0
0,0,0,g,0,0,0,0,0,0,0,0,g,0,0,0
0,0,0,g,0,0,0,0,0,0,0,0,g,0,0,0
0,0,0,g,g,g,g,g,g,g,g,g,g,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
NAME clubhouse-pretalk
ITM 2 11,8
EXT 11,9 4 11,9
EXT 7,7 2 11,8
PAL 0

ROOM 4
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,g,g,g,g,g,g,g,g,g,g,0,0,0
0,0,0,g,h,d,m,a,b,c,e,i,g,0,0,0
0,0,0,g,0,0,0,0,0,0,f,0,g,0,0,0
0,0,0,g,0,0,0,0,0,0,0,0,g,0,0,0
0,0,0,g,0,0,0,0,0,0,0,0,g,0,0,0
0,0,0,g,g,g,g,g,g,g,g,g,g,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
NAME clubhouse-posttalk
EXT 7,7 5 11,8
PAL 0

ROOM 5
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,g,g,g,g,g,g,g,g,g,g,g,g,0,0
0,0,g,h,k,a,l,k,m,k,l,a,i,g,0,0
0,0,g,0,0,0,0,0,0,0,0,0,0,g,0,0
0,0,g,0,0,0,0,0,0,0,0,0,0,g,0,0
0,0,g,g,g,g,g,g,g,g,g,g,g,g,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
NAME the-hall-posttalk
EXT 11,7 4 7,8
EXT 5,7 6 9,8
PAL 0

ROOM 6
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,g,g,g,g,g,g,g,g,g,g,0,0,0
0,0,0,g,h,g,e,c,b,a,d,i,g,0,0,0
0,0,0,g,0,0,f,0,0,0,0,0,g,0,0,0
0,0,0,g,0,0,0,0,0,0,0,0,g,0,0,0
0,0,0,g,0,0,0,0,0,0,0,0,g,0,0,0
0,0,0,g,g,g,g,g,g,g,g,g,g,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
NAME bedroom-edittape
ITM 1 5,7
EXT 9,7 5 5,8
EXT 5,8 8 2,6
PAL 0

ROOM 7
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
NAME THEcursedROOM
PAL 0

ROOM 8
g,g,g,g,g,g,g,g,g,g,g,g,g,g,g,g
g,g,0,0,0,0,g,n,n,n,n,n,n,g,g,g
g,g,0,0,0,0,0,q,r,s,t,u,v,10,g,g
g,g,0,0,0,0,g,o,o,o,o,o,o,g,g,g
g,g,0,0,0,0,0,q,r,s,t,u,w,10,g,g
g,g,0,0,0,0,g,o,o,o,o,o,o,g,g,g
g,g,0,0,0,0,0,q,r,s,t,u,x,10,g,g
g,g,0,0,0,0,g,o,o,o,o,o,o,g,g,g
g,g,0,0,0,0,0,q,r,s,t,u,y,10,g,g
g,g,0,0,0,0,g,o,o,o,o,o,o,g,g,g
g,g,0,0,0,0,0,q,r,s,t,u,z,10,g,g
g,g,0,0,0,0,g,o,o,o,o,o,o,g,g,g
g,g,0,0,0,0,0,11,12,13,12,14,15,10,g,g
g,g,0,0,0,0,g,p,p,p,p,p,p,g,g,g
g,g,1c,16,17,1b,g,g,g,g,g,g,g,g,g,g
g,g,19,18,18,1a,g,g,g,g,g,g,g,g,g,g
NAME workstation
EXT 3,14 6 5,8
EXT 4,14 6 5,8
PAL 0

TIL 10
10000000
10000000
10000000
10000000
10000000
10000000
10000000
10000000

TIL 11
10000000
10111100
10100010
10111110
10101000
10100100
10100010
10000000

TIL 12
00000000
00111110
00100000
00100000
00111000
00100000
00111110
00000000

TIL 13
00000000
00011100
00100010
00011000
00000100
00100010
00011100
00000000

TIL 14
00000000
00111110
00001000
00001000
00001000
00001000
00001000
00000000

TIL 15
00000000
00000000
00000000
00000000
00111110
00000000
00000000
00000000

TIL 16
11111111
00000000
00111100
01000010
01000010
01000010
01000010
00111100

TIL 17
11111111
00000000
01000110
01001000
01010000
01100000
01011000
01000110

TIL 18
00000000
11111111
00000000
00000000
00000000
00000000
00000000
00000000
WAL true

TIL 19
00000001
00000000
00000000
00000000
00000000
00000000
00000000
00000000
WAL true

TIL a
01111110
01000010
01000010
01000010
01000110
01000010
11000011
00000000

TIL b
00011110
00010010
00010010
00010010
00011110
00000000
11111111
00000000
WAL true

TIL c
00001110
00001110
00000100
00000100
00001111
00001001
11111001
00000000
WAL true

TIL d
00000000
01100000
01101100
00001100
00000000
00000000
11111111
00000000
WAL true

TIL e
00000000
01111110
01111110
00100100
01111110
01000010
11000011
01000010
WAL true

TIL f
01111110
01000010
01111110
00000000
00000000
00000000
00000000
00000000
WAL true

TIL g
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
WAL true

TIL h
00000000
00000000
00000000
00000000
00000000
00000000
00011111
00000000
WAL true

TIL i
00000000
00000000
00000000
00000000
00000000
00000000
11110000
00000000
WAL true

TIL j
01111110
01000010
01000010
01000010
01000110
01000010
11000011
00000000
WAL true

TIL k
00000000
00000000
00000000
00000000
00000000
00000000
11111111
00000000
WAL true

TIL l
00000000
00011000
00011000
00011000
00000000
00000000
11111111
00000000
WAL true

TIL m
01111111
01000001
01000001
01000001
01111111
00000000
11111111
00000000
WAL true

TIL n
00000000
00000000
00000000
00000000
00000000
00000000
00000000
11111111
WAL true

TIL o
11111111
00000000
00000000
00000000
00000000
00000000
00000000
11111111
WAL true

TIL p
11111111
00000000
00000000
00000000
00000000
00000000
00000000
00000000
WAL true

TIL q
10000000
10111110
10001000
10001000
10001000
10001000
10001000
10000000

TIL r
00000000
00111100
00100010
00111110
00101000
00100100
00100010
00000000

TIL s
00000000
00011100
00100010
00100010
00111110
00100010
00100010
00000000

TIL t
00000000
00011100
00100010
00100000
00100000
00100010
00011100
00000000

TIL u
00000000
00100010
00100100
00101000
00111000
00100100
00100010
00000000

TIL v
00000000
00001000
00011000
00001000
00001000
00001000
00111110
00000000

TIL w
00000000
00011100
00100010
00000100
00001000
00010000
00111110
00000000

TIL x
00000000
00011100
00100010
00001100
00000010
00100010
00011100
00000000

TIL y
00000000
00100100
00100100
00100100
00111110
00000100
00000100
00000000

TIL z
00000000
00111110
00100000
00111100
00000010
00100010
00011100
00000000

TIL 1a
10000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
WAL true

TIL 1b
00000000
10000000
01000000
01000000
01000000
01000000
01000000
01000000
WAL true

TIL 1c
00000000
00000001
00000010
00000010
00000010
00000010
00000010
00000010
WAL true

SPR A
00001100
00001100
00011100
00011110
00011100
00010100
00010100
00010100
>
00000000
00001100
00001100
00011100
00011110
00011100
00010100
00010100
POS 0 7,8

SPR a
00000000
00000000
01010001
01110010
01110010
01111100
00111100
00000000
>
00000000
00000000
01010100
01110010
01110010
01111100
00111100
00000000
NAME cat
DLG SPR_0
POS 0 10,8

SPR b
00111100
10100101
10111101
00011000
11111111
10000001
10000001
00000000
NAME workstation
DLG SPR_1
POS 1 5,7

SPR c
00000000
00000000
01010001
01110010
01110010
01111100
00111100
00000000
>
00000000
00000000
01010100
01110010
01110010
01111100
00111100
00000000
NAME cat2
DLG SPR_0
POS 1 10,8

SPR d
00000000
00000000
00110000
00110000
00111000
01111000
00111000
00101000
>
00000000
00110000
00110000
00111000
01111000
00111000
00101000
00101000
NAME fuzzy-frank
DLG SPR_3
POS 2 8,8

SPR e
00000000
00011000
00011000
00011100
00111100
00011100
00010100
00000100
>
00000000
00001100
00001100
00011100
00011110
00011100
00010100
00010000
NAME dizzy-darrel
DLG SPR_4
POS 3 5,8

SPR f
00001100
00001100
00011110
00111110
00011110
00011110
00010010
00010010
>
00000000
00001100
00001100
00011110
00111110
00011110
00011110
00010010
NAME quick-callie
DLG SPR_5
POS 4 11,8

SPR g
00011000
00011000
00011100
00111100
00011100
00010100
00010100
00010100
>
00011000
00011000
00111000
00111100
00111000
00101000
00101000
00101000
NAME dizzy-darrel2
DLG SPR_4
POS 4 5,8

SPR h
00000000
00000000
00110000
00110000
00111000
01111000
00111000
00101000
>
00000000
00110000
00110000
00111000
01111000
00111000
00101000
00101000
NAME fuzzy-frank2
DLG SPR_3
POS 5 8,8

SPR i
00000000
00000000
01010001
01110010
01110010
01111100
00111100
00000000
>
00000000
00000000
01010100
01110010
01110010
01111100
00111100
00000000
NAME cat3
DLG SPR_0
POS 6 10,8

SPR j
00000000
00000000
00011000
00111100
00111100
00011000
00000000
00000000
NAME resetbtn
DLG SPR_a
POS 8 6,12

SPR k
00000000
00000000
00011000
00111100
00111100
00011000
00000000
00000000
NAME track1btn
DLG SPR_9
POS 8 6,2

SPR l
00000000
00000000
00011000
00111100
00111100
00011000
00000000
00000000
NAME track2btn
DLG SPR_8
POS 8 6,4

SPR m
00000000
00000000
00011000
00111100
00111100
00011000
00000000
00000000
NAME track3btn
DLG SPR_7
POS 8 6,6

SPR n
00000000
00000000
00011000
00111100
00111100
00011000
00000000
00000000
NAME track4btn
DLG SPR_6
POS 8 6,8

SPR o
00000000
00000000
00011000
00111100
00111100
00011000
00000000
00000000
NAME track5btn
DLG SPR_2
POS 8 6,10

ITM 0
00000000
11111111
10000001
10100101
10100101
10000001
11111111
00000000
NAME 8track

ITM 1
00111100
10100101
10111101
00011000
11111111
10000001
10000001
00000000
NAME workstation

ITM 2
00001100
00001100
00011110
00111110
00011110
00011110
00010010
00010010
>
00000000
00001100
00001100
00011110
00111110
00011110
00011110
00010010
NAME quick-callie

DLG SPR_0
{clr2}*purrs softly*{clr2}

DLG SPR_1
"""
{
  - worka == 0 ?
    {clr2}*you boot up the workstation*
    
    *one task awaits*
    
    *you put in all the effort*
    
    *all the time it takes*
    
    *you've written every rhyme*
    
    *and sampled every beat*
    
    *now to package it all up*
    
    *and share it with the streets*{clr2}
    
    {tape = 1}
{worka = 1}{clr3}{printItem "8track"}{clr3} {clr2}You received {wvy}8-track{wvy}{clr2}
}
"""

DLG SPR_3
"""
{
  - fuzzyfrank == 0 ?
    {clr2}my name's fuzzy frank and I'm here to say
    you got some mad whack beats on this 8-track tape
    every single rap verse hits me right in the jaw
    and stabs at my mind like a sharpened claw{clr2}{fuzzyfrank = 1}

}{
  - mixorder == correctorder ?
    {clr2}boom! wow! that's the one
    
    the tape sounds great and now it's done{clr2}
  - quickcallie == 2 ?
    {clr2}you're the best. thanks for playing!{clr2}
  - else ?
    {clr2}if there's any criticism that i have to make
    it's that the order of the songs should be rearranged
    i think track four should be placed first
    giving the beginning a nice energy burst{clr2}
}
"""

DLG SPR_4
"""
{
  - dizzydarrel == 0 ?
    {clr2}they call me dizzy darrel and i can't see straight
    but i have to say that this tape is great
    i'm not so good at the rap myself
    but here's a little mix tip you might appreciate{clr2}{dizzydarrel = 1}

}{
  - mixorder == correctorder ?
    {clr2}lickity-split, boi that's it
    
    you made a solid record and it's gonna be a hit{clr2}
  - quickcallie == 2 ?
    {clr2}you're the best. thanks for playing!{clr2}
  - else ?
    {clr2}just take that dope track from the second spot
    and bounce it to the end cause that hook is hot
    make this change and return the tape
    and I might just have cause to celebrate{clr2}
}
"""

DLG SPR_5
"""
{
  - quickcallie == 0 ?
    {clr2}quick callie's the name and bouncin's the game
    after hearing this tape my life will never be the same{clr2}{quickcallie = 1}

}{
  - mixorder == correctorder ?
    {clr2}you done good kid and that's the truth
    i hope to see you back in that recording booth
    turns out this bitsy game has no end
    so for now lets all quit and just pretend
    that you went on to become a star
    spreading your raps both near and far
    from the bottom-most depths of my heart i'm saying
    you're the best. thanks for playing!{clr2}{quickcallie = 2}
{mixorder = "thanks for playing"}
  - quickcallie == 2 ?
    {clr2}you're the best. thanks for playing!{clr2}
  - else ?
    {clr2}but track one it turns out is a little bit it weak
    it should really go in second place to sell the speak
    also track five might fit better in the middle
    improving the overall dynamics just a little{clr2}
}
"""

DLG SPR_2
{mixorder = mixorder + "trk5 "}{clr2}mix: {print mixorder}{clr2}

DLG SPR_6
{mixorder = mixorder + "trk4 "}{clr2}mix: {print mixorder}{clr2}

DLG SPR_7
{mixorder = mixorder + "trk3 "}{clr2}mix: {print mixorder}{clr2}

DLG SPR_8
{mixorder = mixorder + "trk2 "}{clr2}mix: {print mixorder}{clr2}

DLG SPR_9
{mixorder = mixorder + "trk1 "}{clr2}mix: {print mixorder}{clr2}

DLG SPR_a
{mixorder = ""}{clr2}mix reset{clr2}

VAR tape
0

VAR fuzzyfrank
0

VAR dizzydarrel
0

VAR quickcallie
0

VAR mixorder


VAR correctorder
trk4 trk1 trk5 trk3 trk2 

VAR worka
0